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Steinberg Cubase 6 Manual

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Page 81

81
Working with tracks and lanes
Dividing the track list
It is possible to divide the track list into two parts. Both 
sections will have independent zoom and scroll controls (if 
needed), but resizing the window vertically will affect the 
lower section only (if possible). This is useful if you are 
working with a video track along with multi-track audio, for 
example. This way, you can place the video track in the 
upper track list, letting you scroll the audio tracks sepa
-
rately in the lower track...

Page 82

7
Playback and the Transport panel 

Page 83

83
Playback and the Transport panel
Background
This chapter describes the various methods available for 
controlling playback and transport functions in Cubase.
The Transport panel
The Transport panel contains the main transport functions 
in Cubase, as well as many other options related to play
-
back and recording. 
The following sections can be shown on the Transport 
panel, from left to right:
• Virtual Keyboard, see “The Virtual Keyboard” on page 88.
• Performance, this is related to the VST...

Page 84

84
Playback and the Transport panel
Operations
Setting the project cursor position
There are several ways to move the project cursor position:
•By using Fast Forward and Rewind.
•By using the Jog/Shuttle/Nudge control on the Trans-
port panel (see “Playing back with the shuttle speed con-
trol” on page 85).
•By dragging the project cursor in the lower part of the 
ruler. 
•By clicking in the ruler.
Double-clicking in the ruler moves the cursor and starts/stops playback. 
•If the “Locate when Clicked in...

Page 85

85
Playback and the Transport panel
•The primary time display format is set on the pop-up 
menu to the right in the main position display. 
•This setting also determines the time format displayed 
for the left and right locators on the Transport panel.
•The secondary time display is completely independent, 
and the display format is set on the pop-up menu to the 
right in the secondary time display.
•You can swap time formats between the primary and 
secondary time displays by clicking the double arrow...

Page 86

86
Playback and the Transport panel
•The “Use Inserts While Scrubbing” option in the Prefer-
ences (Transport–Scrub page) allows you to activate in-
sert effects for scrubbing with the shuttle speed control.
By default, insert effects are bypassed.
ÖYou can also access the shuttle speed control via a 
remote control device.
Project scrubbing – the jog wheel 
The middle wheel on the Transport panel serves as a jog 
wheel. By clicking and turning it to the right or left you will 
move the playback position...

Page 87

87
Playback and the Transport panel
Playback functions
Apart from the standard transport controls on the Trans-
port panel, you can also find a number of functions on the 
Transport menu that can be used to control playback. The 
items have the following functionality:
ÖIn the Preferences dialog (Editing–Audio page) you 
will find the “Treat Muted Audio Events like Deleted” op
-
tion. When you activate this option, any events overlapped 
by a muted event will become audible.
About Chase
Chase is a...

Page 88

88
Playback and the Transport panel
The Virtual Keyboard 
The Virtual Keyboard can be displayed in the Transport 
panel. It allows you to play and record MIDI notes by using 
your computer keyboard or mouse. This is useful if you have 
no external MIDI instrument at hand and you do not want to 
draw in notes with the Pencil tool. The Virtual Keyboard can 
perform all functions that can be controlled by external MIDI 
keyboards, e.
 g. playing and recording MIDI notes.
•You can choose between two...

Page 89

8
Recording 

Page 90

90
Recording
Background
This chapter describes the various recording methods 
that you can use in Cubase. As it is possible to record 
both audio and MIDI tracks, both recording methods are 
covered in this chapter.
Before you start
This chapter assumes that you are reasonably familiar with 
certain basic recording concepts, and that the following 
initial preparations have been made:
•You have properly set up, connected and calibrated 
your audio hardware. 
•You have opened a project and set the project...
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