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Steinberg Cubase 5.1.1. New Features Manual

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    							New Features in Cubase 5.1.1 
    						
    							Cristina Bachmann, Heiko Bischoff, Marion Bröer, Sabine Pfeifer, Heike Schilling
    The information in this document is subject to change without notice and does not represent a commitment on the part 
    of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement 
    and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publica-
    tion may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission 
    by Steinberg Media Technologies GmbH.
    All product and company names are ™ or ® trademarks of their respective owners. Windows XP is a trademark of 
    Microsoft Corporation. Windows Vista is a registered trademark or trademark of Microsoft Corporation in the United 
    States and/or other countries. The Mac logo is a trademark used under license. Macintosh and Power Macintosh are 
    registered trademarks. MP3SURROUND and the MP3SURROUND logo are registered trademarks of Thomson SA, 
    registered in the US and other countries, and are used under license from Thomson Licensing SAS.
    Release Date: November 18, 2009
    © Steinberg Media Technologies GmbH, 2009.
    All rights reserved. 
    						
    							Table of Contents 
    						
    							4
    5Introduction
    6Welcome!
    7Working with the new features
    8The Project Assistant dialog
    9Handling project templates
    10AmpSimulator 
    						
    							Introduction 
    						
    							6
    Introduction
    Welcome!
    Welcome to Cubase 5.1.1! This version is compatible with 
    Apple Mac OS X Snow Leopard (10.6) and Microsoft 
    Windows 7 and adds new features for every Cubase user.
    This document lists and describes the features that have 
    been added to or modified in the program since version 
    5.1.0.
    About the program versions
    The documentation covers two different operating systems 
    or “platforms”; Windows and Mac OS X. 
    Some features and settings are specific to one of the plat-
    forms. This is clearly stated in the applicable cases. In 
    other words:
    If nothing else is said, all descriptions and procedures 
    in the documentation are valid for both Windows and Mac 
    OS X.
    Key command conventions
    Many of the default key commands in Cubase use modifier 
    keys, some of which are different depending on the oper-
    ating system. For example, the default key command for 
    Undo is [Ctrl]-[Z] under Windows and [Command]-[Z] un-
    der Mac OS X.
    When key commands with modifier keys are described in 
    this manual, they are shown with the Windows modifier 
    key first, in the following way:
    [Win modifier key]/[Mac modifier key]-[key]
    For example, [Ctrl]/[Command]-[Z] means “press [Ctrl] 
    under Windows or [Command] under Mac OS X, then 
    press [Z]”. 
    Similarly, [Alt]/[Option]-[X] means “press [Alt] under Win-
    dows or [Option] under Mac OS X, then press [X]”.
    Please note that this manual might refer to right-click-
    ing, e.g. to open context menus, etc. If you are using a Mac 
    with a single-button mouse, hold down [Ctrl] and click. 
    						
    							Working with the new features 
    						
    							8
    Working with the new features
    The Project Assistant dialog
    The Project Assistant dialog is opened by selecting the 
    “New Project…” command on the File menu. In this dialog 
    you can access recently opened projects and create new 
    projects, which can either be empty or based on a template.
    The Project Assistant dialog will also open in the following 
    cases:
    •If you launch Cubase with the option “Show Project As-
    sistant” selected on the “On Startup” pop-up menu in the 
    Preferences (General page).
    If you hold down [Ctrl]/[Command] while launching Cu-
    base.
    Opening recent projects
    The Recent category in the category bar of the Project As-
    sistant dialog contains a list of recently opened projects. 
    When you select an item in this category, the Create but-
    ton changes to “Open”, allowing you to open the corre-
    sponding project. This list is similar to the list in the Recent 
    Projects submenu on the File menu.
    Choosing a template
    In the category bar of the Project Assistant dialog, the avail-
    able factory templates are sorted into the predefined cate-
    gories Recording, Production, Scoring, and Mastering. 
    Furthermore, there is a More category which contains the 
    default project template and all templates that are not as-
    signed to any of the other categories.
    When you click on one of the category items, the list below 
    the category bar shows the available factory templates for 
    this category that were installed with Cubase. Any new 
    templates that you create are added at the top of the corre-
    sponding list for convenient access.
    To create an empty project that is not based on a tem-
    plate, select the “Emtpy” entry in the More category and 
    click the Create button.
    An empty project is also created if no template is selected in the cur-
    rently shown category.
    You can rename or delete a template by right-clicking it 
    in the list and selecting the corresponding option on the 
    context menu.
    Choosing a project location
    The options in the lower part of the dialog allow you to 
    specify where the project is stored. 
    Select “Use default location” to create the project in the 
    default project location (as shown in the path field), and 
    click Create. 
    In the “Project folder” field you can specify a name for the project folder. If 
    you do not specify a project folder here, the project will reside in a folder 
    named “Untitled”.
    To change the default project location, simply click in 
    the path field. A file dialog opens, allowing you to specify a 
    new default location.
    Select “Prompt for project location” and click Continue 
    to create the project in a different location.
    In the dialog that appears, specify a location and a project folder.
    Open Other
    The “Open Other” button allows you to open any project 
    file on your system. This is identical to using the Open 
    command from the File menu.
    Category 
    bar
    Template 
    list
    Location 
    options
    Open Other button 
    						
    							9
    Working with the new features
    Handling project templates
    Saving templates
    The “Save as Template” dialog now has a Tag Editor sec-
    tion, where you can assign the template to one of the four 
    template categories shown in the Project Assistant dialog 
    and/or enter a description for the template. This descrip-
    tion will also be visible in the Project Assistant dialog.
    Simply select a category value from the Template Cate-
    gory pop-up menu and/or enter a description in the Con-
    tent Summary field.
    If you do not choose a Template Category attribute, 
    the new template will be shown in the More category in 
    the Project Assistant dialog.
    Showing and tagging project templates in the 
    MediaBay
    The VST Sound node in the Browser section now provides 
    a shortcut to the included project templates. These can be 
    found inside the Factory Content folder. If you save your 
    own project templates using the “Save as Template” dialog, 
    these can be found in the User Content node. If you select a project template in the Viewer, its tags are 
    also shown in the Tag Editor.
    Project templates in the Viewer
    If the Template Category and Content Summary tags 
    are not visible in the Viewer, activate the corresponding 
    checkboxes in the Viewer column in the Manage Tags 
    dialog.
    A project template in the Tag Editor
    You can tag project templates in order to assign a rating, 
    enter a content summary (visible in the Project Assistant 
    dialog), choose a new Template Category value, and so 
    on. The tags are saved with the project template.
    For more information about tags, please refer to the 
    MediaBay chapter in the Operation Manual.  
    						
    							10
    Working with the new features
    AmpSimulator
    The AmpSimulator effect now has an updated plug-in 
    panel. However, the parameters are the same as in the 
    previous version.
    AmpSimulator is a distortion effect, emulating the sound 
    of various types of guitar amp and speaker cabinet combi-
    nations. A wide selection of amp and cabinet models is 
    available.
    The following parameters are available:
    Parameter Description
    Drive Controls the amount of amp overdrive. 
    Bass Tone control for the low frequencies.
    Middle Tone control for the mid frequencies.
    Treble Tone control for the high frequencies.
    Presence Boosts or dampens the higher frequencies.
    Volume Controls the overall output level.
    Amplifier 
    pop-up menuThis pop-up menu is opened by clicking on the amplifier 
    name shown at the top of the amp section. It allows you 
    to select an amplifier model. The amp section can be by-
    passed by selecting “No Amp”.
    Cabinet 
    pop-up menuThis pop-up menu is opened by clicking on the cabinet 
    name shown at the top of the cabinet section. It allows 
    you to select a speaker cabinet model. This section can 
    be bypassed by selecting “No Speaker”.
    Damping  Lo/Hi Further tone controls for shaping the sound of the selected 
    speaker cabinet. Click on the values, enter a new value 
    and press the [Enter] key. 
    						
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