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Hitachi Cp X345 Projector Technical Manual

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    							1
    TECHNICAL
    Projector
    CP-S335/X340/X345
    Users Manual – Operating Guide
    Technical
    Example of computer signalExample of computer signal
    Resolution (H x V) H. frequency (kHz) V. frequency (Hz) Rating Signal mode
    720 x 400 37.9 85.0 VESA TEXT
    640 x 480 31.5 59.9 VESA VGA (60Hz)
    640 x 480 37.9 72.8 VESA VGA (72Hz)
    640 x 480 37.5 75.0 VESA VGA (75Hz)
    640 x 480 43.3 85.0 VESA VGA (75Hz)
    800 x 600 35.2 56.3 VESA SVGA (56Hz)
    800 x 600 37.9 60.3 VESA SVGA (60Hz)
    800 x 600 48.1 72.2 VESA SVGA (72Hz)
    800 x 600 46.9 75.0 VESA SVGA (75Hz)
    800 x 600 53.7 85.1 VESA SVGA (85Hz)
    832 x 624 49.7 74.5 Mac 16” mode
    1024 x 768 48.4 60.0 VESA XGA (60Hz)
    1024 x 768 56.5 70.1 VESA XGA (70Hz)
    1024 x 768 60.0 75.0 VESA XGA (75Hz)
    1024 x 768 68.7 85.0 VESA XGA (75Hz)
    1152 x 864 67.5 75.0 VESA SXGA (75Hz)
    1280 x 960 60.0 60.0 VESA SXGA (60Hz)
    1280 x 1024 64.0 60.0 VESA SXGA (60Hz)
    1280 x 1024 80.0 75.0 VESA SXGA (75Hz)
    1280 x 1024 91.2 85.0 VESA SXGA (85Hz)
    1600 x 1200 75.0 60.0 VESA UXGA (60Hz)
    NOTE   • Be sure to check jack type, signal level, timing and resolution 
    before connecting this projector to a computer.
    • Some computers may have multiple display screen modes. Use of some of 
    these modes will not be possible with this projector.
    • Depending on the input signal, full-size display may not be possible in some 
    cases. Refer to the number of display pixels above.
    • Although the projector can display signals with resolution up to UXGA 
    (1600x1200), the signal will be converted to the projector’s panel resolution 
    before being displayed. The best display performance will be achieved if the 
    resolutions of the input signal and projector panel are identical.
    • Automatically adjustment may not function correctly with some input signals.
    • The image may not be displayed correctly when the input sync signal is a 
    composite sync or a sync on G. 
    						
    							2
    Example of  computer signal
    Initial set signalsInitial set signals
    The following signals are used for the initial settings. The signal timing of some 
    computer models may be different. In such case, adjust the items V POSITION 
    and H POSITION in the IMAGE menu. 
     
    Back porch (B)  Front porch (D)  Back porch (b)  Front porch (d)
     
    Display interval (C) 
    Display interval (c)
    Data Data
    H. Sync.  V. Sync.
                      Sync (A)   Sync (a)
    Computer/
    SignalHorizontal signal timing (μs)
    Computer/
    SignalVertical signal timing (lines)
    (A) (B) (C) (D) (a) (b) (c) (d)
    TEXT 2.0 3.0 20.3 1.0 TEXT 3 42 400 1
    VGA (60Hz) 3.8 1.9 25.4 0.6 VGA (60Hz) 2 33 480 10
    VGA (72Hz) 1.3 3.8 20.3 1.0 VGA (72Hz) 3 28 480 9
    VGA (75Hz) 2.0 3.8 20.3 0.5 VGA (75Hz) 3 16 480 1
    VGA (85Hz) 1.6 2.2 17.8 1.6 VGA (85Hz) 3 25 480 1
    SVGA (56Hz) 2.0 3.6 22.2 0.7 SVGA (56Hz) 2 22 600 1
    SVGA (60Hz) 3.2 2.2 20.0 1.0 SVGA (60Hz) 4 23 600 1
    SVGA (72Hz) 2.4 1.3 16.0 1.1 SVGA (72Hz) 6 23 600 37
    SVGA (75Hz) 1.6 3.2 16.2 0.3 SVGA (75Hz) 3 21 600 1
    SVGA (85Hz) 1.1 2.7 14.2 0.6 SVGA (85Hz) 3 27 600 1
    Mac 16" mode 1.1 3.9 14.5 0.6 Mac 16" mode 3 39 624 1
    XGA (60Hz) 2.1 2.5 15.8 0.4 XGA (60Hz) 6 29 768 3
    XGA (70Hz) 1.8 1.9 13.7 0.3 XGA (70Hz) 6 29 768 3
    XGA (75Hz) 1.2 2.2 13.0 0.2 XGA (75Hz) 3 28 768 1
    XGA (85Hz) 1.0 2.2 10.8 0.5 XGA (85Hz) 3 36 768 1
    1152 x 864 
    (75Hz)1.2 2.4 10.7 0.61152 x 864 
    (75Hz)3 32 864 1
    1280 x 960 
    (60Hz)1.0 2.9 11.9 0.91280 x 960 
    (60Hz)3 36 960 1
    1280 x 1024 
    (60Hz)1.0 2.3 11.9 0.41280 x 1024 
    (60Hz)3 38 1024 1
    1280 x 1024 
    (75Hz)1.1 1.8 9.5 0.21280 x 1024 
    (75Hz)3 37 1024 2
    1280 x 1024 
    (85Hz)1.0 1.4 8.1 0.41280 x 1024 
    (85Hz)3 44 1024 1
    1600 x 1200 
    (60Hz)1.2 1.9 9.9 0.41600 x 1200 
    (60Hz)3 46 1200 1 
    						
    							3
    TECHNICAL
    Connection to the ports
    Connection to the portsConnection to the ports
    Y
    VIDEOAUDIO IN1
    RGB IN1
    CONTROLRGB IN2 RGB OUT
    AUDIO IN2AUDIO OUT
    USB S-VIDEO
    COMPONENT VIDEOCB/PB
    CR/PR
    ARGB IN 1, BRGB IN 2, CRGB OUT
    D-sub 15pin mini shrink jack 
    • Video signal: RGB separate, Analog, 0.7Vp-p, 75Ω terminated (positive)
    • H/V. sync. Signal: TTL level (positive/negative)
    • Composite sync. Signal: TTL level
        At RGB signal                                   At component video signal 
    Pin Signal
    1
    Video Red
    2 Video Green
    3 Video Blue
    4 (No connection)
    5 Ground
    6 Ground Red
    7 Ground Green
    8 Ground Blue
    9 (No connection)
    10 Ground
    11 (No connection)
    12
    A
    : SDA (DDC data), B
    /C : (No connection)
    13
    H. sync / Composite sync.
    14
    V. sync.
    15
    A
    : SCL (DDC clock), B
    /C : (No connection)
    DAUDIO IN1, EAUDIO IN2, FAUDIO OUT
    φ3.5 stereo mini jack
    • Video signal: RGB separate, Analog, 0.7Vp-p, 75Ω terminator (positive)
    • H/V. sync. Signal: TTL level (positive/negative)
    • Composite sync. Signal: TTL level
    ABCD
    E
    F
    Pin Signal
    1
    CR/PR
    2Y
    3CB/PB
    4(No connection)
    5Ground
    6CR/PR Ground
    7Y Ground
    8CB/PB Ground
    9(No connection)
    10Ground
    11
    15
    (No connection)
    * except for RGB OUT.
    1112131415
    12345678910 
    						
    							4
    Connection to the ports
    Connection to the portsConnection to the ports
    Y
    VIDEOAUDIO IN1
    RGB IN1
    CONTROLRGB IN2 RGB OUT
    AUDIO IN2AUDIO OUT
    USB S-VIDEO
    COMPONENT VIDEOCB/PB
    CR/PR
    COMPONENT VIDEO GY,  HCB/PB, ICR/PR
    RCA jack x3
    • System: 525i(480i), 525p(480p), 625i(576i), 750p(720p), 1125i(1080i)
    Port Signal
    Y Component video Y, 1.0±0.1Vp-p, 75Ω terminator with composite
    C
    B/PBComponent video CB/PB, 0.7±0.1Vp-p, 75Ω terminator
    C
    R/PRComponent video CR/PR, 0.7±0.1Vp-p, 75Ω terminator
    JS-VIDEO
    Mini DIN 4pin jack
    4 321
    Pin Signal
    1Color signal 0.286Vp-p (NTSC, burst), 75Ω terminator
    Color signal 0.300Vp-p (PAL/SECAM, burst) 75Ω terminator
    2Brightness signal, 1.0Vp-p, 75Ω terminator
    3Ground
    4Ground
    KVIDEO
    RCA jack
    • System: NTSC, PAL, SECAM, PAL-M, PAL-N, NTSC4.43, PAL60
    • 1.0±0.1Vp-p, 75Ω terminator
    G
    K
    J
    H
    I 
    						
    							5
    TECHNICAL
    Connection to the ports
    Y
    VIDEOAUDIO IN1
    RGB IN1
    CONTROLRGB IN2 RGB OUT
    AUDIO IN2AUDIO OUT
    USB S-VIDEO
    COMPONENT VIDEOCB/PB
    CR/PR
    LUSB
    USB B type jack
    21
    34
    Pin Signal
    1 +5V
    2 - Data
    3 + Data
    4 Ground
    MCONTROL
    D-sub 9pin plug
    • About the details of RS-232C communication, please refer to the following page.
    Pin Signal Pin Signal Pin Signal
    1 (No connection) 4 (No connection) 7 RTS
    2 RD 5 Ground 8 CTS
    3 TD 6 (No connection) 9 (No connection)
    LM
    987654321 
    						
    							6
    RS-232C Communication
    RS-232C CommunicationRS-232C Communication
    6 7 8 9
    1 2 3
    4
    5     6
    78
    9 12345 
      CONTROL port  RS-232C cable  RS-232C port
      of the projector    of the computer
     - (1)  (1) CD
      RD (2)  (2) RD
     TD (3) (3) TD
     - (4) (4) DTR
      GND (5)  (5) GND
     - (6) (6) DSR
      RTS (7)  (7) RTS
      CTS (8)  (8) DTS
     - (9) (9) RI
    Connecting the cable
    1. Turn off the projector and the computer.
    2. Connect the CONTROL port of the projector with a RS-232C port of the 
    computer by a RS-232C cable. Use the cable that fulfills the specification 
    shown in the previous page.
    3. Turn the computer on, and after the computer has started up turn the 
    projector on.
    Communications setting
    19200bps, 8N1
    1. Protocol
    Consist of header (7 bytes) + command data (6 bytes).
    2. Header
    BE + EF + 03 + 06 + 00 + CRC_low + CRC_high
    CRC_low : Lower byte of CRC fl ag for command data
    CRC_high : Upper byte of CRC fl ag for command data
    3. Command data
    Command data chart
    byte_0 byte_1 byte_2 byte_3 byte_4 byte_5
    Action Type Setting code
    low high low high low high
    Action (byte_0 - 1)
    Action Classifi cation Content
    1 SET Change setting to desired value.
    2 GET Read projector internal setup value.
    4 INCREMENT Increment setup value by 1.
    5 DECREMENT Decrement setup value by 1.
    6 EXECUTE Run a command. 
    						
    							7
    TECHNICAL
    RS-232C Communication (continued)
    Requesting projector status (Get command)
    (1) Send the request code Header + Command data (‘02H’+‘00H’+ type (2 bytes)+
    ‘00H’ +‘00H’) from the computer to the projector.
    (2) The projector returns the response code ‘1DH’+ data (2 bytes) to the computer.
    Changing the projector settings (Set command)
    (1) Send the setting code Header + Command data (‘01H’+‘00H’+ type (2 bytes) + 
    setting code (2 bytes)) from the computer to the projector. 
    (2) The projector changes the setting based on the above setting code.
    (3) The projector returns the response code ‘06H’ to the computer.
    Using the projector default settings (Reset Command)
    (1) The computer sends the default setting code Header + Command data (‘06H’+
    ‘00H’ + type (2 bytes) +‘00H’+‘00H’) to the projector.
    (2) The projector changes the specifi ed setting to the default value.
    (3) The projector returns the response code ‘06H’ to the computer.
    Increasing the projector setting value (Increment command)
    (1) The computer sends the increment code  Header + Command data (‘04H’+
    ‘00H’+ type (2 bytes) +‘00H’+‘00H’) to the projector.
    (2) The projector in creases the setting value on the above setting code.
    (3) The projector returns the response code ‘06H’ to the computer.
    Decreasing the projector setting value (Decrement command)
    (1) The computer sends the decrement code Header + Command data (‘05H’+
    ‘00H’+ type (2 bytes) +‘00H’ + ‘00H’) to the projector.
    (2) The projector decreases the setting value on the above setting code.
    (3) The projector returns the response code ‘06H’ to the computer.
    When the projector cannot understand the received command
    When the projector cannot understand the received command, the error code ‘15H’ 
    is sent back to the computer.
    Sometimes the projector cannot properly receive the command. In such a 
    case, the command is not executed and the error code ‘15H’ is sent back to the 
    computer. If this error code is returned, send the same command again.
    When the projector cannot execute the received command.
    When the projector cannot execute the received command, the error code ‘1cH’ 
    + ‘xxxxH’ is sent back to the computer. When the data length is greater than 
    indicated by the data length code, the projector ignore the excess data code.
    Conversely when the data length is shorter than indicated by the data length 
    code, an error code will be returned to the computer.
    NOTE • Operation cannot be guaranteed when the projector receives an undefi ned 
    command or data.
    • Provide an interval of at least 40ms between the response code and any other code.
    • The projector outputs test data when the power supply is switched ON, and when the 
    lamp is lit. Ignore this data.
    • Commands are not accepted during warm-up. 
    						
    							8
    RS-232C Communication (continued)
    Names Operation Type HeaderCommand Data
    CRC Action Type Setting Code
    Power Set Turn off BE  EF 03 06  00 2A  D3 01  00 00  60 00  00
    Turn on BE  EF 03 06  00 BA  D2 01  00 00  60 01  00
    Get BE  EF 03 06  00 19  D3 02  00 00  60 00  00
    (Example return)
      00  00  01  00  02  00
     (Off)  (On)  (Cool down)
    Input Source Set RGB IN1 BE  EF 03 06  00 FE  D2 01  00 00  20 00  00
    RGB IN2 BE  EF 03 06  00 3E  D0 01  00 00  20 04  00
    VIDEO BE  EF 03 06  00 6E  D3 01  00 00  20 01  00
    S-VIDEO BE  EF 03 06  00 9E  D3 01  00 00  20 02  00
    COMPONENT BE  EF 03 06  00 AE  D1 01  00 00  20 05  00
    Get BE  EF 03 06  00 CD  D2 02  00 00  20 00  00
    Error Status Get BE  EF 03 06  00 D9  D8 02  00 20  60 00  00
    (Example return)
      00  00  01  00  02  00  03  00
      (Normal)  (Cover error)  (Fan error)  (Lamp error)
      04  00  05  00  06  00  07  00
      (Temp error)  (Air fl ow error)  (Lamp time error)  (Cool error)
     08 00 
    09 00  10 00 (Filter error) (Filter missing error) (Inner Sencer error)
    BRIGHT Get BE  EF 03 06  00 89  D2 02  00 03  20 00 00
    Increment BE  EF 03 06  00 EF  D2 04  00 03  20 00  00
    Decrement BE  EF 03 06  00 3E  D3 05  00  03  20 00  00
    BRIGHT Reset Execute BE  EF 03 06  00 58  D3 06  00 00  70 00  00
    CONTRAST Get BE  EF 03 06  00 FD  D3 02  00 04  20 00  00
    Increment BE  EF 03 06  00 9B  D3 04  00 04  20 00  00
    Decrement BE  EF 03 06  00 4A  D2 05  00 04  20 00  00
    CONTRAST Reset Execute BE  EF 03 06  00 A4  D2 06  00 01  70 00  00
    MODE Set NORMAL BE  EF 03 06  00 23  F6 01  00 BA  30 00 00
    CINEMA BE  EF 03 06  00 B3  F7 01  00 BA  30 01 00
    DYNAMIC BE  EF 03 06  00 E3  F4  01  00 BA  30 04 00
    Get BE  EF 03 06  00 10  F6 02  00 BA  30 00 00
    (Example return)
                  00  00       01  00       04  00       10  00
                  (Normal)      (Cinema)        (Dynamic)       (Custom)
    GAMMA Set #1 DEFAULT BE  EF 03 06  00 07 E9 01  00 A1  30 20 00
    #1 CUSTOM BE  EF 03 06  00 07 FD 01  00 A1  30 10  00
    #2 DEFAULT BE  EF 03 06  00 97 E8 01  00 A1  30 21  00
    #2 CUSTOM BE  EF 03 06  00 97 FC 01  00 A1  30 11  00
    #3 DEFAULT BE  EF 03 06  00 67 E8  01  00 A1  30 22  00
    #3 CUSTOM BE  EF 03 06  00 67 FC 01  00 A1  30 12  00
    Get BE  EF 03 06 00 F4 F0 02  00 A1  30 00  00 
    						
    							9
    TECHNICAL
    RS-232C Communication (continued)
    Names Operation Type HeaderCommand Data
    CRC Action Type Setting Code
    User Gamma Pattern Set Off BE  EF 03 06  00 FB  FA 01  00 80  30 00  00
    9 step gray scale BE  EF 03 06  00 6B  FB 01  00 80  30 01  00
    15 steps gray scale BE  EF 03 06  00 9B  FB 01  00 80  30 02  00
    Ramp BE  EF 03 06  00 0B  FA 01  00 80  30 03  00
    Get BE  EF 03 06  00 C8  FA 02  00 80  30 00  00
    User Gamma Point 1 Get BE  EF 03 06  00 08  FE 02  00 90  30 00  00
    Increment BE  EF 03 06  00 6E  FE 04  00 90  30 00  00
    Decrement BE  EF 03 06  00 BF  FF 05  00 90  30 00  00
    User Gamma Point 2 Get BE  EF 03 06  00 F4  FF 02  00 91  30 00  00
    Increment BE  EF 03 06  00 92  FF 04  00 91  30 00  00
    Decrement BE  EF 03 06  00 43  FE 05  00 91  30 00  00
    User Gamma Point 3 Get BE  EF 03 06  00 B0  FF 02  00 92  30 00  00
    Increment BE  EF 03 06  00 D6  FF 04  00 92  30 00  00
    Decrement BE  EF 03 06  00 07  FE 05  00 92  30 00  00
    User Gamma Point 4 Get BE  EF 03 06  00 4C  FE 02  00 93  30 00  00
    Increment BE  EF 03 06  00 2A  FE 04  00 93  30 00  00
    Decrement BE  EF 03 06  00 FB  FF 05  00 93  30 00  00
    User Gamma Point 5 Get BE  EF 03 06  00 38  FF 02  00 94  30 00  00
    Increment BE  EF 03 06  00 5E  FF 04  00 94  30 00  00
    Decrement BE  EF 03 06  00 8F  FE 05  00 94  30 00  00
    User Gamma Point 6 Get BE  EF 03 06  00 C4  FE 02  00 95  30 00  00
    Increment BE  EF 03 06  00 A2  FE 04  00 95  30 00  00
    Decrement BE  EF 03 06  00 73  FF 05  00 95  30 00  00
    User Gamma Point 7 Get BE  EF 03 06  00 80  FE 02  00 96  30 00  00
    Increment BE  EF 03 06  00 E6  FE 04  00 96  30 00  00
    Decrement BE  EF 03 06  00 37  FF 05  00 96  30 00  00
    User Gamma Point 8 Get BE  EF 03 06  00 7C  FF 02  00 97  30 00  00
    Increment BE  EF 03 06  00 1A  FF 04  00 97  30 00  00
    Decrement BE  EF 03 06  00 CB  FE 05  00 97  30 00  00
    COLOR TEMP Set LOW BE  EF 03 06  00 6B  F4 01  00 B0  30 01  00
    MIDDLE BE  EF 03 06  00 9B  F4 01  00 B0  30 02  00
    HIGH BE  EF 03 06  00 0B  F5 01  00 B0  30 03  00
    CUSTOM BE  EF 03 06  00 3B  F8 01  00 B0  30 10  00
    Get BE  EF 03 06  00 C8  F5 02  00 B0  30 00  00
    COLOR TEMP GAIN R Get BE  EF 03 06  00 34  F4 02  00 B1  30 00  00
    Increment BE  EF 03 06  00 52   F4 04  00 B1  30 00  00
    Decrement BE  EF 03 06  00 83  F5 05  00 B1  30 00  00 
    						
    							10
    RS-232C Communication (continued)
    Names Operation Type HeaderCommand Data
    CRC Action Type Setting Code
    COLOR TEMP GAIN G Get BE  EF 03 06  00 70  F4 02  00 B2  30 00  00
    Increment BE  EF 03 06  00 16  F4 04  00 B2  30 00  00
    Decrement BE  EF 03 06  00 C7  F5 05  00 B2  30 00  00
    COLOR TEMP GAIN B Get BE  EF 03 06  00 8C  F5 02  00 B3  30 00  00
    Increment BE  EF 03 06  00 EA  F5 04  00 B3  30 00  00
    Decrement BE  EF 03 06  00 3B  F4 05  00 B3  30 00  00
    COLOR TEMP 
    OFFSET RGet BE  EF 03 06  00 04  F5 02  00 B5  30 00  00
    Increment BE  EF 03 06  00 62  F5 04  00 B5  30 00  00
    Decrement BE  EF 03 06  00 B3  F4 05  00 B5  30 00  00
    COLOR TEMP 
    OFFSET GGet BE  EF 03 06  00 40  F5 02  00 B6  30 00  00
    Increment BE  EF 03 06  00 26  F5 04  00 B6  30 00  00
    Decrement BE  EF 03 06  00 F7  F4 05  00 B6  30 00  00
    COLOR TEMP 
    OFFSET BGet BE  EF 03 06  00 BC  F4 02  00 B7  30 00  00
    Increment BE  EF 03 06  00 DA  F4 04  00 B7  30 00  00
    Decrement BE  EF 03 06  00 0B  F5 05  00 B7  30 00  00
    COLOR  Get BE  EF 03 06  00 B5  72 02  00 02  22 00  00
    Increment BE  EF 03 06  00 D3  72 04  00 02  22 00  00
    Decrement BE  EF 03 06  00 02  73 05  00 02  22 00  00
    COLOR Reset Execute BE  EF 03 06  00 80  D0 06  00 0A  70 00  00
    TINT Get BE  EF 03 06  00 49  73 02  00 03  22 00  00
    Increment BE  EF 03 06  00 2F  73 04  00 03  22 00  00
    Decrement BE  EF 03 06  00 FE  72 05  00 03  22 00  00
    TINT Reset Execute BE  EF 03 06  00 7C  D1 06  00 0B  70 00  00
    SHARPNESS Get BE  EF 03 06  00 F1  72 02  00 01  22 00  00
    Increment BE  EF 03 06  00 97  72 04  00 01  22 00  00
    Decrement BE  EF 03 06  00 46  73 05  00 01  22 00  00
    SHARPNESS Reset Execute BE  EF 03 06  00 C4  D0 06  00 09  70 00  00
    PROGRESSIVE Set TURN OFF BE  EF 03 06  00 4A  72 01  00 07  22 00  00
    TV BE  EF 03 06  00 DA  73 01  00 07  22 01  00
    FILM BE  EF 03 06  00 2A  73 01  00 07  22 02  00
    Get BE  EF 03 06  00 79  72 02  00 07  22 00  00
    MY MEMORY Load Set 1 BE  EF 03 06  00 0E  D7 01  00 14  20 00  00
    2 BE  EF 03 06  00 9E  D6 01  00 14  20 01  00
    3 BE  EF 03 06  00 6E  D6 01  00 14  20 02  00
    4 BE  EF 03 06  00 FE  D7 01  00 14  20 03  00
    MY MEMORY Save Set 1 BE  EF 03 06  00 F2  D6 01  00 15  20 00  00
    2 BE  EF 03 06  00 62  D7 01  00 15  20 01  00
    3 BE  EF 03 06  00 92  D7 01  00 15  20 02  00
    4 BE  EF 03 06  00 02  D6 01  00 15  20 03  00
    ASPECT Set 4:3 BE  EF 03 06  00 9E  D0 01  00 08  20 00  00
    16:9 BE  EF 03 06  00 0E  D1 01  00 08  20 01  00
    SMALL BE  EF 03 06  00 FE D1 01  00 08  20 02  00
    NORMAL BE  EF 03 06  00 5E  DD 01  00 08  20 10  00
    Get BE  EF 03 06  00 AD  D0 02  00 08  20 00  00 
    						
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