Sony Vegas 5 Manual
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CHP. 1INTRODUCTION 29 Event editing commands Event selection commands Description Keys Description Keys Slip: move media within event without moving the eventAlt+drag inside the eventRaise pitch one semitone = (not numeric keypad) Slip Trim: move the media with the edge as it is trimmedAlt+drag edge of eventRaise pitch one centCtrl+= Slide: trim both ends of event simultaneouslyCtrl+Alt+drag middle of eventRaise pitch one octave Shift+= Slide Crossfade: move crossfadeCtrl+Alt+drag over a crossfadeLower pitch one semitone- (not numeric keypad) Trim Adjacent: trim selected event and adjacent event simultaneouslyCtrl+Alt+drag edge of eventLower pitch one cent Ctrl+- Stretch (compress) the media in the event while trimmingCtrl+drag edge of eventLower pitch one octaveShift+- Open in audio editor Ctrl+E Reset pitch Ctrl+Shift+= or Ctrl+Shift+- Description Keys Range selection Shift+click range of objects Multiple selectionCtrl+click individual objects Select all Ctrl+A Unselect allCtrl+Shift+A Select all events in group Shift+G

30 INTRODUCTIONCHP. 1 Track commands Trimmer commands Tip: Many of the shortcuts that apply to the timeline (e.g., cursor placement, selection commands, etc.) also work in the Trimmer. Description Keys Description Keys New audio track Ctrl+QPost-edit ripple affected tracks, bus tracks, markers, and regionsCtrl+F New video trackCtrl+Shift+QPost-edit ripple all tracks, markers, and regionsCtrl+Shift+F Enable/disable snapping F8Group selected events G Quantize to framesAlt+F8Remove event(s) from groupU Snap to markers Shift+F8Clear group (without deleting events) Ctrl+U Snap to gridCtrl+F8Insert/show/hide track volume envelopeV Ripple edit mode Ctrl+L Remove track volume envelope Shift+V Auto crossfade modeCtrl+Shift+XInsert/show/hide track panning envelopeP Normal edit tool Ctrl+DRemove track panning envelope Shift+P Next toolDMake fine envelope point or segment adjustments without changing envelope points’ timeline positionsCtrl+drag envelope point or segment Previous tool Shift+DMake normal envelope point or segment adjustments without changing envelope points’ timeline positionsCtrl+Alt+drag envelope point or segment Mix to new trackCtrl+MAdjust envelope point’s timeline position without changing its valueAlt+drag Change the track that has focus Alt+Shift+Up/Down ArrowInsert region R Mute selected tracksZInsert markerM Mute selected tracks and remove other tracks from mute groupShift+Z Insert command marker C Solo selected tracksXInsert audio CD track regionN Solo selected track and remove other tracks from solo groupShift+X Insert audio CD track index Shift+N Change audio track volume or video track compositing level (when focus is on track list)Right/Left ArrowInsert transition/, *, - (numeric keypad) Change audio track panning or video track fade-to-color setting (when focus is on track list)Shift+Left/Right Arrow Override snappingShift+dragInsert cut transitionCtrl+*, - (numeric keypad) Bypass snapping Shift+drag Convert crossfade or transition to cut Ctrl+/ (numeric keypad) Post-edit ripple affected tracksFCycle through effect automation envelopesE or Shift+E Description Keys Description Keys Add Media From Cursor A Toggle audio/video stream height Ctrl+Shift+Up/ Down Arrow Add Media to CursorShift+ASort Trimmer historyH Transfer time selection from timeline to Trimmer after cursorT Clear Trimmer history Ctrl+Shift+H Transfer time selection from timeline to Trimmer before cursorShift+TSave markers/regionsS Toggle selected stream: audio/video/ bothTab Open in audio editor Ctrl+E

CHP. 1INTRODUCTION 31 Track Motion window shortcuts Surround panner commands For finer, more precise movements on the shortcuts in this section, add the key. Miscellaneous commands Description Keys Change 3D layout 1-6 (not numeric keypad) Lock aspect ratioA Scale about center C Edit in object spaceO Prevent movement X, Y, and Z Prevent scalingShift+X, Shift+Y, and Shift+Z Enable snapping F8 Enable rotationShift+F8 Description Keys Constrain motion to a line through the center of the surround pannerShift+drag the pan point (only when Move Freely is selected) Constrain motion to a constant radius from the centerAlt+drag the pan point (only when Move Freely is selected) or Alt+mouse wheel Constrain motion to the maximum circle that will fit in the Surround PannerAlt+Shift+drag the pan point (only when Move Freely is selected) or Alt+Shift+mouse wheel Move the pan point forward/back (when the pan point is selected)Up/down arrow or Page Up/Page Down or mouse wheel Move the pan point left/right (when the pan point is selected) Left/Right Arrow or Shift+Page Up/Page Down or Shift + mouse wheel forward/ back Move the pan point to a corner, edge, or center of the Surround Panner (when the pan point is selected)Numeric Keypad Move the pan point to a corner on the largest circle that will fit in the Surround Panner (when the pan point is selected)Ctrl+Numeric Keypad 1,3,7,9 Description Keys Description Keys Online help F1 Shortcut menu Shift+F10 What’s This? helpShift+F1Rebuild audio peaksF5 Change relative keyframe spacingAlt+drag keyframesMove both region markers or audio CD track region markersAlt+drag region marker Make fine fader/slider adjustmentsCtrl+drag fader/slider Ctrl

32 INTRODUCTIONCHP. 1 Multimedia keyboard shortcuts Mouse wheel shortcuts Cursor indications The cursor changes depending on which functions are available. Description Keys Play/Pause Play/Pause Play from startShift+Play/Pause StopStop Mute trackMute Mute track and remove other tracks from mute group Shift+Mute Solo trackCtrl+Mute Solo track and remove other tracks from solo group Ctrl+Shift+Mute Change audio track volume or video track compositing level (when focus is on track list)Volume Up/Down Change audio track panning or video track fade-to-color setting (when focus is on track list)Shift+Volume Up/Down Change track focusNext/Prev Track Description Keys Zoom in/out on timeline Default mouse wheel behavior Zoom in/out in Event Pan/Crop or Track Motion windowsDefault mouse wheel behavior Vertical scroll Ctrl+wheel Horizontal scrollShift+wheel Move the cursor in small increments Ctrl+Shift+wheel Move cursor one frame at a timeCtrl+Shift+Alt+wheel Auto-scroll Press mouse wheel and move mouse left or right Move fader/sliderHover over fader and use wheel Move fader/slider with fine control Ctrl+hover over fader and use wheel Cursor Indicates Modifier Description Standard none This is the standard arrow cursor that means events can be dragged. Trim none Position the cursor over the edge of an event and drag to trim the event shorter or longer. Slip Trim Alt Position the cursor over the edge of an event, press Alt, and drag to trim. The media within the event moves with the edge. This is useful to preserve the beginning or end of an event while trimming. Stretch Ctrl Position the cursor over the edge of an event, press Ctrl, and drag the edge to stretch or compress it. This makes the media in the event play slower or faster. Slip Alt Press Alt and drag on the middle of a clip to move the media within the event without moving the event itself. Trim AdjacentCtrl+Alt Position the cursor over the boundary between two adjacent events, press Ctrl+Alt, and drag. Both events are edge trimmed simultaneously. Slide Ctrl+Alt Position the cursor over the middle of an event, press Ctrl+Alt, and drag to simultaneously trim both ends. Slide CrossfadeCtrl+Alt Position cursor over a crossfade, press Ctrl+Alt, and drag on a crossfade to move it.

CHP. 1INTRODUCTION 33 Using a control surface A control surface is a hardware device that uses knobs, faders, and buttons to control user interface elements that are normally controlled with a mouse. Using a control surface lends a tactile feel to your editing sessions. Unlike keyboard shortcuts—which determine the shortcuts behavior based on the portion of the Vegas window that has focus—a control surfaces mapped functions work no matter what part of the application has focus. You can use one Mackie® Control Universal or up to five generic control surfaces with Vegas software. For more information about setting up a control surface, please see External Control & Automation tab on page 301.

34 INTRODUCTIONCHP. 1 Audio signal flow Multiple audio busses and assignable effects are only available in the full version of Vegas software.

CHP. 1INTRODUCTION 35 Video signal flow Track signal flow Composited track signal flow

36 INTRODUCTIONCHP. 1 About your rights in Vegas software Vegas software is licensed to you under the terms of the End User License Agreement. The End User License Agreement is first presented to you when you install the software. Please review the End User License Agreement carefully as its terms affect your rights with respect to the software. For your reference, a copy of the End User License Agreement for Vegas software is located at http://www.sony.com/mediasoftware. About Your Privacy Sony Pictures Digital respects your privacy and are committed to protecting personal information. Your use of the software is governed by the Software Privacy Policy. A copy of this policy is incorporated into the registration process and you are asked to agree to its terms prior to accepting the terms of the End User License Agreement. Please review its contents carefully as its terms and conditions affect your rights with respect to the information that is collected by the software. For your reference, a copy of the Software Privacy Policy is located at http://www.sony.com/mediasoftware. Proper Use of Software The Vegas software is not intended, and should not be used for, illegal or infringing purposes, such as the illegal copying or sharing of copyrighted materials. Using Vegas software for such purposes is, among other things, against United States and international copyright laws and contrary to the terms and conditions of the End User License Agreement. Such activity may be punishable by law and may also subject you to the breach remedies set forth in the End User License Agreement.

2 CHP. 2GETTING STARTED CHAPTER37 Getting Started Vegas® software is a new way of creating multimedia productions. Whether you are an experienced multimedia author or a budding novice, the powerful features and capabilities of Vegas software are organized to increase your creativity and productivity. The following chapter summarizes the software’s basic functions and operations. Creating projects The process of creating a multimedia production can be a complicated undertaking, involving hundreds of shots, takes, voiceovers, music beds, audio tracks, and special effects. Organization is a critical issue in this process. In the software, organization is handled by a small project file (VEG) that saves information about source file locations, edits, cuts, insertion points, transitions, and special effects. This project file is not a multimedia file, but is instead used to create (render) the final file when editing is finished. Because Vegas software edits a project file and not the original source files, you can edit without worrying about corrupting your source files. This not only gives you a strong sense of security, but it also gives you the freedom to experiment. 1.From the File menu, choose New. The New Project dialog appears. Note: The first time you run the software, a new project will automatically be started for you. 2.Enter your project settings on the various tabs. For more information, see Working with project properties on page 289. The Video tab allows you to select the video format and other video parameters. The Audio tab allows you to set up the basic audio settings. The Ruler tab allows you to choose the way the ruler is delineated (beats, seconds, etc.). The Summary tab allows you to enter any relevant information and reminders about your project. The Audio CD tab allows you to enter information for burning audio CDs. Tip: The easiest way to set the often-complex properties on the Video tab is to select a template that matches your media (e.g., NTSC DV (720x480, 29.970 fps)). 3.Click OK. 2

38 GETTING STARTEDCHP. 2 4.From the File menu, choose Save. Enter a name, browse for a location, and click Save to save your project (VEG file). You can change project settings at any time while working on a project. From the File menu, choose Properties to change any of these settings. Setting video properties based on a media file You can automatically set your project video properties to match an existing video file. 1.From the File menu, choose Properties. 2.On the Video tab of the Project Properties dialog, click the Match Media Settings button ( ). 3.Browse for a media file that has the settings you wish you use for the project. 4.Click Open. The frame size, frame rate, pixel aspect ratio, and field order of this file are automatically detected and the project properties are set to match. Tip: To save this information for future use, enter a name in the Te m p l a t e box and click the Save Template button ( ). If your projects typically use these settings, select the Start all new projects with these settings check box. 5.Click OK to save the new project properties. Saving a project When you save your work, it is saved in a project file. Project files are not rendered media files. 1.From the File menu, choose Save. The first time you save a project, the Save As dialog appears. In subsequent saves, the dialog is bypassed, your existing file name is retained, and your project is updated to include any implemented changes. 2.Select the drive and folder where you want to store the project. 3.Type the project name in the File Name box.