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Steinberg Cubase Le 4 Manual

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Page 51

51
Recording
Setting MIDI channel, input and output
Setting the MIDI channel in the instrument
Most MIDI synthesizers can play several sounds at the 
same time, each on a different MIDI channel. This is the 
key to playing back several sounds (bass, piano etc.) from 
the same instrument. Some devices (such as General 
MIDI compatible sound modules) always receive on all 16 
MIDI channels. If you have such an instrument, there’s no 
specific setting you need to make in the instrument. On 
other...

Page 52

52
Recording
2.Pull down the Output routing pop-up menu and select 
an output.
The available MIDI outputs are shown. The items on the menu depend on 
what type of MIDI interface you are using etc.
 If you hold down [Alt]/[Option] and select a MIDI output, this is 
selected for all MIDI tracks.
 If you hold down [Shift] and select a MIDI output, this is se-
lected for all selected MIDI tracks.
 If you hold down [Ctrl]/[Command] and select a MIDI output, 
this is selected for all MIDI tracks within the...

Page 53

53
Recording
About punch in and out on MIDI tracks
Performing and setting up manual and automatic punch 
in/out recording for MIDI tracks is done in exactly the 
same way as for audio tracks. There is one thing to note, 
however: 
Punching in and out on recordings with Pitch Bend or 
controller data (modulation wheel, sustain pedal, volume 
etc.) may lead to strange effects (apparently hanging 
notes, constant vibrato etc.).
If this happens, you may need to use the Reset item on the MIDI menu 
(see “The...

Page 54

54
Recording
as usual and only move the pitch bend wheel during the 
take. As long as the two tracks are set to the same output 
and MIDI channel, it will appear to the MIDI instrument as 
if the two recordings were made at the same time.
Program Change messages
Normally, when you switch from one program to another 
on your keyboard (or whatever you use to record), a num-
ber corresponding to that program is sent out via MIDI as 
a Program Change message. These can be recorded on 
the fly with the music,...

Page 55

55
Recording
MIDI Record Catch Range in ms
When you record starting at the left locator, this setting helps you make 
sure the very start of the recording is included. A very annoying scenario is 
when you have recorded a perfect MIDI take, only to find out that the very 
first note wasn’t included – because you started playing a little bit too early! 
If you raise the Record Catch Range, Cubase LE will catch the events 
played just before the recording start point, eliminating this problem. 
For a...

Page 56

56
Recording
By setting a postroll value, you instruct Cubase LE to 
play back a short section after automatic punch out before 
stopping.
This is only relevant when punch out is activated on the Transport panel 
and “Stop after Automatic Punch Out” is activated in the Preferences 
(Transport page).
To turn preroll or postroll on or off, click the correspond-
ing button on the Transport panel (next to the pre/postroll 
value) or use the “Use Preroll” and “Use Postroll” options 
on the Transport menu.
An...

Page 57

57
Recording
Recovery of audio recordings after 
system failure
Normally, when a computer crashes, all changes made to 
your current project since you last saved it will be lost. 
Usually, there is no quick and easy way to recover your 
work.
With Cubase LE, when your system crashes while you are 
recording (because of a power cut or other mishap), you 
will find that your recording is still available, from the mo-
ment when you started recording to the time when your 
computer crashed.
When you...

Page 58

6
Fades and crossfades 

Page 59

59
Fades and crossfades
Creating fades
There are two main types of fade-ins and fade-outs in au-
dio events in Cubase LE: fades created by using the fade 
handles (see below) and fades created by processing 
(see “Fades created by processing” on page 60).
Fades created by using the fade handles
Selected audio events have blue handles in the upper left 
and right corners. These can be dragged to create a fade-
in or fade-out respectively.
Creating a fade-in. The fade is automatically reflected in the...

Page 60

60
Fades and crossfades
About the volume handle
A selected audio event also has a blue handle in the top 
middle. This is the volume handle, and it provides a quick 
way of changing the volume of an event, directly in the 
Project window. It is linked directly to the volume setting 
on the info line, that is, dragging the volume handle also 
changes the value on the info line.
Removing fades
To remove the fades for an event, select the event and se-
lect “Remove Fades” from the Audio menu.
You can also...
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