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Creative Studio 6 Manual

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    Right Click Options
    3.5.1.23
    Right Click Preview Area
    Right Clicking  an open space on the Preview Area will present even
    more design  choices. 
    3.5.1.23.1  Text Property
    Text Patterns  can be made using standard Windows fonts. Text patterns let you
    personalize your quilts with logos, dates, names or greetings.The text can be typed,
    placed, sized and stitched. This feature is done in the preview area in an open
    space, not on an existing pattern.  
    Steps to follow:
    1.   Right Click in an open area of the preview area. It is a good idea to have  defined
    a reference boundary  so you can size the text to fit the space on the quilt. In our
    example, we are using the top border.
    2.  Click on Text Property in the dialog box that appears.
    3.  Click in the text box and type your message. The text box looks small, but will
    handle long phrases. CS will treat each phrase as a pattern. If your phrase needs
    two (or more) lines, you could create one pattern and divide it, but it is easier to
    create 2 (or more) separate text patterns.  
    4.   Click on Place Text when done, and the Font dialog box appears. 
    5.  Choose the font style you like. By scrolling through the choices, you can see what
    the style looks like in the Sample box. For variations, preview the font using italics,
    bold and bold italics styles. Choose any font size because you will need to modify it
    to fit your boundary anyway.
    6.  Click OK when ready and the pattern is moved into the preview area of the
    screen. Resize as needed.
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    7.  Save the Project.
          
    8.  Click on Start_Quilting
       
      and CS moves the sewing head to the start of the
    pattern and prompts for pulling up the bobbin thread. 
    At the end of the quilting sequence, you will be prompted to pull up the bobbin
    thread and click OK. It doesnt matter how the bobbin thread is pulled up, secured or
    trimmed. Just be sure to click OK because it completes this process.
    When the patterns are all stitched, the screen will display them with red lines instead
    of black. This is a visual reminder that they are tagged as having been sewn
    already. 
    3.5.1.23.2  E2E Settings
    E2E Settings  can be recalled during your project, if the E2E icon has been used.
    When setting up an Edge-to-edge quilting pattern, CS takes care of most of the
    measurements and adjustments automatically, which is why this process is
    sometimes called E2E Automatic. The E2E Process Details dialog box contains all
    these details initially but often the dialog box is closed. If you ever need to review
    the E2E Settings, it is easy to do. Just right click on an empty space and choose
    E2E Settings. You can use these settings to recreate an E2E if needed. 
       There are times when the E2E Automatic process is converted to E2E Repeat.
    Once this happens, it is too late to recall the original settings.
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    Right Click Options
    3.5.1.23.3  Rename Quilt Group
    Renaming Quilt Groups  is easy. Just right click on an empty space in the
    Preview area for that group, and one of the choices is Rename Quilt Group. Click
    anywhere on those words, and a dialog box appears where you can type the new
    name. The names need to be unique and it is useful if they are descriptive. Click OK
    when done and the name will change.
    3.5.1.23.4  Convert (boundary)
    Convert  is a powerful feature that  changes the characteristics of objects such as
    patterns, boundaries and trims. When right Clicking an open space in the Preview
    area, the selected boundaries and trims can be converted to objects with different
    characteristics.
    Each iteration of Convert command was explained previously in this text. Click the
    link to see and explanation of each choice.
    Converting Patterns:
      
    Pattern to Trim
    Pattern to Boundary
    Pattern to Outline
    Pattern to Curve
    Converting Boundaries:
    Boundary to Pattern
    Boundary to Trim
    Converting Trims:
    Trim to Pattern
    Trim to Boundary
     
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    3.5.1.23.5  Virtual Stitchout
    Virtual Stitchout (F2)  - verifies the continuous stitching line of any/all unsewn
    patterns. The trace begins at the START point, and follows the stitching sequence
    and direction, through to the END point. No stitching will occur. Begin using any of
    the methods below. 
    A blue circle will appear, moving along the path, in the same sequence that the
    pattern or pattern segments would be stitched. If there is a break in the continuous
    path, the machine will make a boink sound, but continue to trace the path to the
    end. Watch the screen during this process to see where the breaks occur. If needed,
    use F8 - Set Sew Order
      or Order Join
     to change stitching direction and
    sequence.  
    * A boink sound happens at the end of the pattern, which is not a cause for
    concern. 
    * To stop the Virtual Stitchout process, press the Esc - escape key. 
    * To change the speed of this process, press the + or =  key to increase the speed
    and the - or _ key to decrease it.  A boink sound happens when maximum speed
    has been reached.  Note: In normal typing, the + sign requires using the shift key, and the = sign
    does not. For our purposes, either key sequence will work.  This applies to - and _ also.  
    * Only patterns that are unsewn will be checked. So, if there are many patterns on
    the CAD/Preview Area, but only a few need to be checked, toggle the other patterns
    as sewn first. Then start the Virtual Stitchout, and the unsewn pattern(s) will be
    checked. Remember to change back the sewn status if needed.
    * Designer Pauses and No-Sew Lines are not considered breaks in the sewing path. 
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    Draw Options
    3.5.2 Draw Options
    Draw Options  - A remarkable feature of CS is the ability to draw patterns from
    scratch. Each Draw feature is done on screen. 
    Each of these features begins a Draw Mode, which stays active until it is
    terminated. The Status Bar at the bottom of the screen will include a message,
    telling which of the Draw commands is active. Press Escape key to exit.
      
    						
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    3.5.2.1
    Pattern Anchor
    Pattern Anchor -  is the first option in the Draw Command menu. This was
    described in detail in a previous section on  adjusting patterns
    . As a refresher, the
    pattern anchor determines how it will behave when it is being modified using the re-
    sizing handles. A pattern must be selected for the handles to appear.
      
    The Pattern Anchor choices are:
    *  Edge (F9) The re-sizing handles are purple.  When one handle is moved, the
    opposite edge (or corner) remains fixed or anchored.
    *  Center (F10) T he re-sizing handles are orange.  When any of the handles are
    moved, the center remains anchored.
    *  Endpoint (F11) T he re-sizing handles are 2 blue squares, at just the beginning and
    end of the pattern.  When one of the two handles is moved, the other is anchored.
    Endpoint anchors do not apply to block patterns.
      
    *  Stretch (F12) T he re-sizing handles are gray.   When any handle is moved, the
    opposite handle is anchored in place. The Stretch Pattern Anchor is special because
    it allows portions of the pattern to be stretched. This essentially warps the pattern,
    and sometimes that is needed when seam lines are not accurate.  
    * When all the little nodes appear, the pattern is in  node mode
     and can be
    manipulated one node at a time. This takes longer, but allows the pattern to be
    adjusted to fit the space perfectly. The nodes are pink (endpoint nodes) and blue
    (arc nodes). 
    If working with a touch screen, the 
     Cycle Pattern Anchor Type Icon will cycle
    through each anchor type in order. 
    3.5.2.2
    Set Sew Order
    Set Sew Order  - By default, CS will stitch patterns in the same order that they are
    moved on to the preview area. The Set Sew Order feature is used to check and
    change the pattern stitching sequence. This feature also allows the pattern stitching
    direction to be checked (and changed if needed). The following example shows how
    corner patterns will stitch first (if they are placed first) and repeat patterns follow.
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    Draw Options
    This can cause unnecessary tieoffs, so resequencing the sew order allows repeat
    patterns to be sewn continuously.     
    When this mode is initiated, all patterns on the Preview Area are labeled, regardless
    of their sewing status (sewn or unsewn). All the patterns will have numbered boxes
    at the beginning of each pattern that shows its stitching sequence number. They
    also have an arrow at the end of the pattern showing the stitching direction.  The
    color of the patterns number and directional arrow match, so it is clear which arrow
    belongs to which pattern. 
    To change the stitching sequence, start clicking on the number boxes in the order
    you want them to stitch. (The first number is 0, not 1.)The number box background
    color changes temporarily to white and the related arrow turns navy blue to show
    which patterns have already been changed. 
    When done, Right click any pattern or Press F8  or Press the Set Sew Order icon
    and the new order is saved. Or, press Esc at any time to cancel this operation.   
    						
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    TIP:  
    Patterns (that have not stitched out yet) are labeled Start,
    Next and End.  These labels change as needed while the patterns are
    stitching.
    When done with any pattern manipulation, it is a good idea to double check both the
    sewing order and the stitching direction.  Then quilt!  
    						
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    Draw Options
    3.5.2.3
    Draw Boundary
    Draw Boundary  command uses the mouse and screen to draw a boundary
    created for general reference and for receiving and resizing patterns. As explained
    earlier,  boundaries
     are often defined using the sewing head because that is the
    best way to create a true image of the block. Boundaries can also be drawn on the
    screen using the mouse, as shown here.
    * Start clicking boundary points on the preview area of the screen. CS assumes you
    know the process and does not display instructions on the screen. Just like
    boundaries created using the  Boundary Icon
    , the first point is the anchor, the first
    2 points define the baseline. 
    * Click as many points as needed to define the space.
    * Press Escape to cancel the current boundary (and exit boundary mode) if needed.
    * Right Click anywhere in the preview area to complete the boundary. CS will join the
    last click with the first, enclosing the area. The point identified by the Right click is
    NOT one of the boundary points.
    When in Draw Boundary mode, a message appears on the status bar and the cursor
    changes to a crosshair. CS assumes there will be multiple boundaries, so it stays
    active until you turn it off. There are several ways to exit from Draw Boundary mode: 
    · Press the Escape key on the keyboard.
    · Press Alt
    +B on the keyboard.
    · Click on the Draw Command, choose the Boundary option in the dialog box. 
    · Press the Draw Boundary icon again
    · Double Right click on the screen.  
    TIP: 
     If the Icon bar stays grayed out, you are probably still in Draw
    Boundary mode. The Status Bar will confirm this. Press  Alt
    +B
     (or Esc) to
    return  to normal operation.  
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    Using Snaps  - The term snap is used to describe a feature that forces a click
    point to a certain alignment. CS offers two different types of snaps;  Gridpoint
     and
    Endpoint
    . These features can be turned on/off by clicking on the G or E button
    in the status bar at the bottom of the screen.  They can also be turned on/off by
    pressing the G or E letter on the keyboard . The buttons on the status bar appear
    depressed when they are on. Click the G or E button ( or pressing the letter)
    again to turn it off. In the example above, there were no snaps on the click points.
    CS makes a snapping sound when the cursor crosses over a place where it could
    snap to. CS makes a popping sound when the boundary points are actually clicked. 
    3.5.2.3.1  Gridpoint Snaps
    Gridpoint Snaps  force a selected pattern, pattern segment or boundary point to
    align with the background grid. 
    When defining a boundary using gridpoint snaps, boundary click points are forced to
    align with the gridpoints on the screen in the preview area (which are the points
    where two lines in the background grid intersect). To activate the gridpoint snap,
    click the G button in the status bar, or press the G key on the keyboard. Do the
    same to de-activate. A pink dot appears on the screen showing where the closest
    grid point would be.  CS makes a snapping sound as the cursor moves across the
    screen from one gridpoint to the next. CS makes a popping sound when the point is
    actually clicked.
    TIP: 
     If the background grid is not already showing, CS turns it on
    automatically. The size of the grid can be changed by clicking on Draw
    then choosing Grid Size.   
    3.5.2.3.2  Endpoint Snaps
    Endpoint Snaps  force a selected pattern or boundary to align with the beginning
    or ending point of another pattern.  To activate the endpoint snap, click the E button
    in the status bar, or press the E key on the keyboard. Do the same to de-activate.
    A pink dot appears on the screen showing where the closest endpoint would be.  CS
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