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Steinberg Cubase 6 Manual

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    							Part I:
    Getting into the details 
    						
    							13
    About this manual
    Welcome!
    This is the Operation Manual for Steinberg’s Cubase. 
    Here you will find detailed information about all the fea
    -
    tures and functions in the program. 
    About the program versions
    The documentation covers two program versions, Cubase 
    and Cubase Artist, for two different operating systems or 
    “platforms”, Windows and Mac OS X.
    Some features described in the documentation are only 
    applicable to the Cubase version. Whenever this is the 
    case this will be clearly indicated in the heading of the re
    -
    lated subject.
    Some features and settings are also specific to one of the 
    platforms. This is clearly stated in the applicable cases. If 
    nothing else is said, all descriptions and procedures in the 
    documentation are valid for all Cubase versions for both 
    Windows and Mac OS
     X. 
    The screenshots are taken from the Windows version of 
    Cubase.
    Key command conventions
    Many of the default key commands in Cubase use modifier 
    keys, some of which are different depending on the oper
    -
    ating system. For example, the default key command for 
    Undo is [Ctrl]-[Z] under Windows and [Command]-[Z] un
    -
    der Mac OS X.
    When key commands with modifier keys are described in 
    this manual, they are shown with the Windows modifier 
    key first, in the following way:
    [Win modifier key]/[Mac modifier key]-[key]
    For example, [Ctrl]/[Command]-[Z] means “press [Ctrl] 
    under Windows or [Command] under Mac OS X, then 
    press [Z]”. 
    Similarly, [Alt]/[Option]-[X] means “press [Alt] under Win-
    dows or [Option] under Mac OS X, then press [X]”.
    ÖThis manual often refers to right-clicking, for example, to 
    open context menus. If you are using a Mac with a single-
    button mouse, hold down [Ctrl] and click. 
    						
    							15
    Setting up your system
    Setting up audio
    Connecting audio
    Exactly how to set up your system depends on many dif-
    ferent factors, e. g. the kind of project you wish to create, 
    the external equipment you want to use, or the computer 
    hardware available to you. Therefore, the following sec
    -
    tions can only serve as examples.
    How you connect your equipment, i. e. whether you use 
    digital or analog connections, also depends on your indi
    -
    vidual setup.
    Stereo input and output – the simplest connection
    If you only use a stereo input and output from Cubase, you 
    can connect your audio hardware, e.
     g. the inputs of your 
    audio card or your audio interface, directly to the input 
    source and the outputs to a power amplifier and speaker.
    A simple stereo audio setup
    This is probably the simplest of all setups – once you have 
    set up the internal input and output busses, you can con
    -
    nect your audio source, e. g. a microphone, to your audio 
    interface and start recording.
    Multi-channel input and output
    Most likely however, you will have other audio equipment 
    that you want to integrate with Cubase, using several in
    -
    put and output channels. Depending on the equipment 
    available to you, there are two ways to go: either mixing 
    using an external mixing desk, or mixing using the Mixer in
    -
    side Cubase.
    •External mixing means having a hardware mixing device 
    with a group or bus system that can be used for feeding 
    inputs on your audio hardware.
    In the example below, four busses are used for feeding signals to the au-
    dio hardware’s inputs. The four outputs are connected back to the mixer 
    for monitoring and playback. Remaining mixer inputs can be used for 
    connecting audio sources like microphones, instruments, etc.
    A multi-channel audio setup using an external mixer
    ÖWhen connecting an input source (like a mixer) to the 
    audio hardware, you should use output busses, sends or 
    similar that are separate from the mixer’s master output to 
    avoid recording what you are playing back. You may also 
    have mixing hardware that can be connected via FireWire.
    !Make sure that all equipment is turned off before 
    making any connections! 
    						
    							16
    Setting up your system
    •When using the Mixer inside Cubase, you can use the 
    inputs on your audio hardware to connect microphones 
    and/or external devices. Use the outputs to connect your 
    monitoring equipment.
    Cubase only: You can create very complex setups using external instru-
    ments and external effects, and integrate Cubase seamlessly with all 
    your external equipment using the Control Room feature (see the chap-
    ters “VST Connections” on page 25 and “Control Room (Cubase only)” 
    on page 172).
    Mixing inside Cubase
    Connecting for surround sound (Cubase only)
    If you plan to mix for surround sound, you can connect the 
    audio outputs to a multi-channel power amplifier, driving a 
    set of surround channels.
    A surround sound playback configuration
    Cubase supports surround formats with up to 6 speaker 
    channels. The figure above shows a 5.1 surround setup.
    Recording from a CD player
    Most computers come with a CD-ROM drive that can also 
    be used as a regular CD player. In some cases the CD 
    player is internally connected to the audio hardware so 
    that you can record the output of the CD player directly 
    into Cubase (consult the audio hardware documentation if 
    you are uncertain).
    •All routing and level adjustments for recording from a 
    CD (if available) are done in the audio hardware setup ap
    -
    plication (see below).
    •You can also grab audio tracks directly from a CD in 
    Cubase (see the chapter 
    “File handling” on page 521).
    Word clock connections
    If you are using a digital audio connection, you may also 
    need a word clock connection between the audio hard
    -
    ware and external devices. Please refer to the documenta-
    tion that came with the audio hardware for details.
    About recording levels and inputs
    When you connect your equipment, you should make sure 
    that the impedance and levels of the audio sources and in
    -
    puts are matched. Typically, different inputs may be de-
    signed for use with microphones, consumer line level 
    (-10
     dBV) or professional line level (+4 dBV), or you may 
    be able to adjust input characteristics on the audio inter
    -
    face or in its control panel. Please check the audio hard-
    ware documentation for details.
    Using the correct types of input is important to avoid dis-
    tortion or noisy recordings.
    !It is very important that word clock synchronization is 
    done correctly or there might be clicks and crackles 
    in recordings that you make!
    !Cubase does not provide any input level adjustments 
    for the signals coming in to your audio hardware, 
    since these are handled differently for each card. Ad
    -
    justing input levels is either done in a special applica-
    tion included with the hardware or from its control 
    panel (see below).  
    						
    							17
    Setting up your system
    Making settings for the audio hardware
    Most audio cards come with one or more small applica-
    tions that allow you to configure the inputs of the hard-
    ware to your liking. This includes:
    • Selecting which inputs/outputs are active.
    • Setting up word clock synchronization (if available).
    • Turning monitoring via the hardware on/off (see “About moni-
    toring” on page 19).
    • Setting levels for each input. This is very important!
    • Setting levels for the outputs, so that they match the equip-
    ment you use for monitoring.
    • Selecting digital input and output formats.
    • Making settings for the audio buffers.
    In many cases all available settings for the audio hardware 
    are gathered in a control panel, which can be opened from 
    within Cubase as described below (or opened separately, 
    when Cubase isn’t running). In some cases, there may be 
    several different applications and panels – please refer to 
    the audio hardware documentation for details.
    Plug and Play support for ASIO devices
    The Steinberg MR816 hardware series supports Plug and 
    Play in Cubase. These devices can be plugged in and 
    switched on while the application is running. Cubase will 
    automatically use the driver of the MR816 series and will 
    re-map the VST connections accordingly.
    Steinberg cannot guarantee that this will work with other 
    hardware. If you are unsure of whether your device sup
    -
    ports plug and play, please consult its documentation.
    Selecting a driver and making audio settings 
    in Cubase
    The first thing you need to do is select the correct driver in 
    Cubase to make sure that the program can communicate 
    with the audio hardware:
    1.Launch Cubase and select Device Setup from the 
    Devices menu.
    2.In the Devices list to the left, click on “VST Audio Sys-
    tem”.The VST Audio System page is shown.
    3.On the ASIO Driver menu, select your audio hardware 
    driver.
    There may be several options here that all refer to the same audio hard-ware. When you have selected a driver, it is added to the Devices list.
    4.Select the driver in the Devices list to open the driver 
    settings for your audio hardware.
    5.Bring up the control panel for the audio hardware and 
    adjust the settings as recommended by the audio hard
    -
    ware manufacturer.
    !If a device that does not support Plug and Play is 
    connected/disconnected while the computer is run
    -
    ning, it may get damaged.
    !Under Windows, we strongly recommend that you ac-
    cess your hardware via an ASIO driver written specifi-
    cally for the hardware. If no ASIO driver is installed, 
    we recommend that you check with your audio hard
    -
    ware manufacturer if they have an ASIO driver avail-
    able, for example, for download via the Internet. You 
    can use the Generic Low Latency ASIO driver if no 
    specific ASIO driver is available. 
    						
    							18
    Setting up your system
    •Under Windows, you open the control panel by clicking 
    the Control Panel button.
    The control panel that opens when you click this button is provided 
    by
     the audio hardware manufacturer – not Cubase (unless you use 
    DirectX, see below). Hence it will be different for each audio card brand 
    and model.
     
    The control panels for the ASIO DirectX driver and the Generic Low La-
    tency ASIO Driver (Windows only) are exceptions, in that they are pro-vided by Steinberg and described in the dialog help, opened by clicking 
    the Help button in the dialog. See also the notes on DirectX below.
    •Under Mac OS X, the control panel for your audio hard-
    ware is opened by clicking the “Open Config App” button 
    on the settings page for your audio device in the Device 
    Setup dialog.
    Note that this button is available only for some hardware products. If 
    “Open Config App” is not available in your setup, refer to the documen-
    tation that came with your audio hardware for information on where to 
    make hardware settings.
    6.If you plan to use several audio applications simultane-
    ously, you may want to activate the “Release Driver when 
    Application is in Background” option on the VST Audio 
    System page. This will allow another application to play 
    back via your audio hardware even though Cubase is run
    -
    ning.
    The application that is currently active (i. e. the “top window” on the desk-top) gets access to the audio hardware. Make sure that any other audio 
    application accessing the audio hardware is also set to release the ASIO 
    (or Mac OS X) driver so Cubase can use it when it becomes the active 
    application again.
    7.If your audio hardware receives clock signals from an 
    external sample clock source, you may want to activate 
    the “Externally Clocked” option on the page for the driver.
    This is described in detail in the section “If your hardware setup is based 
    on an external clock source” on page 18.
    8.If your audio hardware and its driver support ASIO 
    Direct Monitoring, you may want to activate the Direct 
    Monitoring checkbox on the page for the driver.
    Read more about monitoring later in this chapter and in the chapter “Re-
    cording” on page 89.
    9.Click Apply and then OK to close the dialog.
    If your hardware setup is based on an external clock 
    source
    For proper audio playback and recording, it is essential 
    that you set the project’s sample rate to the sample rate of 
    the incoming clock signals. If you load a project with a 
    sample rate that is different from your clock source, the 
    program will try to change the settings of the clock 
    source, which may not be what you want.
    By activating the “Externally Clocked” option, you “tell” 
    Cubase that it receives external clock signals and there
    -
    fore derives its speed from that source. The program will 
    not try to change the hardware sample rate any longer. 
    The sample rate mismatch is accepted and playback will 
    therefore be faster or slower. For more information about 
    the Sample Rate setting, see 
    “The Project Setup dialog” 
    on page 54.
    ÖWhen a sample rate mismatch occurs, the Record 
    Format field on the status line is highlighted in a different 
    color.
    If you are using audio hardware with a DirectX driver 
    (Windows only)
    Cubase comes with a driver called ASIO DirectX Full Du-
    plex, available for selection on the ASIO Driver pop-up 
    menu (VST Audio System page).
    ÖTo take full advantage of DirectX Full Duplex, the audio 
    hardware must support WDM (Windows Driver Model) in 
    combination with DirectX version 8.1 or higher. In all other 
    cases, the audio inputs will be emulated by DirectX (see 
    the dialog help for the ASIO DirectX Full Duplex Setup di
    -
    alog for details about how this is reported).
    ÖDuring the installation of Cubase, the latest DirectX 
    version will be installed on your computer. 
    !A DirectX driver is the next best option to a specific 
    ASIO driver and the Generic Low Latency ASIO 
    driver. 
    						
    							19
    Setting up your system
    When the ASIO DirectX Full Duplex driver is selected in 
    the Device Setup dialog, you can open the ASIO Control 
    Panel and adjust the following settings (for more details, 
    click the Help button in the control panel):
    •Direct Sound Output and Input Ports
    In the list on the left in the window, all available Direct Sound output and 
    input ports are listed. In many cases, there will be only one port in each 
    list. To activate or deactivate a port in the list, click the checkbox in the 
    left column. If the checkbox is ticked, the port is activated.
    •You can edit the Buffer Size and Offset settings in this 
    list if necessary, by double-clicking on the value and typ
    -
    ing in a new value. 
    In most cases, the default settings will work fine. Audio buffers are used 
    when audio data is transferred between Cubase and the audio card. 
    While larger buffers ensure that playback will occur without glitches, the 
    latency (the time between the moment Cubase sends out the data and 
    when it actually reaches the output) will be higher.
    •Offset
    If a constant offset is audible during playback of Audio and MIDI record-
    ings, you can adjust the output or input latency time using this value.
    Setting up the input and output ports
    Once you have selected the driver and made the settings 
    as described above, you need to specify which inputs and 
    outputs will be used and name these:
    1.In the Device Setup dialog, select your driver in the 
    Devices list on the left to display the driver settings for 
    your audio hardware.
    All input and output ports on the audio hardware are listed.
    2.To hide a port, click in the “Visible” column for the port 
    (deselecting the checkbox).
    Ports that are not visible cannot be selected in the VST Connections 
    window where you set up your input and output busses – see the chap
    -
    ter “VST Connections” on page 25.
    3.To rename a port, click on its name in the “Show as” 
    column and type in a new name.
    •It is a good idea to give your ports names that are re-
    lated to the channel configuration (rather than to the ac-
    tual hardware model)! 
    For example, if you are using a 5.1 surround audio setup (Cubase only), 
    you could name the six ports Left, Right, Center, Lfe, Left Surround, and 
    Right Surround. This makes it easier to transfer your projects between 
    different computers, e.g. in different studios – if the same port names are 
    used on both computers, Cubase will automatically handle the bus con
    -
    nections properly when you open the project on the other computer.
    4.Click OK to close the Device Setup dialog and apply 
    your changes.
    About monitoring
    In Cubase, monitoring means listening to the input signal 
    while preparing to record or while recording. There are 
    three ways to monitor:
    External monitoring
    External monitoring (listening to the input signal before it 
    goes into Cubase) requires an external mixer for mixing 
    the audio playback with the input signal. This can be a 
    classic mixing desk or a mixer application for your audio 
    hardware, if this has a mode in which the input audio is 
    sent back out again (usually called “Thru”, “Direct Thru” or 
    similar).
    Via Cubase
    In this case, the audio passes from the input into Cubase, 
    possibly through Cubase effects and EQ and then back to 
    the output. You control monitoring via settings in Cubase.
    This allows you to control the monitoring level from Cu-
    base and add effects to the monitored signal only. 
    !If you attempt to hide a port that is already used by a 
    bus you will be asked whether this is really what you 
    want – note that this will disable the port! 
    						
    							20
    Setting up your system
    ASIO Direct Monitoring
    If your audio hardware is ASIO 2.0 compatible, it may sup-
    port ASIO Direct Monitoring (this feature may also be 
    available for audio hardware with Mac OS X drivers). In 
    this mode, the actual monitoring is done in the audio hard
    -
    ware, by sending the input signal back out again. How-
    ever, monitoring is controlled from Cubase. This means 
    that the audio hardware’s direct monitoring feature can be 
    turned on or off automatically by Cubase.
    Monitoring is described in detail in the chapter “Record-
    ing” on page 89. However, when setting up, there is one 
    thing to note:
    •If you want to use the external monitoring via your audio 
    hardware, make sure that the corresponding functions are 
    activated in the card’s mixer application. 
    ÖIf you are using RME Audio Hammerfall DSP audio 
    hardware, make sure that the pan law is set to -3
     dB in the 
    card’s preferences.
    Setting up MIDI
    This section describes how to connect and set up MIDI 
    equipment. If you have no MIDI equipment, you can skip 
    this section. Note that this is only an example – you might 
    need or want to hook things up differently!
    Connecting the MIDI equipment
    In this example we assume that you have a MIDI keyboard 
    and an external MIDI sound module. The keyboard is used 
    both for feeding the computer with MIDI messages for re
    -
    cording and for playing back MIDI tracks. The sound mod-
    ule is used for playback only. Using Cubase’s MIDI Thru 
    feature (described later) you will be able to hear the cor
    -
    rect sound from the sound module while playing the key-
    board or recording.
    A typical MIDI Setup
    If you want to use even more instruments for playback, sim-
    ply connect MIDI Thru on the sound module to MIDI In on 
    the next instrument, and so on. In this hook-up, you will al
    -
    ways play the first keyboard when recording. But you can 
    still use all your devices for providing sounds on playback.
    Setting MIDI Thru and Local On/Off
    On the MIDI page in the Preferences dialog (located on 
    the File menu under Windows and on the Cubase menu 
    under Mac OS X), you will find a setting called “MIDI Thru 
    Active”. This is related to a setting in your instrument 
    called “Local On/Off” or “Local Control On/Off”.
    • If you use a MIDI keyboard instrument, as described earlier in 
    this chapter, MIDI Thru should be activated and that instru
    -
    ment should be set to Local Off (sometimes called Local Con-
    trol Off – see the instrument’s operation manual for details). 
    !Make sure that all equipment is turned off before 
    making any connections!
    !If you plan to use more than three sound sources, we 
    recommend that you either use an interface with 
    more than one output, or a separate MIDI Thru box 
    instead of the Thru jacks on each unit. 
    						
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