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American Audio CD Player DCDPRO600 User Manual

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    							applied will be displayed in the LCD (14). Use this 
    slider  to  match  the  BPM’s  of  this  unit  to  that  of 
    another  music  source.  By  changing  the  pitch  of 
    one disc with respect to the other in this way, the 
    beats can be matched. 
    24.  BPM  BUTTON  - This  changes  toggles 
    between  the  PITCH  function  and  BPM  function 
    indicators  in  the  LCD.  When  the  BPM  function 
    is  engaged,  the  COUNTER  (25)  button  may  be 
    used  to  manually  display  a  tracks  BPM's  in  the 
    LCD  (14).  When  the  BPM  function  is  disengage, 
    a tracks pitch value will be displayed in the LCD 
    (14). 
    25. COUNTER BUTTON - When the unit is BPM 
    mode,  tapping  this  button  to  tracks  beat  will 
    determine  a  tracks  BPM's.  The  BPM  value  will 
    be displayed in the LCD.
    26.  IN  REAL-TIME  CUE  (SEAMLESS  LOOP  IN 
    BUTTON)  -   “CUE  ON  THE  FLY”  - This  button 
    allows you to set a CUE POINT (see CUE POINT 
    page 18) without music interruption (“on the fly”). 
    This button also sets the starting point of a loop 
    (see SEAMLESS LOOP on page 21).
    27. CUE - Pressing the CUE button during play-
    back  immediately  pauses  playback  and  returns 
    the  track  to  the  last  set  cue  point  (see  setting  a 
    CUE POINT, page 20). The red CUE LED will glow 
    when  the  unit  is  in  cue  mode  The  LED  will  also 
    flash  every  time  a  new  CUE  POINT  is  set.  The 
    CUE  button  can  be  held  down  to  momentarily 
    play the CD. When you release the CUE button it 
    instantly  returns  to  the  last  set  CUE  POINT.  You 
    can  also  tap  the  CUE  button  to  create  a  BOP 
    EFFECT (for definition of BOP EFFECT, see page 
    24).
    28. OUT/EXIT - This button serves two functions; 
    1)  This  button  is  used  to  set  the  ending  point  of 
    a loop. 2) During normal loop playback, a loop is 
    exited by pressing the OUT/EXIT BUTTON . 
    29. PLAY/PAUSE  BUTTON  -  Each  press  of  the 
    PLAY/PAUSE  BUTTON  causes  the  operation  to 
    change from play to pause or from pause to play. 
    While in play mode the green play LED will glow, 
    and while in pause mode the green play LED will 
    flash.
    30. RELOOP/BOP  BUTTON - This button con-
    trols two functions; 
    A. RELOOP; If a Loop has been made (see
        setting a Seamless Loop on page 21), but
        the unit is not actively in Loop mode (a loop
        is not playing), pressing the RELOOP/BOP
        BUTTON will instantly reactivate Loop mode.
        To exit the Loop , press the OUT/EXIT BUT-
         TON (28). LOOP (65) and RELOOP (64) will
        display in the LCD (14) when the Reloop    
         function is available. 
    B. BOP; This button is used to activate the BOP 
         Effect.  A  Bop  Effect  is  a  stutter,  creating  a 
         sound  similar  to  a  CD  skipping.  This  func-
         tion  will  instantly  play  the  last  set  cue  point
        during  playback  without  music  interruption.
        The  Bop  Effect  can  be  created  in  2  ways.
         See creating a BOP on page 24.
    B. REMOTE CONTROL - REAR (FIGURE 4)
    31.CHANNEL 2 CONTROLLER JACK -  Connect 
    the supplied mini-plug from the CUE jack on the 
    rear of your CD unit to the CONTROL out jack of 
    a  compatible  American  Audio®  or  American  DJ® 
    mixer. This will enable the CD "Q-Start" function. 
    This feature is only available on American Audio®  
    or American DJ®  “Q” series mixers. 
    32. CHANNEL 2 REMOTE JACK - Connect the 
    supplied  8  pin  din  cable  from  this  jack  to  the 
    player's  channel  2  remote  connector.  This  will 
    allow you to control the player functions.
    33.CHANNEL 1 CONTROLLER JACK - Connect 
    the supplied mini-plug from the CUE jack on the 
    rear of your CD unit to the CONTROL out jack of 
    a  compatible  American  Audio®  or  American  DJ® 
    mixer. This will enable the CD "Q-Start" function. 
    This feature is only available on American Audio®  
    or American DJ®  “Q” series mixers. 
    34. CHANNEL 2 REMOTE JACK - Connect the 
    supplied  8  pin  din  cable  from  this  jack  to  the 
    player's  channel  1  remote  connector.  This  will 
    allow you to control player 1's functions.
     GENERAL FUNCTIONS AND CONTROLS - REMOTE UNIT (CONT)
    ©American Audio®   -   www.AmericanAudio.us   -   DCD-PRO600™ Instruction Manual Page 11 
    						
    							 GENERAL FUNCTIONS AND CONTROLS - PLAYER UNIT 
    C. TRANSPORT UNIT - FACE (FIGURES 5)
    35.  DRIVE  1  TRANSPORT  TRAY  -   This  tray  is 
    used to load and load compact disc in to the drive 
    1  mechanism.  The  tray  is  opened  and  closed  by 
    pressing  the DRIVE  1  OPEN/CLOSE  BUTTON 
    (36). Never  attempt  to  force  the  transport  tray 
    open or closed when the power is turned off.
    36.  DRIVE  1  OPEN/CLOSE  (Transport  Tray 
    Open/Close)  -  This  button  is  used  to  open  and 
    close  the  drive  1  transport  tray.  NOTE:  When  a 
    disc  is  already  loaded  in  the  transport  tray,  the 
    tray  will  not  open  unless  the  unit  is  in  pause  or 
    cue mode. 
    37.  POWER  SWITCH  -  This  switch  is  used  to 
    control the unit's main power. A blue LED directly 
    above the power switch will glow to indicate main 
    power is active.
    38.  DRIVE  2  OPEN/CLOSE  (Transport  Tray 
    Open/Close)  -  This  button  is  used  to  open  and 
    close  the  drive  2  transport  tray.  NOTE:  When  a 
    disc  is  already  loaded  in  the  transport  tray,  the 
    tray  will  not  open  unless  the  unit  is  in  pause  or 
    cue mode. 
    39.  DRIVE  2  TRANSPORT  TRAY  -  This  tray  is 
    used to load and load compact disc in to the drive 
    2  mechanism.  The  tray  is  opened  and  closed  by 
    pressing  the DRIVE  2  OPEN/CLOSE  BUTTON 
    (38). Never  attempt  to  force  the  transport  tray 
    open or closed when the power is turned off.
    D. TRANSPORT UNIT - REAR (FIGURES 6)
    40. OPTIONAL SCRATCH  BOX  INPUT  (Drive 
    2) - This jack is used to receive the digital Scratch 
    Box signal. Use the included stereo mini plugs to 
    connect  the  Scratch  Box  to  the  to  this  jack.  Be 
    sure to use a dual stereo jack for proper function-
    3637393538
    CONNECT TOCONTROL 2CONNECT TO
    CONTROL 1
    SCRATCH BOXINPUT
    115V        230V
    RISK OF ELECTRICAL SHOCKDO NOT OPENCAUTION
    DIGITALOUTSCRATCH BOXINPUTDIGITALOUT
    AUDIO OUT
    LR AUDIO OUTLR
    Voltage Selector
    AC INPUT 115/230 V, 50/60 Hz
    21
    41434445424647484940
    ©American Audio®   -   www.AmericanAudio.us   -   DCD-PRO600™ Instruction Manual Page 12
    Figure 6
    Figure 5 
    						
    							ality.  For  more  information  on  the  Scratch  Box 
    refer to the Scratch Box manual.
    41. DRIVE 2 REMOTE JACK - Connect the sup-
    plied 8 pin din cable from this jack to the remote 
    control's  channel  2  remote  connector.  This  will 
    allow you to control the player functions with the 
    remote unit.
    42.  DRIVE  2  DIGITAL  OUT  -  This  jack  sends  a 
    digital  stereo  out  signal.  Use  this  connection  to 
    create  near  perfect  copies  of  your  disc  to  a  Mini 
    disc,  CD-R,  or  any  other  recording  device  with  a 
    digital input.   
    43.  DRIVE  2  AUDIO  OUT  R  &  L  - These  jacks 
    send  a  left  and  right  analog  mono  output  signal. 
    Use these jacks to send standard audio to a mixer 
    or  receiver.  The  red  colored  jack  represents  the 
    right  channel  output  and  white  jack  represents 
    the left channels output.
    44.  VOLTAGE  SELECTOR  - Because  power 
    supplies  vary  from  location  to  location  a  voltage 
    selector switch has been incorporated in the unit's 
    design.  This  switch  can  select  a  voltage  input  of 
    120v  or  220v  to  accommodate  the  two  major 
    power  source.  Always  be  sure  to  disconnect  the 
    power plug before changing the voltage.
    45.  POWER  CONNECTOR  -   This  is  the  main 
     GENERAL FUNCTIONS AND CONTROLS - PLAYER UNIT 
    ©American Audio®   -   www.AmericanAudio.us   -   DCD-PRO600™ Instruction Manual Page 13
    power  connection.  Only  use  the  supplied  polar-
    ized  power  cord.  Use  of  any  other  power  may 
    result  in  sever  damage  to  the  unit.  Be  sure  the 
    local power matches the unit’s required power.
    46. OPTIONAL SCRATCH  BOX  INPUT  (Drive 
    1)- This jack is used to receive the digital Scratch 
    Box signal. Use the included stereo mini plugs to 
    connect  the  Scratch  Box  to  the  to  this  jack.  Be 
    sure to use a dual stereo jack for proper function-
    ality.  For  more  information  on  the  Scratch  Box 
    refer to the Scratch Box manual.
    47. DRIVE 1 REMOTE JACK - Connect the sup-
    plied 8 pin din cable from this jack to the remote 
    control's  channel  1  remote  connector.  This  will 
    allow you to control the player functions with the 
    remote unit.
    48.  DRIVE  1  DIGITAL  OUT  -  This  jack  sends  a 
    digital  stereo  out  signal.  Use  this  connection  to 
    create  near  perfect  copies  of  your  disc  to  a  Mini 
    disc,  CD-R,  or  any  other  recording  device  with  a 
    digital input.   
    49.  DRIVE  1  AUDIO  OUT  R  &  L  -  These  jacks 
    send  a  left  and  right  analog  mono  output  signal. 
    Use these jacks to send standard audio to a mixer 
    or  receiver.  The  red  colored  jack  represents  the 
    right  channel  output  and  white  jack  represents 
    the left channels output. 
    						
    							 LIQUID CRYSTAL DISPLAY (LCD)
    E. LCD DISPLAY (FIGURE 7)
    50. FUNCTION INDICATORS - These indicators 
    serve  two  functions;  Indicators  1-3  detail  which 
    effect  is  active,  Indicators  6-9  detail  a  cue  point 
    stored in memory.
    51.  CUE  INDICATOR  - This  indicator  will  glow 
    when the unit is in CUE mode and will flash every 
    time  a  new  CUE  POINT  is  recorded  in  memory 
    (see setting CUE POINTS on page 20).
    52. PROGRAM INDICATOR - This icon indicates 
    "Program  Mode"  is  activated.  See  Program  Play 
    on page 23 for more information on programing.
    53.  PLAY  INDICATOR  -  This  indicator  will  glow 
    when the unit is in play mode.
    54. PAUSE INDICATOR - This indicator will glow 
    when the unit is in pause or cue mode.
    55.TRACK  INDICATOR  - This  double  digit  indi-
    cator  details  a  current  track.  The  number  dis-
    played in the track indicator is a direct reference 
    to  a  track  being  selected  for  programming  or  a 
    track in play, pause, or cue mode. 
    56.ELAPSE  INDICATOR  - This  indicator  is  in 
    direct  reference  to  the TIME  METER  (57,  58,  & 
    59)  When  the ELAPSE indicator  is  displayed  in 
    the LCD (14), the time defined will refer to a single 
    track's  elapsed  time.  The  time  mode  is  changed 
    by the tapping on the TIME BUTTON (5). 
    57.  MINUTES  METER  - This  meter  will  display 
    the  elapse,  total,  or  remaining  time  in  minutes.  
    The  display  time  will  be  indirect  reference  to  the 
    current time mode.
    58.  SECONDS  METER  - This  meter  will  display 
    the  elapse,  total,  or  remaining  time  in  seconds.  
    The  display  time  will  be  indirect  reference  to  the 
    current time mode.
    59. FRAME METER - This meter will display the 
    elapse, total, or frames. The displayed frames will 
    be indirect reference to the current time mode.
    60.  PITCH  METER  - This  meter  displays  the 
    pitch  percentage  being  applied  to  playback  by 
    the  PITCH  SLIDER  (23).  If  the  meter  read  zero 
    regardless  of  the PITCH  SLIDER'S  (23)  position, 
    the PITCH (7) function is not activated. 
    61.TIME  BAR  INDICATOR  - This  bar  visually 
    details  the  time  defined  in  the TIME  METER  (57, 
    ©American Audio®   -   www.AmericanAudio.us   -   DCD-PRO600™ Instruction Manual Page 14
    LCD DISPLAY
    s
    6567
    53
    51
    50
    62
    61
    605958575554
    64
    52
    68
    56
    6966
    Figure 7
    63 
    						
    							& 59). When the TOTAL REMAIN indicator is dis-
    played in the LCD (14), the time defined will refer 
    to a disc's total remaining time. The time mode is 
    changed by tapping on TIME BUTTON (5). 
    67. SINGLE INDICATOR - This indicates the unit  
    is  in  single  play  mode,  the  unit  will  play  a  single 
    and return to CUE mode. If the single indicator is 
    not  displayed  the  unit  is  in  continuous  mode.  In 
    continuous  mode  the  drive  will  play  through  all 
    the  tracks  on  the  disc.  Once  all  the  tracks  have 
    ended the unit will return to cue mode.
    68.    1    INDICATOR  - This  indicator  is  in  direct 
    reference to the REPEAT (69) indicator and repeat 
    program play function (see programming on page 
    23).  When  the  repeat  function  is  first  activated, 
    the  unit  enters  a  repeat  track  mode.  This  mode 
    will  repeat  a  single  track  over  and  over  until  the 
    repeat  function  is  disengaged.  The  single  track 
    repeat  function  is  indicated  by  the REPEAT  (69) 
    and  1   icons in the LCD (14).
    69.  REPEAT  INDICATOR  - This  indicator  is  in 
    direct reference to the repeat program play func-
    tion  (see  programming  on  page  23).  When  the 
    repeat  function  is  activated  the  "REPEAT"  (69) 
    icon will display in the LCD (14). When the repeat 
    function is first activated, the unit enters a repeat 
    track  mode.  This  function  is  indicated  by  the 
    REPEAT (69) and  1  (68) icons in the LCD (14). 
    58, & 59). As with the TIME METER (57, 58, & 59), 
    this  bar  is  also  dependent  on  the  selected  time 
    function TOTAL  REMAIN  (66),  REMAIN  (62)  OR 
    ELAPSE (56). This bar will begin to flash when 15 
    seconds  of  a  track  remain  and  will  begin  to  rap-
    idly  flash  when  three  seconds  of  a  track  remain. 
    The flashing bar is a great visual reminder a track 
    is  about  to  end.  The  flashing  bar  will  function 
    regardless of which time mode the unit is in. 
    62.  REMAIN  INDICATOR  - This  indicator  is  in 
    direct  reference  to  the TIME  METER  (57,  58,  & 
    59).  When  the  REMAIN  indicator  is  displayed 
    in  the  LCD  (14),  the  time  defined  will  refer  to  a 
    single  track's  remaining  time.  The  time  mode  is 
    changed by tapping on TIME BUTTON (5). 
    63.  DATA/FX  INDICATOR  - This  icon  will  dis-
    play  when  the  DATA  function  is  engaged.  When 
    the  DATA  function  is  engaged  the  buttons  along 
    the  top  of  the  LCD  (14)  will  function  as  they  are 
    detailed.  When  this  icon  is  off  the  buttons  along 
    the top of the LCD (14) will function as direct track 
    access buttons.
    64. RELOOP INDICATOR - This icon will display 
    when  a  LOOP  is  engaged  or  is  set  and  ready  to 
    be engaged.
    65.  LOOP  - This  icon  flashes  when  a  loop  is 
    engaged or displays when a loop is not engaged 
    but is set and ready to be engaged. 
    66. TOTAL REMAIN INDICATOR - This indicator 
    is in direct reference to the TIME METER (57, 58, 
     LIQUID CRYSTAL DISPLAY (CONT)
    ©American Audio®   -   www.AmericanAudio.us   -   DCD-PRO600™ Instruction Manual Page 15
     
      
    						
    							 BASIC OPERATIONS
    Figure 8
    ©American Audio®   -   www.AmericanAudio.us   -   DCD-PRO600™ Instruction Manual Page 16
    Figure 7
    3 in. / 8cm disc
    5 in. / 12cm disc1. OPENING AND CLOSING THE DISC TRAY/LOADING DISCS
    This is an electronic operation and can only work when the power is on. Press 
    the OPEN/CLOSE  BUTTON  (10)  to  open  or  close  the  disc  tray.  Pressing  the 
    PLAY/PAUSE  BUTTON  (29),  will  also  automatically  close  the  tray  if  it  is  open 
    and  immediately  cue  any  CD  that  is  in  it.  If  the  transport  tray  is  left  open  for 
    more than 60 seconds it will close automatically to prevent accidental damage 
    to the transport. Again if a CD is left in the transport tray it will immediately cue 
    to  the  first  song.  The  disc  trays  cannot  be  opened  during  playback  to  prevent 
    playback  from  being  interrupted  if  the OPEN/CLOSE  BUTTON  (10)  is  pressed 
    accidentally. Stop playback, then press the OPEN/CLOSE BUTTON (10).
    2. LOADING DISCS
    The  DCD-PRO600  can  play  both  3  inch  (8  cm)  and  5  inch  (12  cm)  compact 
    discs  (CD’s).  Odd  shaped  and  oval  CD’s  are  not  compatible.  When  loading  a 
    CD into the unit always hold the disc by its' edges and place it in the disc tray. 
    Never  touch  the  signal  surface  (the  glossy  side).  When  using  5  inch/12  cm 
    discs, place the disc in the outer tray guides (figure 7), and when using 3 inch/8 
    cm discs, place them securely in the inner guides (figure 8).
    CAUTION:
    •  NEVER insert any foreign objects in the disc tray.
    •  NEVER attempt to insert more than one disc in the disc tray at a time.  
        Doing so may result in severe damage to the unit.
    •  NEVER force the transport tray open or closed when the power is off, as this may result in malfunction  
        and damage the transport system.
    3. SELECTING TRACKS
    Select a desired track by using either of the two TRACK BUTTONS (20 & 21). Tapping the TRACK BUTTONS 
    (20 & 21) once will select either a higher or lower track. You may hold down the TRACK BUTTONS (20 & 21) to 
    change tracks continuously at a higher speed. If you are using the TRACK BUTTONS (20 & 21) to select a new 
    track during playback (a track already playing) the new track you selected will immediately begin playback as 
    soon as the search operation is completed.
    4. STARTING PLAYBACK
    Insert an audio CD as describe above (loading discs). Pressing the PLAY/PAUSE BUTTON (29) with an audio 
    CD inserted will immediately start playback. The PLAY INDICATOR (53) will glow as soon as playback begins. 
    The point at which playback starts (cue point) will automatically be stored in the memory as the cue point. The 
    unit will return to this cue point (the point at which playback started) when the CUE BUTTON (27) is pressed. 
    5. STOPPING PLAYBACK
    Stopping playback will not stop the drive mechanism, but merely pause or cue the track. There are two ways 
    to stop playback:
    1) Press the PLAY/PAUSE BUTTON (29) during playback to pause at that point. 
    2) Press the CUE BUTTON (27) during playback to return the track to it’s last cue point.  
    6. PAUSING
    Pausing  temporarily  stops  playback.  Pressing  the PLAY/PAUSE  BUTTON  (29)  changes  the  operating  mode 
    between play and pause. The PAUSE INDICATOR (54) in the LCD (14) will glow when pause mode is activated 
    or when a track is in cue mode.
    7. AUTO CUE
    ”Cueing”  is  the  action  of  preparing  for  playback.  When  the  unit  is  in  cue  mode  the  CUE  INDICATOR  (51)  in 
    the LCD (14) will glow. The unit is designed to automatically cue at the first audible signal on the first of a disc 
    when a disc is inserted. If a track is selected before a disc is inserted, the unit will automatically cue to the first 
    audible signal for the selected track.  
    						
    							 BASIC OPERATIONS (CONT)
    8.   FRAME SEARCH 
    This feature allows you to scroll through a track to set a cue, starting sam-
    ple, or loop point. To use the scroll function you must first be in Pause Mode 
    or  Cue  Mode.  Once  you  are  in  Pause  or  Cue  mode,  use  your  finger  tip  to 
    turn the JOG WHEEL (19) to scroll through the track (figure 9). Turning the 
    wheel in a clockwise direction will advance the frame search and turning the 
    wheel in a counter-clockwise direction rewinds the frame search. When you 
    use the JOG WHEEL (19) the monitor (headphone level) function allows you 
    to here what you are scrolling through. Once you reach your desired start-
    ing  point  you  can  set  a  cue  (starting)  point  by  pressing  the  PLAY/PAUSE 
    BUTTON (29) as in figure 9. Pressing the CUE BUTTON (27) will return the 
    disc to the cue point just set.
    9. SCANNING (FAST FORWARD / FAST REVERSE)
    This function gives you a fast search through a disk or track. To do 
    this  turn SHUTTLE  WHEEL  (18)  in  clockwise  direction  for  fast  for-
    ward or counterclockwise for fast reverse. You can scan in 6 differ-
    ent forward and 6 different reverse speeds depending on how much 
    you rotate the wheel.
    Figure 9
    Figure 10
    10. CHANGING THE TIME DISPLAY (42, 43, & 44)/TIME BAR (46):
    The time may be displayed in three different modes; Elapsed, Remain, and Total Remain. During normal play-
    back, pressing the TIME BUTTON (5) as in figure 11, will change the time display information (57, 58, & 59) in 
    the LCD (14). The following is a break down of the time settings and their definitions:    
    1) ELAPSED (56) - This details the time in the LCD (14) as the current tracks’ elapsed running time.  T h e 
    elapsed function only details a tracks elapsed time and not the entire disc.
    2) REMAIN (62) - This details the time in the LCD (57, 58, & 59) as the  
        current tracks’ remaining running time.  
    3) TOTAL REMAIN (66) - This details the time in the LCD (14) as the  
    total disc remaining time.   
    TIME BAR INDICATOR - The time bar in the LCD (14) visually details the 
    time defined in the TIME METER (57, 58, & 59). This bar is also depen-
    dent  on  the  selected  time  function TOTAL  REMAIN  (66),  REMAIN  (62) 
    or ELAPSE  (56). This  bar  will  begin  to  flash  when  15  seconds  of  a 
    track remain and will begin to rapidly flash when three seconds of 
    a track remain. The flashing bar is a great visual reminder a track 
    is about to end. The flashing bar will function regardless of which 
    time mode the unit is in. 
    Figure 11
    ©American Audio®   -   www.AmericanAudio.us   -   DCD-PRO600™ Instruction Manual Page 17 
    						
    							 BASIC OPERATIONS (CONT)
    Activating  the  Pitch  Slider  (23): To  activate  the PITCH  SLIDER 
    (23),  turn  the  pitch  function  on.  Press  the  PITCH  BUTTON  (7)  to  turn 
    on  the  pitch  function,  when  the  pitch  function  is  activated  a  LED  will 
    begin  to  glow  (or  flash  depending  on  what  pitch  percentage  value  is 
    selected, see changing pitch values on page 18). If the pitch function 
    is  not  activated  neither  the PITCH  SLIDER  (23)  nor  the  PITCH  BEND 
    BUTTONS (15 & 16) will not function.
    11. PITCH ADJUSTMENTS:
    This  function  will  increase  or  decrease  a  tracks  playback  speed  or  "PITCH,"  this  is  not  a  momentary  change 
    as in "PITCH BENDING" (see page 19). The maximum pitch bend percentage allowed is +/-16%. The PITCH 
    SLIDER (21) is used to decrease or increase the playback pitch. If the slider is move up (towards the top of the 
    unit) the pitch will decrease, if the slider is moved down (towards the bottom of the unit) the pitch will increase. 
    The PITCH SLIDER (23) adjustment can be changed to range from +/-8%, +/-12%, or +/-16% (See changing 
    "PITCH SLIDER PERCENTAGE RANGE" figure 19/page 20). The pitch adjustments will effect playback, reverse 
    playback, and loops.
    Using  the  Pitch  Slider  (21): To  use  the PITCH  SLIDER  (23)  slide 
    the  slider  up  and  down.  Down  will  increase  the  pitch  and  up  will 
    decrease the pitch. When the slider is in the center position, a green 
    LED  just  left  of  the  slider  will  glow.  When  this  slider  LED  is  glowing 
    there is zero pitch being applied to a track. 
    Figure 13
    Figure 12
    Adjusting the Pitch Slider's Range (21): You may change the PITCH 
    SLIDER'S (23) operating range. To change the operating range be sure 
    the  pitch  function  is  turned  on,  see  figure  17.  The  pitch  percentage 
    can  be  changed  between  +/-8%,  +/-12%,  and  +/-16%.  +/-8%  will 
    allow the least amount of pitch manipulation and +/-16% will allow the 
    most  amount  of  pitch  manipulation.  To  adjust  to  the  different  values 
    tap  the P.SELECT  BUTTON  (8).  The  LED  beside  the PITCH  BUTTON 
    (7)  will  indicate  which  pitch  percentage  mode  the  unit  is  operating  in. 
    Glowing  green  for  +/-8%,  glowing  orange  for  +/-12%,  or  glowing  red 
    for +/-16%. Note, the pitch function must be activated to receive a LED 
    reading.
    Figure 14 
    						
    							 BASIC OPERATIONS (CONT)
    ©American Audio®   -   www.AmericanAudio.us   -   DCD-PRO600™ Instruction Manual Page 19
    12. PITCH BEND:
    This  function  will  momentarily  increase  or  decrease  a  tracks  playback  speed.  There  are  two  ways  to  operate 
    this  function  with  the  (-)  &  (+)  PITCH  BUTTONS  (25)  or  with  the JOG  WHEEL  (19).  The  maximum  pitch  bend 
    percentage allowed is +/- 16%. The pitch bend function will work in conjunction with the PITCH SLIDER (23) 
    pitch  setting.  The PITCH  SLIDER  (23)  adjustment  can  be  changed  to  range  from  +/-8%,  +/-12%,  or  +/-16% 
    (See  changing  "PITCH  SLIDER  PERCENTAGE  RANGE"  on  page  16).  For  example,  if  the PITCH  SLIDER  (23) 
    is  set  to  a  2%  pitch  gain  the  pitch  bending  process  will  begin  at  2%  and  will  continue  to  the  maximum  of 
    -/+16%.
    PITCH BEND BUTTONS (15 & 16):
    The (+) PITCH BEND BUTTON (15 & 16) will provide a speed bump and the (-) PITCH BEND BUTTON (15) will 
    provide a slow down. The extent to which the speed changes is proportionate to the amount of time the button 
    is  pressed.  For  example,  if  the  (+)  PITCH  BEND  BUTTON  (16)  is  held  down  continuously,  the  disc  speed  will 
    increases  and  will  continue  to  increase  until  reaches  a  maximum  of  100%  speed  gain.  When  you  release  the 
    (+) PITCH BEND BUTTON (16) the disc speed will automatically return to it’s previous speed.
    Holding  down  or  tapping  on  the (+)  PITCH 
    BEND  BUTTON (16) will  provide  a  speed 
    bump in the playback pitch.
    Holding  down  or  tapping  on  the 
    (-)  PITCH  BEND  BUTTON (15) will 
    provide  a  slow  down  in  the  play-
    back pitch.
    Figure 15
    Figure 16
    JOG WHEEL (19):
    The JOG WHEEL (19) will temporarily bend the pitch if a track is in play 
    mode  Rotating  the  wheel  in  a  clockwise  direction  will  increase  your 
    track  pitch  and  rotating  the  wheel  in  a  counter-clockwise  direction  will 
    slow  your  track  pitch.  The  speed  you  rotate  the JOG  WHEEL  (19)  will 
    determine pitch bend percentage (%).
    Figure 17 
    						
    							13.  SETTING and STORING a CUE POINT:
    Setting A Cue Point:
    A cue point is the exact point playback will begin when the PLAY/PAUSE BUTTON (29) is pressed. A cue point 
    may  be  anywhere  on  a  disc  or  in  a  track.  You  may  set  and  store  up  to  five  independent  cue  points  per  disk. 
    Four  cue  points  are  stored  in  the CUE  MEMORY  BUTTONS  (6)  and  one  in  the IN  REAL-TIME  CUE  BUTTON 
    (26). Once a cue point is set it may be recalled at any time during normal playback. Figures 18 and 19 will detail 
    the procedures for setting your custom cue points. There are two ways to set a CUE point:
     BASIC OPERATIONS (CONT)
    American Audio®  • DCD-PRO600™ INSTRUCTION MANUAL • PAGE 20
    1) Press the IN REAL-TIME CUE BUTTON (26) on the fly (while a disc
        is playing). This will set a CUE Point without music interruption.
       Once  this  point  is  set,  you  may  return  to  this  point  at  any  time
       by pressing either the CUE BUTTON (27) or the RELOOP/BOP
       BUTTON (30). Pressing the CUE BUTTON (27) will stop playback
       and return the disc in cue mode, pressing the RELOOP/BOP
       BUTTON (30) will return the disc to cue point without music    
        interruption and continue playback from that point. 
    2) The JOG WHEEL (19) may be used to set a cue point by frame. While
        a disc is in pause or cue mode, use the JOG WHEEL (19) to scroll
        through a track to find your desired starting point. Once you have    
        found your desired cue point press the PLAY BUTTON (29) to enter 
        this point in to the unit's memory. At this point pressing either the CUE  
        BUTTON (27) or the RELOOP/BOP BUTTON (30) will return you to this  
        exact point. 
    Storing A Cue Point: Once you have set a cue point by one of the two means as detailed above, you may 
    store this point in any one of the CUE MEMORY BUTTONS (6). Once a cue point is stored in to memory it may 
    be recalled at any time by pressing the cue button it was stored into. A cue point may even be recall if the disc 
    has been remove or power had been disconnected. To Store a cue point:
    1) Create a cue point, press the CUE MEMORY BUTTON (6), as in  
        Figure 20. The yellow Cue Memory LED will glow. This indicates a  
        cue point is ready to be stored in to memory. 
    Figure 19
    Figure 18
    Figure 20 
    						
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