Home > Nintendo > Video Game Console > Nintendo 2ds Operations Manual

Nintendo 2ds Operations Manual

    Download as PDF Print this page Share this page

    Have a look at the manual Nintendo 2ds Operations Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 91 Nintendo manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.

    							System Configuration
    58
    System Configuration
    59
    Other Settings
    Other Settings
    Transferring between systems in the Nintendo 3DS family
    When you use System Transfer between these systems, various data is transferred including your save data for built-in applications, Nintendo eShop balance, and the account activity record of downloaded applications.
    NOTE: Data is transferred as a single package. You cannot select specific items of data or software to transfer.
    Nintendo 
    3DS family of  systems Nintendo 
    3DS family of 
    systems
    Data transfer
    You can transfer the following data during a single system transfer:
    Nintendo DS settings
    Built-in software 
    save data
    DSiWare
    Rights to use data 
    saved on the SD Card
    Nintendo eShop 
    balance
     
     
    Nintendo Network ID The Internet Settings and Nintendo Wi-Fi Connection ID used by Nintendo DS software are transferred.
    Nintendo 3DS Camera photos and Nintendo 3DS Sound audio files that are saved in System Memory 
    are transferred, along with Mii data from Mii Maker and other save data for built-in software.
    DSiWare that is saved in System Memory and its save data.
    The rights to use data saved on the SD Card (including downloadable content, downloadable 
    software and associated save data, and other data) are transferred. If you take the SD Card from the 
    original system and insert it in the system you transferred to, you can use this data.
    Your Nintendo eShop balance and account activity is transferred. The account activity and eShop 
    balance from both systems will be combined. NOTE: Some account activity information cannot be 
    transferred, but can be checked on-screen before performing the system transfer.
    Your Nintendo Network ID and associated information is transferred. NOTE: Once a system transfer 
    has been performed, any current or previous ID’s that were linked to the originating system can only 
    be re-linked to the destination system.
    If a Nintendo Network ID is already registered on the system you are transferring to...
    You cannot perform a System Transfer until you first format the System Memory of the destination system (see page 61). This 
    will erase the Nintendo Network ID from the system and allow you to perform the System Transfer.
    •  Multiple Nintendo Network ID numbers cannot be combined, and software associated with different ID’s cannot be 
    combined under one ID.
    •  The Nintendo Network ID on the originating system will be erased and can only be re-registered on the destination system.
    Precautions when using System Transfer
    IMPORTANT: All data is erased from the originating system you are transferring from after System Transfer is complete. Any data on the SD Card that was used on the originating system can only be used on the destination system. After completing the System Transfer, you must use the SD Card from the originating system in the destination system to be able to use your save data with its related software.
    All the data, other than the DSiWare, stored in the System Memory of the destination system (including built-in software save data and other data) is overwritten and replaced by the data from the  originating system. If photos or audio are saved in the System Memory of the destination system, copy them to the SD Card before you use System Transfer if you want to save them.
    Precautions for Downloadable SoftwareAfter you perform a system transfer, you will no longer be able to use any downloaded software or associ-ated save data that is saved on the SD Card of the destination system. (You can re-download this software from the Nintendo eShop.) However, you can continue to use DSiWare and its associated save data if you copy it and its save data to the System Memory of the destination system before you perform the transfer.
    If the same downloadable software has been purchased on both systems, the “Account Activity” record of the same software on the destination system will be erased, and the save data will no longer be usable.  The software from the originating system and its save data will be used on the destination system.
    Precautions for Nintendo eShop BalanceIMPORTANT: If the combined account balance of the originating and destination systems exceeds the maxi-mum allowed amount, you will be unable to perform a system transfer. (This amount varies by region.)
    Originating systemDestination system
    Data in System Memory is erased
    After using System Transfer, data on the SD Card can only be used on the destination system
    Data in System Memory is overwritten 
    						
    							System Configuration
    60
    System Configuration
    61
    Other Settings
    Other Settings
    Performing a transfer
    Transferring from a Nintendo DSi/Nintendo DSi XL system to a Nintendo 2DS system
     On the Nintendo 2DS system:
     1 Ta p Transfer from Nintendo DSi.
       Read the warnings about transferring data and then tap Next.
     2 Tap Receive from Nintendo DSi.
       Follow the on-screen instructions to complete the transfer process.
     On the Nintendo DSi or Nintendo DSi XL system:
     3  
    Start the Nintendo 3DS Transfer Tool from the Nintendo DSi Menu.
        Follow the on-screen instructions to complete the transfer process.
    Transferring between a Nintendo 2DS and Nintendo 3DS family of systems
     On both systems:
     1 Ta p Transfer from Nintendo 3DS.
       Read the warnings about transferring data and then tap Accept.
     On the originating system:
     2 Tap Send from This System.
       Follow the on-screen instructions to complete the transfer process.
     On the destination system:
     2 Tap Receive from Nintendo 3DS.
       Follow the on-screen instructions to complete the transfer process.
     System Update
    IMPORTANT: The Nintendo 2DS system specifications and the Nintendo 3DS Service are constantly evolving and we may update or change the Nintendo 2DS system or the Nintendo 3DS Service in whole or in part, without notice to you. Such updates may be required for you to play new Nintendo 3DS games, enjoy new features, or continue to access the Nintendo 3DS Service.  After the Nintendo 2DS menu is updated, any existing or future unauthorized technical modification of the hardware or software of your Nintendo 2DS system, or the use of an unauthorized device in connection with your system, will render the system permanently unplayable. Content deriving from the unauthorized modification of the hardware or software of your Nintendo 2DS system will be removed. Failure to accept the update may render games and new features unplayable.
    The Nintendo 2DS system automatically updates a list to help limit the use of inappropriate words and a list of access points that can be used for network services offered by Nintendo. No prior notice for these or other minor automatic updates will be displayed on the screen. For other system updates, a notice will be displayed on the screen, and you will need to  select “Accept” to receive such updates.
    NOTE: A broadband wireless network connection is required to connect to the Internet and perform a system update unless you are performing a system update from a Game Card. See page 44 for more information on setting up a connection.
     Format System Memory
    IMPORTANT: You should delete your Nintendo eShop account first (unless you have registered a Nintendo Network ID on your system), then format your System Memory, prior to selling, recycling, or otherwise transferring your system to any third party.
    Format System Memory will erase any data saved in System Memory and return the system to its factory-default state. The system will keep any updates you have made with the System Update feature.
    IMPORTANT: The following data cannot be restored if it is erased:
    • All save data in System Memory including your friend list, Notifications, and step count information• System Settings data• Built-in software save data• All photos in System Memory• Software added to the system1 and its save data• Nintendo Network ID registration3
    Also the following data on your SD Card:2
    • Downloadable software1 and its save data• Downloadable content1• Extra data• Backups of save data
    NOTE: The photos, audio, and other such data on your SD Card are not erased even if you format system memory. If you plan to transfer your system to another person, use a computer or other device to erase the data on the SD Card.
    1 If you have not deleted your Nintendo eShop account, you can re-download these from Nintendo eShop free of charge unless they  are no longer available because distribution has ended. (If this software was on a system linked to a Nintendo Network ID, the same  Network ID must be linked to the new system.)
    2 If the system contains an SD Card on which software or save data is saved, and you remove that card before formatting System  Memory, the data on the SD Card will not be deleted but you will no longer be able to use it.
    3 Your Nintendo Network ID is unlinked (not erased) when you format the System Memory. You can re-link your ID by choosing  Link an Existing ID from the Nintendo Network ID Settings option in System Settings (see page 43). 
    						
    							Consumer Information
    6263
    Consumer Information
    Consumer Information
    Replacing the Battery Pack
    Battery packs become worn with repeated charge/discharge cycles, and the amount of time they can be used when fully charged will decrease gradually over time. If you feel the usage time has dropped off noticeably replace the battery pack.
    • Do not use any battery other than the Nintendo 3DS rechargeable battery pack, Model No. CTR-003. A replace-ment battery may be ordered through Nintendo’s website at store.nintendo.com (USA/Canada only) or by calling Customer Service at 1-800-255-3700.
    • A parent or guardian should replace the battery pack if a child is using the system.
    • Turn the power off and make sure the AC adapter is unplugged from the Nintendo 2DS system.
    1 Loosen the two Phillips-head (+) screws on the battery cover  with a screwdriver.  IMPORTANT: To avoid damage to the screw or threads,  use a screwdriver that is appropriate for the screw (#00).
    2 
    Gently pry on the small slot and remove the battery cover as shown below.
     IMPORTANT: To avoid damage to your system, do not use excessive force when opening the cover.
    3  
    Remove the old battery pack as shown.
    Replacing the Battery Pack
    Replacing the Battery Pack
    4  
    Wait at least 10 seconds after removing the old battery pack before inserting the new battery pack to make sure the Power LED resets correctly.
       Check to make sure it is oriented correctly, as shown in the illustration.
    5  
    Replace the battery cover using enough pressure so that it snaps into place. Tighten the two screws, being careful not to overtighten.
    IMPORTANT: Always be sure to replace the battery cover and tighten the screws before resuming use.
    NOTE: After replacing the battery, make sure to go to System Settings and reset the time and date.
    PLEASE RECYCLE YOUR USED BATTERIES
    When disposing of a rechargeable battery, take care to follow appropriate local guidelines and regulations.
    • Do not disassemble, attempt to repair, or deform the  battery pack.• Do not dispose of rechargeable batteries in a fire.
    To find a collection site near you, contact your local solid waste authority or, in the United States, visit: http://www.epa.gov/osw/conserve/materials/battery.htm
    For more information or for assistance from Nintendo,  visit: recycle.nintendo.com
    Place tape over the battery contacts before recycling. 
    						
    							Consumer Information
    6564
    Consumer Information
    Troubleshooting
    Troubleshooting
    Before seeking assistance, please review the following problems and solutions. You can also visit support.nintendo.com for assistance and additional troubleshooting and repair options, or call 1-800-255-3700.
    NOTE: Please also review any instruction manuals for the games or accessories you may be using.
    The system won’t charge or the recharge LED doesn’t light up or stay lit.
    • Make sure you are using the correct AC adapter, Model No. WAP-002(USA).• Check the battery placement to make sure it is installed correctly (see page 62).• Disconnect the system from the AC adapter and unplug the adapter from the wall outlet. Wait approximately 30 seconds and then reconnect the components. (Review the battery-charging procedure on page 13.)• Make sure you are charging the battery pack within an ambient temperature range of 41°F – 95°F (5°C – 35°C). The battery pack may not charge properly outside of this range.• If the recharge LED is blinking or won’t stay lit, visit support.nintendo.com for assistance and additional troubleshooting and repair options, or call 1-800-255-3700.
    It takes a long time to charge the battery pack or a battery charge doesn’t last very long.
    • Make sure you aren’t exposing the system to or charging the system in temperatures below the ambient temperature range of 41°F – 95°F (5°C – 35°C). Cold temperatures can increase the recharge time and decrease the usage time of a charged battery.• Over time and after repeated charging, the performance of the battery will decrease. If you have had the system for a long time, or if the battery pack appears slightly swollen, try replacing the battery pack.
    The system seems too warm.
    • Make sure you are neither exposing the system to nor charging the system in temperatures above the ambient temperature range of 41°F – 95°F (5°C – 35°C). Do not expose the system to direct sunlight in an enclosed space.
    The system won’t turn on or there is no picture or sound.
    • Make sure the battery pack is charged (see page 13).• Check to see if the power LED lights up when you press the POWER Button.• If you are using a Game Card, make sure it is fully inserted into the Game Card slot until it clicks into place.• The battery pack may be installed incorrectly. Check the installation of the battery pack (see page 62).• Wake the system if it is in Sleep Mode by pushing the Sleep switch to the left (see page 14) and pressing the Power button. If the system still won’t wake, the software you are using may not allow you to exit from Sleep Mode. Refer to the software instruc-tions for more information.
    A Game Card won’t play.
    • Make sure the game content is not restricted by Parental Controls. If this is the case, you can either enter a PIN to temporarily turn off Parental Controls, or you can reconfigure Parental Controls. See Parental Controls in System Settings for more information (page 50).
    Troubleshooting
    The Game Card’s software icon does not appear on the HOME Menu, or the message 
    “There is nothing inserted into Game Card slot” is displayed on the HOME Menu, even 
    though a Game Card is inserted in the Game Card slot.
    • Make sure the Game Card is completely inserted into the Game Card slot until it clicks into place.• Check the Game Card connectors and Game Card slot for dirt, dust, or other foreign material.• Make sure the Game Card is for your region (see the Game Card package for this information).
    An error message appeared when playing Nintendo DS or Nintendo DSi software:
    “An error has occurred. Press and hold the POWER Button to turn the system off. Please refer to the Operations Manual for details”
    • Turn off your system, then on again. Try repeating the same action that caused the error message to occur. If the same error occurs again, please visit support.nintendo.com for assistance and additional troubleshooting and repair options, or call 1-800-255-3700.
    I can’t see the 3D effect in images taken with the outer cameras (must be saved on an SD 
    Card and viewed on a Nintendo 3DS or Nintendo 3DS XL system).
    • Make sure the image was taken with the outer cameras, not the inner camera.• Make sure the lenses for the outer cameras are clean and free of dirt or dust. Clean with a soft, dry cloth if necessary.• Make sure there isn’t a strong light such as direct sunlight shining on the camera lenses.
    IMPORTANT: If your system has been subjected to a physical shock or high temperatures, this could change the alignment of the outer cameras and affect the 3D image quality. If you think your system may be affected by this, see page 54 for more information on calibrating the outer cameras.
    When I take pictures with the Nintendo 2DS, the colors don’t seem correct.
    • Check the camera mode settings for the cameras (see page 22).• This may be caused by recording conditions, for example, a dark environment with subject matter of mostly one color that takes up most of the view. Try adjusting the settings for the cameras, and taking additional photos to see if the problem is corrected.
    Some pixels on either the upper or lower screen are always dark or lit.
    • Due to the characteristics of liquid crystal displays, a small number of pixels may not illuminate, or may always stay lit. This is normal and not considered a defect unless the number of pixels that don’t function normally increase over time.
    The brightness or color between the upper and lower screens seems different.
    • The specifications of the upper and lower screens are different so the appearance of images may be different. This is normal and is not considered a defect. 
    						
    							Consumer Information
    Consumer Information
    6766
    Troubleshooting
    Troubleshooting
    The system registers control input when you aren’t operating the controls, or the controls 
    don’t seem to operate correctly.
    • If you use excessive force to operate the Circle Pad, or you use the Circle Pad continuously for a long period of time, in very rare cases the Circle Pad may start registering incorrect input and need to be calibrated. Use the calibration procedure in System Settings to recalibrate the Circle Pad (see page 54).
    NOTE: You can also go directly to the Circle Pad calibration procedure by following this procedure. First turn the power off.  Then hold down the L Button, R Button, and Y Button and turn the system on as shown below.
    While holding, press
    The Touch Screen doesn’t seem to operate or respond correctly to stylus input.
    • The Touch Screen may need to be recalibrated. Use the calibration procedure in System Settings to recalibrate the Touch Screen (see page 54).
    NOTE: You can also go directly to the Touch Screen calibration procedure by following this procedure. First turn the power off.  Then hold down the L Button, R Button, and X Button and turn the system on as shown below.
    While holding, press
    • If you have attached a screen protector (sold separately) incorrectly to the Touch Screen, try removing it and using the Touch Screen again. If it operates correctly, either try reattaching the screen protector, carefully following the instructions included with it, or avoid using one. (Please use screen protectors officially licensed by Nintendo.)
    Not aligned correctly Dirt or air bubbles present
    There is no sound from the speaker.• Check to make sure there are no headphones plugged into the system, as the speaker does not operate when headphones are plugged into the audio jack.
    • Try adjusting the volume control to make sure the volume is not turned off.
    There is no sound from the headphones.• Try adjusting the volume control to make sure the volume is not turned off. • Make sure the headphones are fully inserted all the way into the audio jack.
    The microphone doesn’t seem to work or recognize sounds (including headset microphones).• Make sure the software you are using includes microphone features.• Confirm that the microphone is operating correctly by performing a microphone test in System Settings (see page 54).• Some voices may be difficult for the system to recognize. Try having a different person speak the same word or phrase to verify if this is the problem.• If you are using a headset microphone, try removing it and using the built-in system microphone.
    The microphone seems to respond on its own, or there is feedback from the speaker 
    (including headset microphones).• The microphone may be responding either to ambient noise in the environment or to noise coming from the speaker. Try to remove the source of the noise or move to another location. You can also try lowering the speaker volume or use headphones.NOTE: If the speaker is emitting odd or high-pitched noises, this may be caused by feedback from the microphone. Lowering the volume should solve this problem.• If you are using a headset microphone, try removing it and using the built-in system microphone.
    The screen image does not match my movement, or moves when I’m not moving the 
    system (for software that requires the system to be moved during game play).
    The system’s built-in motion sensor may need to be recalibrated. This can be caused by sudden drastic temperature changes or by a strong impact to the system.
    To recalibrate the motion sensor, follow these steps:
    NOTE: If you use the Calibrate option, the system will calibrate the motion sensor based on the system being located on a flat horizontal surface, rather than returning to the factory default settings.
    While the HOME Menu is displayed, press and hold 
     and  for three seconds.When the Motion Sensor Calibration screen appears, lay the system on a flat horizontal sur-face such as a tabletop and tap either Calibrate or Revert to Default Settings. 
    						
    							Consumer Information
    Consumer Information
    6968
    Take photos in a well-lit area
    Move your bangs so the cameras can recognize your eyebrows
    Face the screen directly
    Remove your glasses if you use them
    Troubleshooting
    Troubleshooting
    The cameras don’t recognize my face.
    In certain software titles, the cameras are used to recognize facial features. Observe the following guidelines to improve the recognition process.
    • The surrounding environment, the color of your hair and beard, or facial and hair decorations can interfere with facial recognition.
    • In rare cases, differences in facial features may make the facial recognition process fail.
    The Download Play feature doesn’t work.
    • Make sure this feature is not restricted by Parental Controls, either with Software Ratings restrictions or with Download Play restrictions. If this is the case, you can either enter a PIN to temporarily turn off Parental Controls, or you can reconfigure Parental Controls. See Parental Controls in System Settings for more information (page 50).
    The system is not counting step numbers accurately.
    • If your system is awake it cannot count steps. Steps are only counted when both the power is on and the system is in Sleep Mode.• If you carry your system in a bag that is not closely connected to your body, or you dangle it by a strap or case as you walk, it cannot accurately count your steps. The step numbers will be counted more accurately if you carry your system in a bag connected to your waist (such as a hip pouch).• If you play a Nintendo DS or Nintendo DSi software title for long periods of time without exiting, the system can only save up to seven days of  information.  Intermittently save your progress and exit the software to accurately count steps when using this type of software. See page 20 for more information on the step-counting feature.
    I can’t connect to the Internet.
    If your Internet settings or Internet connection fails to work you should see an error code and/or error message. Follow the instructions displayed in the error message, or visit support.nintendo.com and use the Error Code Lookup tool for information on resolving the error.
    If you are playing Nintendo DSi software
    It is possible that the Nintendo 2DS Internet settings are not configured correctly. Please perform a connection test (see below) and follow any instructions displayed in an error message.
    Wireless communication doesn’t work or works inconsistently.
    • Check your connection environment to make sure the method you are using matches your access point. Note that you cannot use the Wi-Fi Protected Setup method if your access point is using WEP security.• Make sure that wireless communication is enabled (see page 25).
    • Check the signal strength icon. If it appears as    or   , move closer to your communications partner or to your wireless access point.• External causes, such as cell phones, computers, microwaves, or even physical barriers, can interfere with wireless communica-tions. Check for these conditions and either remove them or move to a different location.• Stickers or covers may interfere with wireless communication. If you have added these items to your system, try removing them and checking wireless communication again.
    The system doesn’t recognize AR cards
    If an AR Card cannot be recognized, please check the following:
    • Make sure to aim the outer cameras at the AR Card from an appropriate distance and at an appropriate angle. If you are too close, the AR Card may not be recognized.
    • Make sure the entire AR Card is visible on the screen. If part of the card is hidden, it may not be recognized.• Make sure the AR Cards are well lit when using them, however avoid bright light that may create reflections on the card surface.• Make sure the outer cameras are clean and free of any dust or other foreign material.• Make sure the AR cards are place on a flat surface when using them. If an AR Card is bent or folded, it may not be recognized.NOTE: If you lose an AR Card, or if it becomes unreadable, you can download AR Card images from support.nintendo.com/ARcards and then print the images in color and use them as replacement cards. 
    						
    							70
    Consumer Information
    Consumer Information
    71
    Troubleshooting
    Troubleshooting
    I can’t disable the Parental Control settings.
    • Make sure you have entered the correct PIN to access Parental Control settings.• Make sure you have entered the correct answer for your secret question.
    If you have forgotten your PIN or answer to your secret question...
    1 Select Parental Controls from System Settings and then tap Forgot PIN.   (You can also tap I Forgot on the PIN entry screen.) Enter the answer to your  secret question, and then tap OK to return to the Parental Controls options.
    2 If you have forgotten the answer to your secret question, tap I Forgot on the   answer entry screen.
    3 If you have registered an e-mail address, tap OK to have a master key sent to   that address.
    • this step requires a wireless broadband internet connection.• make sure your e-mail application does not reject e-mail from the @nintendo.net domain.
    4 If you have not registered an e-mail address, an Inquiry Number will be  displayed.
      Visit support.nintendo.com/pin and enter this Inquiry Number to get a master  key that will allow you to access Parental Controls again.
    5 Tap OK.
    6 Enter the master key number and then tap OK.
      You will return to Parental Controls.
    The SD Card functions don’t seem to work.
    • Check to make sure the SD Card is installed correctly (see page 18).• Try checking the operation of the SD Card on a PC that has an SD Card reader. 
    I can’t view photos saved to an SD Card.
    • The Nintendo 2DS system can only view photos taken by the Nintendo 3DS Camera software. Photos taken by digital cameras or cell phones cannot be viewed.
    Music files saved on an SD Card won’t play in Nintendo 3DS Sound.
    • Check to make sure the files are in a format compatible with Nintendo 3DS Sound.  The files must be in the following format:
    AAC files with .m4a, .mp4, and .3gp extensions, or MP3 files with .mp3 extensions.Bit rate of 16kbps - 320kbps and sampling frequency of 32kHz - 48kHz.
    NOTE: The Nintendo 2DS cannot play copy-protected music files.
    Music files saved on an SD Card won’t display in Nintendo 3DS Sound.
    • Make sure the SD Card is correctly inserted into the SD Card slot (see page 18).• Make sure the files are in a format compatible with Nintendo 3DS Sound (see the troubleshooting step above for compatible  file formats).• Make sure the files are not saved in the “Private” folder inside the “Nintendo 3DS” folder on the SD Card (this folder is visible when viewing the SD Card contents on a PC). The contents of this folder are not visible in Nintendo 3DS Sound.• The SD Card must not have more than 3,000 music files on it.• The SD Card must not have more than 1,000 file folders on it.• An individual folder must not have more than 100 music files in it. NOTE: If you have more than one folder with the same name, the music files in each folder will be combined and displayed as one folder.• An individual folder must not have more than seven subfolders (eight levels including the main folder). 
    						
    							Consumer Information
    7372
    Consumer Information
    Titles rated RP (Rating Pending) have been submitted to the ESRB and are await-ing final rating. (This symbol appears only in advertising prior to a game’s release.)
    Titles rated EC (Early Childhood) have content that may be suitable for ages 3 and older. Contains no material that parents would find inappropriate.
    Titles rated E (Everyone) have content that may be suitable for ages 6 and older. Titles in this category may contain minimal cartoon, fantasy or mild violence and/or infrequent use of mild language.
    Titles rated E10+ (Everyone 10 and older) have content that may be suitable for ages 10 and older. Titles in this category may contain more cartoon, fantasy or mild violence, mild language and/or minimal suggestive themes.
    Titles rated T (Teen) have content that may be suitable for ages 13 and older. Titles in this category may contain violence, suggestive themes, crude humor, minimal blood, simulated gambling, and/or infrequent use of strong language.
    Titles rated M (Mature) have content that may be suitable for ages 17 and older. Titles in this category may contain intense violence, blood and gore, sexual content and/or strong language.
    Video and Computer Game Software Rating Information
    Warranty and Service Information
    The Entertainment Software Rating Board (ESRB) ratings are designed to provide information about video and computer game content so you can make informed purchasing decisions. ESRB ratings have two parts: rating symbols suggest age appropriateness for the game, and content descriptors indicate elements in a game that may have triggered a particular rating and/or may be of interest or concern.
    To take full advantage of the ESRB rating system, it’s important to check both the rating symbol (found on the front of the game box) and the content descriptor (found on the back of the game box).
    Go to www.esrb.org for a complete list of these content descriptors.
    The ESRB rating system is designed to provide information about a computer or video game. The ratings are not meant to recom-mend which games consumers should buy or rent or to serve as the only basis for choosing a product. Rather, individuals should use the ESRB ratings together with personal tastes and standards when deciding what is best to purchase.
    For more information on the ESRB and video game ratings, go to the ESRB website at www.esrb.org.
    Video and Computer Game Software Rating 
    Information
    You may need only simple instructions to correct a problem with your product. Try our website at support.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going  to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first.
    HARDWARE WARRANTY
    Nintendo of America Inc. (“Nintendo”) warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered   by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge.* The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo’s satisfaction, that the product was purchased within the last 12 months.
    GAME & ACCESSORY WARRANTY
    Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge.* 
    SERVICE AFTER EXPIRATION OF WARRANTY
    Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing.*
    *   In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first. 
    WARRANTY LIMITATIONS
    THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIM-ITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, SOFTWARE, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED.
    ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.
    This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province.
    Nintendo’s address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
    This warranty is only valid in the United States and Canada.
    Revision R1
    Warranty and Service Information 
    						
    							Consumer Information
    Consumer Information
    7574
    Specifications
     Nintendo 2DS system
    Regulations for Equipment Use
    Specifications
    FCC and Industry Canada Information
    In order to comply with FCC radio-frequency radiation exposure guidelines for an uncontrolled exposure, this device and its antenna must not be co-located or operating in conjunction with any other antenna or transmitter.
    This device complies with Part 15 of the FCC Rules and RSS Standards of Industry Canada. Operation is subject to the following two conditions:  (1) This device may not cause harmful interference, and (2) this device must accept interference received, including interference that may cause  undesired operation.
    Changes or modifications not expressly approved by the manufacturer could void the user’s authority to operate this device.
    This equipment has been tested and found to comply with the limits of a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can  be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
    • Reorient or relocate the receiving antenna.
    • Increase the separation between the equipment and receiver.
    • Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
    • Consult the dealer or an experienced radio/TV technician or call Nintendo Consumer Service at 1-800-255-3700 for assistance.
    The user may find the following booklet prepared by the Federal Communications Commission helpful: How to Identify and Resolve Radio-TV Interference Problems. This booklet is available from the U.S. Government Printing Office, Washington, D.C., 20402, Stock No. 004-000-00345-4.
    For the FCC ID number and other regulatory information, please see inside the battery cover.
    Regulations for Equipment Use
    FTR-001
    Upper Screen: Widescreen LCD display, capable of displaying approximately 16.77 mil-lion colors. 3.53-inch display (76.8 mm horizontal x 46.08 mm vertical) with 400x240 pixel resolution. Lower Screen: LCD Touch Screen, capable of displaying approximately 16.77 million colors. 3.02-inch display (61.44 mm horizontal x 46.08 mm vertical) with 320x240 pixel resolution.
    AC adapter (WAP-002 (USA)), Battery pack (CTR-003)
    2.4GHz band
    IEEE802.11b/g
    Within 98’ (30 m). Depending on surrounding conditions, this distance may be less.
    Lens: Single focus. Capture element: CMOS. Active pixel count: Approx. 300,000 pixels.
    Maximum daily variance: ± 4 seconds
    Monaural
    Game Card slot, SD Card slot, AC adapter connector, and stereo headphone output jack
    Motion sensor, gyro sensor
    Within 8” (20 cm). Depending on surrounding conditions, this distance may be less.
    Approximately 4.1W (while charging)
    Temperature, 41°F – 95°F (5°C – 35°C) / humidity, 20-80 percent
    Height: 127 mm / width: 144 mm / thickness: 20.3 mm
    Approximately 260 g (including battery pack, stylus , and SD Card)
    Approx. 3 hours and 30 minutes
    Please see page 17.
    Model name:
    LCD screens (Screen size/pixel count):    
    Power source:
    Wireless frequency:
    Wireless standards:
    Recommended wireless distance:
    Camera functions:
    Clock features:
    Speaker:
    Input/output:
    Sensors:
    Infrared communications:
    Maximum power consumption:
    Operating environment:
    Dimensions:
    Weight:
    Charge time:
    Battery endurance: 
    						
    							Consumer Information
    Consumer Information
    7776
    Specifications
    Legal Notices
    Model name: CTR-003
    Battery type: Lithium-Ion
    Power capacity: 5Wh
     Nintendo 3DS battery pack
     Nintendo 3DS AC adapter
    Model name:  WAP-002 (USA)
    Input: 120V 60Hz 7W
    Output: DC 4.6V 900mA
    Dimensions: Height: 67.5 mm / width: 47.7 mm / thickness:23.0 mm
    Weight: Approximately 80 g
    Cord length: Approximately 1.9 m
    Compatible products: Nintendo 2DS, Nintendo 3DS XL, Nintendo 3DS, Nintendo DSi XL, Nintendo DSi
    This product includes RSA BSAFE® Cryptographic software of EMC Corporation. RSA and BSAFE are registered trademarks or trademarks of EMC Corporation in the United States and other countries. ©2005 EMC Corporation. All rights reserved.SDHC Logo is a trademark of SD-3C, LLC.This product uses certain fonts provided by Fontworks Inc.This product includes speech rate conversion software developed by Toshiba corporation. Copyright ©2008 TOSHIBA CORPORATION“QR code reader” includes software deliverables of Information System Products Co., Ltd. and Institute of Super Compression Technologies, Inc. QR Code is a registered trademark of DENSO WAVE INCORPORATED in JAPAN and other countries.“ “ and AOSS™ are the trademarks of BUFFALO INC.“Yahoo!” and the Yahoo! logo are registered trademarks of Yahoo! Inc.Google™ search is a trademark of Google Inc.This product contains NetFront Browser NX of ACCESS CO., LTD.ACCESS, ACCESS logo and NetFront are registered trademarks or trademarks of ACCESS CO., LTD. in the United States, Japan and/or other countries. © 2011 ACCESS CO., LTD. All rights reserved.THIS PRODUCT IS LICENSED UNDER THE MPEG-4 SYSTEMS PATENT PORTFOLIO LICENSE FOR ENCODING IN COMPLIANCE WITH THE MPEG-4 SYSTEMS STANDARD. EXCEPT THAT AN ADDITIONAL LICENSE AND PAYMENT OF ROYALTIES ARE NECESSARY FOR ENCODING IN CONNECTION WITH (i) DATA STORED OR REPLICATED IN PHYSICAL MEDIA WHICH IS PAID FOR ON A TITLE BY TITLE BASIS AND/OR (ii) DATA WHICH IS PAID FOR ON A TITLE BY TITLE BASIS AND IS TRANSMITTED TO AN END USER FOR PERMANENT STORAGE AND/OR USE. SUCH ADDITIONAL LICENSE MAY BE OBTAINED FROM MPEG LA, LLC. SEE  FOR ADDITIONAL DETAILS.Ubiquitous TCP/IP+SSL Copyright ©2001-2010 Ubiquitous Corp.Powered by Devicescape Software. Portions of this products are © 2003-2010 Devicescape Software, Inc. All rights reserved.Copyright  ©2003-2010, Jouni Malinen  and contributors All Rights Reserved.WPA Supplicant licensed pursuant to BSD License.Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.3. Neither the name(s) of the above-listed copyright holder(s) nor the names of its contribu-tors may be used to endorse or promote products derived from this software without specific prior written permission.THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ”AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit. (http://www.openssl.org/). Copyright ©1998-2007 The OpenSSL Project. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.3. All advertising materials mentioning features or use of this software must display the following acknowledgment: ”This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit. (http://www.openssl.org/)”
    4. The names ”OpenSSL Toolkit” and ”OpenSSL Project” must not be used to endorse or promote products derived from this software without prior written permission. For written permission, please contact [email protected]. Products derived from this software may not be called ”OpenSSL” nor may ”OpenSSL” appear in their names without prior written permission of the OpenSSL Project.6. Redistributions of any form whatsoever must retain the following acknowledgment: This product includes software developed by the OpenSSL Project for use in the OpenSSL Toolkit (http://www.openssl.org/)THIS SOFTWARE IS PROVIDED BY THE OpenSSL PROJECT “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE OpenSSL PROJECT OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.This product includes cryptographic software written by Eric Young. Copyright ©1995-1998 Eric Young ([email protected]). All rights reserved. This package is an SSL implementation written by Eric Young ([email protected]). The implementation was written so as to conform with Netscapes SSL.This library is free for commercial and non-commercial use as long as the following condi-tions are adhered to.  The following conditions apply to all code found in this distribution, be it the RC4, RSA, lhash, DES, etc., code; not just the SSL code.  The SSL documentation included with this distribution is covered by the same copyright terms except that the holder is Tim Hudson ([email protected]). Copyright remains Eric Young’s, and as such any Copyright notices in the code are not to be removed. If this package is used in a product, Eric Young should be given attribution as the author of the parts of the library used. This can be in the form of a textual message at program startup or in documentation (online or textual) provided with the package.Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:1. Redistributions of source code must retain the copyright notice, this list of conditions and the following disclaimer.2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.3. All advertising materials mentioning features or use of this software must display the following acknowledgement: ”This product includes cryptographic software written by Eric Young ([email protected])”  The word ‘cryptographic’ can be left out if the routines from the library being used are not cryptographic related :-).4. If you include any Windows specific code (or a derivative thereof ) from the apps direc-tory (application code) you must include an acknowledgement: This product includes software written by Tim Hudson ([email protected]).THIS SOFTWARE IS PROVIDED BY ERIC YOUNG  ”AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANT-ABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.The licence and distribution terms for any publicly available version or derivative of this code cannot be changed. i.e. this code cannot simply be copied and put under another distribution licence [including the GNU Public Licence.]This product uses the LC Font by Sharp Corporation. LCFONT, LC Font and the LC logo mark are trademarks of Sharp Corporation.The Wi-Fi CERTIFIED logo, Wi-Fi Protected Access® (WPA and WPA2), and the Wi-Fi Protected Setup icon are registered trademarks of the Wi-Fi Alliance.
    Legal Notices 
    						
    All Nintendo manuals Comments (44)

    Related Manuals for Nintendo 2ds Operations Manual