Home > Steinberg > Music Production System > Steinberg Cubase 6 Manual

Steinberg Cubase 6 Manual

Here you can view all the pages of manual Steinberg Cubase 6 Manual. The Steinberg manuals for Music Production System are available online for free. You can easily download all the documents as PDF.

Page 91

91
Recording
Activating recording
Activating recording, i e. performing and setting up manual 
and automatic punch in recording is identical for audio 
and MIDI. 
ÖPunching in and out on MIDI recordings with pitch-
bend or controller data (modulation wheel, sustain pedal, 
volume, etc.) may lead to strange effects (apparently 
hanging notes, constant vibrato, etc.). If this happens, you 
may need to use the Reset item on the MIDI menu (see 
“The Reset function” on page 104).
Manually
You activate...

Page 92

92
Recording
Cycle recording
Cubase can record and play back in a cycle – a loop. You 
specify where the cycle starts and ends by setting the left 
and right locators. When the cycle is active, the selected 
section is seamlessly repeated until you hit Stop or deac
-
tivate cycle mode.
•To activate cycle mode, click the cycle button on the 
Transport panel.
Cycle activated
•To record in cycle mode, you can start recording from 
the left locator, from before the locators or from within the 
cycle, in Stop...

Page 93

93
Recording
Please consider the RAM limitation (see “RAM” on page 
22) of your operating system when setting up your project 
for recording.
For each audio channel, 2.4 MB of RAM are required for 
mixer settings, etc. One minute of audio recording with a 
sample rate of 96
 kHz on a mono track will increase mem-
ory usage by another 176 KB (Windows Task Manager, 
average).
Examples:
•Recording on a 32-bit system with 64 mono tracks at a 
sample rate of 44.1
 kHz, lasting 60 minutes.
This would require a...

Page 94

94
Recording
•In the Mixer, you select an input bus on the Input Rout-
ing pop-up menu at the top of the track’s channel strip.
If this pop-up menu is not shown, you need to open the Mixer Routing 
View by clicking the “Show Routing” button in the extended Mixer com
-
mon panel or by selecting “Show Routing View” from the Window sub-menu of the Mixer context menu. See “Configuring the Mixer” on page 
148 for more information about the Mixer.
Recording from busses (Cubase only)
You can also select an...

Page 95

95
Recording
To check the level of the “unprocessed” signal coming 
into the audio hardware, you need to switch the level me
-
ters to “Meter Input”. In this mode, the input channel level 
meters will show the level of the signal at the input of the 
bus, before any adjustments such as input gain, EQ, ef
-
fects, level or pan:
1.Right-click in the Mixer window to open the context 
menu.
2.Select the Global Meter Settings submenu and make 
sure that “Meter Input” is activated.
3.Play back the audio and...

Page 96

96
Recording
5.After a few seconds stop the recording.
An audio event is created, starting at where the cursor position was 
when you activated recording. If you were in stop mode and the cursor 
was at the beginning of the project, you may have to move the event to 
the right in the next step. If you were playing along to a project you, leave 
the event where it is.
6.Select the Arrow tool and place the cursor on the bot-
tom left edge of the event so that a double arrow appears, 
then click and drag to...

Page 97

97
Recording
External monitoring
External monitoring (listening to the input signal before it 
goes into Cubase) requires some sort of external mixer for 
mixing the audio playback with the input signal. This can 
be a stand-alone physical mixer or a mixer application for 
your audio hardware, if this has a mode in which the input 
audio is sent back out again (usually called “Thru”, “Direct 
Thru” or similar).
When using external monitoring, you cannot control the 
level of the monitor signal from...

Page 98

98
Recording
Undoing recording
If you decide that you do not like what you just recorded, 
you can delete it by selecting Undo from the Edit menu. 
The following will happen:
• The events you just created will be removed from the Project 
window.
• The audio clips in the Pool will be moved to the Trash folder.
The recorded audio files will not be removed from the hard 
disk. However, since their corresponding clips are moved 
to the Trash folder, you can delete the files by opening the 
Pool and...

Page 99

99
Recording
About the record format
When you record with effects, consider setting the bit res-
olution to 32 Bit Float. This is done in the Project Setup 
dialog opened via the Project menu. Note that this is not 
required in any way – you can also record with effects in 
24 or 16
 Bit format. However, there are two advantages to 
the 32 Bit Float format:
•You do not risk clipping (digital distortion) in the re-
corded files.
This can be avoided with 24 or 16 Bit recording as well, but requires 
more...

Page 100

100
Recording
9.Activate recording.
10.When you are finished, you can play back the re-
corded audio track. 
As you can hear, the effect you applied is now a part of the actual audio file.
11.If you do not want to record more with the same plug-
in, deactivate it by clicking in the insert slot and selecting 
“No Effect”.
Recovery of audio recordings after system 
failure
Normally, when a computer crashes, all changes made to 
your current project since you last saved it will be lost. 
Usually, there is...
Start reading Steinberg Cubase 6 Manual

Related Manuals for Steinberg Cubase 6 Manual

All Steinberg manuals