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Optoma Projector HD50 User Manual

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    Input Signal for HDMI/DVI-D
    SignalResolutionRefresh 
    Rate(Hz)Notes
    VGA640 x 48060Mac 60/72/85
    SVGA800 x 60060 (*2)/72/ 
    85/120 (*2)
    Mac 60/72/85
    XGA1024 x 76860 (*2)/70/75/ 
    85/120 (*2)
    Mac 
    60/70/75/ 
    85
    SDTV (480i)720 x 48060
    SDTV (480p)720 x 48060
    SDTV (576i)720 x 57650
    SDTV (576p)720 x 57650
    WSVGA  
    (1024 x 600)
    1024 x 60060
    HDTV (720p)1280 x 72050 (*2)/60/ 
    120 (*2)
    Mac 60
    WXGA1280 x 76860/75/85Mac 75
    1280 x 80060 (*2)/120 (*2)Mac 60
    1366 x 76860Mac 60
    WXGA+1440 x 90060Mac 60
    SXGA1280 x 102460/75/85Mac 60/75
    SXGA+1400 x 105060
    UXGA1600 x 120060
    HDTV (1080i)1920 x 108050/60
    HDTV (1080p)1920 x 108024/30/50/60Mac 60
    WUXGA1920 x 1200 (*1)50/60Mac 60
    (*1) 1920 x 1200 @60Hz only support RB (reduced 
    blanking).
    (*2) 3D support.(Option)
    English  
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    English   
    						
    							62
    True 3D Video Compatibility table
    Input 
    ResolutionsInput timing 
    HDMI 1.4a 3D 
    Input
    1280 x 720p @50HzTop-and–Bottom
    1280 x 720p @60HzTop-and–Bottom
    1280 x 720p @50HzFrame packing
    1280 x 720p @60HzFrame packing
    1920 x 1080i @50HzSide-by-Side (Half)
    1920 x 1080i @60HzSide-by-Side (Half)
    1920 x 1080p @24HzTop-and–Bottom
    1920 x 1080p @24HzFrame packing
    HDMI 1.31920 x 1080i @50HzSide-by-Side (Half)SBS mode is on 
    1920 x 1080i @60Hz
    1280 x 720p @50Hz
    1280 x 720p @60Hz
    1920 x 1080i @50HzTop-and-BottomTAB mode is on
    1920 x 1080i @60Hz
    1280 x 720p @50Hz
    1280 x 720p @60Hz
    480i HQFS3D format is 
    Frame sequential
     
    If 3D input is 1080p @24Hz, the DMD should replay with 
    integral multiple with 3D mode.
     
    1080i @25Hz and 720p @50Hz will run in 100Hz; other 
    3D timing will run in 120Hz.   
    \032   
    						
    							63
    RS232 Commands and Protocol 
    Function List
    RS232 Pin Assignments (projector side)
    Pin no.NameI/O (From Projector Side)
    1NC__
    2RXDIN
    3TXDOUT
    4NC__
    5NC__
    6NC__
    7RS232RTS
    8RS232CTS
    9NC__
    315
    69
    English  
    \032
    English   
    						
    							64
    RS232 Protocol Function List
    232 ASCII CodeHEX Code
    FunctionDescription
    ~XX00 17E 30 30 30 30 20 31 0D
    Power ON
    ~XX00 07E 30 30 30 30 20 30 0D
    Power OFF(0/2 for backward compatible)
    ~XX01 17E 30 30 30 31 20 31 0D
    Resync
    ~XX02 17E 30 30 30 32 20 31 0D
    AV MuteOn
    ~XX02 07E 30 30 30 32 20 30 0D
    Off (0/2 for backward compatible)
    ~XX04 17E 30 30 30 34 20 31 0D
    Freeze
    ~XX04 07E 30 30 30 34 20 30 0D
    Unfreeze(0/2 for backward compatible)
    ~XX05 17E 30 30 30 35 20 31 0D
    Zoom Plus
    ~XX06 17E 30 30 30 36 20 31 0D
    Zoom Minus
    ~XX12 17E 30 30 31 32 20 31 0D
    Direct Source 
    Commands
    HDMI1
    ~XX12 157E 30 30 31 32 20 31 35 0D
    HDMI2
    ~XX12 57E 30 30 31 32 20 35 0D
    VGA
    ~XX12 87E 30 30 31 32 20 38 0D
    VGA Component
    ~XX12 107E 30 30 31 32 20 31 30 0D
    Video
    ~XX12 117E 30 30 31 32 20 31 31 0D
    Wireless
    ~XX12 147E 30 30 31 32 20 31 34 0D
    Component RCA   
    \032   
    						
    							65
    232 ASCII CodeHEX Code
    FunctionDescription
    ~XX20 17E 30 30 32 30 20 31 0D
    Display ModeCinema
    ~XX20 47E 30 30 32 30 20 34 0D
    Reference
    ~XX20 37E 30 30 32 30 20 33 0D
    Vivid
    ~XX20 27E 30 30 32 30 20 32 0D
    Bright
    ~XX20 107E 30 30 32 30 20 31 30 0D
    Game
    ~XX20 97E 30 30 32 30 20 39 0D
    3D
    ~XX20 57E 30 30 32 30 20 35 0D
    User
    ~XX20 77E 30 30 32 30 20 37 0D
    ISF Day
    ~XX20 87E 30 30 32 30 20 38 0D
    ISF Night
    ~XX21 n7E 30 30 32 31 20  a 0D
    Brightnessn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX22 n7E 30 30 32 32 20  a 0D
    Contrastn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX23 n7E 30 30 32 33 20  a 0D
    Sharpnessn = 1 (a=31) ~ 15 (a=31 35)
    ~XX44 n7E 30 30 34 34 20  a 0D
    Tintn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX45 n7E 30 30 34 35 20  a 0D
    Colorn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX196 n7E 30 30 31 39 36 20  a 0D
    Noise Reductionn = 1 (a=31) ~ 10 (a=31 30)
    ~XX35 17E 30 30 33 35 20 31 0D
    Gamma Film
    English  
    \032
    English   
    						
    							66
    232 ASCII CodeHEX Code
    FunctionDescription
    ~XX182 n7E 30 30 31 38 32 20 a 0D
    Curve type (Film)n = -5 (a=2D 35) ~ 6 (a=36)
    ~XX183 n7E 30 30 31 38 33 20 a 0D
    Offset (Film)n = -5 (a=2D 35) ~ 5 (a=35)
    ~XX206 17E 30 30 32 30 36 20 31 0D
    Reset (Film)
    ~XX35 27E 30 30 33 35 20 32 0D
    Video
    ~XX184 n7E 30 30 31 38 34 20 a 0D
    Curve type 
    (Video)
    n = -5 (a=2D 35) ~ 6 (a=36)
    ~XX185 n 7E 30 30 31 38 35 20 a 0D
    Offset (Video)n = -5 (a=2D 35) ~ 5 (a=35)
    ~XX207 17E 30 30 32 30 37 20 31 0D
    Reset (Video)
    ~XX35 37E 30 30 33 35 20 33 0D
    Graphics
    ~XX186 n 7E 30 30 31 38 36 20 a 0D
    Curve type 
    (Graphics)
    n = -5 (a=2D 35) ~ 6 (a=36)
    ~XX187 n7E 30 30 31 38 37 20 a 0D
    Offset (Graphics)n = -5 (a=2D 35) ~ 5 (a=35)
    ~XX208 17E 30 30 32 30 38 20 31 0D
    Reset (Graphics)
    ~XX35 47E 30 30 33 35 20 34 0D
    Standard
    ~XX188 n7E 30 30 31 38 38 20 a 0D
    Curve type 
    (Standard)
    n = -5 (a=2D 35) ~ 6 (a=36)
    ~XX189 n7E 30 30 31 38 39 20 a 0D
    Offset (Standard)n = -5 (a=2D 35) ~ 5 (a=35)
    ~XX209 17E 30 30 32 30 39 20 31 0D
    Reset (Standard)   
    \032   
    						
    							67
    232 ASCII CodeHEX Code
    FunctionDescription
    ~XX34 n7E 30 30 33 34 20 a 0D
    BrilliantColorTMn = 1 (a=30) ~ 10 (a=31 30)
    ~XX190 07E 30 30 31 39 30 20 30 0D
    PureMotionOff
    ~XX190 17E 30 30 31 39 30 20 31 0D
    Low
    ~XX190 27E 30 30 31 39 30 20 32 0D
    Mid
    ~XX190 37E 30 30 31 39 30 20 33 0D
    High
    ~XX41 07E 30 30 34 31 20 30 0D
    UltraDetailOff
    ~XX41 17E 30 30 34 31 20 31 0D
    On
    ~XX41 27E 30 30 34 31 20 32 0D
    HD+
    ~XX42 07E 30 30 34 31 20 30 0D
    PureColorOff
    ~XX42 17E 30 30 34 31 20 31 0D
    1
    ~XX42 27E 30 30 34 31 20 32 0D
    2
    ~XX42 37E 30 30 34 31 20 33 0D
    3
    ~XX42 47E 30 30 34 31 20 34 0D
    4
    ~XX42 57E 30 30 34 31 20 35 0D
    5
    ~XX197 07E 30 30 31 39 37 20 30 0D
    PureEngine DemoOff
    ~XX197 17E 30 30 31 39 37 20 31 0D
    H Split
    ~XX197 27E 30 30 31 39 37 20 32 0D
    V Split
    English  
    \032
    English   
    						
    							68
    232 ASCII CodeHEX Code
    FunctionDescription
    ~XX191 07E 30 30 31 39 31 20 30 0D
    DynamicBlackOff
    ~XX191 17E 30 30 31 39 31 20 31 0D
    On
    ~XX210 17E 30 30 32 31 30 20 31 0D
    Color Temp.D50
    ~XX210 27E 30 30 32 31 30 20 32 0D
    D65
    ~XX210 47E 30 30 32 31 30 20 34 0D
    D75
    ~XX210 57E 30 30 32 31 30 20 35 0D
    D83
    ~XX210 67E 30 30 32 31 30 20 36 0D
    D93
    ~XX210 77E 30 30 32 31 30 20 37 0D
    Native
    ~XX211 17E 30 30 32 31 31 20 31 0D
    Color GamutNative
    ~XX211 27E 30 30 32 31 31 20 32 0D
    DLP Cinema
    ~XX211 37E 30 30 32 31 31 20 33 0D
    HDTV
    ~XX211 47E 30 30 32 31 31 20 36 0D
    EBU
    ~XX211 57E 30 30 32 31 31 20 35 0D
    SMPT-C
    ~XX212 17E 30 30 32 31 32 20 31 0D
    CMSRed
    ~XX212 27E 30 30 32 31 32 20 32 0D
    Green   
    \032   
    						
    							69
    232 ASCII CodeHEX Code
    FunctionDescription
    ~XX212 37E 30 30 32 31 32 20 33 0D
    Blue
    ~XX212 47E 30 30 32 31 32 20 34 0D
    Cyan
    ~XX212 57E 30 30 32 31 32 20 35 0D
    Yellow
    ~XX212 67E 30 30 32 31 32 20 36 0D
    Megenta
    ~XX213 n7E 30 30 32 31 31 20 a 0D
    X-offsetn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX214 n7E 30 30 32 31 31 20 a 0D
    Y-offsetn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX215 17E 30 30 32 31 35 20 31 0D
    Reset
    ~XX24 n 7E 30 30 32 34 20 a 0D
    RGB Gain/BiasRed Gainn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX25 n7E 30 30 32 35 20 a 0D 
    Green Gainn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX26 n 7E 30 30 32 36 20 a 0D
    Blue Gainn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX27 n 7E 30 30 32 37 20 a 0D
    Red Bias n = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX28 n 7E 30 30 32 38 20 a 0D
    Green Bias n = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX29 n 7E 30 30 32 39 20 a 0D
    Blue Biasn = -50 (a=2D 35 30) ~ 50 (a=35 30)
    ~XX33 1 7E 30 30 33 33 20 31 0D
    Reset
    ~XX37 17E 30 30 33 37 20 31 0D
    Color SpaceAuto
    ~XX37 27E 30 30 33 37 20 32 0D
    RGB\ RGB (0-255)
    English  
    \032
    English   
    						
    							70
    232 ASCII CodeHEX Code
    FunctionDescription
    ~XX37 37E 30 30 33 37 20 33 0D
    YUV
    ~XX37 47E 30 30 33 37 20 34 0D
    RGB (16 - 235)
    ~XX60 17E 30 30 36 30 20 31 0D
    Format4:3
    ~XX60 27E 30 30 36 30 20 32 0D
    16:9
    ~XX60 57E 30 30 36 30 20 35 0D
    LBX
    ~XX60 67E 30 30 36 30 20 36 0D
    Native
    ~XX60 87E 30 30 36 30 20 38 0D
    Auto235
    ~XX60 117E 30 30 36 30 20 31 31 0D
    Auto235_Subtitle
    ~XX61 n7E 30 30 36 31 20 a 0D
    Edge maskn = 0 (a=30) ~ 5 (a=35)
    ~XX62 n7E 30 30 36 32 20 a 0D
    Zoomn = 0 (a=30) ~ 10 (a=31 30)  
    ~XX63 n7E 30 30 36 33 20 a 0D
    H Image Shiftn = -100 (a=2D  31 30 30) ~ 100 (a=31 30 30)
    ~XX64 n7E 30 30 36 34 20 a 0D
    V Image Shiftn = -100 (a=2D  31 30 30) ~ 100 (a=31 30 30)
    ~XX66 n7E 30 30 36 36 20 a 0D
    V Keystonen = -30 (a=2D 33 30) ~ 30 (a=33 30)
    ~XX230 1E 30 30 32 33 30 20 31 0D
    3D ModeDLP-Link
    ~XX230 27E 30 30 32 33 30 20 32 0D
    VESA 3D
    ~XX400 07E 30 30 34 30 30 20 30 0D
    3D→2D3D   
    \032   
    						
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