Home > Antares > Vocal proccessing tools > Antares AutoTune 3 user manual

Antares AutoTune 3 user manual

    Download as PDF Print this page Share this page

    Have a look at the manual Antares AutoTune 3 user manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 31 Antares manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.

    							45
    5. Do whatever your host application requires to bypass both instances of
    Auto-Tune 3.
    6. Play back the files so you can hear them together without processing.
    Believe it or not, these vocal samples from a sample CD are supposed to be
    the same pitch. Yikes!
    7. Now enable Auto-Tune 3 on each of the tracks and play the files again.
    If you’ve done everything right, you will hear the samples so well in tune
    that they sound like one voice.
    Tutorial 4: The Make Curve Function
    This tutorial will introduce you to the Make Curve function. The Make
    Curve function gives you by far the most precise control over pitch accu-
    racy and inflection.
    1. Setup to process the file “Crowd All” through Auto-Tune 3.
    2. Select Graphical Mode.
    3. Press the Track Pitch button.
    4. Play the “Crowd All” file.
    5. Select the Zoom/Select tool and drag out a box on the Pitch Graph
    that encloses the red curve for the “-gether” part of the last word,
    “to-gether.” You will see something like the following:
    40-54 AT3 man layout RGB03/05/2001, 1:32 pm 45 
    						
    							46
    6. Use the Zoom/Select tool to drag a selection of “-gether” in the Enve-
    lope Graph. The result will be something like the following:
    7. Click the Make Curve button. Auto-Tune 3 will compute a new yellow
    curve object from the existing pitch data. (The new curve may be
    difficult to see at first because it will exactly overlay the red curve.) Click
    the Zoom/Select tool on the background of the Envelope Graph to
    cancel the area selection.
    8. Both anchor points of the new curve will be selected. Select the Pointer
    Tool and click precisely on the left end of the curve to select only the
    left anchor point (you’ll know you’re over the anchor point when the
    cursor changes to the four-pointed arrow cursor). Drag this straight up,
    stretching the curve so it is centered around the D3 graph line. (If you
    press Option/Alt on your keyboard before clicking the anchor point,
    your movement will be constrained to the vertical, assuring that you
    maintain the time relationship of the curve.)
    9. Move the Pointer Tool over the body of the yellow curve so that the
    cursor changes to the horizontal bar. Press and hold Option/Alt on your
    keyboard (to constrain movement to the vertical) and click and drag the
    curve straight down so it is centered on the C3 graph line. The Pitch
    Graph should now appear as follows:
    40-54 AT3 man layout RGB03/05/2001, 1:32 pm 46 
    						
    							47
    10. Set the Retune Speed to 0 and play back the sound. Note that the
    errant note is now in tune.
    To continue, here is an alternative approach to the same pitch problem
    using the Line Tool.
    1. Click the Select All button and then the Cut button to delete the yellow
    curve created above.
    2. Use the Line Tool to draw a horizontal line as shown below (press the
    Option/Alt key to constrain the line to horizontal):
    3. Set the Retune Speed to 20 and play back the sound. Experiment with
    other Retune Speeds to hear their effects.
    Vibratos and other pitch gestures typically occur with related loudness
    gestures. Specifically, with vibratos, some vocalists produce mostly pitch
    variations and little loudness variations while others produce small pitch
    variations and a lot of loudness variations (the latter is often called
    tremolo). Nonetheless, almost all voices seem to produce a combination of
    both pitch and related loudness variations. Therefore, trying to take an
    existing vibrato and change it (say speed it up) often sounds unnatural
    40-54 AT3 man layout RGB03/05/2001, 1:32 pm 47 
    						
    							48
    because the new pitch variation does not correspond to the original (and
    still present) loudness variation.
    These considerations are also important when correcting pitch. It’s rarely
    effective to draw in a new pitch gesture at the desired pitch, even though
    that gesture may have worked well in another performance.
    As this tutorial has demonstrated, the following two techniques are the
    most commonly successful approaches to Graphical Mode pitch correction:
    •The first technique uses the Make Curve button to create a curve of the
    existing pitch, allowing you to drag that curve up or down, or stretch it
    by dragging one end vertically. The Retune slider can then be set very
    fast (0 to 5). This will force a precise re-tuning, but will sound extremely
    natural since the target pitch curve will precisely synchronize with the
    original loudness gestures of the voice.
    •The second technique is to draw a flat line segment across the duration
    of a tone at the desired pitch and then set the Retune Speed in the
    range of 20 to 40. This has the effect of gently moving the input pitch
    towards the desired pitch. The slower values of 20 to 40 will let through
    a vibrato but still draw the overall pitch closer to being in tune. The
    average pitch will eventually settle to the given line and the pitch
    gestures will occur both sharper and flatter relative to that line. The
    settling time is about twice the Retune Speed setting (in milliseconds).
    20 to 40 will let through about one-half of a typical vibrato. Slower
    settings will let through more vibrato but will cause the new pitch to be
    reached more slowly.
    Tutorial 5: The Make Auto Function
    The Make Auto function allows you to display and edit the pitch correc-
    tions that would result from specific Automatic Mode settings.
    1. Setup to process the file “Crowd All” through Auto-Tune 3.
    2. Select Automatic Mode and set the Key and Scale to C Major and the
    Retune Speed to the default of 20.
    3. Select Graphical Mode.
    4. Press the Track Pitch button.
    5. Play the “Crowd All” file.
    6. Select the Zoom/Select tool and drag out a box on the Pitch Graph that
    encloses the red curve for the words “crowd all rushed.” You will see
    something like the following:
    40-54 AT3 man layout RGB03/05/2001, 1:32 pm 48 
    						
    							49
    7.  Use the Zoom/Select Tool to drag a selection in the Envelope Graph as
    shown:
    8. Click the Make Auto button. Auto-Tune 3 will compute a new yellow
    curve object from the existing pitch data:
    PITCH DRAWN TO
    NEIGHBORING
    TONE
    40-54 AT3 man layout RGB03/05/2001, 1:32 pm 49 
    						
    							50
    Assuming that this entire phrase should be centered around E3, there are
    several problem spots, indicated above, where the pitch is being incor-
    rectly adjusted towards neighboring tones.
    9. To hear the pitch corrections that would be produced in Automatic
    Mode, set the Graphical Mode Retune Slider to 0, (fast) and play back
    the file.
    10. Switch to the Automatic Mode and click the Remove buttons next to C,
    D and F.
    11. Return to the Graphical Mode and use the Zoom/Select tool to drag out
    a selection in the Envelope Graph, as in Step 7.
    12.  Press the Make Auto button. Auto-Tune 3 will compute a new yellow
    curve from the existing pitch data:
    Note how the pitch errors from the previous curve have been removed.
    Also, note the “raised pitch” indicated above. This occurs because the
    Automatic Mode Retune slider value of 20 is slow compared to the rapidly
    increasing pitch that is occurring at that point in time. But even with the
    raised pitch, the average output pitch is centered on E3 and the phrase
    sounds in tune.
    RAISED 
    PITCH
    40-54 AT3 man layout RGB03/05/2001, 1:32 pm 50 
    						
    							51
    Chapter 5:
    Creative Applications for Auto-Tune 3
    Auto-Tune 3 works on vocals so well you may think that’s all it can do.
    Actually, lots of instruments can use it to great advantage. Fretless bass,
    electric violin, trombone, even the theremin, all feature continuous pitch
    potential, unconstrained by frets or keys. Here are some other ideas for
    using Auto-Tune 3:
    •Produce instant double tracking in one take! Record onto two tracks,
    processing only one of the tracks through Auto-Tune 3. If you’re going
    for a tight double track, set Retune Speed rather fast and Detune Auto-
    Tune 3 slightly. Increase both of these parameters to broaden the
    doubled effect. You can also use some Vibrato to make a more dynamic
    effect (small depth and rate values are best, with medium delay). Of
    course, you can also decide to record a single virgin track, and bounce
    that to another, processing through Auto-Tune 3. This way you can dial
    in the effect while auditioning the mix.
    •Recording with two mics (as above) while improvising can also produce
    heterophonic effects (the effect of two players and instruments playing
    the ‘same’ melody, which actually varies with some different pitch
    material). The more constrained your scale is in Auto-Tune 3, the more
    variation there will be between the two performances.
    •To set up a drone or ambient aura behind a melodic performance, try
    sending some of the signal to Auto-Tune 3 with an extremely con-
    strained scale (for example, in the key of C: C, F, G, A#) and then on to a
    lush, long reverb. The effect produced will be a steady backdrop of
    chanting tones behind the main melodic material.
    •Don’t be afraid to use just as little of Auto-Tune 3 as you need. It’s
    quite possible that a performer has really quite good intonation, but
    fails consistently on one or two notes. In this case, use Auto-Tune 3’s
    individual Bypass function (in the Edit Scale display) to bypass all the
    notes except the one(s) which need the retuning. This way, Auto-Tune 3
    is working in a completely transparent mode, and only when needed.
    40-54 AT3 man layout RGB03/05/2001, 1:32 pm 51 
    						
    							52
    Index
    A
    Antares Audio Technologies
    contacting  ii
    Authorizing Auto-Tune 3  4
    Auto-Tune 3
    background  6
    creative applications  51
    installation  3
    serial number  1
    Tutorials  40
    what it is  6
    Automatic Mode  10, 11
    Automatic Mode Controls  17
    B
    Bass Mode  2
    Bypass  17, 21
    Why set Scale notes to “Bypass?”  21
    C
    Cents  22, 25
    Challenge/Response  4
    Controls  15
    Bypass  17
    common  15
    Correct Pitch  30
    Correction Mode  16
    Edit Scale Display  20
    Envelope Graph Display  32
    Envelope Graph Scale  32
    Graphical Mode Controls  29
    Graphical Tools  32
    Input Type  16
    Key Selection  17
    Knobs  17
    Pitch Change Indicator  28
    Pitch Graph Display  31
    Playback Controls  29
    Retune Speed  26, 38Sample Rate Display  15
    Scale Detune  25
    Scale Selection  18
    Select Pitch Reference  16
    Set Buffers  30
    Track Pitch  29
    Tracking  26, 37
    Use Cursors button  39
    Vibrato Section  27
    Correct Pitch  30
    Correction Mode  16
    Creative applications  51
    Curve Tool  33
    Cut and Copy buttons  35
    E
    Edit Scale Display  20
    Envelope Graph Display  32
    Envelope Graph Scale  32
    Equal Tempered Scale  8
    G
    Graphical Mode  13, 14
    Graphical Mode Controls  29
    Graphical Tools  32
    Curve tool  33
    Cut and Copy buttons  35
    Line tool  32
    Make Auto button  36
    Make Curve button  36
    Paste button  35
    Pointer tool  33
    Select All button  35
    Undo button  35
    Zoom/Select tool  34
    40-54 AT3 man layout RGB03/05/2001, 1:32 pm 52 
    						
    							53
    I
    Input Type  16
    Alto/Tenor Voice  16
    Bass Instrument  16
    Instrument  16
    Low Male Voice  16
    Soprano Voice  16
    Installing Auto-Tune 3  3
    K
    Key Selection  17
    keyboard equivalents  35, 44
    Knobs  17
    L
    Learn Scale From MIDI  24
    License Agreement  iii
    Line Tool  32
    M
    Make Auto button  36
    Make Curve button  36
    MIDI Functions  23
    Learn Scale From MIDI  24
    Target Notes Via MIDI  23
    P
    Paste button  35
    Pitch  7, 8
    how Auto-Tune 3 corrects pitch  10
    how Auto-Tune 3 detects pitch  9
    Pitch Change Indicator  28
    Pitch Graph Display  31
    Envelope Graph Display  32
    Envelope Graph Scale  32
    Pitch Graph Scale  31
    Playback Controls  29
    Correct Pitch  30
    Set Buffers  30
    Track Pitch  29
    Pointer tool  33
    R
    Registering Auto-Tune 3  5
    Remove  21
    Why set Scale notes to
    “Remove?”  22
    Retune Speed  11, 26, 37, 38
    S
    Sample Rate Display  15
    Scale Detune  25
    Scale Selection  18
    Scales  11, 18, 23
    Contemporary Tunings  19
    Equal Tempered Scale  8
    Ethnic Tunings  19
    Historical Tunings  18
    Modern equal temperament  18
    Select All button  35
    Select Pitch Reference  16
    serial number  1
    Set Buffers  30
    Set Major Scale/Set Minor Scale  23
    T
    Technical support  5
    Track Pitch  29
    Tracking  26, 37
    Tutorials  40
    1: Automatic Mode  40
    2: Graphical Mode  42
    3: Precision  44
    4: The Make Curve Function  45
    5: The Make Auto Function  48
    U
    Undo button  35
    Use Cursors button  39
    V
    Vibrato  11, 27
    Vibrato Section  27
    W
    What’s new  2, 23
    Z
    Zoom/Select tool  34
    40-54 AT3 man layout RGB03/05/2001, 1:32 pm 53 
    						
    All Antares manuals Comments (0)

    Related Manuals for Antares AutoTune 3 user manual