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Wolf Cinema Projector Dcx 1000fd User Manual

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    							3-8
    fUnCTIon KeY
    If WIThIn a MenU: Using the Func for special tasks within the menu system is noted with the 
    appropriate topic elsewhere in  Section 3. For example, press
     Func in the Channel Setup menu 
    to enable deletion or copying of a channel.
    seTUP  fUnCTIons:  Press 
    Func  followed  by  a  2-digit  number 
    to	 enable	 a	specific	 color	or	colors	 in	the	 display	 (see	right).	 For	
    example,  
    Func 6 4 will display only red and green data,
     Func 6 7 will  display  all  color  data.  Eliminating  one  or 
    more colors can help with certain diagnostics and setups.
    noTe:  Color  enabling  can  also  be  implemented  from  numerous 
    locations within the menu system.
    PRojeCT oR
    Press  
    Proj	to	 access	 a	specific	 projector	 within	a	group	 of	projectors	 or	to	confirm	 if	the	 local	
    projector  is  listening.  The  number  in  the  “Enter  Number”  window  indicates  which  projector  is 
    currently	 listening	to	commands,	 and	will	match	 the	projector	 number	that	has	been	 defined	 in	
    the Menu Preferences  menu. 
    The  “Projector”  checkbox  (read-only)  shows  whether  or  not  the  projector  physically  connected 
    to  a  keypad  is  listening  to  commands  from  that  keypad.  A  checkmark  means  that  connected 
    projector	is	listening;	if	there	is	no	checkmark,	you	are	communicating	with	a	different	projector.
    To	 control	 a	specific	 projector	 with	the	keypad,	 press	
    Proj and then enter the three-digit number 
    assigned to the projector you want to use. If you switch to a projector other than the one you are 
    currently using, the checkmark will disappear.
    To broadcast to multiple projectors, press 
    Proj and then Proj again  without  entering a projector 
    number. Keypad commands will then affect all projectors present. Note that there is no method 
    of	 controlling	 a	group	 of	projectors	 within	the	same	 wired	configuration	 using	the	Wired	 Keypad	
    exclusively, since there is only one wired protocol available.
    noTes:  1)  The  "Broadcast  Keys"  option  in  the  Communications  menu  must  be  selected  for 
    only one (any) projector in a serial network. The keypad in use must be OFF (disabled) for the 
    remaining projectors.  2) See 3.6, Adjusting System Parameters and Advanced Controls.
    enTeR
    Press 
     to select a highlighted item, to toggle a checkbox, or to accept a parameter adjustment 
    and return to the previous menu or image. 
    exIT
    Press 
    Exit to return to the previous level, such as the previous menu. 
    noTe: 
    Exit  does  not  save  changes  within  text  editing  boxes  (including  number  editing  of  a 
    slide bar value) or within pull-down lists. It acts as a “cancel”\
     in these cases.
    Section	3	►	Operation
    Func
    Proj
    
    Exit 
    						
    							3-9
    aRRoW KeYs
    Use the 
      keys to change a slidebar value or to select a different option within a pull-
    down	list	without	having	to	first	scroll	through	options.	See	also	 Editing Text later in Section 3.
    Use the 
       keys to navigate within a menu, pull-down list or text box.
    lens foCUs, zooM anD lens h shIfT , lens V shIfT
    When	 adjusting	 the	image	 for	focus,	 zoom,	 horizontal	 and	vertical	 positioning,	 use	the	specific	
    arrow keys ( 
      /  or   / 
     ) related to each function. A small window will appear 
    to indicate the type of adjustment taking place. For example,
    Use the “Focus” 
    •	
    
     or 
     keys to improve image clarity as desired.
    Use the “Zoom” 
    •	
    
     or 
     keys to achieve a desired image size.
    Use  the  “Lens  H” 
    •	
    
     or 
      keys  to  position  the  image  horizontally  while  still  keeping 
    it rectangular.
    Use  the  “Lens  V” 
    •	
    
     or 
      keys  to  position  the  image  vertically  while  still  keeping  it 
    rectangular.
    Press 
    Exit to return to presentation level.
    noTe:  Use  the 
    Lens Shift  key  (built-in  keypad)  with  the  general     keys  to  get  the  same 
    effect as if using the arrow keys related to “Lens V” or “Lens \
    H” on the IR remote.
    laseR
    Press 
     to activate the laser pointer on the remote. 
    This  feature  is  useful  when  making  presentations  - 
    just point the remote at the screen to highlight an area 
    of your presentation. The closer you are to the screen 
    the brighter the laser beam appears. The laser pointer 
    works best in an environment where ambient lighting 
    can be controlled. 
    noTe: Leave batteries in the wired remote keypad for the 
     key to work.
    Section	3	►	Operation
    Focus, Zoom, Lens H, Lens V
    LASER RADIAT ION
    DO  NOT ST ARE INTO BEAM
    LASER DIODE
    Wa velength  670nm
    Max Out put  1mW        
    CLASS  II LASE R PRODUCT
    CAUTION
     
    						
    							3-10
    E n a b l e   a   n o t i c e   u p o n   p o w e r - u p
    indicating the lamp has logged a given
    number  of  hours  as  specified  by 
    the lamp limit (default is lamp specific).
    1.
    2.
    3.
    4.
    5.
    6.
    7.
    8.Lamp Hours
    Lamp S/N
    Lamp Message Lamp Limit
    Lamp Mode Power
    Intensity
    Iris
    Lamp History
    Change Lamp
    L a mp
    0
    ?
    1000
    Power
    500
    0
    3
    H e lp
    Most  of  the  controls  for  the  projector  are 
    accessed  from  within  the  projector’s  menu 
    system. There are several groups of related 
    functions,  with  each  group  selectable  from 
    the  Main  menu  as  shown  at  right.  Press 
    Menu at any time to display this Main menu.
    On  the  remote  keypad,  either  enter  the 
    number corresponding to the function menu 
    you  wish  to  access,  such  as 
    2  for  the 
    Picture Adjustments menu, or use the 
      
    
     keys  on  any  keypad  to  highlight 
    the  desired  option,  then  press 
    .  The 
    corresponding  function  menu  or  pull-down 
    list of further options will then appear.
    With a function menu displayed, navigate in a similar manner—enter a menu option number for 
    any  numbered  option,  or  use  the  keys  to  highlight  the  desired  option,  then  press 
    .  Extra 
    long  menus  have  a  scroll  bar  on  the  right—use  the  arrow  keys  to  access  the  remainder  of  the 
    menu. Locked items or items that do not pertain to the current action or condition appear dimmed 
    and cannot be selected.
    noTes: 1) If there is no signal present, all source-dependent adjustments are disabled.  2) After 
    15 minutes of inactivity, the projector leaves the menu system and returns to the presentation.  3) 
    The Information menu is read-only.
    When	finished	with	a	function	menu,	do	one	of	the	following:
    •	Press	
    Exit to return to the previous screen
    •	Press	
    Menu to leave the menu system and return to the presentation
    If  at  any  time  you  are  uncertain  what  to  do  next,  press 
    Help  to  display  summary  information 
    about the current menu or highlighted option. Press Help again to exit. In addition, a line of “hint” 
    text is included at the bottom of some menus.
    on-line help
    Section	3	►	Operation
     
    1.  Geometry and Position
    2.  Picture Adjustments
    3.  Channel Setup
    4.  Display Setup
    5.  Lamp
    6.  Information
    7.  PIP
    8.  Test Pattern
    3.3  navigating the Menus 
    						
    							3-11
    If  a  slidebar,  menu  or  message  is  displayed  you  have  limited  time  in  which  to  make  a  keypad 
    entry before the projector returns to presentation level and the graphic disappears. These time-
    outs may vary depending on what is displayed.
    Menu options that include this icon apply universally to any incoming si\
    gnal.
    Most  of  the  function  menus  allow  you  to  change  settings  by  using  slidebars,  checkboxes,  and 
    pull-down lists. To select a slidebar, toggle a checkbox status or view a pull-down list, do one of 
    the following within the function menu:Enter the menu option number corresponding to the setting you wish to change (for example, 
    •	
    press 
    Menu 1 3 to select Vertical Stretch in the Size & Position menu).
    Move the highlight to the option desired and press 
    •	
      (Enter).
    Move the highlight to the option desired and press 
    •	
    
      to adjust immediately.
    Bypass the menus entirely and use a single key to immediately access an adjustment during 
    •	
    your  presentation  (noTe:  applies  only  to  options  having  their  own  key,  such  as  Focus, 
    Zoom, etc.).
    For “blind” access, hide the entire menu system (see OSD key, above) and/or direct slidebars 
    •	
    activated by their own key (such as Contrast, Brightness, etc.). Control by using the proper 
    keypress or numerical sequence of key presses.
    Once selected, change the setting as desired (see below) and press 
     to save and return to 
    the current function menu. Press 
    Help  from  the  presentation  level  to  access  general 
    Help  Topics.  Scroll  as  necessary 
    within	a	topic;	press	Help or Exit to return to your presentation.
    Time-outs
    The global Icon
    Using slidebars and             other Controls
    Section	3	►	Operation
    1.    Using help
    2.    setup
    3.    Keys
    4.    source (Input) selection
    5.    2 Digit status Display 
    						
    							3-12
    slIDebaRs In MenUs  — The current value for a given parameter, such 
    as size or vertical stretch, appears to the left of its slidebar icon (adjustment 
    window). This number often expresses a percentage, or it may have units associated with it (such 
    as	 pixels,	 degrees	 Kelvin,	etc.),	depending	 on	the	 specific	 option.	Press	
    
      to gradually 
    adjust the setting up or down — both the number and the length of the bar change accordingly. 
    Hold for continuous adjustment. Or press 
    	 to	 activate	 a	slidebar	 text	box	for	specific	 number	
    entry via the keypad, then press 
     to save (or press Exit to cancel).
    “DIReCT” slIDebaRs  — For quick access, you can access Gamma, Brightness, and Contrast 
    slide  bars  without  traveling  the  menu  system.  For  example,  simply  press 
    Cont  to  immediately 
    display the same contrast slide bar accessed with the Contrast option in the  Picture Adjustments 
    menu.
    Use the arrow keys to adjust a direct slide bar, or press 
    	 and	 enter	 a	specific	 number	 from	
    the keypad, then 
      or   or  to save (or Exit to cancel). When you are done, press 
    Exit to save and return to your presentation.
    noTes: 1)  You can still adjust a direct slidebar as usual if the display is turned off (see OSD or 
    Menu Preferences menu) — the slidebar just won’t be visible. 2) A direct slidebar disappears if 
    it is not used within 5 seconds.
    CheCKboxes  —  Conditions are present if its adjacent checkbox 
    contains  a  checkmark.  To  toggle  the  checkbox,  simply  highlight 
    and  press 
    ,  or  highlight  and  use  to  check  and  to  uncheck.  If  a  checkbox  is 
    numbered, simply enter its number to immediately toggle the checkbox.
    PUll-DoWn lIsTs  — To see a pull-down list of options available for a given parameter labeled 
    with	a	▼,	you	can:
    Highlight it and press 
    •	
     (Enter)
    Enter the menu option number
    •	
    Use the 
    
     or 
     keys to navigate up and down within the list (the current choice is noted 
    with	a	small	►).	Press	
     to choose an option from the list, if desired. (See Figure 3.3).
    If	 you	 prefer	 to	quickly	 scroll	through	 a	list	 without	 first	pulling	 it	down,	 highlight	 the	option	 and	
    use 
      or . Press  when the desired choice appears.
    noTes: 1)  Press 
    
     or  to jump between pages in an extra long pull-down list.  2) Press 
    Exit while in a pull-down list to cancel any change.
    Figure 3.3. Example of Pull-Down List
    Section	3	►	Operation
    Front IR Protocol
    Back IR Protocol
    Wired Keypad Protocol 
    						
    							3-13
    aCTIVaTe The  eDIT WInDoW:  To enter or edit text, highlight the desired parameter (such as a 
    channel name) and press
      to activate its adjacent edit window. Any previously entered text 
    is	 displayed	 with	its	first	 character	 highlighted	 in	a	square	 cursor,	signifying	 that	this	character	 is	
    ready for editing.
    na VIga Te  WIThIn  The  eDIT  WInDoW:  Press 
    
      to  move  the  cursor  forward  or    to 
    move the cursor backwards as desired.
    eDIT  a ChaRaCTeR:  To edit a highlighted character, 
    use 
       and 
      to  scroll  through  the  alphabet, 
    numbers,  spaces  and  punctuation  available.  When 
    the character you need appears, press 
      to select 
    it  —  the  cursor  will  move  to  the  next  character  of 
    current text, if present. Note that you can also enter a 
    number directly from the keypad — it will be accepted 
    and the cursor will move on.
    aDD  oR DeleTe  a ChaRaCTeR  oR sPaCe:  To insert a space at the cursor location, press                             
    Func 
    . To delete a hi
    ghlighted character (or space), press
     Func .
    PRess 
      (enTeR)  When  fInIsheD:  To  accept  edits  and  leave  the  edit  window,  press 
     (Enter).
    noTe: Press 
    Exit at any time to cancel changes and return to the previously-defined text.
    Enter  numbers  directly  from  the  keypad  in  order  to  specify  numbers  representing  projectors, 
    channels (source setups) or slots. As each digit is entered, it is displayed and the cursor moves 
    on.	 Note	 that	channel	 numbers	 are	defined	 with	2	digits—for	 example,	if	you	 enter	 only	a	single	
    digit	 (such	 as	“7”)	 for	a	channel	 number,	 the	channel	 will	automatically	 be	defined	 as	“07”.	 Enter	
    “07” to utilize this channel.
    noTes: 1)  Once you enter the first digit, this digit replaces all old digits.  2) If you press any non-
    numbered key, the number entered up to that point is accepted and updated as the new value. 
    3) Press 
    Exit to cancel editing of numerical values.
    editing Text 
    editing numerical Values
    Section	3	►	Operation
    2.35
    2.3 5 2.35
    2.35
    2.3
    Figure 3.4. Entering Text
    Figure 3.5. Adding Text Figure 3.6. Deleting Text 
    						
    							3-14
    noTe: See Section  2,  Installation  and  Setup,  for  details  on  connecting  sources  to  the 
    projector.
    The projector stores and automatically recalls up to 50 different channels (source setups) for a 
    variety	 of	inputs.	This	 memory	feature	allows	you	to	define	 and	conveniently	 use	a	wide	 variety	
    of	 customized	 setups	rather	than	having	 to	repeatedly	 re-configure	 the	projector	 for	different	
    presentations.	 Depending	on	what	 you	have	 defined,	 each	physical	 source	connection	 (i.e.,	input	
    at the projector) can have several different channels associated with it.
     
    InPUT  — An input is a source physically connected at the projector. 
    Input describes the source 
    signal according to which input slot it is connected.
    sWITChIng  InPUTs  — Press  the  appropriate  “direct”  key  — 
    Input 1, Input 2, Input 3, Input 4, Input 5          
    or Input 6  to  quickly  display  from  one  of  the  six  inputs  connected.  The  image  will  be  displayed 
    according to the following:
    If it is the first time you have used the source/input  (or if you used the input but did not 
    define	 a	channel	 by	adjusting	 anything),	 the	projector	 will	recognize	 the	new	 input	 signal	
    based  on  its  frequencies  and  polarities,  and  will  automatically  display  an  image  according 
    to  default  settings  for  such  a  signal.  In  general,  the  image  from  the  new  source  will  be  as 
    large as possible without losing its aspect ratio. This and other default Picture Adjustments 
    depend on the incoming source.
    If you used the source once before and changed a display parameter  such as contrast, 
    V-Position, etc., then a channel was automatically created and still exists in projector memory 
    (see below). Using one of the 
    Input keys will automatically recall this channel — and all its 
    setup parameters — and update the display accordingly.
    If more than one channel exists for the input, the image will be displayed according to the 
    setup	parameters	for	the	first	channel	with	matching	characteristics.
    noTe:  Inputs  7  and  8  require  the  Dual  SD/HD-SDI  module  in  either  of  the  projector’s  option 
    slots. For their selection, see also  3.2 Using the Remote or Built-In Keypad .
     
    Channel  —   A  channel  is  a  collection  of  measurements,  locations  and  settings  that  tailor  the 
    display	 of	a	signal	 to	your	 specific	 needs.	Since	source	 types	and	applications	 can	vary	 greatly,	
    you	 will	likely	 want	to	adjust	 and	define	 a	wide	 variety	 of	parameters,	 such	as	brightness,	 contrast,	
    aspect ratio, etc., in order to customize and optimize the display from or for a particular source. 
    For example, the display settings you choose for a VCR source may be very different from those 
    you choose for a high resolution computer source, or one signal may simply vary from another 
    signal  used  previously  through  the  same  input  location.  Once  you  have  adjusted  a  display 
    parameter,  such  as  pixel  tracking  or  contrast,  all  current  settings  are  collectively  stored  in  the 
    projector’s  memory  as  a  unique  2-digit  channel,  such  as 
    0 9. You  can  have  numerous 
    distinct channels available for the same input, any of which can be selected by using the Channel 
    key on the keypad followed by the 2-digit channel number.
    Do I select an Input
    or a Channel?
    Section	3	►	Operation
    3.4  Using Inputs and  Channels 
    						
    							3-15
    Shown  at  right  is  a  sample  channel  list  as  would 
    be  available  from Channel.  This  is  typically  called  the 
    channel  list.
    noTe:  The 
    Channel  key  may  display  a  channel  list  or 
    not, depending on what you have defined for “Display 
    Channel  List”  (see  Menu  Preferences  later  in  this 
    section).
    In  order  to  access  channels  by  using 
    Channel  on  the 
    keypad,	 you	must	 first	create	 the	channels.	 See	
    below.
    To use a new source with the projector, a new channel must be added to projector memory so 
    that  the  projector  will  respond  properly  to  an  input  signal  from  that  source  in  the  future. A  new 
    channel  can  be  created  automatically,  as  described  here,  or  it  can  be  copied  from  an  existing 
    channel and then edited as necessary (see Copying or Deleting Channels \
    later in this section).
    When you select a direct input (
    Input 1, Input 2, Input 3, Input 4, Input 5 or Input 6), any existing channels 
    in  the  projector  are  searched  for  matching  input  and  signal  parameters  –  this  only  occurs  if 
    Auto  Source  is  enabled  on  these  channels.  If  no  match  to  the  incoming  input  signal  is  found 
    in	 currently-defined	 channels,	a	new	 channel	 is	temporarily	 created	based	on	factory-defined	
    defaults  for  this  type  of  signal.  The  channel  number  assigned  is  the  lowest  available  number 
    from 01-50.
    noTes:  1)  An  automatic  channel  will  be  discarded  unless  one  or  more  of  its  parameters  are 
    changed  and  will  not  appear  in  the  channel  list  (see  below).  2)  If  two  channels  have  the  same 
    distinguishing source characteristics except for the reversal of sync connectors (i.e., H-sync and 
    V-sync,  are  switched),  they  are  still  defined  as  distinct  channels.  3) You  cannot  define  a  new 
    channel without an incoming signal.
    If the incoming signal does match an existing channel, the image will be set up and displayed as 
    usual	according	to	the	parameters	currently	defined	for	that	channel.
    UsIng  a  Channel:   You  can  normally  select  a  channel  at  any  time  by  pressing 
    Channel  (see 
    below). If you want to prevent a channel from appearing in this list, you must edit the channel as 
    described in  Channel Edit later in this section. Such a channel can still be selected by entering 
    its number as shown at right.
    noTes: 1) The current channel is highlighted upon entering the channel list, or, if this channel is 
    not displayed here, the first channel in the list is highlighted.  2) Channels created automatically 
    do not appear in the channel list unless a parameter for the channel has\
     been changed.
            Creating a new Channel   
    – aUT oMa TIC –
    Section	3	►	Operation
    Figure 3.7. Channel List
    Figure 3.8. Current Channel 
    						
    							3-16
    All available channels are listed 
    in  the Channel  Setup  menu, 
    which  describes  how  each 
    channel  can  be  accessed 
    and  which  serves  as  the 
    gateway  for  editing,  copying 
    and deleting channels.
    Press 
    Menu from the presentation level to display the Main menu. To display the  Channel Setup 
    menu,  press 
    3,  or  move  the  highlight  to  the  Channel  Setup  option  and  press .  The 
    Channel Setup  menu will appear (see sample above), with the active channel highlight\
    ed. 
    Wha T aPPeaRs In Channel  seTUP MenU?	 This	menu	 lists	all	channels	 defined	so	far	 and	
    indicates where they are connected on the input panel. The far left column lists channel numbers 
    currently	 defined.	The	values	 in	the	 far	right	 columns	 indicate	horizontal	 and	vertical	 frequencies	
    —	 if	someone	 has	defined	 a	name	 for	this	 channel,	 it	appears	 here	
    instead.  Remaining  columns  contain  details  pertaining  to  each 
    channel setup, such as its switcher number (always 0 = projector), 
    slot location, a variety of icons indicating access to each channel, 
    and an abbreviated description of each signal type. See  Editing a 
    Channel Setup  for details.
    noTe:  If you have more than a handful of channels, use 
    
     and  to see the remaining 
    channels not visible in the initial display of channels.
    sIgnal   TYPe  —  Either  channel  list,  whether  the 
    Channel  key  list  or  the  Channel  Setup  menu, 
    identifies	 signal	types	in	a	shortened	 form	as	defined	 below.	These	descriptors	 indicate	what	
    signal information the projector uses to identify a match for a given channel, and are preceded 
    by either an “i” (interlaced signals) or “p” (progressive\
     signal“). See Table 3.3.
    Table 3.3. Abbreviations for Signal Type
    abbreviation signal Type
    4WH  Composite (4 wire) on HC input
    4WV  Composite (4 wire) on V input
    SG  Sync-on-green
    5W  Separate H,V
    5WR  Separate H,V swapped
    SVid  S-Vid
    CVid  Composite Video
    Dig  Digital
    fUnCTIons  WIThIn  The  Channel  seTUP  MenU  — To  copy,  delete  or  edit  a  channel, 
    highlight the desired channel in the Channel Setup menu and do one of tw\
    o things:
    Press 
    •	
    Func if you want to copy the selected channel or delete this or other channels. See 
    Copying or Deleting a Channel  on the next page.
     
    Press 
    •	
     if you want to edit channel setups (i.e., non-image related parameters) for the 
    selected channel. See  Editing a Channel Setup , on the following pages.
    What Channels are 
    defined so far?
    Figure 3.9. All Channels Appear in the Channel Setup Menu
    Section	3	►	Operation 
    						
    							3-17
    fUnCTIons  WIThIn  The  Channel seTUP  MenU  — To  copy,  delete  or  edit  a  channel, 
    highlight the desired channel in the Channel Setup menu and do one of tw\
    o things:
    Press 
    •	
    Func if you want to copy the selected channel or delete this or other channels. See 
    Copying or Deleting a Channel  below.
     
    Press 
    •	
     if you want to edit channel setups (i.e., non-image related parameters) for the 
    selected channel. See  Editing a Channel Setup , below.
    T o CoPY  a Channel, highlight the desired channel in the  Channel Setup menu, then press 
    Func  to  go  to  the Channel  Copy/Delete  submenu.  Select  “Copy”  and  press   —   a  new 
    channel	 will	be	created.	 It	is	 identical	 to	original,	 which	still	remains,	 but	it	is	 identified	 with	the	
    next available number from 01-50. If you change your mind and do not want to copy the current 
    channel,  press 
    Exit  to  cancel  and  return  to  the  previous  menu.  Copying  channels  is  a  quick 
    method  for  creating  numerous  channels,  each  of  which  can  then  be  edited  and  adjusted  for  a 
    variety of aspect ratios in the future. 
    Figure 3.10. Copying a Channel
    T o  DeleTe  a  Channel,  highlight  the  desired  channel  in  the  Channel  Setup  menu,  then 
    press 
    Func to activate the  Channel Copy/Delete  submenu. Select “Delete” and press  — a 
    confirmation	 window	will	appear 	to	 make	 sure	that	you	really	 want	to	delete	 this	channel.	 See	
    Figure 3.11.
    Figure 3.11. Deleting a Channel
    Copying or Deleting               Channels
    Section	3	►	Operation 
    						
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