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Steinberg Cubase 4 Operation Manual

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    The Pool
    Changing the Pool Record folder
    The Pool Record folder.
    All audio clips that you record in the project will end up in 
    the Pool Record folder. The Pool Record folder is indi-
    cated by the text “Record” in the Status column and by a 
    red dot on the folder itself, as shown in the picture above. 
    By default, this is the main Audio folder. You can, how-
    ever, at any time create a new Audio subfolder and desig-
    nate this as your Pool Record folder. Proceed as follows:
    1.Select the Audio folder or any audio clip.
    You cannot designate the Video folder (or a subfolder in it) as the Pool 
    Record folder.
    2.Select “Create Folder” on the Media or context menu.
    A new empty audio subfolder appears in the Pool.
    3.Select the new folder.
    4.Select “Set Pool Record Folder” on the Media or con-
    text menu, or click in the Status column of the new folder.
    The new folder now becomes the Pool Record folder, and any audio re-
    corded in the project will be saved in this folder.
    Organizing clips and folders
    If you accumulate a large number of clips in the Pool, it 
    may sometimes be difficult to quickly find specific items. In 
    such cases, organizing clips in new subfolders with suit-
    able names that reflect the content can be a solution. For 
    example, you could put all sound effects in one folder, all 
    lead vocals in another etc. Proceed as follows:
    1.Select the type of folder, audio or video, for which you 
    want to create a subfolder.
    You cannot put audio clips in a video folder and vice versa.
    2.Select “Create Folder” on the Media on context menu.
    A new empty subfolder named “New Folder” appears in the Pool.
    3.Click on the name and enter an appropriate name for 
    the folder.
    4.Drag and drop the clips you wish to move to the new 
    folder.
    5.Repeat steps 1–4 as necessary.
    Applying processing to clips in the Pool
    You can apply audio processing to clips from within the 
    Pool in the same way as to events in the Project window. 
    Simply select the clip(s) and choose a processing method 
    from the Audio menu. To find out more about audio pro-
    cessing, see the chapter “Audio processing and functions” 
    on page 216.
    Undoing processing
    If you have applied processing to a clip, in the Project win-
    dow, the Sample Editor, or in the Pool, this is indicated by 
    the red and gray waveform symbol in the Status column. 
    This processing can always be undone using the Offline 
    Process History, see “The Offline Process History dialog” 
    on page 227.
    Freeze Edits
    You can use the Freeze Edits function to create a new file 
    with processing applied or to replace the original with a 
    processed version, see “Freeze Edits” on page 228.
    Minimize File
    The option “Minimize File” on the Media or context menu 
    allows you to change the size of audio files according to 
    the audio clips referenced in a project. The files produced 
    using this option will only contain the audio file portions 
    actually used in the project. This can significantly reduce 
    the size of the project, if large portions of the audio files 
    are unused. Therefore, the option is useful for archiving 
    purposes after you have completed a project.
    ÖThis operation will permanently alter the selected au-
    dio files in the Pool. This cannot be undone!
    If this is not what you want, you can use the option “Save Project to New 
    Folder” on the File menu instead, see “Save Project to New Folder” on 
    page 452. This function also has the option of minimizing files, but cop-
    ies all files into a new folder, leaving the original project untouched.
    Proceed as follows:
    1.Select the file(s) you wish to minimize in the Pool.
    2.Select “Minimize File” on the Media menu.
    An alert appears, informing you that the entire Edit History will be cleared. 
    Click Minimize to proceed or Cancel to stop the process.  
    						
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    The Pool
    3.After the minimizing is finished, another alert appears, 
    because the file references in the stored project have be-
    come invalid. 
    Click Save Now to save the updated project or click Later to proceed 
    with the unsaved project. 
    Only the audio portions actually used in the project remain 
    in the corresponding audio file(s) in the Pool Record folder.
    Prepare Archive
    The option “Prepare Archive” on the Media menu is useful 
    if you want to archive a project. It verifies that every clip 
    referenced in the project is located in the same folder, and 
    takes actions if that is not the case: 
    Any files that are located outside the current project 
    folder will be copied into it.
    Please note that audio files that reside within the project folder will not be 
    copied to the audio folder. You will therefore have to copy them there 
    manually before backing up the audio folder or save them separately dur-
    ing backup, see below.
    If any processing has been applied, you will be asked 
    whether you want to Freeze Edits.
    If you do this, you don’t have to archive the Edits folder. Everything belong-
    ing to the project will be contained in the project file and the Audio folder.
    Once you have performed a Prepare Archive, you can copy 
    the project file, the Audio folder and any other audio mate-
    rial you saved in the project folder to backup disks, etc.
    It is not necessary to archive the Images folder, since 
    these Images can be recreated by Cubase. You may also 
    find a file with the extension “.csh” in the project folder. 
    This contains image information for edited clips and other 
    data that can be recreated, so it can safely be deleted.
    Importing and exporting Pool files 
    (Cubase only)
    You can import or export a Pool as a separate file (file ex-
    tension “.npl”), by using the “Import Pool” and “Export 
    Pool” options on the Media or context menu. 
    When you import a Pool file, the file references in it are 
    “added” to the current Pool.
    ÖSince the audio and video files are only referenced but 
    not saved in the Pool file, the Pool import is only useful if 
    you have access to all referenced files (which preferably 
    should have the same file paths as when the Pool was 
    saved).
    ÖYou can also save and open libraries. These are stand-
    alone Pool files that are not associated with a project.
    See “Working with libraries (Cubase only)” on page 453.
    Convert Files
    Selecting the option “Convert Files” on the Media or con-
    text menu opens the Convert Options dialog which oper-
    ates on selected files. Use the pop-up menus to specify 
    which audio file attributes you want to keep and which you 
    want to convert. The available settings are:
    Sample Rate
    Keep as is, or convert to a sample rate between 8.000 and 96.000 kHz.
    Sample Width
    Keep the sample width (resolution) as is, or convert to 16 Bit, 24 Bit or 
    32 Bit Float.
    Channels
    Keep as is, or convert the file to Mono or Stereo Interleaved.
    File Format
    Keep as is, or convert to Wave, AIFF, Wave 64 or Broadcast Wave format.
    !Video clips are always referenced and not stored in 
    the project folder. 
    						
    							283
    The Pool
    Options
    When you convert a file, you can use the Options pop-up 
    to set one of the following options regarding what to do 
    with the new file:
    Conform Files
    By using this command, you will change all selected files 
    that have different file attributes than what is specified for 
    the project, to conform to this standard.
    Proceed as follows:
    1.Select the clips in the Pool.
    2.Select “Conform Files” on the Media menu.
    A dialog opens allowing you to choose between keeping or replacing the 
    original unconverted files in the Pool. The following applies:
     Clip/event references in the pool are always redirected to the 
    conformed files.
     If any “keep” option is selected, original files remain in the 
    Project’s Audio folder and new files are created.
     If you select the “Replace” option, files in the Pool and in the 
    Project’s Audio folder are replaced.
    Extract Audio from Video
    This Media menu item allows you to extract the audio from 
    a video file on disk. It automatically generates a new audio 
    clip that will appear in the Pool Record folder. The result-
    ing clip will have the following properties:
    It will get the same file format and sample rate/width as 
    in the current project.
    It will get the same name as the video file.
    ÖThis function is not available for mpeg video files.
    Option Description
    New Files Creates a copy of the file in the audio folder and converts 
    this new file according to the chosen attributes. The new 
    file is added to the Pool, but all clip references will still 
    point to the original, unconverted file.
    Replace Files Converts the original file without changing clip refer-
    ences. The references are however saved with the next 
    save action.
    New + Replace 
    in PoolCreates a new copy with the chosen attributes, replaces 
    the original file with the new one in the Pool and redirects 
    the current clip references from the original file to the 
    new file. This is the option to select if you want your audio 
    clips to refer to the converted file, but still want to keep 
    the original file on disk (e. g. if the file is used in other 
    projects). 
    						
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    SoundFrame
    Introduction
    One of the biggest challenges in typical project studio en-
    vironments is how to manage the ever-growing number of 
    plug-ins, instruments, presets, etc. Cubase provides a 
    truly universal, fully integrated solution to this problem: 
    SoundFrame.
    What constitutes SoundFrame?
    The Cubase SoundFrame is what links the MediaBay and 
    instrument tracks as well as track and VST3 presets. 
    The MediaBay is a universal Media Management Sys-
    tem providing different views that allows you to find and 
    tag media files, quickly import media files into projects and 
    more (see “The MediaBay” on page 287).
    Instrument tracks are a sound-oriented combination of 
    MIDI tracks and VST Instruments, another way of applying 
    sounds to tracks easily (see “VST Instruments and Instru-
    ment tracks” on page 182).
    Track presets are a combination of track settings, ef-
    fects and mixer settings that can be applied to new tracks 
    of various types. So right from the start, you can set up 
    your tracks for a specific sound (see “Track Presets” on 
    page 300). With the introduction of the VST3 plug-in standard, Cu-
    base makes use of VST presets as an additional way to 
    apply sounds to instrument tracks and effects to audio 
    track (see “Inserts and EQ settings from track presets” on 
    page 310). Plug-in parameters can be saved as VST pre-
    sets, and you can also generate VST presets (i. e. sounds) 
    from VST2 Instruments.
    You can identify SoundFrame features through the 
    SoundFrame logo.
    The SoundFrame logo
    The SoundFrame logo is used in various places in Cu-
    base, for example:
    In the Inspector as a button for applying track presets.
    You will only see track presets corresponding to the type of track you are 
    working on.
    The Cubase SoundFrame 
    						
    							286
    SoundFrame
    In the Inspector for instrument tracks as a button for ex-
    tracting sounds.
    In the Inspector or the Channel settings window as but-
    tons for extracting Inserts or EQ settings from track presets.
    What can SoundFrame do for you?
    SoundFrame allows you to manage any sound from any 
    software or hardware synthesizer under a single, unified 
    user interface.
    SoundFrame can help you find any sound, not only by in-
    strument but also by category, type, style, character or 
    other attributes (Track presets organized in the MediaBay).
    SoundFrame comes with more than 1000 ready-to-play 
    sounds, which are also conveniently organized by instru-
    ment category, type, and character. These can even be in-
    stantly previewed before loading (Instrument track presets 
    managing the included VST instruments – again orga-
    nized in the MediaBay).
    SoundFrame can manage your VST plug-in presets. 
    These can be organized and categorized to form one big 
    effects library (VST presets organized in the MediaBay). 
    						
    							22
    The MediaBay 
    						
    							288
    The MediaBay
    Introduction
    Modern music production involves having to deal with a 
    multitude of media files, e. g. audio, MIDI, video, etc.
    Cubase features a powerful media file management data-
    base that allows you to control all your media files from 
    within your sequencer program. This may involve several 
    different tasks: 
    You can browse the folders of your file system to view 
    folders and files.
    You can define searches to find specific files and filter 
    the search results.
    You can organize your files in a folder structure.
    You can use the tagging features to assign your files to 
    specific categories, and use these categories as the basis 
    for your searches.
    Which file formats are supported?
    The following media file formats are supported by the Cu-
    base Media Management System:
    Audio: .wav, .w64, .aiff, .aifc, .rex, .rx2, .mp3, .mp2, .ogg, 
    .sd2, .wma (Windows only)
    MIDI: .mid and .midiloop
    Track Presets: .trackpreset
    These are templates for audio tracks, MIDI tracks and instrument tracks. 
    Track Presets are described in detail in the chapter “Track Presets” on 
    page 300.
    VST Presets: .vstpreset
    VST presets are files containing all parameter settings for a particular 
    VST plug-in. VST preset files are described in detail in the section “In-
    serts and EQ settings from track presets” on page 310.
    Video: .avi, .mov, .qt, .mpg, .wmv (Windows only)
    Project files (from Cubase, Nuendo, Sequel): .cpr, .npr, 
    .steinberg-project
    Accessing the Media Management System
    Cubase provides the following options to access the 
    Media Management System:
    Pull down the Media menu and select “Open MediaBay”, 
    “Open Loop Browser” or “Open Sound Browser” (or use 
    the respective key commands).
    When one of these windows is open, selecting the menu option or using 
    the key command will close it instead.
    The preconfigured windows of the Media 
    Management System
    The Media Management System in Cubase can be ac-
    cessed via the MediaBay, the Loop Browser or the Sound 
    Browser.
    Which of these to use depends entirely on your working 
    environment, and you may find that you want to change 
    the default setup to better meet your requirements.
    By default, the MediaBay is configured to show all win-
    dow sections and display all file types. The default search 
    mode is Details search.
    If you want to work on media files of various types, if you have to move 
    files to different locations using the Browser section, or if you want to 
    perform other general file management tasks, the MediaBay is probably 
    the best view configuration.
    The Loop Browser is configured to show audio files, with 
    Category search mode selected by default.
    Use this if your focus is on audio files of any kind.
    The Sound Browser is focussed on the SoundFrame 
    node (see “The SoundFrame node” on page 291). Its filter 
    buttons are set to showing track preset and VST preset 
    files. Its default search mode is the Category search.
    Use this if you want to work with the available presets.
    Whenever you read about the “MediaBay” in this manual, 
    please remember the following:
    ÖThe MediaBay is only one of these three preconfigured 
    views of the Cubase Media Management System. In the 
    MediaBay window, all controls of the Media Management 
    System are visible by default, so we will refer to the Media-
    Bay throughout this manual when describing functions. 
    However, what you can do in the MediaBay can also be 
    done in the Loop Browser and the Sound Browser. 
    						
    							289
    The MediaBay
    Window overview
    The info line
    The info line is located at the bottom of the window.
    The info line shows the number of files displayed in the 
    Viewer section and the path to the folder selected in the 
    Browser section in which these files were found.
    MediaBay sections
    You can use the three buttons below the Browser section 
    to show/hide the respective sections in the MediaBay 
    window. The Viewer section cannot be hidden.
    Click this button to hide the Browser section.
    You can change the size of the individual sections by 
    dragging the divider line between two sections.
    When saving a Cubase project, the current status of the 
    MediaBay is also saved.
    This means that if the MediaBay was open when you saved a project, it 
    will be opened again the next time you open this particular project. The 
    last MediaBay window configuration will also be restored.
    Browsing for media files
    To the left in the default MediaBay window you will find 
    the Browser section. 
    The Browser section of the MediaBay window
    ÖNote that the Browser section can only show folders; 
    any media files contained in a selected folder are dis-
    played in the Viewer section to the right.
    This also depends on the “Deep Results” setting, see “Filtering the 
    Viewer display” on page 292.
    The Scope section, 
    see “Previewing files 
    in the Scope sec-
    tion” on page 295. The Tag Editor (Cu-
    base only), see “The 
    Tag Editor (Cubase 
    only)” on page 296.
    The Viewer section, 
    see “Finding files in 
    the Viewer section” 
    on page 292. The Browser sec-
    tion, see “Brow-
    sing for media files” 
    on page 289.The Filter section, see “Finding files in the Viewer section” on page 292. 
    						
    							290
    The MediaBay
    Scanning operations
    When you open the MediaBay, the Loop Browser or the 
    Sound Browser for the first time, a scan for the media files 
    needs to be performed. Specify which folders or directories 
    should be included in the scan by activating the check 
    boxes to the left of their name. Depending on the amount of 
    media files on your computer, the scan may take a while. 
    The scan result is saved in the MediaBay database. 
    To include a folder, activate its check box.
    These folders will be scanned for files.
    You can also only scan individual subfolders.
    This will be reflected in the icon for the folder the subfolder resides in.
    Only the VST3 Presets subfolder of the Factory Content folder will be 
    scanned for files. The Track presets folder will not be searched.
    When you select a folder in the Browser display, the 
    MediaBay will scan this folder and all its subfolders for 
    media files, even if they have been scanned before (unless 
    “Rescan on select” is deactivated, see below).
    When “Stop scanning folders when closing MediaBay” 
    is activated in the Preferences dialog (MediaBay page), 
    Cubase will scan for media files only when the MediaBay 
    window is open. When this is deactivated, the folders will 
    be scanned in the background, even when the MediaBay 
    window is not open.
    Even if scanning in the background is activated, Cubase will not scan 
    folders while playing back or recording.
    Scanning indicator and status
    At the top right in the in the Viewer section, you will find 
    the scanning indicator, which shows whether the Media-
    Bay is scanning for files or whether the scan is complete.
    When the folders specified in the Browser section are 
    being scanned, the scanning indicator appears.When the scan is complete, the scanning indicator will 
    not be shown.
    The scanning status for the individual folders in the 
    Browser section is indicated by the color of the icons:
     A red icon means that this folder is currently being scanned.
     A light blue icon means this folder has been scanned.
     Orange folder icons are displayed when a scanning process 
    was interrupted. 
     Yellow icons are displayed for folders that have not been 
    scanned.
    Deep Results
    Clicking the “Deep Results” button switches the Viewer 
    display between showing only the folders and files con-
    tained in the selected folder, and showing the files con-
    tained in the selected folder and in any subfolders (without 
    showing the subfolders).
    The Deep Results button
    About “Rescan on Select”
    The “Rescan on Select” button
    When this button is activated, selecting a folder in the 
    Browser section will always cause this folder to be re-
    scanned. This ensures that the MediaBay will always dis-
    play the current content of a folder.
    When “Rescan on Select” is deactivated, you can always 
    right-click in the Browser section and select “Refresh” from 
    the context menu to force a rescan of the currently selected 
    folder.
    When this indicator ap-
    pears, a scan is performed.
    !When a folder contains a large number of media files, 
    the scanning process may take some time – you may 
    want to deactivate “Rescan on Select”, if you know 
    that you haven’t made any changes to the content of 
    your media folders since they were last scanned. 
    						
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