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Digital Projection Projector HIGHlite Laser 3D Series User Manual

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Page 31

page 23
Connection Guide
SIGNAL INPUTS
Signal Inputs
Digital inputs and outputs
1 HDBaseT
Receives digital signal from HDBaseT-compliant 
devices.
2 HDMI 1, HDMI 2, Dual Pipe 3D
Two identical single HDMI 1.4 inputs which support 
HDCP 1.1 and DVI 1.0.
Used together, the two sockets become a dual HDMI 
input which supports Dual Pipe 3D.
Dual Pipe 3D supports sources up to 1920x1200 
resolution at frame rates consistent with up to 148.5 
Mpx/sec/pipe (including blanking).
3 DVI
This input has a DVI-I...

Page 32

page 24
Connection Guide
SIGNAL INPUTS
Analog inputs
1 Component 1
2 Component 2
The Component inputs use colorspaces assigned 
from the Color Space setting in the Color menu. 
Set Color Space to Auto and the projector will 
automatically detect and assign the colorspace as 
required. Otherwise, assign the colorspace as follows:
• When using RGsB, set Color Space to RGB PC or 
RGB Video.
• When using YPbPr, set Color Space to YPbPr.
• When using YCbCr, set Color Space to YCbCr.
3 VGA
This input receives...

Page 33

page 25
Connection Guide
SIGNAL INPUTS
EDID on the DVI and VGA inputs
If you are using a computer DVI card or another source that obeys the EDID protocol, the source will automatically configure itself to suit the 
projector.
Otherwise refer to the documentation supplied with the source to manuall\
y set the resolution to the DMD™ resolution of the projector or the 
nearest suitable setting. Switch off the source, connect to the projector, then switch the source back on again.
Using HDMI/DVI switchers...

Page 34

page 26
Connection Guide
SIGNAL INPUTS
3D connections
3D sources up to 60Hz requiring frame doubling and left/right interleaving
1. Connect to either of the following inputs on the connection panel:
• HDMI 1
• HDMI 2
• HDBaseT
2. Set 3D Format in the 3D menu to match the format of the incoming signal. Choose from Auto, Side by Side (Half) and 
Top and Bottom.
The Frame Packing format is automatically detected by the projector.
Frame sequential 3D sources up to 120Hz
• Connect to the DVI input.
The Frame...

Page 35

page 27
Connection Guide
SIGNAL INPUTS
3D Sync
3D Sync in
Sync input signal.
• Connect the 3D sync from your graphics card 
or server.
3D Sync out
Sync output signal. This may be affected by the 
Sync Offset setting in the 3D Control menu.
Connect this to your IR emitter or ZScreen.
Notes
 For a complete listing of pin 
configurations for all signal and 
control connectors, see  Appendix 
E: Wiring Details in the Reference 
Guide .
5
6
43
3 3D input
4 3D Sync In
5 3D Sync Out
6 IR emitter or ZScreen
1...

Page 36

page 28
Connection Guide
CONTROL CONNECTIONS
Control Connections
1 LAN
• All of the projector’s features can be controlled via a LAN 
connection, using commands described in the Protocol Guide.
• Use a crossed LAN cable to connect directly to a computer, or an 
uncrossed cable to connect to a network hub.
2 RS232
• All of the projector’s features can be controlled via a serial 
connection, using commands described in the Protocol Guide.
• Use a straight-through cable to connect directly to a computer.
3...

Page 37

page 29
Connection Guide
CONTROL CONNECTIONS
LAN connection examples
The projector’s features can be controlled via a LAN connection, using Digital Project\
ion’s Projector Controller application or a terminal-
emulation program.
Notes
 Projector Controller is available for 
download, free of charge, from the 
Digital Projection website.
Projector
Computer
Crossed 
LAN cable
Computer
Projector
Projector
Un-crossed LAN cables
Hub or LAN
1
1LAN
   
Digital Projection HIGHlite Laser 3D Series 
Rev C Februar...

Page 38

page 30
Connection Guide
CONTROL CONNECTIONS
RS232 connection exampleNotes
Projector
Computer
Straight-through 
cable
1
1RS232
   
Digital Projection HIGHlite Laser 3D Series 
Rev C Februar y 2015  

Page 39

OPERATING GUIDE4 
Rev C Februar y 2015 
HIGHlite Laser 3D Series
High Brightness Digital Video Projector  

Page 40

Operating Guide
IN THIS GUIDE
IN THIS GUIDE
Using The Menus ........................................................................\
.......................33
Opening the OSD ......................................................................................................33
Opening a menu ........................................................................................................33
Exiting menus and closing the OSD...
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