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Innovative Concepts In Entertainment Hammerhead Owners And Service Manual

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    							OWNERS AND SERVICE MANUAL
    INNOVATIVE CONCEPTS IN ENTERTAINMENT INC.
    10123 MAIN STREET, CLARENCE, NY 14031
    SERVICE:  1–716–759–0360
      FAX: 1–716–759–0884
      E–MAIL: [email protected] 
    						
    							 INTRODUCTION.............................................. PAGE 3
    GAME FEATURES
    GAME PLAY
     INSTALLATION................................................. PAGE 4
    BEFORE YOU BEGIN
    INSTALLATION
     PROGRAMMING OPTIONS............................ PAGE 5 & 6
    INTRODUCTION
    USING THE PROGRAMMING OPTIONS
     MAINTENANCE............................................... PAGE 7
     QUICK TROUBLESHOOTING......................... PAGE 8
     GAME REPAIR................................................. PAGE 9 – 11
    OPERATIONAL BACKGROUND
    TROUBLESHOOTING PHILOSOPHY
    MECHANICAL REPAIR
     PARTS LISTINGS............................................ PAGE 12
     SCHEMATICS.................................................. PAGE 13 – 15
     WIRING DIAGRAMS........................................ PAGE 16 – 25
    TABLE OF CONTENTS 
    						
    							INTRODUCTION
    GAME FEATURES
    Thank you for purchasing the new Hammerhead game
    from I.C.E.  This new “WACKY” game utilizes all the
    proven technology of it’s predecessor Smack–n–Alien. ICE
    has taken out the cost but not the quality, giving the
    customer a fresh look with full reliability.
    Game cabinetry is stylish, yet bright. The game has been
    designed to be either a back–to–back centerpiece or a
    wall unit that will enhance the look of any location. Thick
    16 gauge metal panels and marine grade water resistant
    plywood make the game extremely durable. The boat bow
    is made of a special high impact styrene that is easy to
    maintain.
    The distortion printed marquee is made of .187 PETG. This
    is back printed, which will prevent the customer from
    damaging the printing. The PETG is more durable than
    acrylic and therefore will withstand impact better.
    Electronics and sounds are the state of the art in digital
    technology. Robust design ensures a long trouble free life
    for your game. The game is very flexible with its
    programming options to allow it to be tailored to most
    locations easily.
    GAME PLAY
    The object of the game is to hit as many sharks as
    possible in the time allowed. (Note: the player must try to
    hit the sharks that are in the up position to score points)
    The player does not get penalized for missing a shark.
    The high score for the day will be displayed for all new
    players to try and match.
    (NOTE: There is a bonus shark, the shark that pops up
    before game play starts. If a player hits that on he will be
    awarded one extra point.) 
    						
    							INSTALLATION
    BEFORE YOU BEGIN
    WARNING: WHEN INSTALLING THIS GAME, A
    GROUNDED A.C. RECEPTACLE MUST BE USED.
    FAILURE TO DO SO COULD RESULT IN INJURY TO
    YOURSELF OR OTHERS. FAILURE TO USE A
    GROUNDED RECEPTACLE COULD ALSO CAUSE
    IMPROPER GAME OPERATION, OR DAMAGE TO THE
    ELECTRONICS
    DO NOT DEFEAT OR REMOVE THE GROUNDING
    PRONG ON THE POWER CORD FOR THE SAME
    REASON AS  GIVEN ABOVE.  USING AN  IMPROPERLY
    GROUNDED GAME COULD VOID YOUR WARRANTY.
    HAVE A QUALIFIED ELECTRICIAN CHECK YOU’RE A.C.
    RECEPTACLE TO BE SURE THE GROUND IS
    FUNCTIONING PROPERLY.
    TOOLS NEEDED
    The game normally comes fully assembled and ready for
    use.
    If however, you need to disassemble or reassemble the
    marquee to the game for any reason, all that is needed is
    a 5/32 security Allen wrench.
    INSTALLATION
    The game comes ready to play with just a few simple
    things to keep in mind.
    1. When installing the game, be sure you use a
    grounded A.C. outlet. If necessary, have it checked to
    be sure the ground is good.
    THIS GAME IS DESIGNED TO DISSIPATE STATIC
    ELECTRICITY THROUGH THE GROUNDING PLANE OF
    THE GAME. IF THE A.C. GROUND DOES NOT WORK,
    THE GAME COULD DISCHARGE STATIC ELECTRICITY
    THROUGH THE GAME CIRCUITRY, WHICH COULD
    CAUSE DAMAGE.
    Make sure the game is level after installation. It is
    necessary to make sure the game is level so the
    game will work properly.
    Place the game into its final location and use the adjusting
    CAUTION: CHECK THAT THE A.C. VOLTAGE RATING ON
    THE BACK OF THE GAME MATCHES THE A.C.
    VOLTAGE OF YOUR LOCATION.
    THE POWER SUPPLY IS NOT VOLTAGE ADJUSTABLE.
    TO OPERATE THE GAME AT VOLTAGES OTHER THAN
    THOSE IT WAS DESIGNED FOR, PLEASE CONTACT
    OUR SERVICE DEPARTMENT FOR VOLTAGE
    CONVERSION INFORMATION.
    Plug the game into the A.C. outlet and turn on power to
    the game. The switch for the game is located on a power
    module on the outside rear of the game.
    It is now time to program your game&&.. 
    						
    							PROGRAMMING
    INTRODUCTION
    The Hammerhead game is extremely flexible from a programming standpoint. This allows the customer to “fine tune” the
    game to his or her exact needs.
    This section will describe in detail each of the programming options and how they work.
    PLEASE READ THIS SECTION THOROUGHLY BEFORE CALLING OUR SERVICE DEPARTMENT. MOST QUESTIONS
    REGARDING SET–UP AND OPERATION WILL BE FULLY EXPLAINED HERE.
    HOW TO USE THE PROGRAMMING OPTIONS
    PROGRAMMING BUTTON - Use this button to enter and exit the programming mode. Press this button once to enter the
    mode, and once again to exit the mode.
    SELECT BUTTON - Use this button to scroll through and “step” through the various options.
    ADVANCE BUTTON - Use this button to “change” the value of a particular option.
    TICKET RESET BUTTON – Use this button to “reset” ticket counter.
    SELECT BUTTON
    PROGRAMMING BUTTON
    TICKET RESET BUTTON
    ADVANCE BUTTON 
    						
    							PROGRAMMING
        OPTION     DEFAULT          MIN /MAX         DEFINITION
    O 7 0 0 1 0 Volume adjustment
    1 2 0 1 0 9 coins per credit switch 1
    2 1 0 0 0 9 # of coin 1’s per credit switch 2
    3 2 0 1 0 9 9 number of seconds per game
    4 2 0 0 0 6 difficulty (lower = easier)
    5 2 0 0 0 9 tickets just for playing
    6 5 0 1 1 0 hits per tickets
    7 2 5 0 0 9 9 ticket cap per game
    8 5 0 0 9 9 minutes between attract mode
    9 3 0 1 0 3 attract mode type
    1 0 0 0 0 0 0 1 factory reset
    NOTE: After the factory reset has been selected, the programming button must be
    pressed twice to exit. 
    						
    							MAINTENANCE
    GENERAL MAINTENANCE
    This game has been designed to be as trouble and
    maintenance free as possible.
    With this in mind the only basics are to keep the game
    clean. Below are the main areas to take care of with
    specific directions.
    MARQUEE
    The MARQUEE should be cleaned with a soapy water
    solution if covered with water–based dirt such as food
    products. After cleaning with soapy water, polish with a
    commercial plastic polish or a spray furniture polish.
    These have lubricating oils that condition the plastic and
    keep it shiny and clear looking. Never use regular glass
    cleaners as the ammonia in them actually damages the
    plastic and dulls it.
    Any deep scratches can be reduced or eliminated with a
    scratch removing polish and buffing wheel.
    CABINET
    The cabinet plastic and decals can be cleaned with soapy
    water or spray furniture polish. DO NOT use any alcohol or
    petroleum based cleaners as they could damage the
    plastic or printed parts.
    COIN MECHANISMS
    The coin mechanisms should be cleaned periodically, as
    they will accumulate dirt, which will cause the coins to
    stick.
    Remove the coin mech and clean them in a dish detergent
    solution and a stiff brush. Dry thoroughly and re–install.
    TICKET DISPENSERS
    The biggest problem ticket dispensers have is ticket dust
    blocking the optical detectors. It is a good idea to
    occasionally use compressed air to remove the dust from
    the dispensers.
    SHARK HEAD
    The sharks should be cleaned with a soapy water solution.
    Be sure to wring the sponge out before cleaning. Excess
    water may drip onto coil bed assembly and cause
    permanent damage.
    LUBRICATION
    We do not recommend the use of any lubrication
    anywhere on the game.
    The only moving parts on the game are the sharks. If you
    notice any sticking or binding of the sharks check the
    following.
    – Dirt on the solenoid shafts - Remove the solenoid
    shafts, clean with isopropyl alcohol. Finish wiping
    clean with a good grade of spray polish only.
     – Wear - If excessive solenoid body wear is noted,
    replace the solenoid coil. 
    						
    							QUICK TROUBLESHOOTING
    GAME WILL NOT TAKE OR ADD MONEY CORRECTLY
    •Micro switch not working or returning properly. Check and repair or replace as necessary.
    •Bad Harnessing or connector. Check w/ohm meter and repair as necessary.
    •Game programming set incorrectly. Check programming option and re–program if necessary.
    Bad Main P.C. Board. Check and repair or replace as necessary.
    SHARKS WILL NOT POP UP DURING GAME PLAY
    •Opto Sensor is not working properly. Test and replace as necessary.
    •Reflective foil is not properly in place. Reapply foil correctly.
    •Bad harnessing or connector. Check w/ohm meter and repair as necessary.
    •Bad Main P.C. Board. Check and repair or replace as necessary.
    GAME HAS NO SOUND
    •Bad speaker. Check w/ohm meter for 4 or 8–ohm load. If not within this range, replace.
    •Volume level set incorrectly. Check volume level in programming, and adjust if necessary.
    •Bad Harnessing or connector. Check w/ohm meter and repair as necessary.
    •Bad Main P.C. Board. Check and repair or replace as necessary
    TICKET DISPENSER DOES NOT WORK OR WORKS IMPROPERLY
    •Bad ticket dispenser. Repair or replace as necessary.
    •Bad harnessing or connector. Check w/ohm meter and repair as necessary.
    •Bad Main P.C. Board. Check and repair or replace as necessary.
    •Game out of tickets. Add tickets
    •Optical sensor on ticket dispenser dirty. Remove paper fuzz and debris with a soft brush.
    NO FLORESCENT LIGHTING
    •Bulb burned out. Replace bulb.
    •Electronic ballast bad. Replace ballast.
    •Harness bad or harness unplugged. Check w/ohm meter and plug in, repair or replace as necessary.
    •No A.C. power to the game or Main fuse bad.  Check fuse and A.C. power.
    TICKETS OR HIGH SCORE DISPLAY Don’t WORK PROPERLY
    •Bad Display P.C. Board.  Repair or replace Display board
    •Bad Main P.C. Board. Repair or replace Main board.
    •Bad display harnessing. Repair as necessary.
    CAN’T ENTER OR EXIT PROGRAMMING OR OTHER ADJUSTMENT MODES
    •Bad programming or adjustment buttons. Replace buttons. Check harnessing.
    •Bad Main P.C. Board. Repair or replace Main board. 
    						
    							GAME REPAIR
    WARNING: ALWAYS REMOVE POWER TO
    THE GAME BEFORE ATTEMPTING ANY
    SERVICE, UNLESS NEEDED FOR SPECIFIC
    TESTING.
    FAILURE TO OBSERVE THIS PRECAUTION
    COULD RESULT IN SERIOUS INJURY TO
    YOURSELF OR OTHERS.
    OPERATIONAL
    BACKGROUND
    The HAMMERHEAD game has been manufactured
    with modular design in mind. Almost everything in the
    game can be EASILY removed for servicing. This
    makes it much easier for the repairman as he / she
    can work in a quieter less distracting environment
    away from the Game Room floor. The game relies on
    1 coil bed assembly which can be remove from the
    game very easily.
    Coin and low ticket sensing are done with
    conventional micro switches. In all areas of critical
    importance, optical sensors were developed
    specifically, and optimized for their particular
    application.
    All P.C. Boards are made of premium quality board
    material and use time proven components to assure
    you of the most reliable designs possible.
    We have put forth our best efforts and tested this
    game extensively to assure the best possible
    performance under the widest variety of operating
    conditions. We are ALWAYS however interested in our
    customers input for product improvement. If you have
    any questions or comments please feel free to
    contact our service department.
    I.C.E. SERVICE DEPARTMENT
    716–759–0360
    NORMAL BUSINESS HOURS ARE:
    MONDAY - FRIDAY,  8:00 AM TO 5:00 PM
    TROUBLESHOOTING
    PHILOSOPHY
    To find problems with the game, always first check
    what should be obvious. See that the game is
    plugged in, and that all of the fuses on the game are
    good. This includes the fuse that is located INSIDE
    the power module.
    Next, check to see that all of the connectors are firmly
    seated and that none of the wires have been pulled
    out of them.
    When trying to find out if specific components are bad
    or not. This will help you to know if you have a
    problem with a specific component, or maybe a
    problem with either the wiring or the Main P.C. Board.
    Use extreme caution when using probes or voltmeters
    if the game is powered up. If doing continuity checks,
    it is important to disconnect the harnessing at both
    ends, as attached they may yield erroneous results.
    If a P.C. Board is suspected as the cause of a
    problem, check to see that all of the components on
    the board are firmly attached. Pay special attention to
    any socketed devices.
    If light bulbs are suspected, swap them with a bulb
    that is known to work to narrow the problem down to
    either a bulb or P.C. Board. 
    						
    							GAME REPAIR
    REPLACEMENT & REPAIR
    COIL BED SERVICING
    To remove the coil bed:1. Remove the 4 bolts that hold the boat bow on tothe cabinet. The bolts are located on the
    underside of the playfield, on the left & right sides
    of the game.
    2. Remove the 6 bolts holding the coil bed in position as shown in the photo below.
    3. Unplug the multi pin connector by twisting off.
    COIL BED PARTS REPLACEMENT
    Service the coil bed as follows: Remove all the shark heads from the coil bed. Toremove sharks, turn the coil bed over so that the
    coil bed is resting on the shark heads. Remove
    the Allen head screw from the shaft. Cut the wire
    tie and remove the locking pin. Pull the shark
    heads through the coil bed.
    Unplug the Sensor PCB Assembly. Remove the two Nylok nuts holding the coil cap.
    Disconnect the wires to the coil & remove.
    Assemble in reverse order.
    UNPLUG
    REMOVE NUTS
    REMOVE
    SCREW
    CUT WIRE TIE & REMOVE PIN 
    						
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