Home > Panasonic > Projector > Panasonic Projector PT-AE7000U User Manual

Panasonic Projector PT-AE7000U User Manual

    Download as PDF Print this page Share this page

    Have a look at the manual Panasonic Projector PT-AE7000U User Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 10737 Panasonic manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.

    							[3D SETTINGS] menu
    ENGLISH - 61
    Settings
    [3D SETTINGS] menu
    Either press the  button on the remote 
    control or select [3D SETTINGS] from the 
    main menu in “Navigating through the menu” 
    (
     page 37) and select the item from a 
    submenu.
    After selecting an item, adjust the screen position 
     
    z
    using the ▲▼◄ ► buttons.
    Remote contro lProjector controls
    [SCREEN SIZE]
    When viewing 3D video, set the screen size for 
    projection.
    [102 cm (40 inches)][152 cm (60 inches)]
    [508 cm (200 inches)]
    [203 cm (80 inches)]
    [457 cm (180 inches)][254 cm (100 inches)]
    [406 cm (160 inches)][305 cm (120 inches)]
    [356 cm (140 inches)]
    Switch settingsSwitch settings
    Note
    In the case that the actual projection screen size and 
     
    z
    the menu size do not match, select a screen size that is 
    slightly larger than the actual screen size.
    If [AUTO SWITCHING] in the [LENS CONTROL] menu is 
     
    z
    set to [2.35:1 IMAGE DETECTION], set the size to 1.02 
    m (40") larger than the actual screen used for projection.
    [3D INPUT FORMAT]
    In the case that 3D video is not displayed in 3D 
    correctly, set the 3D format of the projector to the 
    same one as the connected player. When 3D video is 
    not displayed correctly using [AUTO], set to [SIDE BY 
    SIDE] or [TOP AND BOTTOM] in accordance with the 
    3D video format.
    Switch settingsSwitch settings
    [AUTO][SIDE BY SIDE]
    [NATIVE][TOP AND BOTTOM]
    [AUTO] When a 3D video 
    signal is received, it 
    automatically changes to 
    display of 3D video.
    [SIDE BY SIDE] Uses [SIDE BY SIDE] 
    (two screen configuration 
    on each side) format for 
    3D video display.
    [TOP AND BOTTOM] Uses [TOP AND 
    BOTTOM] (two screen 
    configuration on top and 
    bottom) format for 3D 
    video display.
    [NATIVE] Displays 3D video as 2D 
    video. 
    						
    							[3D SETTINGS] menu
    62 - ENGLISH
    Settings
    Note
    If a setting other than [AUTO] is selected when the input is switched to HDMI, [3D INPUT FORMAT] is changed to [AUTO] 
     
    z
    when actions such as turning the power of/on, switching input, or switching the signal are performed on the connected 
    device. 
    See the following table regarding settings, input signals and the image for viewing.
    Switching 3D  format
    Input signal [AUTO]
    [SIDE BY SIDE] [TOP AND  
    BOTTOM] [NATIVE]
    FRAME  
    PACKING
    (Normal 3D video)
    SIDE BY   SIDE
    (Normal 3D video *1)(Normal 3D video)
    TOP AND  BOTTOM
    (Normal 3D video *1)(Normal 3D video)
    2D
    *1 Depending on the signal, it is necessary to set [3D INPUT FORMAT]. ( page 61)
    During 2D to 3D conversion, [3D INPUT FORMAT] cannot be performed.
     
    z
    Depending on the device connected, there are cases where it differs from the content described above.
     
    z
    A FRAME PACKING signal is a 3D signal for when a Blu-ray 3D compatible disc is played back with a device such as a 3D 
     
    z
    compatible Blu-ray player connected using HDMI.
    The SIDE BY SIDE signal uses two videos arranged next to each other and converts them to a 3D video.
     
    z
    A TOP AND BOTTOM signal is when two videos are arranged on top of each other are used and converted to a 3D video.
     
    z
    When the freeze function is being used, the [3D INPUT FORMAT] cannot be executed.
     
    z
    As regards the “Normal 3D video” shown in the table, a 3D video is available when power is supplied to the 3D Eyewear . 
     
    z
    The 3D effect is not achieved if the power supply is cut off. 
    						
    							[3D SETTINGS] menu
    ENGLISH - 63
    Settings
    [LEFT/RIGHT SWAP]
    Switch to [REVERSE] if you feel discomfort when 
    watching a 3D video with 3D Eyewear.
    Switch settingsSwitch settings
    [NORMAL][SWAPPED]
    [NORMAL]If the 3D video is being displayed 
    correctly while the 3D Eyewear is 
    being worn, do not change from 
    [NORMAL] settings.
    [SWAPPED]
    Select this if a feeling of discomfort is 
    felt towards the 3D video while wearing 
    3D Eyewear.
    Note
    If 3D video is being correctly displayed in 3D, setting 
     
    z
    [LEFT/RIGHT SWAP] to [SWAPPED] may lead to a 
    dramatic feeling of discomfort. Confirm display of 3D 
    video and use correctly.
    When the power supply for the projector is turned off and 
     
    z
    on or the input channel is changed, the [LEFT/RIGHT 
    SWAP] changes to [NORMAL].
    [3D PICTURE BALANCE]
    With regards to the left eye and right eye video of the 
    3D video, the difference in the video signal for the 
    right eye can be adjusted based on that for the left 
    eye.
    Press the  button.
    [3D PICTURE BALANCE] menu is displayed.
     
    z
     3D PICTURE BALANCE
     CONTRAST
     CONTRAST  R
     CONTRAST  G
     CONTRAST  B
     BRIGHTNESS
     BRIGHTNESS R
     BRIGHTNESS G
     BRIGHTNESS B
     COLOR
     T INT
     3D WA VEFORM MONITO R
     PICTURE BALANCE MEMOR Y 0
    0
    0
    0
    0
    0
    0
    0
    0
    0
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    Adjustment method
     
    ■
    Press the ▲▼ buttons and select the 
    1)  
    item for adjusting the right eye video.
    The video for the left eye and for the right eye are 
     
    z
    shown on the left and the right.  
    The items that can be adjusted are contrast, 
    brightness, color, and tint.
    Use the 
    2)   ◄ ► buttons to change the 
    value.
    For details about contrast, brightness, color, 
     
    z
    and tint, see [CONTRAST] (
     page 40), 
    [BRIGHTNESS] (
     page 40), [COLOR]  
    (
     page 40), and [TINT] ( page 40)
    Change the valueChange the value
    LEFT RIGHT
    Current display for left 
    eye video(Fixed) Current display for right 
    eye video
    (Can be adjusted)
    Note
    This is a function to balance 3D video, so do not 
     
    z
    intentionally use settings that will upset the balance. 
    Please take care not to make the balance extremely 
    uneven as this may lead to a feeling of discomfort.
    This adjustment function is only active for 3D input 
     
    z
    signals and is inactive for 3D video that has been 
    converted from 2D to 3D.
    In the case that the settings for the left eye video are 
     
    z
    at minimum, the settings for the right eye cannot be set 
    below them.  
    In the case that the settings for the left eye video are at 
    maximum, the settings for the right eye cannot be set 
    above them.
    Even if the [LEFT/RIGHT SWAP] setting is used, 
     
    z
    adjustment can only be performed on the right eye input 
    signal. 
    						
    							[3D SETTINGS] menu
    64 - ENGLISH
    Settings
    [
     
    ■ 3D WAVEFORM MONITOR]
    For easy balance adjustment, use a video device that 
    supports 3D and displays the video output (brightness) 
    level of the 3D video for the left and right eye respectively.
    Press the  button.
    1)  
    The [3D WAVEFORM MONITOR] menu is 
     
    z
    displayed.
    3D W AVEFORM MONIT OR
       OFF
       SINGLE LINE SCAN(Y)
       SINGLE LINE SCAN(R)
       SINGLE LINE SCAN(G)
       SINGLE LINE SCAN(B)
    MOVE LINE
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    Press the ▲▼ buttons to select the 
    2)  
    required item and press the  
    button.
    Select the [MOVE LINE].
    3)  
    Press the  button.
    4)  
    Use the ▲▼ buttons to move the line to 
    5)  
    the desired output (brightness) level.
    Press the  button twice.
    6)  
    LEFT RIGHT
    100%
    50%
    0%
    ENTER : CHANGE WF MODE     : MOVE LINE
    Note
    To hide the waveform monitor, select [OFF] from the [3D 
     
    z
    WAVEFORM MONITOR] menu and press the  
    button.
    [
     
    ■ PICTURE BALANCE MEMORY]
    Press the  button.
    [PICTURE BALANCE MEMORY] menu is 
     
    z
    displayed.
    PICTURE BALANCE MEMORY
    MEMORY  SAVE
    MEMORY  LOAD
    MEMORY  DELETE
    MEMORY  NAME CHANGE
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    [PICTURE BALANCE MEMORY SAVE]
     
    ●
    Balance values set for videos (setting values) can be saved 
    as favorites.
    Press the ▲▼ buttons to select [MEMORY 
    1)  
    SAVE] and press the  button.
    The [PICTURE BALANCE MEMORY SAVE] 
     
    z
    screen is displayed.
    PICTURE BALANCE MEMORY  SAVE
     ­ MEMORY 1
     ¬ MEMORY 2
     ­ MEMORY 3
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    Ò: Memory with data already stored
    Ñ : No data stored
    Press the ▲▼ buttons to select the number 
    2)  
    to be saved and press the  
    button.
    The [PICTURE BALANCE MEMORY SAVE] 
     
    z
    confirmation message is displayed.
    PICTURE BALANCE MEMORY  SAVE
    SA VE  THE  ADJUSTED VA LUE AS MEMORY  1.
    CANCELOK
    Select [OK] with the 
    3)   ◄ ► buttons.
    Press the  button.
    4)  
    [PICTURE BALANCE MEMORY NAME INPUT] 
     
    z
    screen is displayed.
    PICTURE BALANCE MEMORY  NAME INPUT
    ABCDE FGHIJK LM
    NO PQRSTU VWXY Z
    ab cdefg hijk lm
    nopqr stuvwx yz
    123456789 0
    !" #$% &'
    *+-/= ?@\^
    _` |~
    ()  []{} ,.:;ALL DELETE
    SPACE
    OKCANCEL 
    						
    							[3D SETTINGS] menu
    ENGLISH - 65
    Settings
    Press the ▲▼◄► buttons to specify the 
    5)  
    location of the required character to enter 
    and press the  button.
    You can enter up to 16 characters.
     
    z
    Select [ALL DELETE] and press the  
     
    z
    button to erase all input text. If you press the 
     button on the remote control, you 
    can erase the character currently selected by 
    the cursor in the input box.
    Press the ▲▼◄► buttons to select [OK].
    6)  
    Press the  button.
    7)  
    Note
    Press the  button without entering any text to 
     
    z
    keep the default name ([MEMORY1-3]).
    [PICTURE BALANCE MEMORY LOAD]
     
    ●
    You can access the details saved through [PICTURE 
    BALANCE MEMORY SAVE].
    Press the ▲▼ buttons to select [MEMORY 
    1)  
    LOAD] and press the  button.
    The [PICTURE BALANCE MEMORY LOAD] 
     
    z
    menu is displayed.
    PICTURE BALANCE MEMORY  LOAD
    MEMORY 1
    MEMORY 2
    MEMORY 3
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    Press the ▲▼ buttons to select the 
    2)  
    memory name to be called and press the 
     button.
    The video adjustments for the recalled memory 
     
    z
    name are switched to.
    Note
    If there are no settings saved in [PICTURE BALANCE 
     
    z
    MEMORY SAVE] or if all memory entries have been 
    deleted with [PICTURE BALANCE MEMORY DELETE], 
    [PICTURE BALANCE MEMORY LOAD] is not displayed.
    [PICTURE BALANCE MEMORY DELETE]
     
    ●
    You can delete the details saved using [PICTURE 
    BALANCE MEMORY SAVE].
    Press the ▲▼ buttons to select [MEMORY 
    1)  
    DELETE] and press the  button.
    The [PICTURE BALANCE MEMORY DELETE] 
     
    z
    menu is displayed.
    PICTURE BALANCE MEMORY  DELETE
    MEMORY 1
    MEMORY 2
    MEMORY 3
    ALL  DELETE
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    Press the ▲▼ buttons to select the 
    2)  
    memory name to be deleted and press the 
     button.
    Press the ▲▼ buttons to select [ALL DELETE] 
     
    z
    to delete all the details saved using [PICTURE 
    BALANCE MEMORY SAVE].
    A [PICTURE BALANCE MEMORY DELETE] 
     
    z
    confirmation message is displayed.
    PICTURE BALANCE MEMORY  DELETE
    DELETE  THE MEMORY  1  DATA.
    CANCELOK
    Select [OK] with the 
    3)   ◄ ► buttons.
    Press the  button.
    4)   
    						
    							[3D SETTINGS] menu
    66 - ENGLISH
    Settings
    [PICTURE BALANCE MEMORY NAME 
     
    ●
    CHANGE]
    You can edit the memory name of details saved using 
    [PICTURE BALANCE MEMORY SAVE].
    Press the ▲▼ buttons to select [MEMORY 
    1)  
    NAME CHANGE] and press the  
    button.
    The [PICTURE BALANCE MEMORY NAME 
     
    z
    CHANGE] menu is displayed.
    PICTURE BALANCE MEMORY  NAME CHANGE
    MEMORY 1
    MEMORY 2
    MEMORY 3
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    Press the ▲▼ buttons to select the 
    2)  
    memory name to be changed and press the 
     button.
    The [PICTURE BALANCE MEMORY NAME 
     
    z
    INPUT] screen is displayed.
    PICTURE BALANCE MEMORY  NAME INPUT
    ABCDE FGHIJK LM
    NO PQRSTU VWXY Z
    ab cdefg hijk lm
    nopqr stuvwx yz
    123456789 0
    !" #$% &'
    *+-/= ?@\^
    _` |~
    ()  []{} ,.:;ALL DELETE
    SPACE
    OKCANCEL
    Press the ▲▼◄► buttons to specify the 
    3)  
    location of the required character to enter 
    and press the  button.
    You can enter up to 16 characters.
     
    z
    Select [ALL DELETE] and press the  
     
    z
    button to erase all input text. If you press the 
     button on the remote control, you 
    can erase the character currently selected by 
    the cursor in the input box.
    Press the ▲▼◄► buttons to select [OK].
    4)  
    Press the  button.
    5)  
    Note
    Press the  button without entering any text to 
     
    z
    keep the default name ([MEMORY1-3]).
    [2D TO 3D]
    2D video is quasi converted to 3D video and shown.
    Select from [MODE1] to [MODE5] based on 
    preference.
    Switch settingsSwitch settings
    [OFF][MODE1][MODE2]
    [MODE5][MODE4][MODE3]
    [OFF] 2D video is not converted to 3D video.
    Can be enjoyed as 2D video.
    [MODE1] - 
    [MODE5]
    2D video is converted to 3D video and 
    shown.
    Use this feature with your mode of 
    preference.
    Note
    When actions are performed on the projector such as 
     
    z
    switching off or on, switching input, or switching the 
    signal, [2D TO 3D] is changed to [OFF].
    Depending on the video, there are cases where it is not 
     
    z
    converted correctly.
    When using this function, there are differences in how the 
     
    z
    video is viewed compared to the original based on the 
    video conversion on the device side so keep this in mind 
    when using.
    Note that position adjustment of the screen and area 
     
    z
    position adjustment of lens control will cause differences 
    in how the video is viewed.
    This does not support input from the VIDEO/S-VIDEO 
     
    z
    terminal.
    For computer (RGB) signals, only 1920 x 1080 and 1280 
     
    z
    x 720 signals are supported.
    If you project a copyrighted image converted from 2D to 
     
    z
    3D by using this function for commercial use in a public 
    place, such as a restaurant or hotel, you may infringe 
    upon the creator's copyright which is protected by 
    copyright law.
    When the menu disappears, the screen may momentarily 
     
    z
    shake horizontally. 
    						
    							[3D SETTINGS] menu
    ENGLISH - 67
    Settings
    [3D EYEWEAR BRIGHTNESS]
    This enables adjusting the brightness for the 3D 
    Eyewear.
    Switch settingsSwitch settings
    [LIGHT][DARK]
     
     
    [NORMAL]
    [LIGHT] Select to brighten the 3D video display.
    [NORMAL] Select this as standard for 3D viewing
    [DARK] Select to reduce 3D video afterimage.
    Note
    When you switch the brightness of 3D Eyewear, the 
     
    z
    screen may momentarily appear jumbled.
    [3D IR TRANSMITTER]
    This controls the 3D IR Transmitter embedded in this 
    projector.
    Switch settingsSwitch settings
    [OFF][WEAK]
    [STRONG][MEDIUM]
    [STRONG] This sets the IR output of the 3D IR 
    Transmitter to high.
    Select this when viewing 3D video.
    [MEDIUM] This sets the IR output of the 3D IR 
    Transmitter to middle. Select this when 
    the response of the remote control of 
    the projector or the external device is 
    poor.
    [WEAK] This sets the IR output of the 3D IR 
    Transmitter to low.
    Select this when the response of the 
    remote control is poor even when set 
    to [MEDIUM].
    [OFF] This sets the IR output of the 3D IR 
    Transmitter to off.
    Select this when not viewing 3D video.
    Note
    If you feel that the response of the remote control for 
     
    z
    this projector or external devices is poor when using the 
    built-in 3D IR Transmitter, first set to [MEDIUM]. If no 
    improvements are seen, set to [WEAK].
    This menu cannot be used to control the external 3D IR 
     
    z
    transmitter (optional accessory). 
    						
    							[3D SETTINGS] menu
    68 - ENGLISH
    Settings
    [3D VIEWING MONITOR]
    In the 3D video the depth of field effects in front of and 
    into the screen are adjusted while confirming on the 
    monitor display.
    The respective lines show the following details.
    White (dashed line)Default display for video without 
    parallax
    Orange (solid line) Displays the parallax within the 
    screen
    White (solid line) Displays an estimate for parallax 
    of general 3D video
    Yellow (dashed line) Displays the maximum 
    estimate for 3D video parallax 
    while displaying the parallax 
    adjustment monitor
    Into screen 
    parallax
    In front of 
    screen parallaxADJUST··ENTER :  APPLY··DEFA ULT : RESET··FUNCTION : FREEZ E
    The illustration gives a suggestion.
    *  
    Note
    In the cases such as 3D video input has a very large 
     
    z
    parallax or in dark scenes, the correct parallax may not 
    be detected.
    If the depth of field effects in front of and into the screen 
     
    z
    for the 3D video parallax are set stronger than the 
    target, this may cause some individuals to feel extreme 
    discomfort or fatigue. Adjust the parallax so as to not 
    exceed target displaying (white (solid line)).
    Press the ▲▼ buttons to select the 
    1)  
    optimum parallax.
    Press the  button to return to   
     
    z
    pre-adjustment settings.
    Press the  button to freeze and 
     
    z
    unfreeze.
     
    This indicates the maximum estimate   
    in front of screen parallax while measuring. This indicates the maximum estimate   
    into screen parallax while measuring.
    Press the  button.
    2)  
    When you have finished making 
    3)  
    adjustments, press the  
    button to return to [3D SETTINGS].
    Attention
    If the orange (solid line) is beyond the white (dashed 
     
    z
    line) in both into screen parallax (upper) and in front of 
    screen parallax (lower), either move further away from 
    the screen or discontinue use.
    Note
    When an action is performed such as switching the 
     
    z
    power off and on, switching input, or switching the signal, 
    the parallax adjustment set becomes inactive.
    When adjusting the parallax using the [3D VIEWING 
     
    z
    MONITOR], the ends on both sides of the video are 
    masked. Also note that the aspect size is changed.
    ADJUST··ENTER :  APPLY··DEFA ULT : RESET··FUNCTION : FREEZ E····FREEZE
    The illustration gives a suggestion.
    *  
    [3D SAFETY PRECAUTIONS]
    A request message regarding 3D viewing is displayed. 
    						
    							[LENS CONTROL] menu
    ENGLISH - 69
    Settings
    Select [LENS CONTROL] from the main menu 
    of “Navigating through the menu” (
     page 37), 
    and choose an item from the submenu.
    After selecting an item, adjust the screen position 
     
    z
    using the ▲▼◄ ► buttons.
    Remote contro lProjector controls
    Note
    When 3D is being displayed (including converting 2D to 
     
    z
    3D), the [LENS CONTROL] cannot be executed. Perform 
    the operation after switching to 2D.
    [ZOOM/FOCUS]
    [ZOOM/FOCUS] test pattern 1 is displayed. 
    Adjust so that the pattern size and focus are correct.
    PA TTERN CHANGE
    RETURNFOCUS ZOOMTest pattern 1
    Press the ◄► buttons to adjust the 
    1)  
    [ZOOM] and ▲▼ to adjust the [FOCUS].
    Press the  button.
    2)  
    Test pattern 2 is displayed.  
     
    z
    Recheck the focus. 
    Press the  button once more to switch to 
    the input video, and press it once again to return to 
    test pattern 1.
    PA TTERN CHANGE
    RETURNFOCUS ZOOMTest pattern 2
    Press the  button or  
    3)  
    button.
    This returns you to the [LENS CONTROL] menu.
     
    z
    Note
    The [ZOOM/FOCUS] test pattern displayed on last use is 
     
    z
    displayed first.
    If the projector or the screen is angled, the top and 
     
    z
    bottom edges of the image will become out of focus. 
    Align the focus to the center of the screen.
    If keystone distortion occurs, adjust [KEYSTONE] from 
     
    z
    the [POSITION] menu.  
    (
     page 60)
    For details of how to control the lens with the remote 
     
    z
    control, see “Managing the lens control settings” in 
    “Remote control operation”.  
    (
     page 32)
    If a 3D video signal is input when the [ZOOM/FOCUS] 
     
    z
    test pattern is being displayed, you are returned to the 
    normal screen.
    During 3D video display, you can adjust the zoom and 
     
    z
    focus with the  button on the device 
    controls.
    [LENS MEMORY LOAD]
    You can recall saved zoom/focus adjustment 
    positions, horizontal video position, vertical video 
    position, mask amount adjustment values, or aspect 
    ratio settings.
    LENS MEMORY  LOAD
     LENS MEMORY 1
     LENS MEMORY 2
     LENS MEMORY 3
     LENS MEMORY 4
     LENS MEMORY 5
     LENS MEMORY 6
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    Press the ▲▼ buttons to select the 
    1)  
    memory name to be recalled.
    Press the  button.
    2)  
    The video adjustments for the recalled memory are 
     
    z
    switched to.
    Note
    This lens memory function is not 100% guaranteed to 
     
    z
    reproduce adjustments.
    If the power is switched off during [LENS MEMORY 
     
    z
    LOAD], when the power is switched back on may be in 
    the state before the power was switched off. In this case, 
    readjust the zoom and focus.
    If a setting is not saved using [LENS MEMORY SAVE] 
     
    z
    or all memories are deleted using [LENS MEMORY 
    DELETE] in the [LENS MEMORY EDIT] menu, the [LENS 
    MEMORY LOAD] menu will not be displayed.
    [LENS CONTROL] menu 
    						
    							[LENS CONTROL] menu
    70 - ENGLISH
    Settings
    [LENS MEMORY SAVE]
    This enables saving zoom and focus adjustment 
    position, horizontal video position, vertical video 
    position, adjustment for amount of mask, and aspect 
    settings.
    LENS MEMORY SAVE
     ­LENS MEMORY 1
     ¬LENS MEMORY 2
     ­LENS MEMORY 3
     ­LENS MEMORY 4
     ­LENS MEMORY 5
     ­LENS MEMORY 6
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    Ò: Memory with data already stored
    Ñ : No data stored
    Press the ▲▼ buttons to select the 
    1)  
    memory to be saved.
    Press the  button.
    2)  
    The [LENS MEMORY SAVE] confirmation message 
     
    z
    is displayed.
    LENS MEMOR Y SA VE
    SA VE  THE  ADJUSTED VA LUE AS LENS MEMORY  1.
    CANCELOK
    Select [OK] with the 
    3)   ◄ ► buttons.
    Press the  button.
    4)  
    [LENS MEMORY NAME INPUT] screen is 
     
    z
    displayed.
    LENS MEMORY  NAME INPUT
    ABCDE FGHIJK LM
    NO PQRSTU VWXY Z
    ab cdefg hijk lm
    nopqr stuvwx yz
    123456789 0
    !" #$% &'
    *+-/= ?@\^
    _` |~
    ()  []{} ,.:;ALL DELETE
    SPACE
    OKCANCEL
    Press the ▲▼◄► buttons to specify 
    5)  
    the location of the required character to 
    enter and press the  button.
    You can enter up to 16 characters.
     
    z
    Select [ALL DELETE] and press the  
     
    z
    button to erase all input text. If you press the 
     button on the remote control, you 
    can erase the character currently selected by the 
    cursor in the input box.
    Press the ▲▼◄► buttons to select [OK].
    6)  
    Press the  button.
    7)  
    Note
    Press the  button without entering any text to 
     
    z
    keep the default name ([LENS MEMORY1-6]).
    This lens memory function is not 100% guaranteed to 
     
    z
    reproduce adjustments.
    If the power is switched off during [LENS MEMORY 
     
    z
    SAVE], re-perform [LENS MEMORY SAVE].
    [LENS MEMORY EDIT]
    You can delete memory entries and edit the memory 
    name settings.
    Press the  button.
    [LENS MEMORY EDIT] menu is displayed.
     
    z
    LENS MEMOR Y EDIT
    LENS MEMOR Y DELETE
    LENS MEMOR Y NAME CHANGEPICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    [LENS MEMORY DELETE]
     
    ■
    Press the ▲ ▼ buttons and select the 
    1)  
    memory name to be deleted.
    LENS MEMORY  DELETE
    LENS MEMORY 1
    LENS MEMORY 2
    LENS MEMORY 3
    LENS MEMORY 4
    LENS MEMORY 5
    LENS MEMORY 6
    ALL  DELETE
    PICTURE
    POSITION
    LANGUAGE
    3D SETTINGS
    LENS CONTROL OPTION
    Select [ALL DELETE] to delete all lens memory 
     
    z
    entries.
    Press the  button.
    2)  
    A [LENS MEMORY DELETE] confirmation 
     
    z
    message is displayed.
    LENS MEMOR Y DELETE
    DELETE  THE LENS MEMORY  1 DATA.
    CANCELOK
    Select [OK] with the ◄ ► buttons.
    3)  
    Press the  button.
    4)   
    						
    All Panasonic manuals Comments (0)

    Related Manuals for Panasonic Projector PT-AE7000U User Manual