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American Audio CDMp3 PLAYER Pro Scratch 1 User Manual

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    							American DJ® AUDIO • Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 11
    3.STARTING PLAYBACK - Figure 11
    Insert  an  audio  CD  as  describe  on  page  10  (LOADING/EJECTING  DISCS).  
    Pressing  the PLAY/PAUSE  BUTTON  (15)  with  an  audio  CD  inserted  will 
    immediately start playback. The PLAY (41) indicator will glow as soon as playback 
    begins. The  point  at  which  playback  starts  (cue  point)  will  automatically  be  stored 
    in  the  memory  as  the  cue  point. The  unit  will  return  to  this  cue  point  (the  point 
    at  which  playback  started)  when  the CUE  BUTTON  (13) or  the  BOP  BUTTON 
    (20) is pressed.
    4. AUTO CUE
    When  a  disc  is  loaded,  the  unit  will  automatically  set  a  cue  point  to  the  first 
    audio  source,  usually  the  beginning  of  track  1.  If  a  new  track  is  selected  before 
    the PLAY  BUTTON  (15)  is  pressed,  a  new CUE  POINT will  be  set  to  reflect 
    the new starting point.
    5.STOPPING PLAYBACK - Figures 11 & 12
    Stopping  playback  will  not  stop  the  drive  mechanism,  but  merely  pause  or  cue  the 
    track,  this  functions  allows  the  unit  to  begin  play  instantly.  The  drive  mechanism 
    will  only  stop  if  a  disc  is  ejected  or  the  unit  has  gone  in  to  sleep  mode. There  are 
    two ways to stop (pause) playback:
    1)Press the PLAY/PAUSE BUTTON (15) during playback. This will pause playback 
        at the exact same point the  PLAY/PAUSE BUTTON (15)  was pressed. 
    2) Press the  CUE BUTTON (13)  during playback. This will pause playback and 
         return the track to the last set cue point.  
    6. PAUSING  - Figure 11
    This  function  pauses  playback  at  the  exact  same  point  the  PLAY/PAUSE  BUTTON 
    (15)  was  pressed.  Pressing  the  PLAY/PAUSE  BUTTON  (15)   will  switch  between 
    play  and  pause  modes. When  the  unit  is  in  pause  mode  the  PAUSE  INDICATOR 
    (46)   in  the  LCD  DISPLAY  (1)   will  glow.  The  green  PLAY/PAUSE  BUTTON 
    (15)  LED will also begin to flash repeatedly.
    7. FRAME SEARCH 
    This  feature  allows  you  to  scroll  through  a  track  frame  by  frame,  allowing  you  to  
    find  and  set  a  starting  cue,  sample,  or  loop  point. To  use  the  scroll  function  you  
    must  first  be  in  Pause  Mode  (see  section  5)  or  Cue  Mode  (see  section  7). Once  
    you  are  in  Pause  or  Cue  mode,  turn  the  JOG  WHEEL  (14) to  scroll  through 
    the  track  (Figure  13). Turning  the  wheel  in  a  clockwise  direction  will  advance  the  
    frame  search  and  turning  the  wheel  in  a  counter-clockwise  direction  rewinds  the  
    frame  search.  When  you  use  the  JOG  WHEEL  (14)  the  monitor  (headphone 
    level)  function  allows  you  to  here  what  you  are  scrolling  through. Once  you  reach  
    your  desired  starting  point  you  can  set  a  cue  (starting)  point  by  pressing  the  
    PLAY/PAUSE BUTTON (15)  as in Figure 11. Pressing the  CUE BUTTON (10) as 
    in Figure 12 will now return you to the point you just set.
     BASIC OPERATIONS (CONT.)
    Figure 11
    Figure 12
    Figure 13 American DJ¤
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    EFFECTELAPSEDSINGLETOTA
    L REMAI NCUE
    T M S F
    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
    --
    KEY
    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGIT AL TURNT ABLE
    Pro-Scratch1
    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF 
    ON/OFF
    SGL/CT
    N
    ON/OFF
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP   
    						
    							8. SCANNING (FAST FORWARD / FAST REVERSE)
    This  function  gives  you  a  fast  search  through  a  disk  or  track.  Turn  the 
    SEARCH  WHEEL  (5)  in  clockwise  direction  for  fast  forward  or  turn  the 
    wheel  counterclockwise  for  fast  reverse.  You  can  scan  in  four  different 
    forward  and  four  different  reverse  speeds  depending  on  how  much  you 
    rotate the wheel.
    9.  SETTING and STORING a CUE POINT:
    Setting A Cue Point:
    A  cue  point  is  the  exact  point  playback  will  begin  when  the PLAY/PAUSE  (15)  is  pressed. You  may  set  your 
    cue points anywhere on a disc or in a track. You may set up to four independent cue points per disk. Three cue 
    points are stored in the FLASH BUTTONS 1-3 (6) and one in the IN BUTTON (12). Figures 15 and 16 will detail 
    the procedures for setting your custom cue points. There are two (2) ways to set a CUE point:
    American DJ® AUDIO • Pro Scratch 1™  •  INSTRUCTION MANUAL • PAGE 12
     BASIC OPERATIONS (CONT.)
    1)You  may  press  the IN  BUTTON  (12)  on  the  fly  (while  the  disc  is  playing).  This 
        will set a CUE Point without music interruption. Pressing the  CUE BUTTON (13) will 
         now return you to the same point that you pressed the  IN BUTTON (12). You may 
         now store this CUE Point in any of the  FLASH BUTTONS 1-3 (6). Pressing the
         CUE BUTTON (13), BOP BUTTON (20)  or the IN BUTTON (12)  will now return 
         you to this exact point. 
    2) You may also use the JOG WHEEL (14) to set a cue point. While a disc is in 
         PAUSE or CUE mode, use the  JOG WHEEL (14) to scroll through a track to find 
         your desired starting point. Once you have found your desired position press the 
         PLAY  BUTTON  (15)   to  set  your  cue  point.  Pressing  the  CUE  BUTTON  (13) 
         or the  IN BUTTON (12)  will now return you to this exact point. 
    Figure 16
    Figure 15
    Figure 14    
    						
    							Storing A Cue Point:
    Once  you  have  set  your  CUE  Point  by  one  of  the  two  means  listed  on  page  12,  you  may  store  your  cue  point 
    in one of the FLASH BUTTONS (6). Either a CUE POINT or a SAMPLE (See creating a sample loop on page 
    14)  can  be  stored  into  a FLASH  BUTTONS  (6),  not  both. Once  you  store  this  cue  point  in  memory  you  may 
    recall  it  at  any  time  and  you  may  even  recall  if  the  disc  has  been  remove  or  power  had  been  disconnected. 
    You  may  store  a  maximum  of  three  cue  points  per  a  disc  and  maximum  of  384  cue  points  can  saved 
    in  unit's  memory.  The MEMORY  BUCKET  (53)  on  the LCD  DISPLAY  (1)  will  approximate  the  available 
    memory. To Store a cue point:
    1)Press the MEMORY CUE BUTTON (12), as in Figure 17. The red Memory Cue LED will glow indicating 
        memory  is  ready  to  be  stored. You  may  now  press  any  one  of  the  three  FLASH  BUTTONS  (6) to  store 
         your cue point into memory (Figure 18). After pressing one of the  FLASH BUTTONS (6), the corresponding 
         Flash Button LED will flash briefly. The LED will remain lit indicating either a sample or cue point is stored 
         in memory. The red Memory Cue LED will now shut off.
    2) Repeat  the  above  steps  to  store  up  to  three  Cue  Points.  Once  all  your  three  cue  points  have  been 
         stored you may access them at any time. The cue points will instantly start without any music interruption.
         Please note in order to access these cue point, the disc used to create the cue points must be in the drive.
    10. CREATING AND PLAYING A SEAMLESS LOOP 
    A  seamless  loop  is  a  sound  loop  that  plays  continuously  without  sound  interruption. You  can  use  this  loop  to  
    create  dramatic  effect  in  your  mixing. This  loop  has  no  time  limit  and  you  could  actually  loop  the  entire  length  
    of disc. You create a seamless loop between two continuous points of a disc. 
     BASIC OPERATIONS (CONT.)
    American DJ® AUDIO • Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 13
    Figure 18Figure 17
    2)Press the IN BUTTON 
        (12) . This will set the 
         starting point of the 
         SEAMLESS LOOP. The 
         IN BUTTON (12)  LED 
         will light.
    1)
    Press  PLAY/PAUSE 
         BUTTON  (15)   to 
         activate playback 
         mode       
    Figure 20
    Figure 19     
    						
    							American DJ® AUDIO • Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 14
    11.  EDITING A LOOP:
    Please  note  you  can  only  edit  the  ending  point  of  the  loop. You  may  make  your  loop  shorter  or  longer. Before 
    you  can  edit  your  seamless  loop  you  obviously  must  first  have  created  a  seamless  loop  to  edit. If  you  haven’t 
    created  a  SEAMLESS  LOOP,  follow  the  instructions  in  step  10.  If  a  SEAMLESS  LOOP  has  already  been 
    created,  press  the RELOOP  BUTTON  (19)  to  activate  your  SEAMLESS  LOOP  (Figure  23)  if  it  is  not  already 
    playing. To edit your seamless loop’s ending point:
    1)Press the OUT BUTTON (18) to return to normal play from the loops cue point. (Figure 20). This will 
        disengage the SEAMLESS LOOP mode and allows you to edit the loops ending point.
    2) Press the  OUT BUTTON (18)  again when you reach your new ending point (Figure 21).
         - FOR A SHORTER LOOP:  Press the OUT BUTTON (18 ) at sooner point in the track (Figure 21).
         - FOR LONGER LOOP:  Press the OUT BUTTON (14)  at later point in the track (Figure 21).  
     BASIC OPERATIONS (CONT.)
    3)Press the OUT BUTTON (18) to set the ending point for your SEAMLESS 
        LOOP (Figure 13). The  IN BUTTON (12) and OUT BUTTON (18)  LEDs will 
         begin to flash indicating SEAMLESS LOOP mode has been activated.
    LOOP INDICATORS - During a seamless loop, the  LOOP (44) and RELOOP 
    (45) INDICATORS  will light in the LCD DISPLAY (1)  indication a loop is active.
        
    EXITING  A  LOOP  -  To  exit  a  SEAMLESS  LOOP,  press  the 
    OUT  BUTTON  (18) .  The IN  BUTTON  (12)  and OUT  BUTTON 
    (18)  LEDs  will  remain  on,  but  will  stop  flashing. Music  playback 
    will  resume  normal  play  (Figure  13). The  IN  BUTTON  (12) and 
    OUT  BUTTON  (18)   LEDs  will  remain  on  to  remind  you  that  a 
    loop is stored in memory.
    REPLAY  LOOP  -  The  RELOOP  (19)   function  allows  you  to  return  to  your 
    stored  loop  at  any  time. The  IN  BUTTON  (12) and OUT  BUTTON  (18)    LEDs 
    will  indicate  a  loop  is  stored  in  memory,  and  may  be  played  at  any  time.  To  
    replay  the  loop,  press  the  RELOOP  BUTTON  (19). The IN  BUTTON  (12)   and 
    OUT BUTTON (18)  LEDs will again begin to flash indicating SEAMLESS LOOP 
    mode  has  been  activated  (Figure  14)  and  your  stored  loop  will  immediately  
    begin to play.
    Figure 23
    Figure 22
    Figure 21    
    						
    							12. Using the Built In Sampler:
    Your  Pro  Scratch  1  comes  with  a  built  in  sampler. You  may  store  up  to  three  samples  on  the  three FLASH 
    BUTTON |b). Your sample can be a maximum of 6.5 seconds in length. A sample can be recalled while a CD is 
    playing|f WHILE THE #$ DRIVE IS IN 0!53% -/$%\f or even without the CD in the player. You may play your sample 
    at  anytime  without  music  interruption. If  you  play  your  sample  when  the  unit  is  already  in  playback  mode  you 
    sample will over lap the current music source. You can also play your sample once or in a continuous loop. As 
    with cue  points  y ou  m ay store  a  maxi mum  of  128*3  sample  per  in  a  d riv es  memo ry . The  MEMO RY B UCKET   
    (53) on the  LCD  DISPL AY  |b) will  appr oximate  the  remaining  memo ry .
    T o  create  a  sample:
    1 )Initiali ze  a  loop  |bSEe  looping  page  13).  If y our  loop  is  lon ger  than  6.5  seconds  it  can  not  be  stored  as  a 
         sample and will stored as a Cue Point.  
    4)  The red  MEMORY BUTTON |b)  LED will turn off|f WHEN YOUR SAMPLE IS LOCKED 
      into memory.
    5)   At this point your sample has been stored into memory. The original loop you
        used to create the sample will remain playing until the OUT BUTTON |b	 IS 
      pressed |b&IGURE 	.
     BASIC OPERATIONS (CONT.)
    American DJ® AUDIO • Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 15
    2)Press  the MEMORY  BUTTON  |b).  The 
    MEMORY  CUE  BUTTON  |b)  Red  LED  will 
    glow indicating memory is ready to be stored. 
    3)Select  one  of  the  three FLASH  BUTTON 
    |b)  you  wish  to  store  your  loop  in  and  press 
    that button. 
    Figure 25Figure 24
    Figure 26
    6)Your sample can now be recalled at any time even 
        when the unit is in PAUSE MODE. To recall the 
         sample be sure the sample function is on|f BY PRESSING 
         the  SAMPLE BUTTON |b)  until the red sample 
         button  LED  turns  on.  To  play  your  sample  in  a 
         continuos  loop  leave  the  sample  function  on. To  play 
         your  sample  just  once|f  turn  the  sample  function  off 
         immediately  after  initiating  your  sample.  With  the 
         sample  function  on  the  sample  will  continue  to  play 
         until the sample function is turned off. 
    7) Important  Notice:  If  you  try  to  activate  your  sample  without 
    turning  the  sample  function  on|f  the Flash  button  |b)  will  act  as 
    cue points!Figure 27   American DJ¤
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    EFFECTELAPSEDSINGLE TOTAL
    REMAINCUE
    T M S F
    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
    --
    KEY
    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGITAL TURNT ABLE
    Pro-Scratch1
    CUE
    REV F WD
    Scratch
    SEARCH
    FX
    MI X
    MEMO RY SAMPLE R
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTE RSAMPLE PITC H
    PITCH BEN
    D
    PITCH CONTRO L
    8%/12%/16% ON/OFF 
    ON/OFF
    SGL/CT
    N
    ON/OFF
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT/
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OU T
    INSEAMLESS
    LOOP  
    						
    							Changing the Sample Parameters:
    Changing  the  sample  parameters  allows  you  to  change  the  sample's  volume  and  pitch.  The 
    parameters values for both the pitch and volume settings range from 00:00 to 20:00, 00:00 being the 
    lowest value. A higher value will increase the pitch percentage or volume. It's important to understand 
    that  the  pitch  value  is  basic  a  speed  adjustment  and  has  nothing  to  do  tonal  quality. The  values  can 
    be  either  a  momentary  change  or  set  adjustment.  The  sample  values  are  changed  in  three  easy 
    steps, while in sample playback mode:  
     BASIC OPERATIONS (CONT.)
    American DJ® AUDIO • Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 16
    Figure 28
    Figure 29
    Figure 30
    Changing the Sample Parameters - Step 1:
    While  a  sample  is  playing  tap  the PARAMETERS  BUTTON  (28). One  tap 
    will display SP 10 00 in the LCD DISPLAY (1). If you tap the PARAMETERS 
    BUTTON  (28)  again, SV  10  00 will  read  out  in  the LCD  DISPLAY  (1). SP 
    will  signify  the  pitch  percentage  and SV will  signify  the  sample  volume. 
    10  00  is  your  default  setting  -  Normal  playback.  Any  adjustments  will  be 
    based on this default setting.
    Changing the Sample Parameters - Step 3:
    Use  the  JOG  WHEEL  (14)  to  change  your  selected  parameters. Turning 
    the  wheel  in  a  clockwise  rotation  will  increase  your  parameters  -  this  will 
    wither  increase  the  volume  or  increase  the  pitch.  Turning  the  wheel  in 
    counter-clockwise  direction  will  decrease  the  parameters  value  -  either 
    decreasing  the  volume  or  decreasing  the  pitch.  If  you  turn  the  HOLD 
    BUTTON  (2)  in  the  previous  step,  you  would  turn  the  hold  function  off 
    to save your settings.
    Changing the Sample Parameters - Step 2:
    Hold  Function  - This  mode  will  allow  you  to  save  and  lock  your  parameter 
    adjustments,  if  the  hold  function  is  not  activated  all  your  parameter 
    adjustments will be momentary. Once you are in the parameters mode you 
    can begin to make your adjustments.  American DJ¤
    8800:00 00160
    EFFECTELAPSEDSINGLETOTA
    L REMAI NCUE
    T M S F
    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
    --
    KEY
    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGIT AL TURNT ABLE
    Pro-Scratch1
    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF 
    ON/OFF
    SGL/CT
    N
    ON/OFF
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP American DJ¤
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    EFFECTELAPSEDSINGLETOTA
    L REMAI NCUE
    T M S F
    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
    --
    KEY
    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGIT AL TURNT ABLE
    Pro-Scratch1
    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF
    REV/PL
    AY
    SGL/CT
    N
    ON/OFF
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP  
    						
    							13. Reverse Play:
    Reverse  play  allows  you  to  play  a  track,  loop,  or  sample  backwards. This  function  is  activated  by  pressing  the 
    REV/PLAY BUTTON (26) as in figure 31. This function will react differently to different playback modes:
     - Reverse track/disc play. In this mode the unit will playback in reverse until 
       the reverse function is turned off. If the reverse function is not turned off 
       the unit will continue to play the remainder of the disc in reverse mode until it
        reach the begging of the disc. When the unit comes to the beginning it will 
       automatically cue to the first track. If the unit is paused in this mode it will 
       continue to play in reverse when playback begins again.
     - Reverse loop play. In this mode the loop will play in reverse once and turn off.
         If the reverse function is turned off at this point, the loop will continue in regular 
       play. If the OUT BUTTON (18) is pressed during reverse loop playback mode, 
       playback will continue in reverse until the reverse function 
     - Reverse sample play. In this mode the unit will play the sample in reverse 
       continuously, until the reverse function is turned off. If another sample is 
          selected that sample will also play in reverse mode. If a sample is activated 
          over a track both the track and the sample will play in reverse until the 
       reverse function is turned off.
    14.  Creating a BOP Effect:
    The Bop Effect is a stutter effect that is similar to turntable scratching. You can use this effect to create tricks in 
    your mixing. Creating a BOP effect is a simple process:
     
     4) When you discontinue the BOP effect normal playback 
         will resume from the point you initial started your BOP.
     BASIC OPERATIONS (CONT.)
    American DJ® AUDIO • Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 17
    Figure 31
    1)Press the PLAY/PAUSE BUTTON 
        (15)  so music is playing (Figure 32). 
    2) Press the  IN BUTTON (12)  (Figure 33) at 
          the point you want your BOP to take place.
    3) Now tap the  BOP BUTTON (20).  It will produce 
          a stutter effect as quickly as you tap on the  BOP 
    BUTTON (20) . See Figure 34.
    Figure 34
    Figure 33
    Figure 32American DJ¤
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    L REMAI NCUE
    T M S F
    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
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    KEY
    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGIT AL TURNT ABLE
    Pro-Scratch1
    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF
    R
    EV/PL AY
    SGL/CT
    N
    TIME
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP     
    						
    							15.FLASH START BUTTONS (6): 
    These  button  are  used  to  store  your  samples  and  cue  points.  Only  a  sample  or  a  cue  point  can  be  stored 
    in  to  each  of  these  three  banks. When  a  sample  is  store  in  to  these  banks  you  may  use  the  sample  starting 
    point    as  a  cue  point.  The FLASH  BUTTONS  instantly  recall  and  play  any  of  your  stored  samples  or  cue 
    points  without  interrupting  music  playback.  When  in  sample  mode  (see  "Using  the  Built-In  Sampler"  on 
    page  15)  during  playback,  pressing  any  of  the FLASH  BUTTON  that  has  a  sample  stored  in  it  and  your 
    sample  will  immediately  begin  to  play  without  interruption  of  music.  If  the  unit  is  sample  mode  and  the 
    drive  is  in  pause,  pressing  any  of  the FLASH  BUTTON  that  has  a  sample  stored  in  it  will  immediately 
    begin to play the sample.
    16.CHANGING THE TIME DISPLAY (49 & 50)/TIME BAR (51):
    DURING  NORMAL  PLAYBACK,  pressing  the  TIME  BUTTON  (25),  will  change  the 
    time  display  information  (49,  50,  56,  &  57)  in  the  LCD  see  figure  35. The  following  is 
    a break down of the time settings and their definitions:    
    1)ELAPSED (57) - This describes the time in the LCD (49, 50, &52) as the current 
    TRACKS Elapse running time.
    2)REMAIN  (56) - This describes the time in the LCD (49, 50, &52) as the current 
    TRACKS remaining running time.  
    3)TOTAL REMAIN (56) - This describes the time in the LCD (49, 50, &52) as 
        the disc total remaining running time.   
    TIME BAR INDICATOR  - Details the time defined in the  TIME METER (49 & 50) as a 
    visual bar icon. As with the  TIME METER (49 & 50) this bar is also dependent on the 
    selected  time  function  [TOTAL  REMAIN  (56), REMAIN  (56)  OR  ELAPSE  (57)] . This 
    bar  will  begin  to  flash  when  a  track  is  ending  regardless
     of  which  time  function  you 
    are in. Use the flashing bar as a visual reminder that a track is ending.
    17. FLIP-FLOP™
    This  feature  is  kind  of  “auto  pilot”.  When  you  are  using  two  Pro  Scratch  1™  players  and  an  American  DJ  
    “Q” Deck™  mixer,  you  can  have  one  player  begin  playback  when  the  other  ends. You  can “Flip  Flop™” single  
    tracks, the entire disc, or a combination of the two.  
    To  FLIP-FLOP™  single tracks:
    1) Connect your system as described in the set up section on page 4. 
    2) Set your American DJ “Q” Deck™ mixer’s crossfader to the center position.  
    3) Set your two Pro Scratch 1™ to playback i n single mode, SINGLE (43) should be indicated in the  LCD
         DISPLAY (1) . 
    4) Load your two Pro Scratch 1™ with audio disc. 
    5) After they have both cued, press the  PLAY/PAUSE BUTTON (15) on one of your drive to begin playback.
    6) After the first player’s single track has ended the second player’s track will immediately begin playback. 
    7) FLIP FLOP™ will continue until you stop it or power is interrupted. 
    To Flip Flop entire CDs:  
    Be  sure  your  drives  are  both  in  continuous  play  mode,  make  sure  SINGLE  MODE  (43) does  not  appear  in 
    the  LCD  DISPLAY'S  (1)   of  both  players. Follow  all  directions  for  single  track  FLIP  FLOP™  above. When  one 
    player’s disc ends the other player will immediately begin playback.
    Note:  You  may  combine  FLIP  FLOP™  single  and  continuously  playback  modes  by  selecting  either  single 
    or continuous playback on your units. 
    Connecting  your  Pro  Scratch  1™  to  an  American  DJ  “Q”  Deck™  mixer  for  “Flip  Flop™”  control:  Be  sure  to  
    connect  1/8” mini  plugs  from  the  control  connection  on  the  rear  your  Pro  Scratch  1  to  the  1/8” control  jack  on  
    the rear of American DJ “Q” series mixer. That’s it, you’ll be set for FLIP FLOP™ 
     BASIC OPERATIONS (CONT.)
    American DJ® AUDIO • Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 18
    Figure 35American DJ¤
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    EFFECTELAPSEDSINGLETOTA
    L REMAI NCUE
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    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
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    KEY
    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGIT AL TURNT ABLE
    Pro-Scratch1
    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF
    REV/PL
    AY
    SGL/CT
    N
    TIME
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP  
    						
    							17. PITCH BENDING:
    This function will momentarily increase or decrease the tracks playback speed. There are two ways to operate 
    this  function  with  the  |b
    	  &  |b	  PITCH  BUTTONS  |b  &  22)  or  with  the JOG  WHEEL  |b).  The  maximum 
    pitch  bend  percentage  allowed  is  +/-  100%. The  pitch  bend  function  will  work  in  conjunction  with  the PITCH 
    SLIDER |b) pitch setting. The PITCH SLIDER |b) adjustment can be changed to range from +/-8%|f 
    \f 
    or  +/-16%  |b3EE  changing  "PITCH  SLIDER  PERCENTAGE  RANGE"  on  page  20).  For  example|f  if  the PITCH 
    SLIDER  |b)  is  set  to  a  2%  pitch  gain  the  pitch  bending  process  will  begin  at  2%  and  will  continue  to 
    the maximum of -/+100%.
    PITCH BEND BUTTONS |b  	:
    The |b	  PITCH  BEND  BUTTON |b	 will  provide  a  speed  bump  and  the |b
    	  PITCH  BEND  BUTTON  |b)  will 
    provide a slow down. The extent to which the speed changes is proportionate to the amount of time the button 
    is  pressed. For  example|f  if  the  |b	  PITCH  BEND  BUTTON  |b)  is  held  down  continuously|f  the  disc  speed  will 
    increases and will continue to increase until reaches a maximum of 100% speed gain. When you release the |b	 
    PITCH BEND BUTTON |b) the disc speed will automatically return to it’s previous speed.
     BASIC OPERATIONS (CONT.)
    JOG WHEEL |b	:
    The JOG  WHEEL  |b)  will  temporarily  bend  the  pitch  if  a  track  is  in  play 
    mode  Rotating  the  wheel  in  a  clockwise  direction  will  increase  your  track 
    pitch  and  rotating  the  wheel  in  a  counter-clockwise  direction  will  slow  your 
    tr a ck  pitch.  The  speed  y ou  rotate  the  JOG  WHEEL  |b)  will  dete rmine  pitch 
    bend percentage |b	.
    Figure 37Figure 36
    Figure 38
    American DJ® AUDIO • Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 19
    Holding  down  or  tapping  on 
    the |b	  PITCH  BEND  BUT-
    TON |b	 will provide a speed 
    bump in the playback pitch.
    Holding  down  or  tapping  on 
    the |b
    	  PITCH  BEND  BUT-
    TON |b	 will  provide  a  slow 
    down in the playback pitch.American DJ¤
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    L REMAI NCUE
    T M S F
    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
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    KEY
    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGIT AL TURNT ABLE
    Pro-Scratch1
    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF 
    ON/OFF
    SGL/CT
    N
    ON/OFF
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP American DJ¤
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    L REMAI NCUE
    T M S F
    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
    --
    KEY
    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGIT AL TURNT ABLE
    Pro-Scratch1
    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF 
    ON/OFF
    SGL/CT
    N
    ON/OFF
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP   
    						
    							18. PITCH ADJUSTMENTS:
    This function will increase or decrease the tracks playback speed or "PITCH," this is not a momentary change 
    as  in  "PITCH  BENDING"  on  page  19. The  maximum  pitch  bend  percentage  allowed  is  +/-16%. The PITCH 
    SLIDER (17) is used to decrease or increase the playback pitch. If the slider is move up (towards the top of the 
    unit) the pitch will decrease, if the slider is moved down (towards the bottom of the unit) the pitch will increase. 
    The PITCH  SLIDER  (17)  adjustment  can  be  changed  to  range  from  +/-8%,  +/-12%,  or  +/-16%  (See  changing 
    "PITCH  SLIDER  PERCENTAGE  RANGE"  figure  41  below). The  pitch  adjustments  will  effect  playback,  reverse 
    playback, and your loops. The pitch adjustments will not effect your samples.
     BASIC OPERATIONS (CONT.)
    American DJ® AUDIO • Pro Scratch 1™ INSTRUCTION MANUAL • PAGE 20
    Figure 41
    Figure 40
    Figure 39
    Using  the  Pitch  Slider  (17): To  use  the  pitch  slider  (17)  slide  the  slider 
    up  and  down.  Down  will  increase  the  pitch  and  up  will  decrease  the  pitch. 
    When the slider is in the center position, a green LED just left of the slider will 
    glow. When this slider is glowing there is zero pitch being applied to the track, 
    regardless if the pitch function is on or off. 
    Adjusting  the  Pitch  Slider's  Range  (17): You  may  change  the  pitch  slider's 
    (17) operating range. To change the operating range be sure the pitch function 
    is  turned  on,  see  figure  39. The  pitch  percentage  can  be  changed  between 
    8%,  12%,  and  16%.  8%  will  allow  the  least  amount  of  pitch  manipulation 
    and  16%  will  allow  the  most  amount  of  pitch  manipulation.  To  adjust  to  the 
    different  values  tap  the  8%  12%  16%  button  (23). The  LED  above  the PITCH 
    PERCENTAGE  BUTTON  will  indicate  which  pitch  percentage  mode  you  are 
    in  by,  glowing  green  for  8%,  glowing  orange  for  12%,  or  glowing  red  for  16%. 
    Note, the pitch percentage must be activated to get a LED reading.
    Activating  the  Pitch  Slider  (17): To  activate  the PITCH  SLIDER  (17)  you 
    must  turn  on  the  pitch  adjustment  function.  Press  the ON/OFF  BUTTON 
    (24)  located  in  the  pitch  control  section.  The ON/OFF  BUTTON  (24)  LED 
    will  glow  when  the  function  is  activated.  If  the  pitch  function  is  not  activated 
    the PITCH  SLIDER  (17)  will  not  function,  however  the  pitch  bend  buttons 
    will function normally.American DJ¤
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    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGIT AL TURNT ABLE
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    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF 
    ON/OFF
    SGL/CT
    N
    ON/OFF
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP American DJ¤
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    L REMAI NCUE
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    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
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    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
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    Pro-Scratch1
    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF 
    ON/OFF
    SGL/CT
    N
    ON/OFF
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP American DJ¤
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    EFFECTELAPSEDSINGLETOTA
    L REMAI NCUE
    T M S F
    CUEBPMBEAT SYNC.AUTO18LOCKLOOPRELOOPPITCH.
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    BPMPROGRAM NONSTOP1   2   3   4   5   6   7   8   9   0--
    FLASH 1FLASH 2 FLASH 3
    DIGIT AL TURNT ABLE
    Pro-Scratch1
    CUE
    REVFWD
    Scratch
    SEAR CH
    FX
    MI X
    MEMO RY SAMPLER
    TRACK
    DISC IN/OUT  SLOT
    BOP
    ENTERSAMPLE PITC H
    PITCH BEND
    PITCH CONTRO
    L
    8%/12%/16% ON/OFF 
    ON/OFF
    SGL/CT
    N
    ON/OFF
    HOLD
    FLANGER
    /
    E CHO T
    RANS /
    PA N
    S
    CRA TCH/
    F ADE SKID/COAST
    PARAMETER
    EJECT /
    ST OP
    PROFESSIONAL  CD PLAYER
    POWER
    ON 
    OFF
    RELOOP
    OUT
    INSEAMLESS
    LOOP  
    						
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