Sony Vegas 6 Manual
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CHP. 13USING ADVANCED VIDEO FEATURES 237 Tips: If you don’t want to convert all clips in their entirety, create regions to indicate the portions of the captured HDV clips that you want to convert to an intermediate format, and then the Batch Render script to render the regions to the desired format. Remember that Vegas software supports multiple instances. You can use one instance of the application to render your intermediate files while you continue editing in another instance. Use network rendering to queue multiple render jobs. Using DVD Architect software, you can create a DVD that contains an SD version of your project and place an HD Windows Media version in the Extras folder on the disk. When you browse to the Extras folder via Windows Explorer, you can play the HD version and output it to your computers display, a home theater, or a projector. Replacing intermediate files with HDV source for HD delivery If you’re planning to render to a format that supports high-definition video or print to an HD tape via a Blackmagic Design Decklink™ card, replace your HDV intermediate file with the original transport stream after you’re finished editing and before you render. Note: If your intermediate files were rendered using the CineForm HD codec, you wont need to replace the intermediate files with the transport streams. 1.Right-click the HDV intermediate file in the Project Media window. 2.Choose Replace from the shortcut menu. 3.Browse to the MPEG-2 transport stream that corresponds to the intermediate file, and then click Open.

238 USING ADVANCED VIDEO FEATURESCHP. 13 Modifying video properties Modifying project video properties You can access project video properties by clicking the File menu and choosing Properties or by clicking the Project Video Properties button () on the Video Preview window. Many of these settings are identical to the settings found on the Project tab of the Custom Template dialog. Final render properties set up in the Custom Template dialog override the following Project Properties settings. For more information, see Video tab on page 312. These properties control all of the default settings for your project. Without making any changes, these are also the settings that are used to create a final rendered movie file. Select a preset template from the Te m p l a t e drop-down list to automatically configure the remaining video controls in this dialog. Many popular formats are included, but you should consult your hardware manuals if you have any questions. You can also save your own custom template. Click the Match Media Settings button () to set your project properties to match the properties of a media file of your choosing. The values in the Width and Height boxes set the frame size of your final movie. Choose an option from the Field Order drop-down list to set the field order. Choose None (Progressive) for video to be viewed on a computer monitor. For DV output, choose Lower Field First. If the output is jittery or shaky, or your hardware’s manual specifies it, choose Upper Field First . For more information, see Interlacing and field order on page 371. Choose the pixel aspect ratio for the final movie’s destination from the Pixel aspect ratio drop-down list. For more information, see Pixel Aspect Ratio on page 383. Choose a frame rate for the final movies destination from the Frame rate drop-down list. For more information, see Frame Rate (Video) on page 381. Choose a rendering quality level from the Full resolution rendering quality drop-down list. For most projects, Good is the recommended setting. If you have critical material where nothing but the highest quality rendering will do, select Best. Please note that rendering time may increase dramatically as large amounts of extra processing is required for the Best setting. Some effects and transitions can involve motion or animation. The Motion blur type drop-down list allows you to select whether the frames are blurred slightly to create the illusion of motion on individual frames. This can make computer generated animation appear more smooth and natural. Gaussian is the best choice in most situations where blurring is required. Available only in the full version of Vegas software. The Deinterlace method drop-down list provides several options relating to interlacing. Source video from a television is interlaced. When Vegas software renders effects, it needs to deinterlace the two fields that make up a frame. You can choose the exact method used in this list. If you choose the None option, the fields are left interlaced. If you choose the Blend option, contents are used from both fields, which is a good choice for high-detail, low-motion material. If you choose the Interpolate option, a single field is used at a time, which is good for low-detail, high-motion material. Choose the location for saving prerendered preview files in the Prerendered files folder box. For more information, see Prerendering video on page 289. Select the Start all new projects with these settings check box to always use these settings for new projects.

CHP. 13USING ADVANCED VIDEO FEATURES 239 Modifying media file properties Vegas software tries to automatically detect the properties of your media files. In most cases, these properties do not need to be modified, but there are times when you may need manual control over some of these attributes, depending on the type of file and your specific hardware configuration. 1.Right-click a file in the Project Media window or an event on the timeline and, from the shortcut menu, choose Properties. 2.Modify the parameters on the Media tab as needed. See Setting general media properties on page 239 and Setting custom stream properties on page 240. 3.Click OK. Setting general media properties The following general properties appear in the top of the Media tab: The File name box displays the file name (cannot be edited). The Tape name box displays the name of the tape for media files captured in Video Capture. You can edit the name here or in the corresponding column in the Edit Details window. Note: The Edit Details window is available only in the full version of Vegas software. Setting timecode media properties These properties appear in the Timecode section of the Media tab: The Use timecode in file radio button is the default setting, where the media file’s timecode is used. The Use custom timecode radio button allows you to set the media file’s timecode manually. If you have selected the Use Custom timecode radio button, a drop-down list contains the available timecode formats. SMPTE Drop (29.97 fps, Video) for example, is the timecode format for NTSC DV. Changing the timecode format does not change the source media file in any way. It merely changes how the file is measured in time. For more information, see Ti m e c o d e on page 373.

240 USING ADVANCED VIDEO FEATURESCHP. 13 Setting custom stream properties Media files are opened with a set of default values based on the media file type. When you change any of the values for a media file, these changes are saved for that file in the current project only. If you want to change the default settings for a particular type of video file whenever that type of file is used, click the Save settings to video profiles for future auto-detection button () to the right of the Stream list. This adds an entry to a file called vegas video profiles.ini that can be referenced for future use. The following properties appear in the Stream properties section of the Media tab: If the file has more than one stream of the given type, you can choose the particular stream for which you want to view properties from the Stream drop-down list. The Attributes, Fo rma t, and Frame rate boxes display basic information about the file. Choose an option from the Field order drop-down list to control how the video field order is handled on a television monitor. Choose None (Progressive) for video to be viewed on a computer monitor. For DV output, choose Lower Field First. If the output is jittery or shaky, or your hardware’s manual specifies it, choose Upper Field First. For more information, see Interlacing and field order on page 371. •While you can choose a different value from the Pixel aspect ratio drop-down list, this value should always match the source video’s properties. The option selected in the Alpha channel drop-down list determines how transparency is handled in a file. The default alpha channel setting for most video files is None. PNG image files can have an alpha channel that is automatically detected. The options in this drop-down list are described below. Modifying output properties You can adjust final output properties when you render your movie. For more information, see Creating custom rendering settings for AVI files on page 312. Alpha channel optionDescription UndefinedBecause the image format provides no alpha channel information, this setting ignores any alpha channel information in the file. NoneEither there is no alpha channel or there is an alpha channel but it’s completely opaque (solid). Straight (unmatted)Transparency information is maintained in only the alpha channel. Alpha information must be applied to the RGB channels before compositing. PremultipliedThe standard method of handling alpha information. Transparency information is maintained in the alpha and RGB channels, and the image is ready for compositing. No RGB component exceeds the alpha value. Premultiplied (dirty)Similar to Premultiplied, but RGB components may exceed the alpha value. This option is used mainly for images created by 3D applications involving compositing of 3D images over a non-solid color image background.

14 CHP. 14USING VIDEO FX, COMPOSITING, AND MASKS CHAPTER241 Using Video FX, Compositing, and Masks Video plug-ins in Vegas® software include effects and generators. Effects cover a broad range of electronic modifications that can be used to improve substandard video or artistically enhance a production. Generators can be used to create custom video events such as credit rolls or gradient overlays. A variety of options are provided in compositing video and using masks. Compositing involves mixing visual elements together into a final output. Multiple compositing modes are provided from which to choose. Masks, which are used extensively in television and movies, are an important part of creating overlays. Together, these professional tools can help you polish your productions. Note: The compositing model in this version of Vegas software differs significantly from the Vegas 4.0 model. To reproduce the Vegas 4.0 parent/child masking behavior, set the compositing mode of the parent track to Multiply, and then apply the Mask Generator plug-in as a track effect on the parent track. Using video effects A great variety of video effects plug-ins are provided that are ready for you to drag-and- drop onto your projects, media files, tracks, and events. Previews of the different effect presets appear in the Video FX window. In addition to the presets, each plug-in has individual controls that allow you to customize the effects in precise detail. You can also animate video effects using keyframes. For more information, see Using keyframe animation on page 273. The mix of video effects applied at different levels (to events, tracks, files, etc.) is important to the final mix of a project. For more information, see Video signal flow on page 40. In general, effects are applied in the following order: to files in the Project Media window to events to tracks to the project (video output effects) 14

242 USING VIDEO FX, COMPOSITING, AND MASKSCHP. 14 Adding a video effects plug-in You can apply video effects to events, tracks, files in the Project Media window, or to an entire project. You can add a plug-in by selecting it in the Plug-In Chooser dialog, or you can drag-and-drop the plug-in from the Video FX or Plug-Ins windows. Adding a plug-in using the Plug-In Chooser 1.Click the Video FX button () in one of the following locations (see the illustration): Media FX are applied before a media file is inserted into an event on the timeline. Every occurrence of this media file in a project has the effect applied to it. Media effects can be applied only to video files. Event FX are applied to events on the timeline. Track FX are applied to the output of a particular track. Video Output FX are applied to the final output and affect every event in a project. 2.In the Plug-In Chooser dialog, select the effect that you would like to apply and click OK. 3.Modify the effect in the Video FX window and close the window when you are finished. For help on the different controls in the Video FX window, click the Plug-In Help button () to access online help. Track FX Video Output FXEvent FXMedia FX

CHP. 14USING VIDEO FX, COMPOSITING, AND MASKS 243 Adding a plug-in from the Video FX or Plug-In Manager window The Plug-In Manager is available only in the full version of Vegas software. 1.If the Video FX or Plug-In Manager window is not currently visible, choose either Video FX or Plug-In Manager from the View menu to view the appropriate window. 2.Drag a plug-in from the window to one of the following locations: file in the Project Media window event track list or empty section of a track Video Preview window (video output effects) 3.Modify the effect in the Video FX window and close the window when you are finished. For help on the different controls in the Video FX window, click the Plug-In Help button () to access online help.

244 USING VIDEO FX, COMPOSITING, AND MASKSCHP. 14 Working with video effects plug-in chains You can apply plug-ins in chains of two or more for even greater flexibility. A plug-in chain is a sequence of all of the plug-ins to be applied to a media file, event, track, or project. The same plug-in can be added to a chain more than once. Use the same steps to add additional plug-ins to a chain as you use to add a single plug-in. For more information, see Adding a video effects plug-in on page 242. After you apply a plug-in chain, the video is processed by each plug-in in order. The plug-ins are cumulative so, in some cases, you may want to rearrange their order to achieve the desired effect. To view and work with a plug-in chain, click the Video FX button () for the event, track, Project Media window file, or Video Preview window to open the Video FX window. Bypassing plug-ins Video effects plug-ins can also be temporarily bypassed (turned off) by deselecting them (clearing the check box on the plug-in). Since the effects are rendered very quickly in the Video Preview window, turning a plug-in on and off allows you to see the results of the plug-in on your project. Changing the plug-in order Video effects plug-ins are applied in the order that they appear in the chain. You can change this order by dragging a plug-in to a new location in the chain. Alternately, you can click the Plug-In Chain button ( ) in the Video FX window and reorder the plug- ins in the Plug-In Chooser dialog. In the following illustration, you can see how the order of plug-ins is important. Clear the check box on a plug-in to bypass the plug-in. Drag a plug-in to move it within the chain. Plug-in chain Click a plug-in to modify its settings in the lower part of the window. Plug-in chainShift Plug-In Left/Right

CHP. 14USING VIDEO FX, COMPOSITING, AND MASKS 245 The goal of the above example is to use video effects plug-ins to create a very high-contrast mask out of a video clip of fire. In the image on the left, a Brightness and Contrast plug-in is applied first and then a Black and White plug-in. In the image on the right, the Black and White plug-in was applied first, removing the color, and then the Brightness and Contrast plug-in was applied. The mask created by the second example is much cleaner, even though all of the settings of the two plug-ins are identical. Processing plug-ins on events with panning or cropping When you add a plug-in to a video event that has panning or cropping applied to it, you have the choice of processing the plug-in before or after the pan/crop. For example, you might want to apply a Radial Blur plug- in before the video is cropped and then a Noise plug-in is applied after the cropping is complete. You can choose whether an effect is applied pre- or post-pan/crop in the keyframe controller at the bottom of the Video FX window. Click the Before/After Pan/Crop button to the left of the effect name to determine whether the effect is processed before ( ) or after () Vegas software pans or crops the event. Removing a plug-in 1.Click the FX button () on the event, track, Project Media window file, or Video Preview window that has the plug-in applied to it. The Video FX window appears. 2.Click the plug-in that you want to remove. 3.Click the Remove Selected Plug-In button. Here, the Deform plug-in is applied before the pan/crop. The Glow and Color Curves plug-ins are applied after the pan/crop.

246 USING VIDEO FX, COMPOSITING, AND MASKSCHP. 14 Modifying a video effects plug-in Video effects plug-ins are highly customizable. You can select from a variety of presets or adjust the settings for custom effects. You can also save custom settings to be used again as a new preset. 1.Click the FX button () on the event, track, Project Media window file, or Video Preview window that has the plug-in applied to it. The Video FX window appears. 2.Select a preset from the Preset drop-down list or adjust the parameters as needed. For help on the different controls in the Video FX window, click the Plug-In Help button () to access online help. Changes you make are automatically updated in the Video Preview window, using the current cursor position as the example. To see the effect as applied to the video in motion, create a time selection (looped region) and preview in loop playback. Saving custom plug-in settings as a preset 1.Click the Preset text box. The name of the current preset is highlighted. 2.Type a new name for the preset and click the Save button (). Tip: To use a saved custom preset, simply choose it from the drop-down list. Using keyframe animation with plug-ins You can use keyframe animation to control a plug-in over time. Keyframes are added to the keyframe controller at the bottom of the Video FX window. Since a number of plug-ins can be added to a single event, track or project, click the plug-in’s button in the chain and modify the particular attributes and keyframe controller for that plug-in. For more information, see Using keyframe animation on page 273 and Animating video effects plug-ins on page 279.