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Steinberg Time Base User Manual

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    Connections 7 – 81
    Red light – Only use screened cables for wiring
     
    Example for a simple setup with only one LED
    An opto-coupler is used as galvanic separator: e.g opto-coupler input in the studio red 
    light control.
    Rear panel connectors (detail)
    Power and Protection Circuit
    IEC Power Connector 100 - 240V (automatic switching). The fuse is 
    located directly under the IEC power connector.
    Type: 5 x 20 mm 2AT 250 V.
    For continuous protection use only the specified type.    
    						
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    7 – 82 Connections
    Technical Data
    LTC inputBalanced stereo jack (TRS) -10 to +16 dBu
    LTC output Balanced stereo jack (TRS) -10 to + 8 dBu
    VITC Read2 Lines, Line 10-40 (6-36) or AUTO
    VITC Write 2 Lines, Line 10-40 (6-36) or OFF
    TC Video InserterCan be freely positioned, 2 sizes, 4 display styles
    MTC Read/Write  MIDI standard, Full Frame switchable
    Time Code Standard24, 25, 29,97 drop/non-drop, 30 drop/non-drop Fps
    VST System Link – 
    AES/EBU input for external 
    AES/EBU synchronizationAuto Detect 32 to 96 kHz
    VST System Link – 
    AES-EBU digital audio output32 to 96 kHz
    4V p-p an 110 Ohm XLR balanced
    Switchable output format AES zero or S/P-DIF zero
    This signal contains VST System Link data
    Video Sync ThruBNC – High Impedance 
    PAL/NTSC format – switchable
    VITC Inserter In/Out  PAL/NTSC format, BNC/SVHS switchable, 75 Ω
    Word Clock Out 1BNC, TTL level, 75 Ω
    Nominal Word Clock frequencies 16, 24, 32, 44,1, 48, 64, 88,2, 96, 128, 176,4, 192 kHz
    Word Clock Out 2-4BNC, TTL level, 75 Ω
    Word Clock frequencies Basic clock x1, x2, x4 
    + Pull-Up, Pull-Down (NTSC equivalent).
    VarispeedDigital Clock +/- 12,5%
    USB USB-B bus
    9-pin In/Out (female)RS 422-Machine control, 38,4 kBit
    Built-in power supply 100 to 240V, 50/60Hz, 
    power consumption max. 40VA
    Dimensions19”, 1U 
    (Width 483 mm x Height 45 mm x Depth 265mm)
    Weight 3.0 kgs 
    						
    							8
    VST System Link 
    						
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    8 – 84 VST System Link
    What is VST System Link?
    The company that brought you technological breakthroughs such as 
    VST, LTB and ASIO, Steinberg, has developed another ground-
    breaking technology standard: VST System Link. 
    VST System Link is a system for networking computers using 
    Steinberg Virtual Studio Technology (VST) software and Audio 
    Stream Input Output (ASIO) hardware.
    VST System Link enables the transfer of synchronization, transport, and 
    audio data between two or more workstations equipped with compati-
    ble software and hardware over standard digital audio cabling systems 
    such as ADAT, TDIF, AES/EBU, S/ PDIF etc. And because it uses the 
    audio stream itself, synchronization is completely sample accurate, even 
    across multiple workstation configurations!
    VST System Link is featured in the current versions of Nuendo, 
    Cubase SX/SL, V-STACK and Cubase VST 5.2 (Public Beta).
    When you set up a VST System Link network, the OS question 
    (Windows PC or Macintosh computer) doesn’t play a dominant role 
    anymore. The network is freely expandable. You can therefore also 
    use your older computers in a VST System Link setup and build an ex-
    tremely powerful system that greatly expands your possibilities.
    VST System Link features:
    •Sample accurate synchronization of VST System Link compatible 
    software that runs on the connected computers. The system lock time 
    is defined by the added latency times of the individual computers.
    •MIDI data is also transferred between the connected computers with sample 
    accuracy. You can manage the MIDI tracks of a Cubase or Nuendo project on 
    one computer and run VST instruments and effects on other computers. The 
    additional computers add up to the total power of your system and free the 
    computer that runs your sequencer from some of its workload. 
    •You can load all Project and audio data from the computers on the network into 
    one computer and either save it in one place or the respective computers. 
    						
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    VST System Link 8 – 85
    How does VST System Link work?
    If you use two computers, these are bidirectionally connected. Three 
    or more computers are connected as a daisy-chain ring.
    Time Base must be connected to the main work computer in this ring. 
    ❐When you use Time Base in a VST System Link setup, it automatically 
    becomes the Clock Master for the whole system.
    Data transfer is accomplished via standard digital cables. The “Patch-
    bay” of the Master software that runs on the first computer takes care 
    of data distribution. All VST System Link compatible applications work 
    together seamlessly. It is for instance possible to use both Cubase 
    and Nuendo together and in sync within the same system setup.
    Each computer must be equipped with an ASIO-compatible sound 
    card. This must at least have one digital audio socket – e.g. ADAT or 
    S/P-DIF. 
    VST System Link uses a single bit on a single channel of the audio 
    stream as a carrier for sample accurate synchronization of all comput-
    ers, transport command and MIDI data transfer of up to 16 MIDI chan-
    nels. For instance, if you use an ADAT bus for this, you can use seven 
    of the eight audio channels for audio data transfer with full bandwidth. 
    The eighth channel can of course also be used normally for audio data 
    transfer. Its maximum available bandwidth of 24 bit has only been re-
    duced to 23 bit, which in reality doesn’t cause audible problems.
    If you wish to use more than 16 MIDI channels, you can optionally use 
    other bits of the audio stream. But even then the loss is minimal. If you 
    reserve just one more bit for MIDI transfer, you can use it to transfer 
    approx. 140 additional MIDI channels. If you sacrifice one complete 
    digital audio channel, this can be used to transfer all necessary VST 
    System Link data, such as sync and transport data, and up to 1000 
    MIDI channels. This should be sufficient for even the most complex 
    applications.
    When transferring MIDI data via VST System Link no timing and 
    bandwidth problems occur. MIDI timing is very stable. 
    						
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    8 – 86 VST System Link
    VST System Link – Troubleshooting
    •Always use the latest versions of Cubase SX/SL/VST5.2 or Nuendo!
    •It is very important, that the Audio Clock of the different systems is synchro-
    nized. One computer (or better: the Time Base connected to it) is used as the 
    Clock Master, all others must be set up correctly for Clock Slave operation.
    •Within the system and the project, only one sample rate may be used!
    •The first and most important step is to make sure, that all linked computers 
    “see” each other on the network and that no errors like e.g. cryptic names oc-
    cur. The key to error-free operation lies in correct synchronization of the Audio 
    Clock signals, as described above.
    •If you wish to use S/P-DIF, make sure that you use the proper S/P-DIF cables 
    which are suitable for digital transfer. These cables have a nominal impedance 
    of 75 Ω.
    •Common analog audio cables (Cinch) will not work correctly.
    •VST System Link can only function properly if 100% data integrity is given. No 
    bit in the data stream may therefore be modified. Hardware or Driver software, 
    that do this are not suitable in VST System Link setup. For instance, if ASIO 
    Control panel functions such as volume control or stereo panning have a nega-
    tive impact on data integrity, they must be set to neutral settings (e.g. in RME’s 
    HDSP TotalMixer).
    •System Link requires 32-bit ASIO-Drivers! In this environment, 16-bit Drivers 
    do not work properly. Depending on the buffer size, some ASIO Drivers utilize 
    different bit rates. As an example, RME’s Digi96/8PST should be used with an 
    ASIO setting of 256Kb (6ms) or 1024Kb (23ms) in a VST System Link setup.
    •Channels that carry VST System Link data must be suitable for bit-accurate 
    data transfer, otherwise the data transfer quality will suffer. For example, if 
    your sound card/software offers Dithering, this must be deactivated for the 
    corresponding channel(s) to assure correct VST System Link data transfer. 
    By the way, copy bits on VST System Link channels can cause similar trouble.  
    						
    							9
    Glossary 
    						
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    9 – 88 Glossary
    This glossary contains explanations of the most significant terms used in 
    this manual.
    AddressSMPTE/EBU Time Code Address – also called Time Code value – 
    is the precise address in the Time Code data stream.
    AES-3A method of synchronization using an AES standard.
    AES/EBUProfessional standard for transmission of 2 channels of Digital Audio 
    data as well as controller data, developed by the Audio Engineering 
    Society (AES) and the European Broadcast Union (EBU).
    Analog AudioA way of recording and playing back audio by using electrical current 
    changes to represent audio waveforms.
    ATRAudio Tape Recorder.
    BandwidthThe range of frequencies present in an signal.
    Binary Numerical 
    SystemSystem, which only uses 0 and 1 to represent numerical values. The 
    Binary system is used for Digital Audio, SMPTE, MIDI and computer-
    based data formats.
    Biphase Encoding 
    (Biphase-Mark)Encoding of LTC-SMPTE/EBU Time Code. The binary numerical values 
    0 and 1 are provided with extra clock information and set in a frequency 
    range which allows them to be recorded on analog audio tape.
    BITAbbreviation for Binary Digit – set to a value of either 1 or 0.
    BNCBayonet Nut Coupler – Standard connection for transferring video 
    and high frequency clock signals.
    ByteA group of 8 Bits.
    CLClock Reference or Clock Source or Reference Source describes 
    the signal used to specify the reference rate at which Time Code and 
    the Clock Generator operate. This can be seen as the system’s time 
    base. The Reference source can be an internal crystal, an external 
    video clock, external Word Clock, an AES/EBU signal or the Time 
    Code reader.
    DAWDigital Audio Workstation – Computer based hard disk recording 
    and editing system
    Decibel (dB)Unit of measurement and display of amplitude – relative and 
    logarithmic.
    DF (D)Abbreviation for Drop Frame.
    Differential OutputOutput amplifier designed to produce two totally identical, yet phase 
    inverted signals – “electronically balanced”. 
    						
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    Glossary 9 – 89
    Digital AudioAn analog audio signal, which has been converted in a binary data 
    stream (via an A/D-Converter) for transfer and storage in a digital 
    medium.
    Drop FrameDF is one of two SMPTE Time Code formats. It is used in connection 
    with the NTSC color TV standard. To make the Time Code compati-
    ble to the video, 108 frames are dropped during each hour of play-
    back.
    Drop outA gap or interruption in an audio signal, e.g. incoming Time Code
    usually caused by flaws in magnetic tape coating resulting in loss of 
    magnetic particles from the tape or any other recording medium.
    EBUEuropean Broadcast Union – EBU Time Code runs at 25 Frames per 
    Second (25 fps).
    EXT VIDExternal Video Sync signal (house sync) that Time Base can use as 
    its Timing Reference. Can be found as Composite Sync, Blackburst 
    or Composite Video.
    FrameIndividual frame of Film, or full TV frame made up of two half frames, a 
    complete Time Code word.
    Frame rateNumber of (full-) frames, which pass in a second of audio, film or 
    video (frames per second - fps). Film and various video systems
    have different Frame Rates, for example:
    30 30 fps US Monochrome TV 
    NTSC 29.97 fps US Color Video, TV 
    PAL 25 fps European TV, 
    B/W and Color
    Film 24 fps Cinematic Film
    FrequencyThe number of wave cycles that occur in one second.
    The unit of measurement is Hertz (Hz).
    GenerateRunning the system Time Code Generator, so that Time Code is 
    available at the LTC connector.
    GeneratorTime Code Generator. This generator receives its speed reference
    from an internal or external source.
    HDRHard Disk Recorder – Computer based recording system.
    HH:MM:SS:FFHours:Minutes:Seconds:Frames. A Time Code address (value).
    HoldThe ability of Time Base to continue generating Word Clock at the 
    same frequency as the incoming Word Clock if this is interrupted.
    House syncCentral Clock for all devices within a studio compound (House Sync).
    InitializeClears the Time Base RAM completely. Occurs only as a result of a 
    technical fault (i.e. battery empty). 
    						
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    9 – 90 Glossary
    INTInternal speed reference produces by the internal crystal oscillator in 
    Time Base. This is selected, if no external reference (video or Word 
    Clock) is needed.
    Jam SyncA technique that is used to start the Time Code Generator from (ex-
    ternally) running Time Code. Can be used to ”extend“ existing Time 
    Code on a partly striped tape.
    JitterUnwanted (and often unnoticed) variation in the frequency of an out-
    put Word Clock, usually caused by poor design or inferior compo-
    nents, which in turn causes a deterioration in the quality of any digital 
    audio signals that are synchronized to it. The deterioration increases 
    with the amount of variation.
    LCDAbbreviation for Liquid Crystal Display – Time Base uses this type.
    LEDAbbreviation for Light Emitting Diode.
    LockTime Base is locked to the selected system reference (CL:).
    LTCLongitudinal Time Code – Time Code information, biphase encoded,
    so that it can be recorded on an audio track of a VTR or ATR.
    Machine ControlThis term stands for a complex range of transport control commands. 
    from basic motion commands, synchronization to more complex edit-
    ing functions like electronic video editing.
    MachineMachine refers to an audio or video tape record/playback system.
    MIDIMusical Instrument Digital Interface – A serial data protocol used by
    electronic instruments, signal processors and sequencers. It is used 
    to transfer information like e.g. pitch, rhythm, and other data. Special 
    data sets are reserved for MIDI TIME CODE and machine control. 
    The MIDI transmission speed is 31,25 kbits per second.
    MIDI Time CodeMTC – MIDI TIME CODE – A MIDI message used to define a fixed 
    address for an exact point in time. “Running” MTC needs eight quar-
    ter-frames or two frames to send a complete address. Furthermore 
    special formats for MTC transfer have been developed.
    MMCAbbreviation for “MIDI Machine Control”.
    Motion ControlsThe basic set of machine control functions (Play, Stop, Record, 
    Rewind and Fast Forward) see SP1, page 62.
    MTCSee MIDI Time Code
    MultitrackAnalog or digital tape machine, with more than two tracks.
    Non Drop FrameNDF or ND is one of two SMPTE Time Code standards and it was 
    used in connection with the U.S. black & white television standard. 
    NDF counts each frame in the time code in real time. 
    						
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