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American Audio CDMp3 PLAYER PRO DJ User Manual

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     LIQUID CRYSTAL DISPLAY (LCD)
    B. LCD DISPLAY (FIGURE 6)
    31. TOTAL REMAIN INDICATOR -  This indicator is in direct reference to the  TIME METER (37, 39 , & 
    40
    ). When the  TOTAL REMAIN  indicator is displayed in the LCD, the time defined will refer to a disc's 
    total remaining time. The time mode is changed by tapping on  TIME BUTTON (20
    ). 
    32 .  SINGLE  INDICATOR  -  This  indicates  the  unit   is  in  single  play  mode,  the  unit  will  play  a  single 
    and  return  to  CUE  mode.  If  the  single  indicator  is  not  displayed the  unit  is  in  continuous  mode.  In 
    continuous mode the drive will play  through all the tracks on the disc. Once  all the tracks have ended 
    the unit will return to cue mode.
    33 .  REMAIN  INDICATOR  -  This  indicator  is  in  direct  reference
     to  the  TIME  METER  (37, 39 ,  &  40). 
    When  the 
    REMAIN  indicator  is  displayed  in  the  LCD,  the  time  defined  will  refer  to  a  single  track's 
    remaining time. The time mode is changed by tapping on  TIME BUTTON (20
    ). 
    34 . LOOP -  This icon flashes when a loop is engaged or displays when a loop is not engaged but is 
    set and ready to be engaged. 
    35 . RELOOP INDICATOR -  This icon will display when a LOOP is engaged or is set and ready to be 
    engaged.
    36.  PITCH  METER  -  This  meter  displays  the  pitch  percentage  being  applied  to  playback  by  the
     
    PITCH SLIDER (14
    ). If the meter read zero regardless of the  PITCH SLIDER'S (14) position, the PITCH 
    (18) function is not activated. 
    37 . FRAME METER -  This meter will display the elapse, total, or frames. The displayed frames will be 
    indirect reference
      to the current time mode.
    39 . SECONDS METER -  This meter will display the elapse, total, or remaining time in seconds.  The 
    display time will be indirect  reference to the current time mode.
    ©American Audio®   -   www.americandj.com   -   Pro-DJ™ Instruction Manual Page 11
    LCD DISPLAY
    Figure 6
    30
    3736
    3534333231
    4140393842
    43
    46
    45
    44 
    						
    							
    40.  MINUTES  METER  -  This  meter  will  display  the  elapse,  total,  or  remaining  time  in  minutes.    The 
    display time will be indirect referenc
    e to the current time mode.
    41 . ELAPSE  INDICATOR  -  This  indicator  is  in  direct  reference to  the TIME  METER  (37
    , 39 ,  &  40). 
    When  the 
    ELAPSE  indicator  is  displayed  in  the  LCD,  the  time  defined  will  refer  to  a  single  track's 
    elapsed time. The time mode is changed by the tapping on the  TIME BUTTON (20
    ). 
    42 . TRACK INDICATOR -  This double digit indicator details a current track. The number displayed in 
    the track indicator is a direct reference
      to a track being selected for programming or a track in play, 
    pause, or cue mode. 
    43
    .  PAUSE INDICATOR - This indicator will glow when the unit is in pause or cue mode.
    44 . PLAY INDICATOR -  This indicator will glow when the unit is in play mode.
    45 . CUE INDICATOR -  This indicator will glow when the unit is in CUE mode and will flash every time 
    a new CUE POINT is recorded in memory (see setting CUE POINTS on page  17
    ).
    46 . PROGRAM INDICATOR -  This icon indicates "Program Mode" is activated. See Program Play on 
    page 20 for more information on programing.
    46. TIME BAR INDICATOR -  This bar visually displays the time defined in the  TIME METER (37
    , 39 , & 
    40
    ).  As with the TIME METER (37,  39 , &  40), this bar is also dependent on the selected time function 
    (TOTAL REMAIN (31 ), REMAIN (33) OR ELAPSED (41). This bar will begin to flash when 15 seconds of 
    a track remain and will begin to rapidly flash when three seconds of a track remain. The flashing bar 
    is  a  great  visual  reminder  a  track  is  about  to  end.  The  flashing  bar  will  function  regardless  of  which 
    time mode the unit is in. 
     LIQUID CRYSTAL DISPLAY (LCD) CONT.
    ©American Audio®   -   www.americandj.com   -   Pro-DJ™ Instruction Manual Page 12 
    						
    							
    1. OPENING AND CLOSING THE DISC TRAY/LOADING DISCS
    This is an electronic operation and can only work when the power is on. Press the 
    OPEN/CLOSE BUTTON (4) to open or close the disc tray. Pressing the  PLAY/PAUSE 
    BUTTON  (11),  will  also  automatically  close  the  tray  if  it  is  open  and  immediately  cue 
    any  CD  that  is  in  it.  If  the  transport  tray  is  left  open  for  more  than  60  seconds  it  will 
    close  automatically  to  prevent  accidental  damage  to  the  transport.  Again  if  a  CD  is 
    left in the transport tray it will immediately cue to the first song. The disc trays cannot 
    be  opened  during  playback  to  prevent  playback  from  being  interrupted  if  the 
    OPEN/
    CLOSE  BUTTON  (4)  is  pressed  accidentally.  Stop  playback,  then  press  the 
    OPEN/
    CLOSE BUTTON (4).
    2.   LOADING DISCS
    The Pro-DJ can play both 3 inch (8 cm) and 5 inch (12 cm) compact discs (CD’s). Odd 
    shaped and oval CD’s are not compatible. When loading a CD into the unit always hold the disc by its' edges 
    and place it in the disc tray. Never touch the signal surface (the glossy side). When using 5 inch/12 cm discs, 
    place the disc in the outer tray guides (figure 7), and when using 3 inch/8 cm discs, place them securely in the 
    inner guides.
    CAUTION:
    •   
    NEVER  insert any foreign objects in the disc tray.
    • NEVER  attempt to insert  more than one disc in the disc tray at a time. Doing so may result in severe 
     dam age to the unit.
    •   
    NEVER  force the transport tray  open or closed when the power is off, as this may  result in malfunction  
     and  damage the transport system.
    3.  SELECTING TRACKS
    Select  a  desired  track  by  using  either  of  the  two
      TRACK  BUTTONS  (8  &  10). Tapping  the  TRACK  BUTTONS 
    (8 & 10)
      once will select either a higher or lower track. You may hold down the  TRACK BUTTONS (8 & 10) to 
    change tracks continuously at a higher speed. If you are using the
      TRACK BUTTONS (8 & 10)  to select a new 
    track during playback (a track already playing) the new track you selected will immediately begin playback as 
    soon as the search operation is completed.
    4. STARTING PLAYBACK
    Insert an audio CD as describe above (loading discs). Pressing the  PLAY/PAUSE BUTTON (11) with an audio 
    CD inserted will immediately start playback. The  PLAY INDICATOR (44)
     will glow as soon as playback begins. 
    The point at which playback starts (cue point) will automatically be stored in the memory as the cue point. The 
    unit will return to this cue point (the point at which playback started) when the  CUE BUTTON (9) is pressed. 
    5. STOPPING PLAYBACK
    Stopping playback will not stop the drive mechanism, but merely pause or cue the track. There are two ways 
    to stop playback:
    1)  Press the  PLAY/PAUSE BUTTON (11) during playback to pause at that point.
     
    2)  Press the  CUE BUTTON (9) during playback to return the track to it’s last cue point.  
    6.  PAUSING
    Pausing  temporarily  stops  playback.  Pressing  the  PLAY/PAUSE  BUTTON  (11)  changes  the  operating  mode 
    between play and pause. The  PAUSE INDICATOR (43) in the  LCD (5) will glow when pause mode is activated 
    or when a track is in cue mode.
    7.   AUTO CUE
    ”Cueing”  is  the  action  of  preparing  for  playback.  When  the  unit  is  in  cue  mode  the  CUE  INDICATOR  (45)  in 
    the LCD (5) will glow. The unit is designed to automatically cue at the first audible signal on the first of a disc 
    when a disc is inserted. If a track is selected before a disc is inserted, the unit will automatically cue to the first 
    audible signal for the selected track.
     
     BASIC OPERATIONS
    ©American Audio®   -   www.americandj.com   -   Pro-DJ™ Instruction Manual Page 13
    Figure 7
    5 in. / 12cm disc 
    						
    							
    9. CHANGING THE TIME DISPLAY (37, 39, & 40)/TIME BAR (38):
    The time may be displayed in three different modes;  Elapsed, Remain, and Total Remain. During normal play-
    back,  pressing  the  TIME  BUTTON  (20)  as  in  figure  10,  will  change  the  time  display  information  (37,  39,  40,  & 
    38) in the LCD. The following is a break down of the time settings and their definitions:    
    1)   
    ELAPSED (41) - This details the time in the LCD (5) as the current tracks’ 
    elapsed  running  time.  The  elapsed  function  only  details  a  tracks  elapsed 
    time and not the entire disc.
    2)   
    REMAIN  (33)  -  This  details  the  time  in  the  LCD  (5)  as  the  current  tracks’ 
    remaining running time.  
    3)  TOTAL REMAIN (31) - This details the time in the LCD (5) as the total disc 
    remaining time.   
    TIME  BAR  INDICATOR  -  The  time  bar  in  the  LCD  visually  details  the  time 
    defined in the TIME METER (37, 39, & 40). This bar is also dependent on the 
    selected  time  functi
    on  (TOTAL  REMAIN  (31),  REMAIN  (33) or ELAPSE  (41). 
    This bar will begin to flash when 15 seconds of a track remain and will 
    begin to rapidly flash when three seconds of a track remain. The flash
    -
    ing bar is a great visual reminder a track is about to end. The flashing 
    bar will function regardless of which time mode the unit is in. 
     BASIC OPERATIONS (CONT.)
    8.      FRAME SEARCH 
    This  feature  allows  you  to  scroll  through  a  track  to  set  a  cue,  starting 
    sample, or loop point. To use the scroll function you must first be in Pause 
    Mode or Cue Mode. Once you are in Pause or Cue mode, use your finger tip 
    to turn the  JOG WHEEL (6)
     to scroll through the track (figure 8). Turning the 
    wheel in a clockwise direction will advance the frame search and turning the 
    wheel in a counter-clockwise direction rewinds the frame search. When you 
    use the  JOG WHEEL (6) the monitor (headphone level) function allows you 
    to here what you are scrolling through. Once you reach your desired start
    -
    ing  point  you  can  set  a  cue  (starting)  point  by  pressing  the  PLAY/PAUSE 
    BUTTON  11)
      as  in  figure  9.  Pressing  the  CUE  BUTTON  (9) will  return  the 
    disc to the cue point just set.
    9.   SCANNING (FAST FORWARD / FAST REVERSE)
    This function gives you a fast search through a disk or track. To do 
    this turn  SHUTTLE WHEEL (6) in clockwise direction for fast forward 
    or counterclockwise for fast reverse. You can scan in 6 different for
    -
    ward  and  6  different  reverse  speeds  depending  on  how  much  you 
    rotate the wheel.
    Figure 8
    Figure 9
    ©American Audio®   -   www.americandj.com   -   Pro-DJ™ Instruction Manual Page 14
    Figure 10 
    						
    							
    ©American Audio®   -   www.americandj.com   -   Pro-DJ™ Instruction Manual Page 15
     BASIC OPERATIONS (CONT.)
    Activating  the  Pitch  Slider  (14): To  activate  the PITCH  SLIDER  (14),  turn 
    the pitch function on. Press the  PITCH BUTTON (18) to turn on the pitch func
    -
    tion,  when  the  pitch  function  is  activated  a  LED  will  begin  to  glow  (or  flash 
    depending  on  what  pitch  percentage  value  is  selected,  see  changing  pitch 
    values  on  page  18).  If  the  pitch  function  is  not  activated  neither  the
     PITCH 
    SLIDER (14)
      nor the PITCH BEND BUTTONS (16 & 17)  will not function.
    10. PITCH ADJUSTMENTS:
    This  function  will  increase  or  decrease  a  tracks  playback  speed  or  "PITCH,"  this  is  not  a  momentary  change 
    as in "PITCH BENDING" (see page 17). The maximum pitch bend percentage allowed is +/-18%. The 
    PITCH 
    SLIDER (21) is used to decrease or increase the playback pitch. If the slider is moved up (towards the top of the 
    unit) the pitch will decrease, if the slider is moved down (towards the bottom of the unit) the pitch will increase. 
    The pitch adjustments will effect playback, and loops.
    Using the Pitch Slider (14): To use the  PITCH SLIDER (14) slide the 
    slider  up  and  down.  Down  will  increase  the  pitch  and  up  will  decrease 
    the pitch. When the slider is in the center position, a green LED just left 
    of the slider will glow. When this slider LED is glowing there is zero pitch 
    being applied to a track. 
    Figure 12
    Figure 11
    Adjusting  the  Pitch  Slider's  Range  (14): 
    You  may  change  the PITCH 
    SLIDER'S  (14)  operating  range.  To  change  the  operating  range  be  sure 
    the  pitch  function  is  turned  on,  see  figure  13.  The  pitch  percentage  can 
    be  changed  between  +/-8%,  +/-12%,  and  +/-16%.  +/-8%  will  allow  the 
    least amount of pitch manipulation and +/-16% will allow the most amount 
    of  pitch  manipulation.  To  adjust  to  the  different  values  hold  the  PITCH 
    BUTTON (18) and tap the  (+)  PITCH BEND BUTTON (17).  
    Figure 13 
    						
    							
     BASIC OPERATIONS (CONT.)
    ©American Audio®   -   www.americandj.com   -   Pro-DJ™ Instruction Manual Page 16
    11. PITCH BEND:
    This  function  will  momentarily  increase  or  decrease  a  tracks  playback  speed.  There  are  two  ways  to  operate 
    this function with the (-) & (+) PITCH BUTTONS (16 & 17)
     or with the JOG WHEEL (6).  The maximum pitch bend 
    percentage allowed is +/- 16%.  
    PITCH BEND BUTTONS (16 & 17):
    The  (+) PITCH BEND BUTTON (17)  will provide a speed bump and the (-) PITCH BEND BUTTON (16) will pro-
    vide  a  slow  down.  The  extent  to  which  the  speed  changes  is  proportionate  to  the  amount  of  time  the  button 
    is  pressed.  For  example,  if  the  (+)  PITCH  BEND  BUTTON  (17)
      is  held  down  continuously,  the  disc  speed  will 
    increases  and  will  continue  to  increase  until  reaches  a  maximum  of  100%  speed  gain.  When  you  release  the 
    (+) PITCH BEND BUTTON (17)
      the disc speed will automatically return to it’s previous speed.
    Holding  down  or  tapping  on  the 
    (+)  PITCH  BEND  BUTTON
     (17) 
    will  provide  a  speed  bump  in  the 
    playback pitch.
    Holding  down  or  tapping  on  the
     
    (-)  PITCH  BEND  BUTTON
     (16) 
    will  provide  a  slow  down  in  the 
    playback pitch.
    Figure 15
    Figure 16
    JOG WHEEL (14):
    The  JOG WHEEL (6) will temporarily bend the pitch if a track is in play 
    mode  Rotating  the  wheel  in  a  clockwise  direction  will  increase  your 
    track pitch and rotating the wheel in a counter-clockwise direction will 
    slow  your  track  pitch.  The  speed  you  rotate  the  JOG  WHEEL  (6)  will 
    determine pitch bend percentage (%).
    Figure 14 
    						
    							
    12.  SETTING and STORING a CUE POINT:
    Setting A Cue Point:
    A cue point is the exact point playback will begin when the PLAY/PAUSE BUTTON (11) is pressed. A cue point 
    may be anywhere on a disc or in a track. You may set and store up to five independent cue points per disk. Ten 
    cue points are stored in the
      BANK BUTTONS (1) and one in the IN REALTIME CUE BUTTON (24).  Once a cue 
    point is set it may be recalled at any time during normal playback. Figures 17 and 18 will detail the procedures 
    for setting your custom cue points. There are two ways to set a CUE point:
     BASIC OPERATIONS (CONT.)
    American Audio®  • Pro-DJ™ INSTRUCTION MANUAL • PAGE 17
    1)   Press the  IN REALTIME CUE BUTTON (7) on the fly (while a disc is playing). 
    This will set a CUE Point without music interruption. Once this point is set, you 
    may return to this point at any time by pressing the
      CUE BUTTON (9) OR BOP 
    BUTTON( 12).  Pressing the CUE BUTTON (9)  will stop playback and return the 
    disc in cue mode, pressing the  RECALL BUTTON (3) first and then pressing the 
    BOP  BUTTON  (12)
      will  return  the  disc  to  cue  point  without  music  interruption 
    and continue playback from that point.
     
    2)   The
      JOG  WHEEL  (6)  may  be  used  to  set  a  cue  point  by  frame.  While  a 
    disc  is  in  pause  or  cue  mode,  use  the  JOG  WHEEL  (6) to  scroll  through  a 
    track to find your desired starting point. Once you have found your desired 
    cue  point  press  the  PLAY  BUTTON  (11)  to  enter  this  point  in  to  the  unit's 
    memory.  At  this  point  pressing  either  the
      CUE  BUTTON  (9)  or  the BOP 
    BUTTON (12)  will return you to this exact point. 
    Storing A Cue Point: Once you have set a cue point by one of the two means as detailed above, you may 
    store  this  point  in  any  one  of  the  BANK  BUTTONS  (1)
    .  Once  a  cue  point  is  stored  in  to  memory  it  may  be 
    recalled  at  any  time  by  pressing  the  cue  button  it  was  stored  into.  A  cue  point  may  even  be  recall  if  the  disc 
    has been remove or power had been disconnected.  To Store a cue point:
    1)  Create a cue point, then press the
      MEMORY BUTTON (2), as in  
    Figure 19. The yellow Memory LED will glow. This indicates a cue point 
    is ready to be stored in to memory. 
    Figure 19
    Figure 18
    Figure 17 
    						
    							
     BASIC OPERATIONS (CONT.)
    American Audio®  • Pro-DJ™ INSTRUCTION MANUAL • PAGE 18
    13. CREATING AND PLAYING A SEAMLESS LOOP 
    A seamless loop is a sound loop that plays continuously without sound interruption. You can use this loop to 
    create dramatic effect in your mixing. This loop has no time limit and you could actually loop the entire length 
    of disc. You create a seamless loop between two continuous points of a disc. The following steps illustrate the 
    procedures for creating a seamless loop:2)  Press the
     IN REALTIME CUE BUTTON (7).  This will set     
      a loops starting point. The  IN REALTIME CUE BUTTON (7) 
      LED will blink indicating a starting point has been set.
    1)  Press the 
    PLAY/PAUSE BUTTO
    N (11) to activate  
      playback mode.
    Figure 22
    2)   At this point pressing any one of the ten  BANK BUTTONS  
      (1)  will store your cue point into memory (Figure 20), and the  
      yellow Cue Memory LED will shut off.
    3)  Repeat steps one and two to store up to ten Cue Points.  
      Once all your ten cue points have been stored you    
      may access them at any time. 
    4)   During playback the cue points will instantly start without any  
      music interruption. During play or pause mode accessing a  
      stored cue point will cue to that point in play mode.
    Figure 21
    Figure 20 
    						
    							
     BASIC OPERATIONS (CONT.)
    American Audio® • Pro-DJ™ INSTRUCTION MANUAL • PAGE 19
    EXITING A LOOP - To exit a SEAMLESS LOOP, press the  OUT BUTTON 
    (15). The IN REALTIME CUE BUTTON (7) and OUT BUTTON (15)  LEDs will 
    remain  on,  but  will  stop  flashing.  Music  playback  will  resume  normal  play 
    (Figure  24).  The
      IN  REALTIME  CUE  BUTTON  (7) and  OUT/EXIT  BUTTON 
    (15) LEDs will remain on to remind you that a loop is stored in memory.
    Figure 25
    REPLAY LOOP - The RELOOP (13) function allows you to return to your stored 
    loop  at  any  time.  The
      IN  REALTIME  CUE  BUTTON  (7) and OUT  BUTTON  (15) 
    LEDs  will  indicate  a  loop  is  stored  in  memory,  and  may  be  played  at  any  time. 
    To  replay  the  loop,  press  the  RELOOP  BUTTON  (13)
    . The IN  REALTIME  CUE 
    BUTTON  (7)  and  OUT  BUTTON  (15)
     LEDs  will  again  begin  to  flash  indicating 
    SEAMLESS  LOOP  mode  has  been  activated  (Figure  25)  and  your  stored  loop 
    will immediately begin to play.
    14. EDITING A LOOP:
    Please note only the ending point of a loop may be edited, a loop may be made shorter or longer. Before you 
    can edit your seamless loop you obviously must first have created a seamless loop to edit. If you haven’t cre
    -
    ated a SEAMLESS LOOP, follow the instructions in step 10. If a SEAMLESS LOOP has already been created, 
    press the  RELOOP BUTTON (13)
     to activate your SEAMLESS LOOP (Figure 25), if it is not already playing. To 
    edit a loop’s ending point:
    1)  Press the  OUT BUTTON (15)
     to return to normal play from the loops cue point (Figure 24). This will   
    disengage the SEAMLESS LOOP and allows you to edit the loops ending point.
    2)  Press the
      OUT BUTTON (15) again when you reach your new ending point (Figure 23).
       -   FOR A SHORTER LOOP: Press the
     OUT BUTTON (15)  at sooner point in the track (Figure 23).
       -   FOR LONGER LOOP: Press the
     OUT BUTTON (15)  at later point in the track (Figure 23).
    3)  Press the
     
    OUT BUTTON (15) to set the ending point for your SEAMLESS  
      LOOP (Figure 22). The
      IN REALTIME CUE BUTTON (7) and  OUT BUTTON  
       (15)  LEDs will begin to flash indicating SEAMLESS LOOP mode has been  
      activated.
    LOOP INDICATORS  - During a seamless loop, the LOOP (34) and RELOOP 
    (35) INDICATORS will light in the
      LCD (5) indication a loop is active. 
    Figure 24
    Figure 23 
    						
    							
     BASIC OPERATIONS (CONT.)
    American Audio®  • Pro-DJ™ INSTRUCTION MANUAL • PAGE 20
    1)     Be sure a disc is inserted in the drive and press the PROGRAM    
          BUTTON (21). Pressing the  PROGRAM BUTTON (21) from any function  
         will immediately pause the disc and enter the program mode.
    2)     After activating the program mode the program indicator LED beside the  
        PROGRAM BUTTON (21)  and the PROGRAM INDICATOR (46) in the  LCD  
       (5)
      will begin to glow indicating Program Mode has been activated. 
    15.  PROGRAM PLAY 
    This  operation  allows  you  to  customize  your  disc  playback.  You  may  select  specific  tracks  to  played  and  the 
    order they will be played in. You may program a maximum of 30 tracks at once and program a single track to 
    played more than once. To create a program:
    Figure 27
    3)     Select a track to be programmed by using the  
         FORWARD TRACK SKIP (10)
     and  BACK SKIP  
         TRACK BUTTON (8)
    . 
    4)     Once you reach the track you wish to place in to the program memory 
        pressing  PROGRAM BUTTON (21)  will lock the track into memory. 
    Figure 29 Figure 28
    5)   Repeat these steps three and four up to 29 times (up to 30 tracks may be programmed).
    6)   As you program tracks in memory
     the 
    LCD (5) will indicate the tracks that have been programmed     
    in to memory. 
    7)   When you have finished your programming and are ready to begin  
      playback simply press the PLAY/PAUSE BUTTON (11) and your  
      program will begin to play.
    8)   After you have complete your program you can always add more  
      tracks to your program by repeating the steps one through four. 
      Remember that you can only a maximum of 30 tracks in a program  
      and  you can only add tracks not subtract.
    9)   To cancel and clear the program press and hold down the  PROGRAM  
      BUTTON (21)
      for more than two seconds.
    Figure 26 
    						
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