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Tascam Digital Production Environment SX-1 Quick Start Guide

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    							Chapter 7 –Basic Moves
     TASCAM SX-1 Quick Start Guide 31
    NOTE
    You are doing this so that you can monitor the signal 
    off the HDR’s output. Leaving Channel 1 feeding the L/R 
    bus, at the same time that it is feeding the input to a 
    Take that is record-enabled, will result in phasing of the 
    signal. Phasing is a time-delay related anomaly that 
    results when a signal from a source arrives at the listen-
    ing position from two different distances (causing some 
    frequencies to cancel each other out). It is a nasty, 
    unpleasant-sounding thing in most cases…
    8Navigate back to the Track screen.9Record-enable your Take; either by pressing 
    the   button to the left of the   icon, or 
    by pressing the 
    REC arm key for channel 17 
    on the surface.
    10Bring up fader 17 (which is HDR 1 return) to 
    unity (
    0).
    11Adjust the level using the analog input 
    GAIN 
    knob on the top panel of the SX-1.
    12Press 
    PLAY and RECORD, and make some 
    recordable sounds with your sound source.
    13After a few seconds, press 
    STOP and you 
    should see the waveform appear on 
    Audio Test.
    On the LCD
    1On the TRACKS page, press the Take/Slot soft 
    key, and select 
    New Audio Take from the menu 
    that appears.
    2Press the 
    EDIT NAME key (bottom right), and 
    using the same principles you learned in 
    naming a project, name this Take 
    Audio Test.
    3If you want to change (or simply verify) the 
    input or the output of the Take, you can use 
    the 
    Select Source and Select Dest soft knobs to see 
    what is currently selected for each, and to 
    change the setting if you wish.
    4Press the 
    1–16 key on the FADER BANKS sec-
    tion of the slanted front panel, and then press 
    and hold the 
    SELECT key for channel 1 on 
    the surface. The LCD view should then auto-
    matically change to the 
    CHANNEL page (you 
    have just selected channel 1 for viewing).5Bring up fader 1 (analog input 1) to unity (
    0).
    6Press the 
    BUSS ASSIGN button (bottom right) 
    and then the 
    ST button from the menu that 
    appears. This removes Channel 1’s output 
    from the L/R bus.
    NOTE
    You are doing this so that you can monitor the signal 
    off the HDR’s output. Leaving Channel 1 feeding the L/R 
    bus, at the same time that it is feeding the input to a 
    Take that is record-enabled, will result in phasing of the 
    signal—a messy, undesirable business.
    7Press the TRACK screen key again, and 
    record arm your audio Take; either by select-
    ing the Take on the 
    Track screen (highlighting 
    it) and then pressing the 
    RECORD button (top 
    right of the screen), or by selecting the 17–32 
    fader bank and pressing the 
    REC arm key for 
    channel 17 on the surface.
    8Bring up fader 17 (which is HDR 1 return) to 
    unity (
    0).
    9Adjust the level using the analog input 
    GAIN 
    knob on the top panel of the SX-1.
    10Press 
    PLAY and RECORD, and make some 
    recordable sounds with your sound source.
    11After a few seconds, press 
    STOP and you 
    should see the waveform appear on 
    Audio Test. 
    						
    							Chapter 7 –Basic Moves
    32 TASCAM SX-1 Quick Start Guide
    Recording MIDI
    For both the following examples, make sure you 
    have the MIDI output of a MIDI controller of some 
    type (keyboard controller, drum machine, guitar 
    synth, etc.) connected to the 
    MIDI IN of the SX-1. 
    Also, make sure you have a sound source available if 
    your controller does not support sounds, and that the 
    SX-1’s 
    MIDI A output jack is connected to this 
    devices’s MIDI IN (if your controller is also your sound source, just make both connections on the 
    same box).
    Also, don’t forget to connect the audio output of your 
    sound source to an audio input on the SX-1. For the 
    purposes of this exercise, use analog inputs 3 and 4.
    These examples use the Test Project set up earlier.
    On the VGA
    1Navigate back to the Track screen, and click 
    the   icon on the next slot down from 
    Audio 
    Take 
    with the mouse (next to the   icon).
    2Select 
    New MIDI Take from the pulldown menu, 
    and release the mouse button.
    3Name your MIDI Take as 
    MIDI Test, and select 
    OMNI as the MIDI input to this Take if it is not 
    already selected.
    4Select the one of the 16 channels on MIDI 
    Out A that you want to use. If you are not 
    using a multi-timbral sound source (meaning 
    that it can only play back one sound at a 
    time), select 
    A: MOut M1.
    5Record arm your MIDI Take; either by 
    pressing the   button to the left of the   
    icon, or by pressing the 
    MIDI A key in the 
    FADER BANKS section of the slanted front 
    panel, and then pressing the 
    REC arm key 
    for 
    MIDI A Channel 1.
    6Make sure you have remembered to bring up 
    the audio faders where your sound source is 
    returning, so that you can hear your MIDI 
    source. You connected your source to analog 
    inputs 3 and 4, so select the 
    1–16 fader bank, 
    and bring up the faders for channels 3 and 4.
    7With your channel record armed, you should 
    be able to play notes on your controller and 
    hear them through the console.
    8Press 
    PLAY and RECORD, and play some 
    notes on your controller. They should appear 
    instantly on the 
    MIDI Test Ta k e .
    On the LCD
    1On the Track screen, use the keypad’s cursor 
    keys to select the slot beneath 
    Audio Test, and 
    press the 
    TAKE/SLOT soft key.
    2Select 
    New MIDI Take from the menu that 
    appears.
    3Using the 
    Select Source soft knob, select Omni as 
    the input source. Using the 
    Select Dest knob, 
    select 
    MIDI OUT A Mout A1 as the destination. 
    4Record-arm your Take, either by pressing 
    the 
    RECORD button (upper right) on the Track 
    screen, or by pressing the 
    MIDI A key in the 
    FADER BANK section, and immediately 
    pressing the 
    REC key of MIDI A Channel 1 
    (the first fader).5Make sure you have raised the audio channel 
    3 and 4 faders (where your sound source is 
    coming into the console) so that you can hear 
    it.
    6With your Take record-enabled, you should 
    now be able to hear your MIDI device when 
    you play it.
    7Press 
    PLAY and RECORD and play some-
    thing on your MIDI controller. You should 
    see MIDI data immediately written on 
    MIDI 
    Test
    . 
    						
    							Chapter 7 –Basic Moves
     TASCAM SX-1 Quick Start Guide 33
    Using Locate Points and Autopunch
    Locate points enable you to navigate through a 
    project quickly and easily, which is an absolute 
    necessity when speed is important. 
    Follow the steps here to learn how to store and recall 
    locate points, as well as how to use the autopunch 
    facilities.
    A word about the CAPTURE key The opera-
    tion of the SX-1’s 
    CAPTURE key may require a bit 
    of explanation for some users. When the key is 
    pressed, the location of the playhead (its current time 
    value, whether or not the transport is moving) is “captured” and held. Once captured, that time loca-
    tion can be stored in a number of places. These avail-
    able registers flash when a value is captured, letting 
    you know that you can store the time value there. 
    Possible locations for captured values include locate 
    points, auto punch points, edit points and loop points.
    The main concept to understand is that the time value 
    is captured by pressing the CAPTURE key, not when 
    you store that value in one of the available registers. 
    The paradigm in the following instructions works the 
    same for all types of storable points on the machine.
    Setting a locate point
    1Move the transport to your desired location.
    2Press 
    CAPTURE in the LOCATE section of the 
    surface. 
    You will notice that a number of indicators 
    flash in various places, letting you know that 
    the time value you just captured can be 
    stored in any of them.3Press the 
    LOCATE key in the LOCATE 
    section.
    4Press a number on the numeric keypad and 
    then press the 
    ENTER key.
    5You have just saved a locate point.
    Recalling a Locate Point
    1Press the LOCATE key in the LOCATE section 
    of the surface.
    2Press a number that corresponds to a stored 
    point and press 
    ENTER on the keypad.
    3The transport will be moved to that time 
    location.
    TIP
    You will notice that pressing the LOCATE key will 
    always come up with the last point chosen. You can use 
    this as a quick return point, as no matter how far you 
    fast forward, rewind or play, the last point you chose 
    will always come up first.
    Using Autopunch
    Autopunch allows the SX-1 to perform automated 
    punch in and punch out at defined points.
    The following steps explain how to use Autopunch.
    1Cue the SX-1’s transport to the spot where 
    you would like to punch in (or enter record).
    2Press 
    CAPTURE.
    3Assign the captured value as the punch in 
    point by pressing the 
    IN key in the 
    AUTOPU NC H section of the surface.
    4Cue the transport to the spot where you 
    would like to punch out (or exit recording).5Press the 
    CAPTURE key again.
    6Assign the captured value as the punch out 
    point by pressing the 
    OUT key in the 
    AU TO P U N C H section.
    7Enable Autopunch by pressing the 
    ENABLED key in the AUTOPU NC H section. 
    You will notice that the 
    RECORD key flashes 
    as an additional indication.
    8Record-arm the Take you will be recording 
    on. 
    						
    							Chapter 7 –Basic Moves
    34 TASCAM SX-1 Quick Start Guide
    9Cue the transport to a spot before the punch 
    in point, and press 
    PLAY (you do not have to 
    press 
    RECORD). When the transport passes 
    the punch in point, it will enter record mode. 
    When it passes the punch out point, it will 
    exit record mode.
    Updating the SX-1 software
    From time to time you may need to install or update 
    the software in the SX-1. TASCAM will send you 
    software installation CDs when a new version 
    becomes available.
    Follow the steps below to install or update your sys-
    tem software:
    1Eject the CD-RW drive tray. If there is noth-
    ing in the drive, you can press the small but-
    ton on the lower right side of the front of the 
    drive itself to eject the tray. If a disc is 
    already loaded, navigate to one of the screens 
    (
    Master, Project) that has an eject button and use 
    that.
    2Insert the software CD-ROM into the drive 
    and close the tray.
    3Power down the SX-1.
    4When the SX-1 is fully shut down, reboot the 
    machine.
    5The normal boot sequence will be inter-
    rupted with the software CD-ROM in the 
    drive. A prompt will appear, asking you if you wish to 
    Install operating system or Update 
    operating system
     from the CD-ROM. Choosing 
    Install wipes the whole drive, while choosing 
    Update leaves the projects and audio alone, 
    replacing only the system software. 
    6Decide which action suits your present situa-
    tion and make your selection. The SX-1 will 
    install software in the manner you selected.
    7When the installation is finished, click the 
    EXIT button, and remove the CD-ROM from 
    the tray when it pops out. DO THIS 
    QUICKLY, as the tray will close (with or 
    without your fingers) in a few seconds.
    8That’s it. You’ve successfully updated your 
    software.
    The SX-1 will restart, displaying a number of mes-
    sages as it does so. Depending on the software 
    installed, it might need to flash the onboard SH Rom. 
    If so, the SX-1 will display the message 
    updating panel 
    software
     with a progress report. It may then restart, 
    becoming fully operational on bootup. 
    						
    							 TASCAM SX-1 Quick Start Guide 35
    Chapter 8 – A quick look at a few shortcuts
    The SX-1 is a deep machine, and while it is easy to 
    use, it could be some time before you learn all of its 
    capabilities. The following are short examples of some time-savers you can use to get a job done 
    quickly.
    Make a quick headphone mix.
    This short example assumes a few things. It assumes 
    that:
    1. You have a mix on the faders that sounds good to 
    you.
    2. You have a pair of headphones connected to the 
    SX-1.3. Those headphones are being fed by the Cue bus.
    Holding down the 
    SHIFT key on the numeric keypad, 
    press the 
    CUE key in the virtual channel strip. You 
    have just copied your stereo mix to your Cue mix. 
    You can now move the Cue faders and change the 
    mix slightly to better suit your performers’ needs 
    (perhaps they need click but you don’t, for instance).
    Make 5 different mixes for different players quickly
    1Use the previous example as Step One.
    2On the Routing screen, route the outputs of 
    Aux sends 5 and 6 to the Stereo Out jacks on 
    the top panel.
    NOTE
    This means that you now have all of the Auxs being 
    sent externally: Aux Sends 1-4 are being sent out their 
    default jacks on the top panel, while Aux Sends 5 and 6 
    are being sent from the Stereo outs (XLR).
    3Use Aux sends 1-6 (in pairs) to make three 
    mixes for your players. 
    4Connect the 
    AUX SEND 1-4 and STEREO 
    OUT
     jacks to an external headphone 
    amplifier.
    This means that you now have 5 mixes running at the 
    same time: The Stereo Mix (you are listening to in 
    the Control Room), the Cue Mix (one set of head-
    phones), Aux 1-2, Aux 3-4, and Aux 5-6. 
    This scenario should cover most live tracking situa-
    tions for medium-sized ensembles.
    Quickly move all of your faders (on the current layer) back to unity.
    Holding down the CANCEL key in the numeric key-
    pad, touch a fader. You will notice that it moves back 
    to unity.You can hold down CANCEL and run your hand 
    along all the faders to quickly bring them up to unity.
    Quickly make a Fader Group
    Holding the SHIFT key on the numeric keypad, press 
    any three channel 
    SEL keys on the surface. You have 
    just made a fader group. The channel whose 
    SEL key you touched first has become the group master, while 
    the next two channels became the slaves.
    To dissolve the group, simply repeat the above steps.
    Quickly Solo-Safe a channel (or channels)
    The ability to solo-safe a channel or bus is extremely 
    handy when mixing. Essentially, this enables you to 
    remove a channel from the operation of the solo bus 
    (it does not exempt the channel from mutes, how-
    ever). This means a channel that is in solo-safe will 
    always be heard unless it is muted.To solo-safe a channel, first press the SOLO key on 
    the master channel on the surface (which puts the 
    surface into solo ready mode). With the master solo 
    light lit, hold down 
    SHIFT and press a channel’s 
    SOLO key. That channel is now in solo-safe. 
    						
    							Chapter 8 –A quick look at a few shortcuts
    36 TASCAM SX-1 Quick Start Guide
    This can easily be verified by looking at the VGA’s 
    Mixer screen—the solo buttons of channels in solo 
    safe are no longer green in color, as the rest are.
    Quickly link a pair of channels on the console
    Simply press the SEL keys for both channels at the 
    same time. Remember, these must be coincident 
    channels (1 and 2, 3 and 4, etc). If you only want to link certain things, right-click on the LINK button on 
    the 
    Mixer or Channel screens, or go to the LCD Links 
    page.
    Quickly mixdown a number of sources to a stereo pair
    1Solo the channels (this can include audio 
    coming into the mixing console from another 
    device) you would like to mix together.
    2Get your balances where you like them. This 
    can include as much automation as you wish.
    3Enable Mixdown mode, but do not select 
    Create Mix. This can be done from the VGA’s 
    Track screen on the Global tab, or from the Mix 
    screen on the LCD.4Give the stereo file you’re about to make a 
    name that you’ll remember. You can do this 
    on the same screen from which you enabled 
    Mixdown mode.
    5Cue the transport back to where you would 
    like to begin, and press 
    PLAY and RECORD. 
    Everything coming out of the L/R bus is now 
    being recorded to a separate stereo file (actu-
    ally two mono Takes).
    It is now easy to unload all of the Takes you have just 
    comped together to save space, and load in the new 
    pair. You can re-import these Takes in the same way 
    you would normally load Takes into a project. 
    Quickly use the LCD and the VGA screens to show separate things
    You can use the LCD’s Track screen to show you your 
    position, and use the VGA 
    Overview screen to show 
    you a virtual meter bridge (as well as any other com-
    bination of the two screens).Press the 
    TRACK screen key in the MAIN DISPLAY 
    MODE
     section, and then press Alt 4 on the PS/2 
    keyboard.
    Track a drum kit, even though you have no free mixer channels
    Suppose you had the HDR returning to 16 channels 
    of the console, and also had a slaved TASCAM 
    MX-2424 returning to 24 channels as well (con-
    nected via two ADAT cards and the internal ADAT 
    lightpipe I/O). That would use all of your 40 mixer 
    channels, but you still need to track a large drum kit 
    to the MX-2424!
    This can be done easily on the SX-1. Simply:
    1Connect your 16 microphones to the Analog 
    mic inputs.
    2Route all of the 16 analog inputs to Mixer 
    Bypass inputs (there are 16 available).3Route all of the Mixer Bypass outputs to 
    ADAT outs 1-24 (where the MX-2424 is con-
    nected).
    4Record enable the MX, and set your levels 
    using the knobs on the top panel for each 
    channel.
    5Monitor these levels by turning up the mixer 
    channels the MX is returning to.
    NOTE
    Any external recorder can be used in this manner, pro-
    viding you have the correct complement of I/O for the 
    recorder. In this case, you are using the SX-1 as a moni-
    toring console, and only using the preamps to go 
    “straight to tape”. 
    						
    							Chapter 8 –A quick look at a few shortcuts
     TASCAM SX-1 Quick Start Guide 37
    Quickly select every MIDI note on a MIDI Take
    To do this, just Alt-click on any note with the mouse. 
    All of the notes in the entire Take will be selected.
    Quickly name a number of similar types of things
    The SX-1 was designed to adhere to a number of tra-
    ditional computer-style commands. One such com-
    mand is the use of the Ta b  key (on the PS/2 
    keyboard). You can use this key to jump quickly 
    between text fields of a similar type, like the names 
    of mixer channels or Takes.Try this: on the VGA’s Mixer screen, click in the name 
    field for the first channel on the left. Type in a name, 
    and then press the Ta b key. You will notice that the 
    cursor jumps to the next channel’s name field, mak-
    ing it very easy to name all of the channels on a bank 
    quickly. 
    						
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