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Innovative Concepts In Entertainment Super Chexx Owners Service Manual

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    							MAINTENANCE
    ICE SURFACE
    The ice surface should be cleaned as needed, using
    Windex, Fantastic, or a comparable product.  Apply
    liberally to a lint–free cloth, wipe surface thoroughly, and
    let dry.  For a “faster” ice surface, dust lightly with Pledge
    and let dry.
    DOME
    The Lexan dome should be cleaned as needed, using a
    furniture polish type of cleaner.  Apply to a lint–free cloth
    and wipe dome thoroughly.
    NOTE: PLEDGE IS RECOMMENDED.  ALWAYS TEST
    THE CLEANER YOU INTEND TO USE ALONG THE
    FLANGE TO MAKE SURE THE CLEANER WILL NOT
    HARM THE DOME FINISH.  TO REMOVE SCRATCHES,
    A SPECIAL SCRATCH REMOVER FORMULATED FOR
    LEXAN SHOULD BE OBTAINED.
    PLAYERS
    Periodically inspect the players for appearance or possible
    damage.  Replace when necessary.
    EJECTOR MECHANISM
    Periodically test the mechanism by scoring goal and
    observing puck ejection.  If puck fails to eject, does not
    clear ice surface, or ejects with excessive lean in one
    direction, the mechanism is not working correctly.  Open
    the dome and remove the ice surface.
    NOTE: BE CAREFUL NOT TO LOSE THE FLAT
    WASHERS.Start the game and observe operation. Check for foreign
    particles under the ejector wire. The entire bracket
    assembly can be bent to correct excessive lean in one
    direction. Be sure all parts work freely. Check by pushing
    the solenoid plunger only, to see that the ejector lifts up
    about 3/8” from the cabinet bottom. If more or less
    movement is noted, the ejector wire can be bent forward or
    backward where it meets the plunger to obtain proper
    operation.
    Excessive random angle ejections can be straightened by
    tightening the pivot screw. An ejector that sticks in the up
    position can be fixed by loosening the pivot screw.
    VIEW OF PLAYER AFTER INSTALLATION
    EJECTOR WIRE
    PIVOT SCREW 
    						
    							MAINTENANCE
    GEARBOXES
    Gearboxes should be inspected periodically to ensure
    smooth operation.  Gearbox tracks should be kept as
    clean as possible.  If a gearbox seems to rotate stiffly, first
    check to see that a rod collar is not pushed up tightly
    against it (this can happen if a grip comes off a rod and a
    gearbox hits a solid object, usually on defensemen).  Back
    off a collar from a gearbox by loosening, moving, and
    retightening.
    NOTE GEARBOXES ARE LUBRICATED FOR LIFE AND
    SHOULD NOT BE OILED OR GREASED.
    ROD BEARINGS
    Check once a year for excessive wear.  Replace when
    necessary.PUCK CHUTE
    Clean periodically to ensure a good sliding surface.  Check
    for cracks.  Small cracks can be glued with a C/A
    adhesive.  Large cracks require changing the part.
    GOALIE MECHANISMS
    Check for smooth operation.
    RODS
    Check periodically for cracks and gouges. Replace if
    necessary. Clean Mineral Spirits or Paint Thinner. Do not
    allow cleaner to contact the Dome, as it will damage the
    Dome.
    TRACKS
    Check periodically.  Clean by pushing a rag along the
    length of the track.
    SENSORS
    These should be tested periodically by moving the puck
    over the “Oh” sensors and through the score sensors. 
    						
    							TROUBLESHOOTING AND REPAIR
    PUCK WILL NOT EJECT
    For some ejection problems the ice surface may have to
    be removed.
    1. Opening the dome and sliding all of the players to
    the center ice can correct dirt in the puck ramps.
    Next, remove the goalies one at a time, bend up
    the ice surface and clean the ramps.  Assemble in
    the reverse order.
    A leaning puck ramp can be corrected by observing
    which way the puck leans as it rolls down the ramp
    and bending the ramp to one side or the other,
    back by the net chute assembly.
    3. A puck ramp may become pushed up during
    shipping or moving.  Just push it back down in the
    retainer/chute with a pencil or screwdriver.
    4. A unique electronic circuit incorporated on the
    main PC Board prevents the eject solenoid from
    burning out.  If a solenoid problem is suspected,
    check for a pulse of about 12 volts at the solenoid.
    Then remove the wires to the solenoid and check
    that the coil is not open or shorted.  A good
    solenoid will read between 3–4 ohms.
    NOTE: REPLACE THE SOLENOID ONLY AFTER
    DETERMINING WITH AN OHM/VOLT METER THAT THE
    SOLENOID WAS RECEIVING POWER.PUCK TAKES TWO OR THREE TIMES TO EJECT
    A puck hitting the ice surface can be corrected by first
    making sure the ice surface is in place.  If it is in
    place, observe which way to bend the retainer
    chute assembly to line up with the opening in the
    surface.
    To determine if the ejector wire is misaligned, first
    remove the ice surface and then start the game.
    Look straight down the ejector chute and observe
    how the puck ejects.  If the puck consistently hits
    one side of the chute, the ejector wire should be
    adjusted.  Refer to the maintenance section for
    specific directions, under “Ejector Mechanism.”
    PUCK
    RAMP
    PUCK EJECTOR SOLENOIDEJECTOR CHUTE 
    						
    							TROUBLESHOOTING AND REPAIR
    GEARBOX IS DIFFICULT TO TURN
    1. A gearbox–coupling collar may have been forced
    against a gearbox causing uneven or difficult
    turning.  The usual cause for this is a handle grip
    coming off a rod and allowing the gearbox to hit
    either another gearbox or a cabinet end.  To
    repair, simply loosen the collar and back it away
    from the gearbox between 1/32” and 1/16”.
    Retighten.
    2. Gear teeth being stripped out will generally cause
    binding at certain points of rotation.  This situation
    should not occur until many games have been
    played.  However, to check for bad gears, first
    remove the gearbox from the game.  Loosen the
    gearbox collar and slide out the gearbox.  If teeth
    on gears are worn out, replace the gearbox.
    3. A worn gear bearing can cause a gearbox to work
    improperly.  If you suspect a gear problem, first
    remove the gearbox from the game.  If no
    problems are visible, disassemble the gearbox.  If
    a worn bearing is found, replace the gearbox.
    GAME LIGHTING DIM
    1. The scoreboard bulb may be burned out.  Open
    the dome and see if the bulb appears to be burned
    out while the game is plugged in.  Unplug the
    game.  Remove the screws holding the right
    diffuser in place.  Replace the light bulb and
    reassemble.
    2. Very low AC power will cause poor lighting.  To
    test, use a voltmeter on the suspect line to
    determine voltage.  A CHEXX game hooked up to
    a line with too many other games may experience
    this difficulty.  Move the game to its own AC line if
    this problem is experienced.NO LIGHT IN GAME
    1. The light bulb may be burned out.  Open dome
    see if bulb is burned out.  Replace if necessary.
    2. A loose scoreboard connector is not likely to affect
    the bulb without affecting some other component
    in the scoreboard.  However, make sure the
    connectors are firmly seated.
    PLAYERS RUN INTO THE END OF THEIR SLOTS
    1. A rod collar slipping may cause a player to hit the
    end of a slot in an ice surface.  Open the game
    and rotate the rod until you can see the rod and
    gearbox touch, through the slot in the collar.  If the
    rod and the gearbox do not touch, loosen the
    collar make sure the rod and gear box coupler
    touch, and retighten the gearbox.  Be sure to
    leave 1/32” to 1/16” between the collar and the
    gearbox body.
    SCORE INDICATORS DO NOT WORK PROPERLY
    1. A bad LED may cause malfunction.  Replace the
    scoreboard and run electronic tests on the faulty
    unit.
    2. A bad scoreboard chip may cause indicator
    malfunction.  Replace the scoreboard and run
    electronic tests on the faulty unit.
    3. A loose connection may cause malfunction.
    Check and repair as necessary.
    GAME LOSES PLAY SEQUENCE. GIVES FALSE
    SCORE, WILL NOT START WHEN MONEY IS
    INSERTED
    1. Although game is protected against static
    electricity, an unusually large shock will cause the
    microprocessor to lose sequence.  To correct the
    problem, turn off power and turn it back on to
    reset electronics.
    2. A game plugged into an ungrounded outlet has no
    protection from static electricity.  A large enough
    shock may destroy the IC chips.  Electronic tests
    may be run to determine the fault. Repair as
    necessary .
    PLAYER ROD & GEAR BOX SHAFT MUST MEET
    IN THE CENTER OF COLLAR SLOT 
    						
    							TROUBLESHOOTING AND REPAIR
    COINS NOT REGISTERED CORRECTLY
    1. A bad micro–switch may be a problem due to
    internal failure.  Test with an ohmmeter.  Replace if
    necessary.
    2. Loose connections may cause money to be
    registered improperly.  Check the connectors from
    the coin mechanisms, as well as the connectors
    on the main PC Board.  Repair if necessary.
    3. A bad capacitor (CZ5) on the main PC Board may
    cause bounce problems with the micro–switch.
    Run electronics tests to determine the problem.
    NO “OH” SOUNDS OR REPEATED “OH” SOUNDS
    1. Short or open circuits in the harness or one of the
    reed switches on the “Oh” sensors are the most
    common problems.  Repair as necessary.
    2. A bad IC chip on the main PC Board may cause
    problems.  Run electronics tests.  Repair defective
    components.
    SCORE IS NOT REGISTERED–NO CHEER
    1. A bad Reed Switch may cause a goal not to
    register.  Disconnect and test with an ohmmeter.
    Replace if defective.
    A bad connection could be a problem.  Check
    associated harnessing and connectors with an
    ohmmeter.
    SCORE IS NOT REGISTERED–GAME CHEERS
    1. A scoreboard connector may be loose or bad.
    Repair or correct as necessary.
    2. A bad scoreboard IC chip may be a problem.
    Replace the scoreboard and run electronics tests
    to determine the problem.
    SCORE AND CHEERING KEEPS REPEATING FOR ONE
    TEAM WITH NO GOALS ACTUALLY BEING SCORED
    1. A Reed Switch shorted to the cabinet will cause
    this problem.  Usually an exposed wire touching
    the cabinet will be the cause of the problems.
    2. A Reed Switch, always closed, can be tested by
    first disconnecting it from the board.  Use an
    ohmmeter to see if the switch is always closed.  If
    it is, replace the score Reed Switch.
    SOUND GOES LOW OR GOES ON AND OFF1. Check the audio IC chips on the main PC Board.
    Replace any defective parts.
    2. A faulty volume control is a possible cause for
    intermittent sound.  Rotating the volume control
    will usually show a problem.  Many times, the
    problem can be corrected by cleaning with a
    commercially available switch cleaner.
    3. A bad speaker connection to the main PC Board
    may be the problem.  Check and repair as
    necessary.
    PLAYERS RUB ON THE SIDES OF THEIR SLOTS
    1. On rare occasions a track may become bent,
    forcing the player to work improperly.  If, when the
    ice surface is properly located, you can see the top
    of an aluminum track, the track must be bent.
    Use a large screwdriver or other suitable object,
    and gently pry in the desired direction to obtain
    clearance.  Check for smooth operation.
    NOTE: BE SURE NOT TO GOUGE THE SIDE OF THE
    CHANNEL WHEN PRYING.  A RAG SHOULD BE
    WRAPPED AROUND YOUR SCREWDRIVER.
    NOTE: ALUMINUM TRACK  IS NOT VISIBLE IN PHOTO. 
    						
    							TROUBLESHOOTING AND REPAIR
    TOP CABINET ASSEMBLY
    WITH ICE SURFACE & PLAYERS INSTALLED
    PLAYER WITH LONG STICK
    PLAYER WITH LONG STICK
    PLAYER NUMBERING AND LAYOUT
    18 Long12 Short
    6 Short4 Short
    30 Goalie     14 Short14 Short      30 Goalie
    4 Short6 Short
    12 Short18 Long 
    						
    							TROUBLESHOOTING AND REPAIR
    TOP CABINET ASSEMBLY
    WITH ICE SURFACE & PLAYERS REMOVED
    LEFTRIGHT
    GRIP
    LONG COLLAR
    GRIP
                       
    EJECTOR CHUTE
    COLLAR RUBBER
    DEFENSE
    “BOO”SHORT
    CABINETLEFTHINGE
    “BOO”
    RIGHT DEFENSE
    CENTERSOLENOID
    COLLAR
    GOALIE
    ROD BEARING SCOREBOARD CABLE 
    						
    							PARTS LIST
    745 DECAL (CABINET) (NEW STYLE)
    1002X ROD COLLAR (LONG)
    1003X ROD COLLAR (SHORT)
    1004X GOALIE TRACK
    GOALIE SWING ARM
    1007X PLAYER TRACK 1 & 8 EACH
    1008X PLAYER TRACK 2 & 7 EACH
    1009X PLAYER TRACK 3 & 6 EACH
    1010X PLAYER TRACK 4 & 5 EACH
    1012 CTR. EJECT RETAINER CHUTE
    1013 PUCK RAMP ASSY.
    1014 SCORE SENSOR BRACKET
    SOLENOID STOP BRACKET
    1016 DOME HINGE
    1018 GOALIE BEARING ASSY.
    1019 CENTERMAN STOP
    EJECT SOLENOID BRACKET
    243X DISPLAY PCBA
    248 PL 7 TRANSFORMER
    249 PL 7 BULB
    PL 7 SOCKET
    2001 SCOREBOARD PCBB
    2003 BOO BUTTON
    2007 SPEAKER
    SOLENOID
    SC2070X MAIN PCBA
    2071 TRANSFORMER
    IC EPROM
    2368 IC MICROPROCESSOR
    341 SCOREBOARD HOUSING
    342 SCOREBOARD COVER
    3001 DOME
    3002 CHUTE/NET ASSY.
    3002A NET CURTAIN
    3004 NET MOUNT TUBE (LONG)
    3005 NET MOUNT TUBE (SHORT)
    3006 GOALIE BLOCK
    3007 GOALIE TRACK MNT. TUBE
    3008 PLAYER LOCK WASHERS
    3009 BUMPER STANDOFF
    3010AGOALIE KNOB & ROD ONLY
    3010X GOALIE ROD W / SWING ARM.
    3011 “D” FLECTOR
    3012X GEARS
    3013X PUCK ASSY.
    3014 EJECTOR ARM  BUSHING
    3016 ROD BEARING
    3017X GRIP BUMPER ASSY.
    3018 NET RAMP
    3020 ROD GRIPS
    SK321 PLAYER ROD 1, 5, 6, 10 WINGERS
    SK322 PLAYER ROD 2, 4, 7, 9 DEFENSEMEN3025X ICE SURFACE ASSY.
    3035 PLAYER ROD WASHERS
    3036 DOME WASHERS
    4002 GOALIE BUMPER STOPS
    4003 CABINET GASKET PER PC. (10 FT.)
    4004 COLLAR RUBBER
    5003 SPEAKER GRILL
    5005 EJECTOR ARM
    5011 EJECT. SOLENOID SPRING
    6001 DOME FASTENER
    6001B DOME BOLT ALLEN WRENCH
    6006 1/4 – 3/8 SHOULDER BOLT
    6010 GOAL. CLUTCH–O–RING
    6011 GOAL. ROD WASHER
    6021 SOLENOID RIVET
    6024 DEFENSEMAN STANDOFF BOLT
    6025 VINYL STANDOFF TUBING
    6036 COLLAR ALLEN  WRENCH
    COLLAR SCREW
    6067 FENDER WASHER
    COTTER PIN
    6287 BASE TO CABINET BOLT 5/16–18 X 1 3/4
    6706X OH SENSOR ASSY. W/REED SWITCHES
    6707X SCORE/EJECT SENSOR ASSY.
    6707A 1” REED SWITCH–SCORE/EJECT
    6711X RIBBON CABLE ASSY.
    7001X GOALIE & BLOCK ASSY. WHITE/BLUE
    7002X GOALIE & BLOCK ASSY. WHITE/RED
    7005A PLAYER (LS/SC) WHITE/RED
    7007B PLAYER (LS/SC) WHITE/BLUE
    7008A PLAYER (SS/SC) WHITE /RED
    7010B PLAYER (SS/SC) WHITE/BLUE
    7025BDECAL (BOO/EJECT) BLACK
    7030X GIGARETTE DECAL
    7118 DECAL (BASE) (NEW STYLE) 
    						
    							D
    C
    B
    A
    4321 D
    C
    B
    A4321
    DATE3/1/00
    DESCRIPTION#279X-BASE HARNESS
    #SC2027X-POW ER CORD
    DRAW N BYCHERYLZ1
    FILENAM
    ESC_VSD..VSD
    PAGE1 OF 4REVISED6/27/01
    TITLE
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    #PC20217
    #2558
    .250 FLAG
    #648
    .250 FLAG
    #648
    #638
    #638
    #651
    #651 SPEAKER
    #HD20224
    5v COUNTER
    yellow
    BLACK
    WHITE
    black
    RED
    GREEN/YELLOW
    brown
    BLACK
    GREEN
    BLUE
    #SC2027X-POWER
    CORD
    #PC20217
    SUPER CHEXX
    12 PIN PLUG #2106
    SPLIT PIN #2100
    PIN 4+10 USE PART 20-14 AW G #8260
    COIN 2
    +12v
    CCNT-
    ACN
    COIN COM
    +12v
    FRAME
    GND
    COIN 1
    ACH
    GND
    SPK RT.
    COIN 1COIN 2
    COIN COM
    BLUE GREENRED BLACK brownblack
    20ft.
    #CC2027SPEAKER
    #279X-BASE HARNESS
    **DOES NOT INCLUDE POW ER CORD.
    PER GAME1QTY
    
    36
    
    36
    
    28
    
    36
    
    20
    
    28
    
    30
    
    30
    9STRIP
    12
    
    22
    
    22.250 FLAG
    #648
    
    6 
    						
    							D
    C
    B
    A
    4321 D
    C
    B
    A4321
    DATE3/1/00
    DESCRIPTION#278X-CABINET HARNESSDRAW N BYCHERYLZ1
    FILENAM
    ESC_VSD..VSD
    PAGE2 OF 4REVISED6/27/01
    TITLESUPER CHEXX
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14
    15
    15 PIN PLUG #2144
    SPLIT PIN #2100
    .250 #653T.250 #653T
    2
    1
    #651
    #651
    #651#651
    #651#651.250 #653T.250 #653T
    2
    1 red
    black
    white lt.bluegreen yellow
    GOAL 2 BOO 2ORANGE
    ORANGE blue lt. blue gray yellow
    BOO 1
    EJECT+
               -
    #278X-CABINET HARNESS
    #8068#639
    14 AW G GREEN/YELLOW
    PART OF #278X
    105
    TO
    CASHBOXTO HINGE
    SOG -
    EJECT +
    +12v
    GND
    +12v
    BOO COM
    GOAL COM
    EJECT-
    BOO 1
    BOO 2
    GOAL 1
    GOAL 2
    SOG1
    SOG2
    
    75
    
    84
    
    88
    
    88
    
    90
    
    72
    
    75
    red-red
    ORANGE
    lt. blue *2
    yellow *2
    ORANGE
    blue
    green
    gray
    white
    brown
    black
    #2089R-RT
    						
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