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Steinberg Cubase Ai 5 Manual

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    							Operation Manual 
    						
    							Cristina Bachmann, Heiko Bischoff, Marion Bröer, Sabine Pfeifer, Heike Schilling
    The information in this document is subject to change without notice and does not represent a commitment on the part 
    of Steinberg Media Technologies GmbH. The software described by this document is subject to a License Agreement 
    and may not be copied to other media except as specifically allowed in the License Agreement. No part of this publica-
    tion may be copied, reproduced or otherwise transmitted or recorded, for any purpose, without prior written permission 
    by Steinberg Media Technologies GmbH.
    All product and company names are ™ or ® trademarks of their respective owners. Windows XP is a trademark of 
    Microsoft Corporation. Windows Vista is a registered trademark or trademark of Microsoft Corporation in the United 
    States and/or other countries. The Mac logo is a trademark used under license. Macintosh and Power Macintosh are 
    registered trademarks.
    Release Date: June 04, 2009
    © Steinberg Media Technologies GmbH, 2009.
    All rights reserved. 
    						
    							Table of Contents 
    						
    							4
    Table of Contents
    7About this manual
    8Welcome!
    9VST Connections: Setting up input and 
    output busses
    10About this chapter
    10Setting up busses
    12Using the busses
    13About monitoring
    14The Project window
    15Background
    17Window Overview
    21Operations
    40Options
    42Playback and the Transport panel
    43Background
    44Operations
    45Options and Settings
    47The Virtual Keyboard 
    48Recording
    49Background
    49Basic recording methods
    51Audio recording specifics
    55MIDI recording specifics
    59Options and Settings
    61Recovery of audio recordings after system failure
    62Fades, crossfades and envelopes
    63Creating fades
    65The Fade dialogs
    66Creating crossfades
    67The Crossfade dialog
    68Auto Fades and Crossfades
    69The mixer
    70About this chapter
    70Overview
    70Configuring the mixer
    73The audio-related channel strips
    73The MIDI channel strips
    74The output channels
    74Basic mixing procedures
    76Audio-specific procedures
    81MIDI-specific procedures
    82Utilities
    85Audio effects
    86About this chapter
    86Overview
    87Insert effects
    90Send effects
    94Editing effects
    94Effect presets
    96Installing and managing effect plug-ins
    99VST Instruments and Instrument 
    tracks
    100Introduction
    100VST Instrument channels vs. instrument tracks
    100VST Instrument channels
    102Instrument tracks
    103What do I need? Instrument channel or Instrument 
    track?
    103VST instruments and processor load
    103Using presets for VSTi configuration
    106About latency
    108Automation
    109Introduction
    109Enabling and disabling the writing of automation 
    data
    110What can be automated?
    111Hints and further options
    111Automation track operations
    114Working with automation curves
    116MIDI Part Data vs Track Automation
    117Audio processing and functions
    118Background
    118Audio processing
    123Freeze Edits
    124The Sample Editor
    125Background
    126Window overview
    128General Operations
    132Options and settings
    132AudioWarp: Tempo matching audio
    134Working with hitpoints and slices 
    						
    							5
    Table of Contents
    138The Audio Part Editor
    139Background
    139Opening the Audio Part Editor
    139Window overview
    141Operations
    142Common methods
    142Options and Settings
    143The Pool
    144Background
    144Window overview
    146Operations
    155Working with Track Presets
    156Introduction
    156Types of track presets
    157Applying track presets
    158Creating a track preset
    159Creating tracks from track presets or VST presets
    159Previewing MIDI, instrument and VST presets 
    independently of tracks
    160Remote controlling Cubase AI
    161Introduction
    161Setting Up
    162Operations
    163The Generic Remote device
    165Apple Remote (Macintosh only)
    166MIDI realtime parameters
    167Introduction
    167The Inspector – General handling
    167The Inspector sections
    171MIDI processing and quantizing
    172Introduction
    172The Quantizing functions
    176Permanent settings with Freeze MIDI Modifiers
    177Dissolve Part
    178Other MIDI functions
    181The MIDI editors
    182Introduction
    182Opening a MIDI editor
    184The Key Editor – Overview 
    186Key Editor operations
    199The Drum Editor – Overview
    200Drum Editor operations
    202Working with drum maps
    205Using drum name lists
    206The List Editor – Overview
    207List Editor operations
    210Working with System Exclusive messages
    211Recording System Exclusive parameter changes
    211Editing System Exclusive messages
    213The Score Editor – Overview
    214Score Editor operations
    221Editing tempo and signature
    222Background
    222Tempo and signature display
    223Editing tempo and signature
    226Export Audio Mixdown
    227Introduction
    227Mixing down to audio files
    228The available file formats
    232Synchronization
    233Background
    233Synchronization signals
    234Synchronizing the transport vs. synchronizing 
    audio
    235Making basic settings and connections
    236Synchronization settings
    240Sync Options
    240Working with VST System Link
    240Preparations
    243Activating VST System Link
    246Application examples
    248Video
    249Background
    249Before you start
    251Operations
    253File handling
    254Working with Projects
    258Importing audio
    259Exporting and importing standard MIDI files 
    						
    							6
    Table of Contents
    261Customizing
    262Background
    262Using the Setup options
    263Customizing track controls
    265Appearance
    265Applying track and event colors
    267Where are the settings stored?
    268Key commands
    269Introduction
    269Setting up key commands
    271Setting up tool modifier keys
    272The default key commands
    275Index 
    						
    							1
    About this manual 
    						
    							8
    About this manual
    Welcome!
    This is the Operation Manual for Steinberg’s Cubase AI. 
    Here you will find detailed information about all the fea-
    tures and functions in the program. 
    About the program versions
    The documentation covers two different operating systems 
    or “platforms”; Windows and Mac OS X. 
    Some features and settings are specific to one of the plat-
    forms. This is clearly stated in the applicable cases. In other 
    words:
    ÖIf nothing else is said, all descriptions and procedures 
    in the documentation are valid for both Windows and Mac 
    OS X.
    The screenshots are taken from the Windows version of Cubase AI.
    Key command conventions
    Many of the default key commands in Cubase AI use mod-
    ifier keys, some of which are different depending on the 
    operating system. For example, the default key command 
    for Undo is [Ctrl]-[Z] under Windows and [Command]-[Z] 
    under Mac OS X.
    When key commands with modifier keys are described in 
    this manual, they are shown with the Windows modifier 
    key first, in the following way:
    [Win modifier key]/[Mac modifier key]-[key]
    For example, [Ctrl]/[Command]-[Z] means “press [Ctrl] 
    under Windows or [Command] under Mac OS X, then 
    press [Z]”. 
    Similarly, [Alt]/[Option]-[X] means “press [Alt] under Win-
    dows or [Option] under Mac OS X, then press [X]”.
    ÖPlease note that this manual often refers to right-click-
    ing, e.g. to open context menus. If you are using a Mac with 
    a single-button mouse, hold down [Ctrl] and click. 
    						
    							2
    VST Connections: Setting up input and
    output busses 
    						
    							10
    VST Connections: Setting up input and output busses
    About this chapter
    Cubase AI uses a system of input and output busses to 
    transfer audio between the program and the audio hard-
    ware.
     Input busses let you route audio from the inputs on your audio 
    hardware into the program. This means that when you record 
    audio, you will always do this through one or several input 
    busses.
     Output busses let you route audio from the program to the 
    outputs on your audio hardware. When you play back audio, 
    you will always do this through one or several output busses.
    As you can see, the input and output busses are vital when 
    you work with Cubase AI. This is why you find this chapter 
    at the beginning of the Operation Manual – once you un-
    derstand the bus system and know how to set up the bus-
    ses properly, it will be easy to go on with recording, playing 
    back and mixing.
    Setting up busses
    Strategies
    In Cubase AI, you can create up to 8 stereo busses or up 
    to 16 mono busses.
    ÖThe bus configuration is saved with the project – 
    therefore it is a good idea to add and set up the busses 
    you need and save these in a template project (see “Save 
    as Template” on page 256).
    When you start working on new projects, you start from this template. 
    That way you get your standard bus configuration without having to make 
    new bus settings for each new project. If you need to work with different 
    bus configurations in different projects, you can either create several dif-
    ferent templates or store your configurations as presets (see “Other bus 
    operations” on page 12). The templates can of course also contain other 
    settings that you regularly use – sample rate, record format, a basic track 
    layout, etc.
    Input busses
     Most likely you need at least one stereo input bus assigned to 
    an analog input pair. This would let you record stereo material. If 
    you want to be able to record in stereo from other analog input 
    pairs as well, you add stereo input busses for these, too. Although you can record mono tracks from one side of a ste-
    reo input, it may be a good idea to add a dedicated mono in-
    put bus. This could be assigned to an analog input to which 
    you have connected a dedicated microphone pre-amp for ex-
    ample. Again, you can have several different mono busses.
     You probably want a dedicated stereo input bus assigned to 
    the digital stereo input, for digital transfers.
    Output busses
     For digital transfers, you need a stereo bus assigned to the 
    digital stereo output as well.
    Preparations
    Before you set up busses, you should name the inputs and 
    outputs on your audio hardware. 
    The reason for this is compatibility – it makes it easier to 
    transfer projects between different computers and setups. 
    For example, if you move your project to another studio, 
    the audio hardware may be of a different model. But if 
    both you and the other studio owner have given your in-
    puts and outputs names according to the setup (rather 
    than names based on the audio hardware model), Cubase 
    AI will automatically find the correct inputs and outputs for 
    your busses and you will be able to play and record with-
    out having to change the settings.
    Use the Device Setup dialog to assign names to the in-
    puts and outputs of your audio hardware:
    1.Open the Device Setup dialog from the Devices menu.
    2.Make sure that the correct driver for your audio hard-
    ware is selected on the VST Audio System page, so that 
    the audio card is listed in the Devices list.
    3.Select your audio card in the list.
    The available input and output ports on your audio hardware are listed on 
    the right.
    4.To rename a port, click its name in the “Show as” col-
    umn and enter a new name.
    •If needed, you can also disable ports by deactivating 
    them in the “Visible” column.
    Disabled ports will not show up in the VST Connections window when 
    you are making bus settings. If you attempt to disable a port that is used 
    by a bus, you will be asked whether this is really what you want – note 
    that this will remove the port from the bus!
    5.Click OK to close the Device Setup dialog. 
    						
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