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American Audio CD Player CDI300 User Manual

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    instantly returns to the CUE POINT. 
    17. RELOOP  BUTTON - If a SEAMLESS LOOP 
    has been made (see setting a SEAMLESS LOOP  
    on  page  17),  but  the  CD  Player  is  not  actively  in 
    SEAMLESS  LOOP  mode  (a  loop  is  not  playing), 
    pressing  the RELOOP  BUTTON  will  instantly 
    reactivate  the  SEAMLESS  LOOP  mode.  To  exit 
    the  loop,  press  the  OUT  BUTTON  (18)
    .  LOOP 
    and  RELOOP  will  appear  in  the  LCD  DISPLAY 
    (22) when the RELOOP  function is available.
    18. OUT  BUTTON -  This  button  is  used  to  set 
    the  ending  point  of  a  loop.  A  loop  is  started  by 
    pressing  the  IN  BUTTON  (19),
     and  pressing  the 
    OUT  BUTTON  to  set  the  loop  ending  point.  The 
    loop will continue to play until the OUT BUTTON 
    is pressed once again.
    19.   SEAMLESS  LOOP  IN  BUTTON  -   “CUE 
    ON THE FLY” -  This function allows you to set a 
    CUE  POINT  (see  CUE  POINT  page  16)  without 
    music interruption (“on the fly”). This button also 
    sets  the  starting  point  of  a  seamless  loop  (see 
    SEAMLESS LOOP).
    20.           TRACK  BUTTON  -  This  button  is 
    used  to  select  a  track.  Tapping  this  button  will 
    forward  skip  to  the  next  track,  holding  down 
    this  button  will  rapidly  forward  skip  through  the 
    tracks. 
              TRACK  BUTTON  -  This  button  is 
    used  to  select  a  track.  Tapping  this  button  will 
    back skip on track, holding down this button will 
    rapidly back skip through the tracks.
    21. SEARCH KNOB -  This knob has four forward 
    and  four  reverse  speed  positions  allowing  you 
    to  quickly  scan  through  tracks.  The  more  you 
    turn the wheel in either direction, the faster your 
    search.
    22.  LCD DISPLAY -  This high quality LCD display 
    indicates all the functions, as they are occurring. 
    This  display  is  viewable  at  several  comfortable 
    angles (see page 13). The display ICONS will be 
    explained in section D.
     GENERAL FUNCTIONS AND CONTROLS (Cont.)
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 11 
    						
    							
     GENERAL FUNCTIONS AND CONTROLS (Cont.)
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 12
    Figure 5
    Figure 4
    AUDIOOUTDIGITALOUTPOWERONOFFRELAYACIN~
    230V115V23
    29
    2827262524
    B. REAR PANEL (FIGURE 4)
    23. VOLTAGE  SELECTOR   -  Because  power 
    supplies  vary  from  location  to  location  we  have 
    incorporated  a  selectable  voltage  switch.  This 
    switch  can  select  a  voltage  input  of  120v~60Hz 
    or 220v~50/60Hz. Always disconnect the power 
    plug before changing the voltage.
    24. POWER  CONNECTOR  -  This  connection  is 
    used  to  connect  your  main  power.  Be  sure  that 
    your  local  power  matches  the  unit’s  required 
    power. NEVER REMOVE THE GROUND PRONG 
    FROM  THE  POWER  CABLE,  DOING  SO  MAY 
    RESULT IN IMPROPER OPERATION.
    25.  POWER  BUTTON  -  This  button  is  used  to 
    turn your unit’s power on and off.
    26.  CUE  MINI  JACK -  Connect  the  supplied 
    mini-plug from the CUE jack on the rear of your 
    unit  to  a  compatible  American  Audio®  mixer’s 
    CONTROL  out.  This  feature  is  only  available  on 
    American Audio’s “Q” series mixers. 
    27. DIGITAL  OUT  -  Use  this  connection  to  create 
    near  perfect  copies  of  your  disc  to  a  Mini  disc, 
    CD-R, or any other digital recording device.
       
    28. AUDIO  OUT  R  &  L  -  Audio  out  signals. 
    Connect  stereo  RCA  cables  from  AUDIO  OUT  to 
    a mixer's line input.
    C. FRONT PANEL (FIGURE 5)
    29.  TRANSPORT TRAY - This tray is used to load 
    and  unload  a  compact  disc.  The  tray  is  opened 
    and  closed  by  pressing  the  OPEN/CLOSE  BUT
    -
    TON (12).  Never attempt to force the transport tray 
    open or closed when the power is turned off. 
    						
    							
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 13
     GENERAL FUNCTIONS AND CONTROLS (Cont.)
    Figure 6
    D. LCD DISPLAY PANEL (FIGURE 5)
    30. PAUSE INDICATOR - This indicator will glow 
    when the drive is in pause mode.
    31.  MEMORY  BUCKET  INDICATOR  -  This  indi-
    cator  serves  two  functions.  The  bucket  outline 
    details  the  cue  memory  status,  a  full  bucket 
    outline indicates the cue memory is full. The four 
    bars  in  the  memory  bucket  detail  the  anti-shock 
    memory  state.  Each  bar  indicates  2  seconds  of 
    digital  anti-shock.  The  search  functions  will  not 
    operate until all the bars are full.
    32. CUE  INDICATOR  -  This  indicator  will  glow 
    when  the  unit  is  in  CUE  or  mode  and  will  flash 
    every time a new CUE POINT is set.
    33.   PITCH  METER  -  This  meter  will  display  the 
    pitch  percentage  applied  by  the
      PITCH  SLIDER 
    (5).
    34 . TIME  BAR  INDICATOR  -
     This  bar  gives  a 
    visual approximation of a track's or disc's remain
    -
    ing  time.  This  bar  will  begin  to  flash  when  a  CD 
    is  ending,  or  a  track  if  the  unit  is  in  "SINGLE" 
    mode. 
    35,  36,  37.  TIME  DISPLAY  -
      These  indica-
    tors  detail  the  Minutes,  Seconds,  and  Frames. 
    The  meter  will  display  either  the  elapsed,  total, 
    or  remaining  time  of  a  track  or  disc.  The  time 
    displayed  in  the  meter  will  directly  reflect  the 
    time  indicator  above  TOTAL  REMAIN  (39),  OR 
    REMAIN (38).
    38.   REMAIN  INDICATOR  -  When  "REMAIN"  is  indicated  in  the 
    LCD  DISPLAY  (22)  the 
    TIME 
    DESCRIBED (35, 36, & 37)
      in the  LCD  will define 
    the current track's remaining time.
    39 .  TOTAL/REMAIN  INDICATOR  -
     When 
    "TOTAL"  and  "REMAIN"  are  indicated  in  the 
    LCD  DISPLAY  (22)
     the  TIME  DESCRIBED  (35, 
    36, & 37)
      in the  LCD (22)  will define the total disc 
    remaining time.
     
    40. RELOOP INDICATOR -  Appears when LOOP 
    is engaged or ready to be engaged. 
    41.  LOOP  -  This  icon  will  flash  when  you  are  in 
    loop  mode.  This  icon  will  glow  when  a  loop  has 
    been created but is not actively playing.
     
    42 . SINGLE INDICATOR -  This indicates that the 
    CD drive is in single play mode, the track will play 
    once  and  return  to  CUE  mode.  If  the  single  indi
    -
    cator  is  not  on  the  unit  is  in  continuous  mode  In 
    continuous mode the drive will play all the remain
    -
    ing tracks on the disc. Once the remaining tracks 
    have ended the unit will return to cue mode
    43 .  CD  DIRECTION  INDICATOR  -   Indicates  the 
    direction  the  CD  is  rotating.  Counter-Clockwise 
    rotation means the CD is playing in reverse.
    44. TRACK  INDICATOR  -  This  2-digit  indicator  
    visually details the current track cued or playing.
    45. PLAY INDICATOR -  The "PLAY" indicator will 
    glow when the unit is in play mode.
    30
    42
    41
    40
    39
    38
    37
    36
    35
    34
    33
    32
    31
    45
    44
    43 
    						
    							
    PROFESSIONALCDPLAYER
    PROFESSIONALCDPLAYER
    
    PROFESSIONALCDPLAYER
    
     BASIC OPERATIONS
    Figure 8: Tapping the reverse 
    track  button  will  jump  back 
    to the previous track. Figure 9: 
    Tapping the forward 
    track button will skip forward 
    to the next track.
    2.  SELECTING TRACKS
    Select  a  desired  track  by  using  either  of  the  two  TRACK  BUTTONS  (20). Tapping  the  TRACK  BUTTONS  (20) 
    once will select either the next higher or lower track. You may hold down the
      TRACK BUTTONS (20) to change 
    tracks continuously at a faster speed. If you are using the TRACK BUTTONS (20)  to select a new track during 
    playback (a track is already in play mode) the new track you selected will immediately begin playback as soon 
    as the search operation is completed.
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 14
    1.   LOADING/EJECTING DISCS
    The CDI-500™ can only play 3 inch and regular 5 inch CDs. When loading a CD into the player always hold the 
    disc by it edge). Load the disc label side up and never touch the signal surface (the glossy side). To remove a 
    disc from the player press the  EJECT BUTTON (12), see Figure 7.
    CAUTION:
    •   
    NEVER attempt to load any other objects besides 3" and 5" CDs.
    •  NEVER attempt to load more than one disc at a time. Doing so may result in sever damage to your unit.
    •    DO NOT force the transport tray open or close when the power is off, this may damage the drive system.
    Figure 7: Press the Eject button to load and remove a disc. Remeber: When loading a disc always hold the disc by it 
    edges and load the disc label side up. 
    						
    							
    PROFESSIONALCDPLAYER
    
    PROFESSIONALCDPLAYER
    
    PROFESSIONALCDPLAYER
    
    3. STARTING PLAYBACK - Figure 10
    Insert  an  audio  CD  as  describe  on  page  14 (LOADING/EJECTING  DISCS).  
    Pressing  the  PLAY/PAUSE  BUTTON  (14)  with  an  audio  CD  inserted  will  imme
    -
    diately  start  playback.  The  PLAY  (46)
     indicator  will  glow  as  soon  as  playback 
    begins. The point at which playback starts (cue point) will automatically be stored 
    in the memory as the cue point. The unit will return to this cue point (the point at 
    which playback started) when the
      CUE BUTTON (16) is pressed.
    4.  AUTO CUE
    This function will automatically set a cue point to the first audio source when a CD 
    is inserted. The first set cue point will always be the beginning of track 1. If a new 
    track is selected before the PLAY BUTTON (14)  is pressed, a new CUE POINT 
    will 
    be set to reflect the new starting point.
    5.  STOPPING PLAYBACK -  Figures 10 & 11
    Stopping  playback  will  not  stop  the  drive  mechanism,  but  merely  pause  or  cue 
    the track, this functions allows the unit to begin play instantly. The drive mecha
    -
    nism will only stop if a disc is ejected or the unit has gone in to sleep mode. There 
    are two ways to stop (pause) playback:
    1)  Press the  PLAY/PAUSE BUTTON (14) during playback. This will pause play-
      back at the exact same point the
      PLAY/PAUSE BUTTON (14)  was pressed. 
    2)  Press the
      CUE BUTTON (16) during playback. This will pause playback and    
      return the track to the last set cue point.  
    6.   PAUSING - Figure 10
    This function pauses playback at the exact same point the PLAY/PAUSE BUTTON 
    (14)  was  pressed. Pressing  the  PLAY/PAUSE  BUTTON  (14) will  switch  between 
    play and pause modes. When the unit is in pause mode the  PAUSE INDICATOR 
    (30) will show  in  the  LCD  DISPLAY  (22).  The  green  PLAY/PAUSE  BUTTON  (14) 
    LED will also begin to flash repeatedly.
    7.  FRAME SEARCH 
    This feature allows you to scroll through a track frame by frame, allowing you to 
    find  and  set  a  starting  cue,  sample,  or  loop  point.  To  use  the  scroll  function  you 
    must  first  be  in  Pause  Mode  (see  section  6)  or  Cue  Mode  (see  section  9).  Once 
    you  are  in  Pause  or  Cue  mode,  turn  the
      JOG  WHEEL  (10)  to  scroll  through  the 
    track  (Figure  13).  Turning  the  wheel  in  a  clockwise  direction  will  advance  the 
    frame search and turning the wheel in a counter-clockwise direction rewinds the 
    frame search. When you use the  JOG WHEEL (10)
     the monitor (headphone level) 
    function allows you to here what you are scrolling through. Once you reach your 
    desired  starting  point  you  can  set  a  cue  (starting)  point  by  pressing  the
      PLAY/
    PAUSE BUTTON (14) as in Figure 10. Pressing the
      CUE BUTTON (16)  as in Figure 
    11 will now return you to the point you just set.
     BASIC OPERATIONS (CONT.)
    Figure 10
    Figure 11
    Figure 12
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 15 
    						
    							
    8. SCANNING (FAST FORWARD / FAST REVERSE)
    This  function  gives  you  a  fast  search  through  a  disc  or  track.  Turn  the SEARCH 
    KNOB (21)
      in clockwise direction for fast forward or turn the knob counterclockwise 
    for  fast  reverse.  You  can  scan  in  four  different  forward  and  four  different  reverse 
    speeds depending on how much you rotate the knob.
    9.  SETTING and STORING a CUE POINT:
    Setting A Cue Point:
    A  cue  point  is  the  exact  point  playback  will  begin  when  the  PLAY/PAUSE  BUTTON  (14)  is  pressed.  You  may 
    set your cue points anywhere on a disc or in a track. You may set up to four independent cue points per disc. 
    Four cue points are stored in the
     BANK BUTTONS 1-3 (4)  and one is shared by the  IN BUTTON (19) and the 
    CUE BUTTON (16). There are two (2) ways to set and create a CUE point as detailed in figures 14 and 15
    PROFESSIONALCDPLAYER
    PROFESSIONALCDPLAYER
    PROFESSIONALCDPLAYER
     BASIC OPERATIONS (CONT.)
    1)  You may press the  IN BUTTON (19) on the fly (while the disc is playing). This
      will set a CUE Point without music interruption. Pressing the
      CUE BUTTON
      (16)
      will now return you to the same point that you pressed the IN BUTTON    
      (19)
    . You may now store this CUE Point in any of the BANK  BUTTONS 1-3    
      (4).
      Pressing the  CUE BUTTON (16) or the  IN BUTTON (19) will now return       
        
    y ou  to this exact point. 
    2)  You  may  also  use  the
     JOG  WHEEL  (10) to  set  a  cue  point.  While  a  disc  is
      in  PAUSE  or  CUE  mode,  use  the  JOG  WHEEL  (10)
     to  scroll  through  a  track
      and find your desired starting point. Once you have found your desired CUE point
      press  the 
    PLAY  BUTTON  (14)  to  set  your  cue  point.  Pressing  the CUE
      BUTTON  (16)  or  the  IN  BUTTON  (19)
     will  now  return  you  to  this  exact  point. 
    Figure 15 Figure 14
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 16
    Figure 13 
    						
    							
    Storing A Cue Point:
    Once you have set your CUE Point by one of the two means listed on page 16, you may store your cue point 
    in one of the
     BANK BUTTONS (4). Once you store this cue point in memory you may recall it at any time and 
    you  may  even  recall  memory  if  the  disc  has  been  removed  or  power  had  been  disconnected,  see 
    SYSTEM 
    MEMORY on page 
    21. You may store a maximum of three cue points per disc and maximum of 381 cue points 
    can be saved in the unit's memory. The
      MEMORY BUCKET (31) in the  LCD DISPLAY (22) will approximate the 
    available  memory.  Either  a  CUE  POINT  or  a  SAMPLE  (See  creating  a  SAMPLE  LOOP  at  the  bottom  of  this 
    page) can be stored into a
     BANK BUTTON (4) not both.  To Store a cue point:
    1)  Create a Cue Point by one of the two means listed on page 16. Press the
      MEMORY BUTTON (13), as in
      Figure 16. The red Memory Cue LED will glow indicating the store memory function has been activated.  
      You may now press any one of the  three
     BANK BUTTONS (4) to store your cue point into memory (Figure  
      17). After pressing one of the
     BANK BUTTONS (4), the corresponding Bank Button LED will flash briefly.
       The LED of the 
    BANK BUTTON (4)  will remain lit indicating either a sample or cue point is stored in  
      memory. 
      The red Memory LED will turn off.
    2)   Repeat the above steps to store up to two more Cue Points. Once your three cue points have been  
      stored you may access them at any time. During playback the cue points will instantly start playback from  
      that  point without any music interruption. Please note in order to access these cue point, the disc used to 
      create the cue points must be loaded.
    10. CREATING AND PLAYING A SEAMLESS LOOP 
    A seamless loop is a sound loop that plays continuously without sound interruption. You can use this loop to 
    create dramatic effect in your mixing. This loop has no time limit and you could actually loop the entire length 
    of disc. You create a seamless loop between two continuous points of a d
    isc. 
    PROFESSIONALCDPLAYERPROFESSIONALCDPLAYER
    PROFESSIONALCDPLAYERPROFESSIONALCDPLAYER
     BASIC OPERATIONS (CONT.)
    Figure 17
    2)  Press the  IN BUTTON 
      (19)
    . This will set the 
      starting point of the 
      SEAMLESS LOOP. The 
      IN BUTTON (19) LED 
      will light.
    1)  Press
     
    PLAY/PAUSE  
      BUTTON  (14)  to    
      activate playback 
      mode       
    Figure 19
    Figure 18
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 17
    Figure 16 
    						
    							
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    11.  EDITING A LOOP:
    Please  note:  Only  the  ending  point  of  the  loop  may  be  edited.  You  may  make  your  loop  shorter  or  longer. 
    Before you can edit your seamless loop you obviously must first create a seamless loop to edit. If you haven’t 
    created  a  SEAMLESS  LOOP,  follow  the  instructions  in  step  10  to  create  a  loop.  If  a  SEAMLESS  LOOP  has 
    already  been  created,  press  the RELOOP  BUTTON  (17)  to  activate  your  SEAMLESS  LOOP  (Figure  22)  if  it  is 
    not already activated. To edit your seamless loop’s ending point:
    1)  Press the
      OUT BUTTON (18) to return to normal play from the loops cue point. (Figure 21). This will 
      disengage the SEAMLESS LOOP mode and allow you to edit the loops ending point.
    2)  Press the
      OUT BUTTON (18) again when you reach your new ending point (Figure 21).
       -   FOR A SHORTER LOOP: Press the
     OUT BUTTON (18)  at sooner point in the track (Figure 21).
       -   FOR LONGER LOOP: Press the
     OUT BUTTON (18)  at later point in the track (Figure 21).
     BASIC OPERATIONS (CONT.)
    3)  Press the OUT BUTTON (18) to set the ending point for your SEAMLESS 
      LOOP (Figure 20). The
      IN BUTTON (19) and OUT BUTTON (18)  LEDs will 
      immediately begin to flash rapidly, indicating the SEAMLESS LOOP mode  
    has been activated.
    LCD  LOOP  INDICATORS  -  During  a  seamless  loop,  the LOOP  (41) and 
    RELOOP  (40)  INDICATORS
      will  turn  on  in  the LCD  DISPLAY  (22) indicating  a 
    loop is active. 
    EXITING  A  LOOP  -  To  exit  a  SEAMLESS  LOOP,  press  the OUT 
    BUTTON (18)
    . The  IN BUTTON (19) and  OUT BUTTON (18)  LEDs will 
    remain on, but will stop flashing. Music playback will resume normal 
    play.  The  IN  BUTTON  (19) 
    and OUT  BUTTON  (18) LEDs  will  remain 
    on to remind you that a loop is stored in memory.
    REPLAY  LOOP  -  The  RELOOP  (17)   function  allows  you  to  return  to  your 
    stored loop at any time. The
      IN BUTTON (19)  and OUT BUTTON (18)  LEDs will 
    indicate a loop is stored in memory, and may be played at any time. To replay 
    the loop, press the
      RELOOP BUTTON (17).  The IN BUTTON (19) and  OUT BUT-
    TON (18)  LEDs will again begin to flash indicating SEAMLESS LOOP mode has 
    been activated and your stored loop will immediately begin to play.
    Figure 22 Figure 21
    Figure 20
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 18 
    						
    							
    12. Using the Built In Sampler:
    Your CDI-300™ comes with an advanced built in sampler. You may store up to four samples. One sample in 
    each  of  the  four 
    BANK  BUTTONS  (4) (Once  again  please  note  you  may  only  store  either  a  CUE  POINT  or  a 
    SAMPLE  into  a
     BANK  BUTTON  (4),  not  both).  Your  sample  can  be  a  maximum  of  6.5  seconds  in  length.  A 
    sample  can  be  recalled  while  a  CD  is  playing,  while  the  CD  drive  is  in  PAUSE  MODE,  you  may  even  play  a 
    sample when the CD has been removed. You may play your sample at anytime without music interruption. If 
    you  play  your  sample  when  the  unit  is  already  in  playback  mode  you  sample  will  over  lap  the  current  music 
    source. You can also play your sample once or in a continuous loop. As with cue points you may store approxi
    -
    mately  381  (127  x  3)  samples  in  a  drives  memory  (depending  on  available  memory).  The
      MEMORY  BUCKET 
    (31) on the LCD DISPLAY (22) will approximate the remaining memory.
    To create a sample:
    1)   Initialize a loop (see creating a seamless loop on page 17).  If your loop is longer than 6.5 seconds it 
      cannot be stored as a sample and will stored as a Cue Point.  
    4)  The red MEMORY BUTTON (13)
     LED will turn off, when your sample is locked  
      into memory.
    5) At this point your sample has been stored into memory. The original loop you
       used to create the sample will remain playing until the  OUT BUTTON (18) is 
      pressed (Figure 25).
     BASIC OPERATIONS (CONT.)
    Figure 24
    Figure 23
    Figure 25
    7) Important Notice: If you try to activate your sample without turn-
    ing  the  sample  function  on,  the
     BANK  BUTTON  (4)  will  act  as  cue 
    point!Figure 26
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 19
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    2)  Press  the  MEMORY  BUTTON  (13).  The 
    MEMORY  BUTTON  (13)
     r ed  LED  will  glow 
    indicating memory is ready to be stored.  3)  Select  one  of  the 
    four BANK  BUTTONS  (4) 
    you  wish  to  store  your  loop  in  and  press  that 
    button. 
    6)  Your sample can now be recalled at any time even  
         when the unit is in PAUSE MODE. To recall the 
        sample  be sure the sample function is on, by 
        pressing the  SAMPLE BUTTON
     (15) until the red
         sample button LED turns on. To play your sample
        in a continuous loop leave the sample function on.
        To play your sample just on
    ce,  turn the sample
         function off immediately after ini
    tiating your sam- 
        ple. With the sample function on, the sample will
        continue to play  until the sample function is turned
          off. 
    						
    							
     BASIC OPERATIONS (CONT.)
    Figure 27
    ©American Audio®   -   www.AmericanAudio.us   -   CDI-300™ Instruction Manual Page 20
    13.  BANK BUTTONS (4): 
    These  buttons  are  used  to  store  your  samples  and  cue  points.  Only  a  sample 
    or  a  cue  point  can  be  stored  into  each  of  these  three  banks.  When  a  sample  is 
    stored  in  to  these  banks  you  may  use  the  sample  starting  point  as  a  cue  point. 
    The BANK  BUTTONS instantly  recall  and  play  any  of  your  stored  samples  or 
    cue  points  without  interrupting  music  playback.  When  in  sample  mode,  (see 
    "Using  the  Built-In  Sampler"  on  page  19)  and  during  playback,  pressing  any  of 
    the BANK  BUTTONS  that  stores  a  sample,  will  immediately  begin  to  play  that 
    sample without interruption of music. If the unit is in sample mode and the drive 
    is  not  in  playback  mode,  pressing  any  of  the
     BANK  BUTTONS  that  stores  a 
    sample, will immediately begin to play that sample.
    14.  CHANGING THE TIME DISPLAY (35, 36, & 37)/TIME BAR (34):
    DURING  NORMAL  PLAYBACK,  pressing  the  TIME  BUTTON  (6),  will  change  the 
    time display information (35, 36, 37, & 34) in the LCD (22). The following is a break 
    down of the time settings and their definitions:    
    1) ELAPSED  -  This  describes  the  time  in  the  LCD  (35,  36,  & 37)  as  the  current 
    TRACKS Elapse running time.
    2) REMAIN  (38) - This describes the time in the LCD (35, 36, & 37) as the  
    current TRACKS  remaining running time.  
    3) TOTAL REMAIN (39) - This describes the time in the LCD (35, 36, & 37) as 
    the disc total remaining running time.   
    TIME  BAR  INDICATOR 
    -  Details  the  time  defined in  the  TIME  METER  (35,  36,  & 37) as  a  visual  bar  icon.  As 
    with the  TIME METER (35, 36, & 
    37) this bar is also dependent on  the selected time function [TOTAL REMAIN 
    (39), REMAIN (38) OR ELAPSED]
    . This bar will begin to flash when a track is ending regardless  of which time 
    function you are in. Use the flashing bar as a visual reminder that a track is ending.
    Figure 28
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