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Sony Vegas 5 Manual

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    							CHP. 1INTRODUCTION
    29
    Event editing commands
    Event selection commands
    Description Keys Description Keys
    Slip: move media within 
    event without moving the 
    eventAlt+drag inside the 
    eventRaise pitch one semitone = (not numeric 
    keypad)
    Slip Trim: move the media 
    with the edge as it is 
    trimmedAlt+drag edge of eventRaise pitch one centCtrl+=
    Slide: trim both ends of 
    event simultaneouslyCtrl+Alt+drag middle 
    of eventRaise pitch one octave Shift+=
    Slide Crossfade: move 
    crossfadeCtrl+Alt+drag over a 
    crossfadeLower pitch one semitone- (not numeric keypad)
    Trim Adjacent: trim selected 
    event and adjacent event 
    simultaneouslyCtrl+Alt+drag edge of 
    eventLower pitch one cent Ctrl+-
    Stretch (compress) the media 
    in the event while trimmingCtrl+drag edge of 
    eventLower pitch one octaveShift+-
    Open in audio editor Ctrl+E Reset pitch Ctrl+Shift+= or
    Ctrl+Shift+- 
    Description Keys
    Range selection Shift+click range of objects
    Multiple selectionCtrl+click individual objects
    Select all Ctrl+A
    Unselect allCtrl+Shift+A
    Select all events in group Shift+G 
    						
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    INTRODUCTIONCHP. 1
    Track commands
    Trimmer commands
    Tip: Many of the shortcuts that apply to the timeline (e.g., 
    cursor placement, selection commands, etc.) also work in the 
    Trimmer. 
    Description Keys Description Keys
    New audio track Ctrl+QPost-edit ripple affected tracks, bus tracks, 
    markers, and regionsCtrl+F
    New video trackCtrl+Shift+QPost-edit ripple all tracks, markers, and 
    regionsCtrl+Shift+F
    Enable/disable snapping F8Group selected events G
    Quantize to framesAlt+F8Remove event(s) from groupU
    Snap to markers Shift+F8Clear group (without deleting events) Ctrl+U
    Snap to gridCtrl+F8Insert/show/hide track volume envelopeV
    Ripple edit mode Ctrl+L Remove track volume envelope Shift+V
    Auto crossfade modeCtrl+Shift+XInsert/show/hide track panning envelopeP
    Normal edit tool Ctrl+DRemove track panning envelope Shift+P
    Next toolDMake fine envelope point or segment 
    adjustments without changing envelope 
    points’ timeline positionsCtrl+drag envelope 
    point or segment
    Previous tool Shift+DMake normal envelope point or segment 
    adjustments without changing envelope 
    points’ timeline positionsCtrl+Alt+drag 
    envelope point or 
    segment
    Mix to new trackCtrl+MAdjust envelope point’s timeline position 
    without changing its valueAlt+drag
    Change the track that has focus Alt+Shift+Up/Down 
    ArrowInsert region R
    Mute selected tracksZInsert markerM
    Mute selected tracks and remove other 
    tracks from mute groupShift+Z Insert command marker C
    Solo selected tracksXInsert audio CD track regionN
    Solo selected track and remove other 
    tracks from solo groupShift+X Insert audio CD track index Shift+N
    Change audio track volume or video track 
    compositing level (when focus is on track
    list)Right/Left ArrowInsert transition/, *, - (numeric 
    keypad)
    Change audio track panning or video track 
    fade-to-color setting (when focus is on
    track list)Shift+Left/Right Arrow
    Override snappingShift+dragInsert cut transitionCtrl+*, - (numeric 
    keypad)
    Bypass snapping Shift+drag Convert crossfade or transition to cut Ctrl+/ (numeric 
    keypad)
    Post-edit ripple affected tracksFCycle through effect automation 
    envelopesE or Shift+E
    Description Keys Description Keys
    Add Media From Cursor A Toggle audio/video stream height Ctrl+Shift+Up/
    Down Arrow
    Add Media to CursorShift+ASort Trimmer historyH
    Transfer time selection from timeline to 
    Trimmer after cursorT Clear Trimmer history Ctrl+Shift+H
    Transfer time selection from timeline to 
    Trimmer before cursorShift+TSave markers/regionsS
    Toggle selected stream: audio/video/
    bothTab Open in audio editor Ctrl+E 
    						
    							CHP. 1INTRODUCTION
    31
    Track Motion window shortcuts
    Surround panner commands
    For finer, more precise movements on the shortcuts in this section, add the   key.
    Miscellaneous commands
    Description Keys
    Change 3D layout 1-6 (not numeric keypad)
    Lock aspect ratioA
    Scale about center C
    Edit in object spaceO
    Prevent movement X, Y, and Z
    Prevent scalingShift+X, Shift+Y, and Shift+Z
    Enable snapping F8
    Enable rotationShift+F8
    Description Keys
    Constrain motion to a line through the center of the surround 
    pannerShift+drag the pan point (only when Move Freely  is selected)
    Constrain motion to a constant radius from the centerAlt+drag the pan point (only when Move Freely  is selected) or Alt+mouse 
    wheel
    Constrain motion to the maximum circle that will fit in the 
    Surround PannerAlt+Shift+drag the pan point (only when Move Freely 
     is selected) or 
    Alt+Shift+mouse wheel
    Move the pan point forward/back (when the pan point is 
    selected)Up/down arrow or Page Up/Page Down or mouse wheel
    Move the pan point left/right (when the pan point is selected) Left/Right Arrow or Shift+Page Up/Page Down or Shift + mouse wheel forward/
    back
    Move the pan point to a corner, edge, or center of the 
    Surround Panner (when the pan point is selected)Numeric Keypad
    Move the pan point to a corner on the largest circle that will 
    fit in the Surround Panner (when the pan point is selected)Ctrl+Numeric Keypad 1,3,7,9
    Description Keys Description Keys
    Online help F1 Shortcut menu Shift+F10
    What’s This? helpShift+F1Rebuild audio peaksF5
    Change relative keyframe 
    spacingAlt+drag 
    keyframesMove both region markers or audio CD 
    track region markersAlt+drag region 
    marker
    Make fine fader/slider 
    adjustmentsCtrl+drag 
    fader/slider
    Ctrl 
    						
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    INTRODUCTIONCHP. 1
    Multimedia keyboard shortcuts
    Mouse wheel shortcuts
    Cursor indications
    The cursor changes depending on which functions are available.
    Description Keys
    Play/Pause Play/Pause
    Play from startShift+Play/Pause
    StopStop
    Mute trackMute
    Mute track and remove other tracks from mute group Shift+Mute
    Solo trackCtrl+Mute
    Solo track and remove other tracks from solo group Ctrl+Shift+Mute
    Change audio track volume or video track compositing level (when focus is on track
    list)Volume Up/Down
    Change audio track panning or video track fade-to-color setting (when focus is on
    track list)Shift+Volume Up/Down
    Change track focusNext/Prev Track
    Description Keys
    Zoom in/out on timeline Default mouse wheel behavior
    Zoom in/out in Event Pan/Crop or Track 
    Motion windowsDefault mouse wheel behavior
    Vertical scroll Ctrl+wheel
    Horizontal scrollShift+wheel
    Move the cursor in small increments Ctrl+Shift+wheel
    Move cursor one frame at a timeCtrl+Shift+Alt+wheel
    Auto-scroll Press mouse wheel and move mouse left or right
    Move fader/sliderHover over fader and use wheel
    Move fader/slider with fine control Ctrl+hover over fader and use wheel
    Cursor Indicates Modifier Description
    Standard none This is the standard arrow cursor that means events can be 
    dragged.
    Trim none Position the cursor over the edge of an event and drag to trim 
    the event shorter or longer.
    Slip Trim Alt Position the cursor over the edge of an event, press Alt, and drag to 
    trim. The media within the event moves with the edge. This is useful 
    to preserve the beginning or end of an event while trimming.
    Stretch Ctrl Position the cursor over the edge of an event, press Ctrl, and 
    drag the edge to stretch or compress it. This makes the media 
    in the event play slower or faster.
    Slip Alt Press Alt and drag on the middle of a clip to move the media 
    within the event without moving the event itself.
    Trim 
    AdjacentCtrl+Alt Position the cursor over the boundary between two adjacent 
    events, press Ctrl+Alt, and drag. Both events are edge 
    trimmed simultaneously.
    Slide Ctrl+Alt Position the cursor over the middle of an event, press Ctrl+Alt, and 
    drag to simultaneously trim both ends.
    Slide 
    CrossfadeCtrl+Alt Position cursor over a crossfade, press Ctrl+Alt, and drag on a 
    crossfade to move it. 
    						
    							CHP. 1INTRODUCTION
    33
    Using a control surface
    A control surface is a hardware device that uses knobs, faders, and buttons to control user interface elements 
    that are normally controlled with a mouse. Using a control surface lends a tactile feel to your editing 
    sessions. 
    Unlike keyboard shortcuts—which determine the shortcuts behavior based on the portion of the Vegas 
    window that has focus—a control surfaces mapped functions work no matter what part of the application 
    has focus. 
    You can use one Mackie® Control Universal or up to five generic control surfaces with Vegas software. For 
    more information about setting up a control surface, please see External Control & Automation tab on page 
    301. 
    						
    							34
    INTRODUCTIONCHP. 1
    Audio signal flow
    Multiple audio busses and assignable effects are only available in the full version of Vegas software. 
    						
    							CHP. 1INTRODUCTION
    35
    Video signal flow
    Track signal flow
    Composited track signal flow 
    						
    							36
    INTRODUCTIONCHP. 1
    About your rights in Vegas software
    Vegas software is licensed to you under the terms of the End User License Agreement. The End User License 
    Agreement is first presented to you when you install the software. Please review the End User License 
    Agreement carefully as its terms affect your rights with respect to the software. For your reference, a copy of 
    the End User License Agreement for Vegas software is located at http://www.sony.com/mediasoftware.
    About Your Privacy
    Sony Pictures Digital respects your privacy and are committed to protecting personal information. Your use 
    of the software is governed by the Software Privacy Policy. A copy of this policy is incorporated into the 
    registration process and you are asked to agree to its terms prior to accepting the terms of the End User 
    License Agreement. Please review its contents carefully as its terms and conditions affect your rights with 
    respect to the information that is collected by the software. For your reference, a copy of the Software 
    Privacy Policy is located at http://www.sony.com/mediasoftware.
    Proper Use of Software
    The Vegas software is not intended, and should not be used for, illegal or infringing purposes, such as the 
    illegal copying or sharing of copyrighted materials. Using Vegas software for such purposes is, among other 
    things, against United States and international copyright laws and contrary to the terms and conditions of 
    the End User License Agreement. Such activity may be punishable by law and may also subject you to the 
    breach remedies set forth in the End User License Agreement. 
    						
    							2
    CHP. 2GETTING STARTED
    CHAPTER37
    Getting Started
    Vegas® software is a new way of creating multimedia productions. Whether you are an experienced 
    multimedia author or a budding novice, the powerful features and capabilities of Vegas software are 
    organized to increase your creativity and productivity. The following chapter summarizes the software’s basic 
    functions and operations.
    Creating projects
    The process of creating a multimedia production can be a complicated undertaking, involving hundreds of 
    shots, takes, voiceovers, music beds, audio tracks, and special effects. Organization is a critical issue in this 
    process. In the software, organization is handled by a small project file (VEG) that saves information about 
    source file locations, edits, cuts, insertion points, transitions, and special effects. This project file is not a 
    multimedia file, but is instead used to create (render) the final file when editing is finished.
    Because Vegas software edits a project file and not the original source files, you can edit without worrying 
    about corrupting your source files. This not only gives you a strong sense of security, but it also gives you the 
    freedom to experiment.
    1.From the File menu, choose New. The New Project dialog appears.
    Note: The first time you run the software, a new project will 
    automatically be started for you.
    2.Enter your project settings on the various tabs. For more 
    information, see Working with project properties on page 289.
    The 
    Video tab allows you to select the video format and 
    other video parameters. 
    The 
    Audio tab allows you to set up the basic audio 
    settings.
    The 
    Ruler tab allows you to choose the way the ruler is 
    delineated (beats, seconds, etc.).
    The 
    Summary tab allows you to enter any relevant 
    information and reminders about your project.
    The 
    Audio CD tab allows you to enter information for 
    burning audio CDs.
    Tip: The easiest way to set the often-complex properties on 
    the 
    Video tab is to select a template that matches your media 
    (e.g., NTSC DV (720x480, 29.970 fps)).
    3.Click OK.
    2 
    						
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    GETTING STARTEDCHP. 2
    4.From the File menu, choose Save. Enter a name, browse for a location, and click Save to save your project 
    (VEG file).
    You can change project settings at any time while working on a project. From the 
    File menu, choose 
    Properties to change any of these settings. 
    Setting video properties based on a media file
    You can automatically set your project video properties to match an existing video file.
    1.From the File menu, choose Properties.
    2.On the Video tab of the Project Properties dialog, click the Match Media Settings button ( ).
    3.Browse for a media file that has the settings you wish you use for the project.
    4.Click Open.
    The frame size, frame rate, pixel aspect ratio, and field order of this file are automatically detected and the 
    project properties are set to match. 
    Tip: To save this information for future use, enter a name in 
    the 
    Te m p l a t e box and click the Save Template button ( ). If 
    your projects typically use these settings, select the 
    Start all 
    new projects with these settings check box. 
    5.Click OK to save the new project properties.
    Saving a project
    When you save your work, it is saved in a project file. Project files are not rendered media files.
    1.From the File menu, choose Save.
    The first time you save a project, the Save As dialog appears. In subsequent saves, the dialog is bypassed, 
    your existing file name is retained, and your project is updated to include any implemented changes.
    2.Select the drive and folder where you want to store the project.
    3.Type the project name in the File Name box. 
    						
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