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Steinberg Wavelab Elements 8 Manual

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    							Offline Processing
    Time Stretching
    151
    Time Stretching
    Time stretching is an operation that allows you to change the length of 
    a recording without affecting its pitch.
    With time stretching you can make audio material longer or shorter. This 
    function is most often used to make a section of audio fit in with some 
    other material. You select the material to be stretched and use the 
    options in the Time stretching dialog to find a stretch factor. This is 
    done by specifying a length or a tempo, according to what the situation 
    requires.
    Time Stretching Dialog
    In this dialog, you can change the duration of an audio selection, usually 
    without changing its pitch. You can stretch a selection to a specified 
    duration (in minutes, seconds, and milliseconds), tempo (in bpm), or 
    stretch factor (as percentage).
    In the Audio Files workspace, select Process > Time stretching.
    Source (Audio Selection)
    Duration - Edit tempo
    If this option is activated, you can change the tempo of the audio 
    source. The number of bars and beats and the stretch factor is 
    updated automatically.
    Duration - Edit bars
    If this option is activated, you can set the number of bars and beats 
    and the signature for the audio source. The source tempo and 
    according the stretch factor is automatically updated. 
    						
    							Offline Processing
    Time Stretching
    152
    Result
    Target duration
    If this option is activated, the audio source changes its duration.
    Target tempo
    If this option is activated, the audio changes its tempo. For this to 
    work, you must specify the original tempo or the number of bars 
    and beats.
    Target stretch factor
    Lets you see how much the audio duration changes. This 
    parameter is automatically updated when you edit the other 
    parameters, but you can also activate this option to edit it manually.
    Reset
    Resets the stretch factor to 100 % (no stretch).
    Method
    Preserve pitch
    If this option is activated, the pitch of the audio material is not 
    affected when you apply time stretch. If this option is deactivated, 
    the pitch changes proportionally with the time stretch ratio.
    Quality pop-up menu
    Select whether you want to use the Standard quality or the Quick 
    process.
    Time Stretching Limitations
    Time stretch is a complicated Digital Signal Processing (DSP) 
    operation, that always affects the sound quality to some extent.
    •For speech, stretch factors within a ±30 % limit provide good 
    results.
    • For composite music, try to limit the range to ±10 %.
    • For sensitive material, like solo piano, try to limit the range to ±3 %. 
    						
    							Offline Processing
    Pitch Shift
    153
    About the DIRAC Time Stretching Processor
    The DIRAC engine is a high quality time stretcher. It produces the best 
    quality results possible, but takes longer to process.
    Pitch Shift
    Pitch shift allows you to detect and to change the pitch of a sound, with 
    or without affecting its length. This is useful for fixing an off-key vocal 
    note in a live recording, or tuning the pitch of a kick drum sample to fit a 
    particular song, for example.
    Pitch Shift Dialog
    In this dialog, you can change the pitch of a sound.
    In the Audio Files workspace, select Process > Pitch shifting.
    Amount of Shift - Semitones
    Specifies the amount of pitch change in semitones.
    Amount of Shift - Cents
    Specifies the amount of pitch change in cents.
    Find current pitch of audio selection
    Analyzes the pitch of the selected audio and displays it below.
    According to the current pitch, compute the required shift to match 
    the key hereafter
    Click to adjust Amount of Pitch parameters automatically, based 
    on the currently detected pitch and the pitch specified in the value 
    field below this button. 
    						
    							Offline Processing
    Resample
    154
    Pitch field
    Specifies the resulting pitch.
    Length preservation
    Specifies how the length of the selection is affected by the 
    operation:
    • A setting of 100 means that the length of the audio remains 
    unchanged.
    • A setting of 0 means that the program behaves like a tape 
    recorder, when the speed of its tape is changed. For example, if 
    you raise the pitch by one octave, the audio is half as long.
    • Intermediate values give results in between these two extremes.
    For large transposition values, the lower this setting, the better the 
    quality of the effect.
    Quality pop-up menu
    Select whether you want to use the Standard quality or the Quick 
    process.
    Correct formants
    If this option is activated, changing the pitch of vocal material gives 
    a more realistic result. When processing non-vocal material you 
    should leave this option deactivated, since it uses a slightly slower 
    processing algorithm.
    NOTE
    This Algorithm might cause a noticeable increase in signal level.
    Resample
    You can change the sample rate of a recording. This is useful if the file 
    that you want to use in a certain audio system was recorded at a sample 
    rate that this system does not support.
    Note the following:
    • Sample rate conversion from a low frequency upwards does not 
    improve the sound quality. The high frequencies that were lost 
    cannot be restored by a conversion. 
    						
    							Offline Processing
    Resample
    155
    • When you resample to a lower frequency, high frequency material 
    is lost. Therefore, converting down and then up again leads to a 
    degradation in sound quality.
    NOTE
    Using the Crystal Resampler in the quality mode High to change the 
    sample rate results in the same quality as when using Process > 
    Resample in the Audio Files workspace. However, that is only the case 
    if the sample rate in the Sample rate dialog exists in the values of the 
    Crystal Resampler Sample rate menu. If you choose a custom sample 
    rate, another algorithm is used, which results in a lower quality of what 
    the Crystal Sampler can achieve.
    Converting a Sample Rate
    NOTE
    Sample rate conversion is always applied to the entire file.
    PROCEDURE
    1. In the Audio Files workspace, select Process > Resample.
    2. In the Sample Rate dialog, select a sample rate from the pop-up 
    menu.
    3. Click OK. 
    						
    							 156
    Audio Montage
    The audio montage is a multitrack non-destructive editing environment, 
    which allows you to arrange, edit, play back, and record audio clips on 
    multiple tracks.
    Non-destructive means that when you delete or change a part of an 
    audio file, the audio is not deleted or permanently changed. Instead, a 
    set of pointers keeps track of all the edits, so these can be readily 
    reversed. WaveLab Elements provides comprehensive facilities for 
    non-destructive editing.
    Features include both track- and clip-based effects, volume and pan 
    automation, and wide-ranging fade and crossfade functions.
    The audio montage is a great tool for Audio CD creation, mastering, 
    multimedia work, radio spot production, etc.
    Basic Terminology
    Audio montages can contain up to 3 stereo or mono audio tracks. You 
    can use them to structure the work graphically, but do not see them as 
    virtual tape tracks.
    On an audio track, you can place any number of clips. These are 
    containers for the audio, and include a number of settings and functions 
    such as volume and pan curves, fades, etc.
    A clip contains a reference to a source audio file on your hard disk, as 
    well as start and end positions in the file (allowing clips to play back 
    smaller sections of their source audio files). Any number of clips can 
    reference the same source file. 
    						
    							Audio Montage
    Montage Window
    157
    Montage Window
    The montage window in the Audio Montage workspace is where you 
    assemble your audio montage. This is where you view, play back, and 
    edit audio montages.
    The montage window gives you a graphical representation of the tracks 
    and clips.
    Track Control Area
    The track control area offers several options regarding the track.
    Fold/Unfold
    Folds/unfolds the track.
    Mute
    Mutes the track.
    Solo
    Solos the track.
    FX
    Opens the Effects menu in which you can select effects for the 
    track. A blue icon indicates that a track has track effects.
    Track menu
    Opens the track menu that contains track-related options. 
    						
    							Audio Montage
    Montage Window
    158
    Track name
    Opens the Track name dialog where you can enter a name for the 
    track.
    Track Menu
    This menu contains all track-related options. In the Audio Montage 
    workspace, open the Track menu, or click the number button of a track.
    Add stereo track
    Adds a stereo track below the active track.
    Add mono track
    Adds a mono track below the active track.
    Move track up
    Moves the track one position up in the track list.
    Move track down
    Moves the track one position down in the track list.
    Remove track
    Deletes the active track.
    Mute
    Mutes the active track.
    Solo
    Solos the active track.
    Route to Master Section
    Routes the audio signal of the active track to the Master Section 
    input. 
    						
    							Audio Montage
    Signal Flow in the Audio Montage
    159
    Route to Master Section and upper track
    Routes the audio signal of the active track to the Master Section 
    input and to the modulation input of the Ducker plug-in.
    Route to upper track only
    Routes the audio signal of the active track to the modulation input 
    of the Ducker plug-in.
    Lock
    If this option is activated, you cannot edit the track.
    Zoom
    Shows the active track in the full available height.
    Color
    Opens a submenu where you can select a color for the active 
    track.
    Signal Flow in the Audio Montage
    The audio signal flow goes through the various sections of WaveLab 
    Elements in a certain way.
    •Read audio clip samples
    • Clip envelope
    • Clip effects
    • Clip pan
    • Clip individual gain (CD window)
    • Clips are mixed into the track slot (for example, overlapping clips)
    • Track effects
    • Track leveling
    • Each track is mixed into a stereo bus
    • This stereo channel is processed through the plug-ins of the 
    master output
    • This stereo bus is then sent to the Master Section input
    Master Section:
    • Channels/sample rate might change at each plug-in slot
    • Master Section meters 
    						
    							Audio Montage
    Creating a New Audio Montage
    160
    • Master Section Dithering slot
    • Independent meters
    • Playback or file format rendering
    Creating a New Audio Montage
    You can add tracks and clips to your new audio montage.
    PROCEDURE
    1.In the Audio Montage workspace, select File > New.
    2. In the Audio montage properties dialog, select a Sample rate.
    3. Click OK.
    Audio Montage Properties Dialog
    In this dialog, you can set the sample rate of the audio montage.
    This dialog open when you create a new audio montage.
    To change the settings for the currently opened audio montage, select 
    Edit > Audio montage properties.
    Alternative Ways of Creating a New Audio Montage
    There are several ways to create a new audio montage.
    •Import audio CD tracks to an audio montage
    • Convert wave files to an audio montage
    • File > Clone
    • Press [Ctrl]/[Option], and drag a montage tab on the tab bar
    • Double-click an empty section of the tab bar 
    						
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