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Steinberg Nuendo 4 Manual

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    VST Connections: Setting up input and output busses
    About the “plug-in could not be found” 
    message
    When you open a project that uses an external effect/in-
    strument, you may get a “plug-in could not be found” mes-
    sage. This will happen when you remove an external 
    device from the VST Connections window although it is 
    used in a saved project, or when transferring a project to 
    another computer on which the external device is not de-
    fined. You may also see this message when opening a 
    project last saved with version 3.0 of Nuendo.
    In the VST Connections window, the broken connection 
    to the external device is indicated by an icon in the Bus 
    Name column.
    To reestablish the broken connection to the external de-
    vice, simply right-click the entry for the device in the Bus 
    Name column and select “Connect External Effect”. The 
    icon is removed, and you can use the external device 
    within your project as before.
    Freezing external effects/instruments
    Just as when working with regular VST instruments and 
    effects, you can also choose to freeze external effects and 
    instruments. The general procedure is described in detail 
    in the chapters “Audio effects” on page 168 and “VST In-
    struments and Instrument tracks” on page 189.
    When freezing external instruments or effects, you can ad-
    just the corresponding tail value in the Freeze Channel 
    Options dialog:Use the arrow buttons next to the Tail Size value field to 
    set the desired Tail length, i.e. the range after the part 
    boundary that should also be included for the freeze. You 
    can also click directly in the value field and enter the de-
    sired value manually (the maximum value being 60 s).
    When the Tail Size is set to 0 s (default), the freezing will 
    only take into account the data within the Part boundaries.
    !Note that busses set up for external effects or exter-
    nal instruments are saved “globally”, i.e. for your par-
    ticular computer setup.
    !Note that you have to perform Freeze in realtime. Oth-
    erwise external effects will not be taken into account. 
    						
    							23
    The Project window
    Background
    The Project window is the main window in Nuendo. This 
    provides you with an overview of the project, allowing you 
    to navigate and perform large scale editing. Each project 
    has one Project window.
    About tracks
    The Project window is divided vertically into tracks, with a 
    timeline running horizontally from left to right. The follow-
    ing track types are available:
    About parts and events
    Events are the basic building blocks in Nuendo. Different 
    event types are handled differently in the Project window:
     Video events and automation events (curve points) are always 
    viewed and rearranged directly in the Project window.
     MIDI events are always gathered in MIDI parts, containers for 
    one or more MIDI events. MIDI parts are rearranged and ma-
    nipulated in the Project window. To edit the individual MIDI 
    events in a part, you have to open the part in a MIDI editor (see 
    “About editing MIDI” on page 364). 
     Audio events can be displayed and edited directly in the Project 
    window, but you can also work with audio parts containing sev-
    eral events. This is useful if you have a number of events which 
    you want to treat as one unit in the project. Audio parts also 
    contain information about the time position in the project.
    An audio event and an audio part. Track type Description
    Audio For recording and playing back audio events and audio 
    parts. Each audio track has a corresponding audio chan-
    nel in the mixer.
    An audio track can have any number of automation “sub-
    tracks” for automating mixer channel parameters, insert 
    effect settings etc.
    Folder Folder tracks function as containers for other tracks, 
    making it easier to organize and manage the track struc-
    ture. They also allow you to edit several tracks at the 
    same time. See “Folder tracks” on page 105.
    FX  Channel FX channel tracks are used for adding send effects. Each 
    FX channel can contain up to eight effect processors – 
    by routing effect sends from an audio channel to an FX 
    channel, you send audio from the audio channel to the ef-
    fect(s) on the FX channel. Each FX channel has a corre-
    sponding channel strip in the mixer – in essence an effect 
    return channel. See the chapter “Audio effects” on page 
    168.
    An FX channel can also have any number of automation 
    subtracks for automating mixer channel parameters, ef-
    fect settings etc. All FX channel tracks are automatically 
    placed in a special FX channel folder in the Track list, for 
    easy management.
    Group Channel By routing several audio channels to a Group channel, 
    you can submix them, apply the same effects to them, 
    etc. (see “Using group channels” on page 142).
    A Group channel track contains no events as such, but 
    displays settings and automation curves for the corre-
    sponding Group channel. Each Group channel track has 
    a corresponding channel strip in the mixer. In the Project 
    window, Group channels are organized as subtracks in a 
    special Group Tracks folder. 
    Instrument This allows you to create a track for a dedicated instru-
    ment, making e.g. VST instrument handling easier and 
    more intuitive. Instrument tracks have a corresponding 
    channel strip in the mixer. Each instrument track can have 
    any number of automation subtracks in the Project win-
    dow. However, Volume and Pan are automated from 
    within the mixer. It is possible to edit Instrument tracks di-
    rectly in the Project window, using the Edit In-Place func-
    tion (see “Edit In-Place” on page 381). For more 
    information on instrument tracks, see “VST Instruments 
    and Instrument tracks” on page 189.
    MIDI For recording and playing back MIDI parts. Each MIDI 
    track has a corresponding MIDI channel strip in the mixer. 
    It’s possible to edit MIDI tracks directly in the Project win-
    dow, using the Edit In-Place function (see “Edit In-Place” 
    on page 381).
    A MIDI track can have any number of automation “sub-
    tracks” for automating mixer channel parameters, insert 
    and send effect settings etc. 
    Marker The Marker track displays markers which can be moved 
    and renamed directly in the Project window (see “Using 
    the Marker track” on page 111). A project can have only 
    one marker track.
    Arranger The Arranger track is used for arranging your project, by 
    marking out sections in the project and determining in 
    which order they should be played back. See “The Arran-
    ger track” on page 98.
    Ruler Ruler tracks contain additional rulers, displaying the time-
    line from left to right. You can use any number of ruler 
    tracks, each with a different display format if you wish. 
    See “The ruler” on page 31 for more information about 
    the ruler and the display formats.
    Transpose The Transpose track allows you to set global key 
    changes. A project can only have one transpose track. 
    See “The Transpose functions” on page 114.
    Video For playing back video events. A project can only have 
    one video track. Track type Description 
    						
    							24
    The Project window
    Audio handling
    When you work with audio files, it is crucial to understand 
    how audio is handled in Nuendo:
    When you edit or process audio in the project window, 
    you always work with an audio clip that is automatically 
    created on import or when you record audio. This audio 
    clip refers to the audio file on the hard disk that remains 
    untouched. This means, that audio editing and processing 
    is “non-destructive”, in the sense that you can always 
    undo changes or revert to the original versions.
    The audio clip does not necessarily refer to just one orig-
    inal audio file! If you apply e.g. some processing to a sec-
    tion of an audio clip, this will actually create a new audio 
    file that contains only the section in question. The pro-
    cessing will then be applied to the new audio file only, 
    leaving the original audio file unchanged. Finally, the audio 
    clip is automatically adjusted, so that it refers both to the 
    original file and to the new, processed file. During play-
    back, the program will switch between the original file and 
    the processed file at the correct positions. You will hear 
    this as a single recording, with processing applied to one 
    section only. This feature makes it possible to undo pro-
    cessing at a later stage, and to apply different processing 
    to different audio clips that refer to the same original file.
    The audio event is the object that you place on a time po-
    sition in Nuendo. If you make copies of an audio event and 
    move them to different positions in the project, they will 
    still all refer to the same audio clip. Furthermore, each au-
    dio event has an Offset value and a Length value. These 
    determine at which positions in the clip the event will start 
    and end, i.e. which section of the audio clip will be played 
    back by the audio event. For example, if you resize the au-
    dio event, you will just change its start and/or end position 
    in the audio clip – the clip itself will not be affected.
    An audio region is a section within a clip with a length 
    value, a start time, and a snap point. Audio regions are 
    shown in the pool and are best created and edited in the 
    Sample Editor. 
    ÖIf you want to use one audio file in different contexts, or 
    if you want to create several loops from one audio file, you 
    should convert the corresponding regions of the audio clip 
    to events and bounce them into separate audio files. This is 
    necessary since different events that refer to the same clip 
    access the same clip information.  
    						
    							25
    The Project window
    Window Overview
    The Track list
    The Track list displays all the tracks used in a project. It 
    contains name fields and settings for the tracks. Different 
    track types have different controls in the Track list. To see 
    all the controls you may have to resize the track in the Track 
    list (see “Resizing tracks in the Track list” on page 35).The Track list area for an audio track:
    The Project overview
    The event display, showing audio parts and 
    events, MIDI parts, automation, markers, etc. The InspectorThe ruler The info lineThe toolbar
     The Track list with 
    various track types
    Mute & SoloRecord Enable 
    Monitor buttons Track name
    Lane Dis-
    play Type Show/hide 
    automation
    Indicates whether effect sends, EQ or insert 
    effects are activated for the track. Click to bypass.
    Musical/Linear 
    time baseLock track 
    button
    Automation Read/Write buttons
    Edit chan-
    nel settings
    Track activity 
    indicator
    Freeze Audio 
    Track 
    						
    							26
    The Project window
    The Track list area for an automation subtrack (opened 
    by clicking the Show/Hide Automation button on a track):
    The Track list area for a MIDI track:
    The Inspector
    The area to the left of the Track list is called the Inspector. 
    This shows additional controls and parameters for the track 
    you have selected in the Track list. If several tracks are se-
    lected (see “Handling tracks” on page 38), the Inspector 
    shows the setting for the first (topmost) selected track.
    To hide or show the Inspector, click the Inspector icon in 
    the toolbar.
    The Inspector icon.
    For most track classes, the Inspector is divided into a 
    number of sections, each containing different controls for 
    the track. You can hide or show sections by clicking on 
    their respective names.
    Clicking the name for a hidden section brings it into view and hides the 
    other sections. [Ctrl]/[Command]-clicking the section name allows you 
    to hide or show a section without affecting the other sections. Finally, 
    [Alt]/[Option]-clicking a section name shows or hides all sections in the 
    Inspector.
    You can also use key commands to show different In-
    spector sections.
    These are set up in the Key Commands dialog, see “Setting up key com-
    mands” on page 518.
    ÖHiding a section does not affect its functionality.
    In other words, if you have set up a track parameter or activated an effect 
    for example, your settings will still be active even if you hide the respec-
    tive Inspector section.
    Which sections are available in the Inspector depends on 
    the selected track.
    ÖPlease note that not all Inspector tabs are shown by 
    default. You can show/hide Inspector sections by right-
    clicking on an Inspector tab and activating/deactivating 
    the desired option(s).
    Make sure you right-click on an inspector tab and not on the empty area 
    below the Inspector, as this will open the Quick context menu instead.
    The Inspector Setup context menu.
    Automation Read/Write buttons
    Automation parameter 
    (click to select parameter) Append automation track
    MuteLock track 
    button
    Record Enable & 
    Monitor buttons Track name
    MIDI Output Bank Patch MIDI channel
    Drum map (Nuendo Expansion Kit only), 
    Lock track and Lane display type
    Read/Write 
    buttons
    Edit channel settings
    Mute & Solo
    Effect sends and insert effects 
    indicators and bypass
    Edit In-Place
    Track activity 
    indicator 
    						
    							27
    The Project window
    Sections
    The Inspector contains the controls that can be found on 
    the Track list, plus some additional buttons and parame-
    ters. In the table below, these additional settings and the 
    available sections are listed. Which sections are available 
    for which track type is described in the following sections.
    Parameter Description
    Auto Fades 
    Settings buttonOpens a dialog in which you can make separate Auto 
    Fade settings for the track. See “Making Auto Fade set-
    tings for a separate track” on page 97.
    Edit Channel 
    settingsOpens the Channel Settings window for the track, allow-
    ing you to view and adjust effect and EQ settings, etc. 
    See “Using Channel Settings” on page 137.
    Volume Use this to adjust the level for the track. Changing this 
    setting will move the track’s fader in the mixer window, 
    and vice versa. See “Setting volume in the mixer” on page 
    132 to learn more about setting levels.
    Pan Use this to adjust the panning of the track. As with the 
    Volume setting, this corresponds to the Pan setting in the 
    mixer.
    Delay This adjusts the playback timing of the audio track. Posi-
    tive values delay the playback while negative values 
    cause the track to play earlier. The values are set in milli-
    seconds.
    Input Routing This lets you specify which Input bus or MIDI input the 
    track should use (see “Setting up busses” on page 11 for 
    information about Input busses).
    Output Routing Here you decide to which output the track should be 
    routed. For audio tracks you select an output bus (see 
    “Setting up busses” on page 11) or Group channel, for 
    MIDI tracks you select a MIDI output.
    Inserts section Allows you to add insert effects to the track, see the 
    chapter “Audio effects” on page 168. The Edit button at 
    the top of the section opens the control panels for the 
    added insert effects.
    Equalizers 
    sectionLets you adjust the EQs for the track. You can have up to 
    four bands of EQ for each track, see “Making EQ set-
    tings” on page 138. The Edit button at the top of the sec-
    tion opens the Channel Settings window for the track. 
    Equalizer Curve 
    sectionLets you adjust the EQs for the track graphically, by click-
    ing and dragging points in a curve display.
    Sends section Allows you to route an audio track to one or several FX 
    channels (up to eight), see the chapter “Audio effects” on 
    page 168. For MIDI tracks, this is where you assign MIDI 
    send effects. The Edit button at the top of the section 
    opens the control panel for the first effect in each FX 
    channel.
    Studio Sends  The Studio Sends are used to route cue mixes to Control 
    Room Studios. For a detailed description of Studios and 
    Studio Sends, see the chapter “Control Room” on page 
    151.
    Surround  Pan When the Surround Panner is used for a track, this is also 
    available in the Inspector. For further information, see 
    “Using the Surround Panner” on page 208.
    Channel section Shows a duplicate of the corresponding mixer channel 
    strip. The channel overview strip to the left lets you acti-
    vate and deactivate insert effects, EQs and sends.
    Notepad section This is a standard text notepad, allowing you to jot down 
    notes about the track. 
    If you have entered any notes about a track, the icon next 
    to the “Notepad” heading will light up to indicate this. 
    Moving the pointer over the icon will display the Notepad 
    text in a tool tip.
    Network 
    sectionThis contains controls related to the Network functions of 
    the program. For further information, see the separate 
    PDF document “Networking”.
    User  Panel Here you can display device panels, e.g. for external MIDI 
    devices, audio track panels or VST insert effect panels. 
    For information on how to create or import MIDI device 
    setups, see the separate PDF document “MIDI Devices”.
    Quick  Controls Here you can configure quick controls, e.g. to use remote 
    devices. See the chapter “Track Quick Controls” on 
    page 338. Parameter Description 
    						
    							28
    The Project window
    Audio tracks
    For audio tracks, all settings and sections listed above are 
    available.
    User Panels for audio tracks can display panels for 
    channel controls (such as input phase or the linked panner 
    option) or for VST effects currently inserted in the channel.
    User Panels for audio tracks  are accessed by clicking 
    the Open Device Panels button (found in the topmost In-
    spector section, next to the Read/Write buttons). 
    This opens up a menu listing all the device panels available for the audio 
    track. If panels have not been created yet, you will see “Setup” panels in 
    the menu. Double-cicking on one of these will open the Device window 
    for that audio track. Here you will be able to create user panels for any 
    parameter of the audio track, including VST effects that have been in-
    serted. For more information on how to create device and user panels, 
    see the separate PDF document “MIDI Devices”.
    The device panel browser.
    Once panels have been created, they are available from 
    the User Panel section of the Inspector. Click on the arrow 
    button at the top right of the User Panel section to view 
    the available panels.
    The User Panel menu in the Inspector
    MIDI tracks
    When a MIDI track is selected, the Inspector contains a 
    number of additional sections and parameters, affecting the 
    MIDI events in real time (e.g. on playback). Which sections 
    are available for MIDI tracks is described in the chapter 
    “MIDI realtime parameters and effects” on page 342.
    Marker tracks
    When the marker track is selected, the Inspector shows 
    the marker list. See “The Marker window” on page 110.
    Video tracks
    When a video track is selected, the Inspector contains a 
    lock button for locking the track (see “Locking events” on 
    page 50), a Mute button for interrupting video playback 
    and two settings for how the video thumbnails are shown: 
    Show Frame Numbers and Snap Thumbnails (see 
    “Playing back a video file” on page 472). 
    Video tracks make use of the Notepad and Network In-
    spector tabs.
    !The Inspector can only display inspector sized user 
    panels. Panels of larger sizes will not be available in 
    the Inspector. 
    						
    							29
    The Project window
    Folder tracks
    When a folder track is selected, the Inspector shows the 
    folder and its underlying tracks, much like a folder struc-
    ture in the Windows Explorer or Mac OS X Finder.
    ÖYou can click one of the tracks shown under the folder 
    in the Inspector to have the Inspector show the settings 
    for that track.
    This way, you don’t have to “open” a folder track to make settings for 
    tracks within it.
    Here, an audio track within the folder is selected.
    FX channel tracks
    When an FX channel track is selected, the following con-
    trols and sections are available:
     Edit button.
     Volume control.
     Pan control.
     Output routing pop-up menu.
     Inserts section.
     Equalizers section.
     Equalizer Curve section.
     Sends section.
     Studio Sends section.
     Surround Pan section.
     Channel section.
     Notepad section.
    FX channel folder tracks
    FX channel tracks are automatically placed in a special 
    folder, for easier management. When this folder track is 
    selected, the Inspector shows the folder and the FX chan-
    nels it contains. You can click one of the FX channels shown in the folder to have the Inspector show the set-
    tings for that FX channel – this way you don’t have to 
    “open” a folder track to access the settings for the FX 
    channels in it.
    Group channel tracks
    When a Group channel track is selected, the following 
    controls and sections are available:
     Edit button.
     Volume control.
    
     Output routing pop-up menu.
     Inserts section.
     Equalizers section.
     Equalizer Curve section.
     Sends section.
     Studio Sends section.
     Surround Pan section.
     Channel section.
     Notepad section.
    Group channel folder tracks
    Just like FX channel tracks, all Group channel tracks are 
    placed in a separate folder – when this is selected, the In-
    spector shows the folder and the Group channels it con-
    tains. You can click one of the Group channels shown in 
    the folder to have the Inspector show the settings for that 
    Group channel – this way, you don’t have to “open” a folder 
    track to access the settings for the Group channels in it.
    Ruler tracks
    For ruler tracks, the Inspector isn’t used.
    Transpose track
    When the transpose track is selected, the following con-
    trols and sections are available:
     Mute button.
     Keep Transpose in Octave range.
     Toggle Timebase button.
     Lock button.
     Notepad section.
     Network section.
    The Transpose track controls are described in detail in the 
    chapter “The Transpose functions” on page 114. 
    						
    							30
    The Project window
    The toolbar
    The toolbar contains tools and shortcuts for opening other 
    windows and various project settings and functions:
    ÖIn addition to these, the toolbar can contain a number 
    of other tools and shortcuts, not visible by default. How to 
    set up the toolbar and specify which tools should be dis-
    played or hidden is described in the section “The Setup 
    dialogs” on page 506.
    The info line
    The info line shows information about the currently se-
    lected event or part in the Project window. You can edit al-
    most all values on the info line using regular value editing. 
    Length and position values are displayed in the format cur-
    rently selected for the ruler (see “The ruler” on page 31).
    To hide or show the info line, click the Show Event Info-
    line button on the toolbar.
    The following elements can be selected for display and 
    editing on the info line:
     Audio events.
    
     MIDI parts.
     Video events.
    
     Automation curve points.
     Transpose events.
     Arranger events.
    When several elements are selected
    If you have several elements selected, the info line will 
    show information about the first item in the selection. The 
    values will be shown in yellow to indicate that several ele-
    ments are selected.
    If you edit a value on the info line, the value change is 
    applied to all selected elements, relatively to the current 
    values. 
    If you have two audio events selected and the first is one bar long and 
    the other two bars long, the info line shows the length of the first event 
    (one bar). If you now edit this value to 3 bars in the info line, the other 
    event will be resized by the same amount – and will thus be 4 bars long.
    If you press [Ctrl]/[Command] and edit on the info line, 
    the values will be absolute instead. In our example above, 
    both events would be resized to 3 bars. Note that [Ctrl]/
    [Command] is the default modifier key for this – you can 
    change this in the Preferences (Editing–Tool Modifiers 
    page, under the Info Line category).
    Active project 
    indicatorShow/hide 
    Inspector Show/hide 
    info lineShow/hide 
    Overview
    Open Mixer
    Open PoolAutomation mode
    Constrain delay compensation (see the chapter “VST 
    Instruments and Instrument tracks” on page 189).
    Project window tools
    Transport controls 
    (Previous/Next Marker, Cycle, Stop, Play, and Record)
    Snap 
    on/off
    Snap modeGrid pop-
    up menuQuantize 
    value
    Color pop-
    up menu
    Autoscroll 
    on/off
    Snap to Zero 
    CrossingsProject 
    Root key 
    						
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