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Tascam 24 Track 24 Bit Hard Disk Recorder MX 2424, Remote Control Unit Rc-2424 Owners Manual

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    							Manually Unloading Tracks
    To select a track for unloading, press 
    VIEW [46] then use the 
    UP/DOWN [41,43] arrow keys, 
    SCRUB [42] wheel
    or the 
    Individual Track Selection Keys [4] to choose a track.  The SEL indicator will be flashing on the selected
    track.  Press 
     [19] then 
    VIEW [46] to unload the selected track.  Track selection will
    automatically advance to the next track.  There is no UNDO for the track unloading operation.
    Loading Tracks
    To Load a Virtual Track into a Physical Track location for playback:
    1. From the normal time code display in the 
    LCD [18] press 
    PROJ [45] twice.
    2. Use the 
    UP/DOWN Arrow [41,43] buttons to select the project that contains the virtual track that is to be
    loaded.
    3. With the desired project displayed in the 
    LCD [18] Press 
    PROJ [45].
    4. Use the 
    UP/DOWN Arrow [41,43]  buttons or the 
    SCRUB Wheel [42] to select the virtual track to be loaded.
    The name of the virtual track will be displayed in the lower half of the 
    LCD [18].
    5. Use the triangular 
    Track Select Keys [4] to select the Physical track to load the Virtual track into.  The name of
    the Physical playback track will be displayed in the upper half of the 
    LCD [18].
    6. Press 
    YES [20].
    Moving Tracks
    To move a track from one physical playback location (1-24) to another:
    1. From the normal time code display in the 
    LCD [18] press 
    PROJ [45] twice.
    2. Use the 
    UP/DOWN Arrow [41,43] buttons to select the project that contains the track that is to be moved.
    3. With the desired project displayed in the 
    LCD [18] Press 
    PROJ [45].
    4. Use the 
    UP/DOWN Arrow [41,43]  buttons or the 
    SCRUB Wheel [42] to select the track to be moved.  The
    name of the track will be displayed in the lower half of the 
    LCD [18].
    5. Use the triangular 
    Track Select Keys [4] to select the destination track.  The name of the destination track will
    be displayed in the upper half of the 
    LCD [18].
    6. Press 
    YES [20].
    Renaming Tracks
    1. Press 
    PROJ [45]
    2. Press the 
    UP or 
    DOWN Arrow [41,43] button until Rename is displayed in the 
    LCD [18]
    3. Press 
    PROJ [45]
    4. Press the 
    UP or 
    DOWN Arrow [41,43] button until the name of the project is displayed that contains the track
    to be renamed.
    5. Press 
    PROJ [45]
    6. Use the 
    UP/DOWN Arrow [41,43] buttons to select the track to be renamed.
    7. Press 
    YES [20]
    8. Press 
    TRIM [40]
    9. Use the 
    SHTL Ring [42] to move the cursor under the character to be changed and the 
    UP/DOWN Arrow
    [41,43] buttons or 
    SCRUB Dial [42] to change the character
    10. Press 
    YES [20] when finished and 
    YES [20] again to confirm
    11. Press 
    CLEAR [15] before renaming another track. 
    						
    							211 
    Loop Record
    This Menu allows automatic creation of virtual tracks when a record operation is performed.  The 
    STOP [34] key
    can be pressed at any time to immediately cancel any recording or Loop operation.  (Default setting is OFF.)
    Auto Unload On/OffThis setting will create a new virtual track each time a Loop/Auto Record operation takes
    place.  Each new track created will maintain the same track name while increasing the
    track’s numerical extension one number for each new recording.  This is done by
    unloading the track last recorded on before recording a new one.  Once an audio file is
    unloaded it becomes a virtual track and can then be loaded into any physical track on the
    MX-2424. (NOTE: If using this function in Non-Destructive Record Mode all audio
    events on a track will be unloaded along with the newly recorded section before
    recording the next virtual track.  In this case it will be necessary to load the original track
    along with all the virtual tracks for comparison/editing when virtual tracking is
    completed.)
    (NOTE: The Record w/Unload function only works when used with Auto Record and
    Loop Mode together.  This function does not work with Auto Record alone or manual
    punching.)
    It may be helpful when creating Virtual tracks automatically in this way to make a copy
    of the original track then clear the section to be recorded as shown in the diagram below. 
    						
    							Editing Functions
    CUT
    The CUT function removes the audio from the selected track(s) between the In and the Out points and places it into
    the clipboard.  All subsequent audio will be slipped earlier in time to replace the audio that was cut.
    LOCAL CUT
    (SHIFT then CUT)
    The LOCAL CUT function removes the audio from the selected track(s) between the In and the Out points within an
    audio event and places it into the clipboard.  Subsequent audio within that event will be slipped earlier in time to
    replace the audio that was cut.  Subsequent events will not move. 
    						
    							COPY
    The COPY function copies the audio from the selected track(s) between the In and Out points and places it into the
    clipboard.
    SPLIT
    (SHIFT then COPY)
    The SPLIT function creates an event boundary at the play head location. 
    						
    							CLEAR
    The CLEAR function removes the audio between the In and Out points, replacing it with silence.  It does not affect
    the position of any other audio material on the track(s).  The clipboard is not affected.
    DISCARD
    (SHIFT then CLEAR)
    The DISCARD function removes the audio on both sides of the In and Out points, replacing it with silence but will
    NOT remove audio beyond the next or previous edit boundaries.  The clipboard is not affected. 
    						
    							PASTE
    PASTE places the contents of the clipboard into the selected track(s) at the position of the In point and overwrites
    any existing material on those selected tracks starting at the In point and extending for the duration of the clipboard
    contents.  PASTE does not alter the placement of any other material on the track(s).
    SYNC PASTE
    (SHIFT then PASTE)
    Sync paste is similar to PASTE, but it allows the user to reference a location defined by the position of the play head
    other than the IN point.  Essentially, the difference between the play head and the IN point when the audio is copied
    is maintained when a SYNC PASTE is performed.  New IN and OUT points are generated at the Sync Past location.
    This allows the user to reference a downbeat in music or visual event in a video playback. 
    						
    							INSERT
    INSERT places the contents of the clipboard into the selected track(s) at the In point, while slipping all subsequent
    audio on the selected tracks later in time an amount equal to the inserted audio.
    SYNC INSERT
    (SHIFT then INSERT)
    Sync insert is similar to SYNC PASTE except instead of pasting over existing audio, the audio is moved later in
    time an amount equal to the pasted audio.  Essentially, the difference between the play head and the IN point when
    the audio is copied is maintained when a SYNC INSERT is performed. New IN and OUT points are generated at the
    Sync Insert location.  This allows the user to reference a downbeat in music or a visual event in a video playback. 
    						
    							OPEN
    OPEN places a segment of silence into the selected track(s) at the In point equal to the time between the In and Out
    points, while slipping all subsequent audio later in time an amount equal to the time between the In and Out points.
    IN→
    →→ →NOW
    (SHIFT then OPEN)
    This function will move the audio defined by the In and Out points to the current position of the play head
    overwriting any existing audio event(s).  The audio’s In point is placed at the play head. 
    						
    							REVERSE
    (SHIFT then UNDO)
    The Reverse function reverses the audio on edit-enabled track(s) between the In and Out points.  This function will
    split audio events if necessary.
    RENDER
    (SHIFT then REDO)
    The Render function creates a single continuous audio file from multiple audio events on edit-enabled track(s)
    between the In and Out points.
    UNDO
    This steps backward through the Undo history.
    REDO
    This steps forward through the Undo history. 
    						
    							MX-OS OPERATIONS
    MX-2424 MX-OS Backup & Update Procedures
    MX-OS is the system software that the MX-2424 runs.  It is stored in Flash ROM inside the MX-2424 for ease of
    update and speed of power up.  This provides the additional advantage of a flexible system so features can easily be
    added to your MX-2424 as they are developed.
    From time to time MX-OS updates will become available on the TASCAM web site (http://www.tascam.com) as
    new features are added.  Those updates can be downloaded to a Mac or PC then transferred to the MX-2424 via
    Ethernet.  The steps below detail the process of backing up and updating MX-OS.
    Storing MX-OS to a TL Media Card
    The MX-2424 ships with a blank TL Media card to be used during the MX-OS update procedure. All MX-OS
    transfers from a computer to the MX-2424 occur via the TL-Media card.  This prevents problems in the event that
    power is lost during the update procedure.  The first step of this process is to store the version of MX-OS in the MX-
    2424 to the TL Media card.  From there it can be archived to a Mac or PC.  This will also enable the MX-2424 to be
    started and MX-OS to be reloaded from the TL-Media card in the unlikely event that the Flash ROM in the MX-
    2424 gets zapped as could happen during a power surge or brown-out.  (NOTE: It is recommended that the MX-
    2424’s power be connected to an Un-interruptable Power Supply {UPS} or a quality surge protector.)
    It is not necessary to connect the MX-2424 to a computer for the following procedure:
    1. Press 
    SETUP [44] and scroll to Menu 995.  Press 
    STORE [20] and confirm by pressing 
    STORE/
    YES [20].
    2. You will be prompted to Insert Blank TL Media.  (NOTE: Any data on the TL Media card will be lost during
    this process.)  Insert a TL Media card and press 
    STORE/
    YES [20].  After briefly displaying Menu 995 again
    the LCD will show Formatting TLMedia.  This takes approximately 2 minutes, do not press any keys during
    this process. (NOTE: The card goes in with the notch (chamfer) down and the gold contact facing right.)
    3. The LCD will then display the progress of writing data blocks to the TL Media card. This will take about 5
    minutes.
    4. When finished, the LCD will display Software Saved.  Press CLEAR twice and remove the TL Media card. 
    						
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