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Technics Digital Ensemble Sx Pr54 Owners Manual

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    							Part VIII Sound Edit
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    Sound Edit
    TONE SELECT
    1.On the SOUND EDIT menu, select TONE.
    The display looks similar to the following.
    Use the  and  buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    Select ON/OFF and use the 
    ∧ and ∨ buttons to select
    ON or OFF.
    2.Use the buttons to the left of the display to
    select the tone you wish to edit (1st, 2nd, 3rd,
    4th).
    3.Select a sound for the tone.
    Select GROUP and use the ∧ and ∨ buttons to select
    the group, and select TONE NAME and use the 
    ∧ and ∨buttons to select the sound.
    A “∗” mark in the DYNAMICS column indicates that a
    TONE DYNAMICS change was made to the sound.
    4.Select LEVEL and use the ∧ and ∨ buttons to
    adjust the volume.
    5.Select KEY and use the ∧ and ∨ buttons to set
    the pitch of the output sound.
    6.Select DETUNE and use the ∧ and ∨ buttons
    for fine adjustment of the pitch deviation.
    7.Select PANNING MODE and use the ∧ and ∨
    buttons to select mode. (NORMAL, RANDOM,
    STEREO R, STEREO L)
    If RANDOM, STEREO R or STEREO L is selected for the
    MODE, the balance is fixed (cannot be moved).
    8.Select PAN and use the ∧ and ∨ buttons to
    adjust the stereo balance.
    CTR is the center point. At L64, the sound is all the way
    to the left, at R63 all the way to the right.
    9.Select DELAY and use the ∧ and ∨ buttons to
    adjust the delay time of the sound.
    The higher the number, the longer the delay before
    sound output.
    10.Select TRIGGER and use the ∧ and ∨ but-
    tons to select a trigger mode.
    KEY ON: 
    The normal mode, in which sound is emitted
    when the key is played.
    KEY OFF: 
    Sound is emitted when the key is released
    (like muted strings, for example).LEGATO:
    Sound is emitted only when the key is played
    legato.
    NON LEG:
    Sound is not emitted when the key is played
    legato.
    PEDAL: 
    The sound is produced only while the SUS-
    TAIN button is on.
    CHORD: 
    The sound is emphasized when chords are
    played (like the cutting sound of a guitar, for
    example).
    
     TONE COPY
    You can copy the tone of a particular sound to a
    specified tone in the sound you are editing.
    1.On the 1/4 display, press the TONE COPY
    button.
    2.Use the FROM ∧ and ∨ buttons to select the
    tone to copy from.
    Use the OPTION ∧ and ∨ buttons to select the item you
    wish to copy.
    3.Use the TO ∧ and ∨ buttons to select the tone
    you wish to copy to.
    4.Press the OK button.
    Tone copy is executed.
    KEY LAYER
    Adjust the relation of tone output to keyboard
    location.
    1.Use the PAGE buttons to view the 2/4 display.
    The display looks similar to the following.
    Use the  and  buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    2.Use the buttons to the left of the display to
    select a tone (1st, 2nd, 3rd or 4th).
    3.Select L-FADE and use the ∧ and ∨ buttons
    and select LOW and use the 
    ∧ and ∨ buttons
    to define the area of the lower range of tone
    output.
    By entering different values for the L-FADE and LOW set-
    tings, you can define a sloping volume increase to the
    peak output volume which corresponds to the note pitch.
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    							Part VIII Sound Edit
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    Sound Edit
    4.Select HIGH and use the ∧ and ∨ buttons and
    select H-FADE and use the 
    ∧ and ∨ buttons to
    define the area of the higher range of tone out-
    put.
    By entering different values for the H-FADE and HIGH
    settings, you can define a sloping volume decrease from
    the peak output which corresponds to the note pitch.
    By overlapping the L-FADE and H-FADE curves of each
    different tone, you can achieve a cross-fade effect, where
    the sound gradually changes in relation to pitch.
    5.Repeat steps 2 to 4 for the other tones, as
    desired.
    VELOCITY LAYER
    Adjust these settings to regulate the tone output
    relative to the velocity.
    1.Use the PAGE buttons to view the 3/4 display.
    The display looks similar to the following.
    Use the  and  buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    2.Use the buttons to the left of the display to
    select a tone (1st, 2nd, 3rd or 4th).
    3.Select L-FADE and use the ∧ and ∨ buttons
    and select LOW and use the 
    ∧ and ∨ buttons
    to define the 
    pp sound output area for the
    lower range.
    4.Select HIGH and use the ∧ and ∨ buttons and
    select H-FADE and use the 
    ∧ and ∨ buttons to
    define the 
    ff sound output area for the higher
    range.
    • By overlapping the L-FADE and H-FADE curves of each
    different tone, you can change the way the tone sounds
    relative to how hard or softly the keyboard is played.
    5.Repeat steps 2 to 4 for the other tones, as
    desired.
    TONE DYNAMICS
    You can adjust the settings so that a different
    sound (tone) is output for each tone depending
    on the velocity (how hard the keys are played).
    1.Use the PAGE buttons to view the 4/4 display.
     The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Use the  and  buttons to select the column
    for the function you wish to adjust.
    4.Select the tone waveform.
     Use the GR ∧ and ∨ buttons to select the sound group.
    Use the TONE WAVEFORM ∧ and ∨ buttons to select
    the waveform.
    5.Use the LEV ∧ and ∨ buttons to adjust the vol-
    ume. Use the FLT 
    ∧ and ∨ buttons to set the
    sound.
    6.Use the VELOCITY ∧ and ∨ buttons to specify
    the velocity range.
     When the upper limit of a waveform is set to 127, no
    more waveforms can be added.
    7.Repeat steps 3 to 6 to edit the other wave-
    forms, as desired.
    8.Repeat steps 2 to 7 for the other tones, as
    desired.
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    							Part VIII Sound Edit
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    Sound Edit
    Pitch Edit
    Adjust the settings related to the pitch of the sound.
    KEY SHIFT & DETUNE
    1.On the SOUND EDIT menu display, select
    PITCH.
     The display looks similar to the following.
     Use the 
     and 
     buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
     Select ON/OFF and use the 
    ∧ and ∨ buttons to select
    ON or OFF.
    2.Use the buttons to the left of the display to
    select a tone (1st, 2nd, 3rd or 4th).
    3.Select KEY SHIFT and use the ∧ and ∨ but-
    tons to specify the output pitch.
     Units are in semitones.
    4.Select DETUNE and use the ∧ and ∨ buttons
    to fine-adjust the pitch.
     Slight differences in the DETUNE values between the
    tones add fullness to the sound.
    5.Select TONE SCALE and use the ∧ and ∨
    buttons to select the type of scale (NORMAL,
    1/2, 1/4, 1/8, 1/16, 1/32, 1/64, FIX).
     NORMAL is the normal scale type. For example, when
    1/2 is selected, a difference in pitch between one key and
    the adjacent key becomes half the normal pitch differ-
    ence. When FIX is selected, the pitch is the same regard-
    less of which key is played.
    PITCH ENVELOPE
    Specify how the pitch changes over time, from
    the time the key is played to the time the sound
    dies out.
    1.Use the PAGE buttons to view the 2/3 display.
     The display looks similar to the following.
     Use the 
     and 
     buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Adjust the settings for the pitch change enve-
    lope.
     Use the buttons below the display to set the correspond-
    ing values. The envelope is created on the display as you
    input the settings.
     Select TOTAL DEPTH and use the 
    ∧ and ∨ buttons to
    specify the maximum level.
     Select START PITCH and use the 
    ∧ and ∨ buttons to
    set the start point. Select STOP PITCH and use the ∧and ∨ buttons to set the stop point.
    4.Repeat steps 2 and 3 for the other tones, as
    desired.
    PITCH ENVELOPE TOUCH & KEY 
    FOLLOW
    Specify how the pitch envelope changes in rela-
    tion to note pitch.
    1.Use the PAGE buttons to view the 3/3 display.
    Use the 
     and 
     buttons to select a setting item and
    then the ∧ and ∨ buttons to specify a selection.
    2.Use the buttons to left of the display to select a
    tone.
    3.Use the TOUCH ∧ and ∨ buttons to change
    the respective touch settings.
     Select TIME and use the ∧ and ∨ buttons to specify the
    time change depending on touch. Select LEVEL and use
    the 
    ∧ and ∨ buttons to specify the pitch change level
    depending on touch.
    At a − setting, the softer the keys are pressed, the greater
    the change. At a + setting, the harder the keys are
    pressed, the greater the change.
    4.Change the key follow settings for the
    ATTACK, DECAY and RELEASE.
    Use the ∧ and ∨ buttons corresponding to the ENVE-
    LOPE KEY FOLLOW attributes to adjust the settings.
    Select CENTER and use the 
    ∧ and ∨ buttons to select
    the center of the bend direction.
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    							Part VIII Sound Edit
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    Sound Edit
    Filter Edit
    Make major changes to the sound by eliminating specific frequency ranges.
    FILTER & EQUALIZER
    1.On the SOUND EDIT menu, select FILTER.
     The display looks similar to the following.
     Use the 
     and 
     buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
     Select ON/OFF and use the 
    ∧ and ∨ buttons to select
    ON or OFF.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Select MODE and use the ∧ and ∨ buttons to
    select the filter mode.
    LPF(6)+EQ (low-pass filter + equalizer)
    Signals higher than the cut-off frequency are
    cut. Normal sounds are softened.
    HPF(6)+EQ (high-pass filter + equalizer)
    Signals lower than the cut-off frequency are
    cut. Normal sounds are sharpened.
    LPF24 (low-pass filter 24)
    A stronger low-pass filter than LPF+EQ.
    HPF24 (high-pass filter 24)
    A stronger high-pass filter than HPF+EQ.
    BPF (band-pass filter)
    Cuts off signals that are not within in the area
    between the two specified CUTOFF frequen-
    cies.
     For this mode, adjust the settings on the EQUAL-
    IZER/FILTER side as well.
    THRU
    No filter effect is applied.
    4.Use the CUTOFF ∧ and ∨ buttons to set the
    frequency range which is cut by the filter.
    5.Use the RESONANCE ∧ and ∨ buttons to
    specify the resonance value (dB).
     Resonance is effect which adds character to the sound
    by emphasizing the harmonic components of frequencies
    close to the cut-off frequency.
    
    For LPF(6)+EQ/HPF(6)+EQ filters, the sound
    quality can be modified by the EQUALIZER.
    RANGE 
    Select the setting range (HIGH or LOW).
    FREQUENCY 
    Set the standard frequency.
    GAIN 
    Set the level increase or decrease from the
    value set for FREQ (dB).
    6.Repeat steps 2 to 5 for each tone, as desired.
    TOUCH & KEY FOLLOW
    Adjust how the filter is applied relative to touch
    and pitch.
    1.Use the PAGE buttons to view the 2/4 display.
     The display looks similar to the following.
    Use the 
     and 
     buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Modify how the respective filters are applied
    relative to key touch.
     Select TOUCH CUT OFF and use the ∧ and ∨ buttons to
    specify the amount of change in the cut-off frequency.
    Select TOUCH CURVE and use the 
    ∧ and ∨ buttons to
    specify the curve of change. Select TOUCH RESO-
    NANCE and use the 
    ∧ and ∨ buttons to specify the
    degree of change in the resonance value.
    4.Modify how the respective filters are applied
    relative to note pitch.
     Select KEY FOLLOW SLOPE and use the ∧ and ∨ but-
    tons to adjust the bend slope. Select KEY FOLLOW
    RANGE (1–3) and use the 
    ∧ and ∨ buttons to specify
    the pitch range.
    5.Repeat steps 2 to 4 for the other tones, as
    desired.
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    							Part VIII Sound Edit
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    Sound Edit
    FILTER ENVELOPE
    Specify how the filter changes over time, from
    the time the key is played to the time the sound
    dies out.
    1.Use the PAGE buttons view the 3/4 display.
    The display looks similar to the following.
    Use the  and  buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Use the ∧ and ∨ buttons to modify the respec-
    tive filter envelopes.
    Use the buttons below the display to adjust the respective
    settings.
    You can select CUTOFF ADJUST and use the 
    ∧ and ∨
    buttons to set the total upper and lower settings, the
    START POINT to set the start point, and the STOP
    POINT to set the stop point.
    4.Repeat steps 2 and 3 for the other tones, as
    desired.
    FILTER ENVELOPE TOUCH & KEY 
    FOLLOW
    Specify how the filter envelope (curve) changes
    relative to touch or note pitch.
    1.Use the PAGE buttons to view the 4/4 display.
    The display looks similar to the following.
    Use the  and  buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Modify how the respective filter envelopes
    change relative to touch.
    Select TOUCH TIME and use the ∧ and ∨ buttons to
    specify the time change, and select TOUCH LEVEL and
    use the 
    ∧ and ∨ buttons to specify the level, relative to
    touch.
    At a − setting, the softer the keys are played, the greater
    the change. At a + setting, the harder the keys are
    played, the greater the change.
    4.Select KEY FOLLOW and use the ∧ and ∨
    buttons to modify how the respective filter
    envelopes change relative to note pitch.
    Adjust the respective slopes for attack, decay  and
    release. Select CENTER and use the ∧ and ∨ buttons to
    specify the center of the bend slope by note name.
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    							Part VIII Sound Edit
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    Sound Edit
    Amplitude Edit
    Adjust the settings related to the volume of the sound.
    LEVEL
    1.On the SOUND EDIT menu, select AMPLI-
    TUDE.
    The display looks similar to the following.
    Use the  and  buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    Select ON/OFF and use the 
    ∧ and ∨ buttons to select
    ON or OFF.
    2.Use the buttons to the left of the display to
    select a tone.
     item and then the ∧ and ∨ buttons to specify a selection.
    3.Select LEVEL and use the ∧ and ∨ buttons to
    select the volume.
    4.Select TOUCH and use the ∧ and ∨ buttons to
    set the amount of volume change in relation to
    how hard the keyboard is played.
    At a − value, the softer the keyboard is played, the louder
    the sound. At a + value, the harder the keyboard is
    played, the louder the sound.
    5.Select CURVE and use the ∧ and ∨ buttons to
    select the type of volume curve depending on
    touch.
    6.Change the respective key follow settings.
    Select KEY FOLLOW SLOPE and use the ∧ and ∨ but-
    tons to adjust the bend slope. Select KEY FOLLOW
    RANGE (1–3) and use the 
    ∧ and ∨ buttons to specify
    the pitch range by note name.
    7.Repeat steps 2 to 6 for the other tones, as
    desired.
    ENVELOPE
    Specify how the volume changes over time, from
    the time the key is played to the time the sound
    dies out.
    1.Use the PAGE buttons to view the 2/3 display.
    The display looks similar to the following.Use the  and  buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Adjust the settings for the volume envelope.
    Use the buttons below the display to set the correspond-
    ing values. The envelope is created on the display as you
    input the settings.
    Select SUSTAIN PEDAL and use the 
    ∧ and ∨ buttons to
    select the type of sustain.
    LONG: 
    Extend the release time of the sound.
    HOLD: 
    Maintain the key-pressed condition.
    4.Repeat steps 2 and 3 for the other tones, as
    desired.
    ENVELOPE TOUCH & KEY FOLLOW
    Specify how the volume changes relative to
    touch or note pitch over time.
    1.Use the PAGE buttons to view the 3/3 display.
    Use the  and  buttons to select a setting item and
    then the ∧ and ∨ buttons to specify a selection.
    2.Use the buttons to the left of the display to
    select a tone.
    3.Change the touch settings.
    Select TOUCH ATTACK and use the ∧ and ∨ buttons to
    specify the ATTACK time change depending on touch.
    Select TOUCH DECAY and use the 
    ∧ and ∨ buttons to
    specify the DECAY time change depending on touch.
    At a − setting, the softer the keys are pressed, the greater
    the change. At a + setting, the harder the keys are
    pressed, the greater the change.
    4.Change the key follow settings for the
    ATTACK, DECAY and RELEASE.
    Select  RANGE (1–3) and use the ∧ and ∨ buttons to
    specify the keyboard range.
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    							Part VIII Sound Edit
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    Sound Edit
    LFO Edit
    LFO can be applied to the pitch, amplitude, filter and/or pan to produce a cyclic modulation of the sound.
    Twelve LFO groups can be used.
    LFO
    1.On the SOUND EDIT MENU display, select
    LFO.
    The display looks similar to the following.
    Use the  and  buttons to select a setting item and
    then the 
    ∧ and ∨ buttons to specify a selection.
    Select ON/OFF and use the ∧ and ∨ buttons to select
    ON or OFF.
    2.Use the PAGE buttons to select the respective
    characteristics.
    PAGE 1/4: PITCH (vibrato effect)
    PAGE 2/4: AMPLITUDE (tremolo effect)
    PAGE 3/4: FILTER (wah-wah effect)
    PAGE 4/4: PANNING (auto pan effect)
    3.Use the buttons to the left of the display to
    select a tone.
    4.Adjust the respective assigned LFO’s.
    LFO which share the same number on other displays are
    also changed with this adjustment.
    SELECT
    Select the assigned LFO number (1 to 12)
    SPEED
    Adjust the modulation speed.
    KEYSYNC
    When playing more than one note, specify
    whether the LFO starts or not each time a key
    is pressed (ON/OFF).
    When KEYSYNC is set to ON: if, while playing one note,
    you play a second note, the LFO is applied to the second
    note as well.
    PHASE
    Degree of phase change.
    5.Select CONNECTION and use the buttons to
    specify whether or not the LFO is applied to
    the tone.
    An arrow mark indicates that the LFO is applied.
    6.Select TONE SETTINGS PHASE and use the
    ∧ and ∨ buttons to adjust the respective
    parameters.
    PHASE
    Phase
    A + indicates normal phase, and a − indicates an inverted
    phase.
    WAVE
    Modulate the waveform.
    SINE: Sine wave
    TRIANGLE: Triangle wave
    SQUARE: Square wave
    SAW TOOTH: Saw tooth wave
    RANDOM: Irregular pattern
    DELAY
    Delay time is the time elapsed from when the
    keyboard key is pressed until the modulation
    begins.
    DEPTH
    Modulation depth
    TOUCH
    Degree of modulation change in relation to
    touch
    7.Repeat steps 2 to 6 for the other tones, as
    desired.
    You can press the OVERVIEW button to confirm the sta-
    tus of each LFO setting.
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    							Part VIII Sound Edit
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    Sound Edit
    Effect Edit
    These are settings related to the various effects applied to your edited sound.
    EFFECT
    1.On the SOUND EDIT menu display, select
    EFFECT.
    The display looks similar to the following.
    2.Use the CHORUS ON/OFF buttons set CHO-
    RUS to on or off. Use the respective DEPTH 
    ∧
    and ∨ buttons to specify how the CHORUS is
    applied.
    3.Use the REVERB ADJUST ∧ and ∨ buttons to
    specify how the REVERB is applied.
    4.Use the MONO/POLY ∧ and ∨ buttons to
    select the sound output mode.
    5.Use the PORTAMENTO ON/OFF buttons set
    portamento to on or off. Use the TIME 
    ∧ and ∨
    buttons to set the portamento time.
    PORTAMENT does not function for the POLY.
    
     DIGITAL EFFECT
    1.Use the PAGE buttons to view the 2/2 display.
    The display looks similar to the following.
    The display for the effect type which is best-suited for the
    sound currently being edited is selected.
    The display is different by the MULTI  EFFECT button on
    or off.
    2.Use the TYPE ∧ and ∨ buttons to select the
    type of effect.
    
    Specify whether the DIGITAL EFFECT button
    turns on or off when the sound is selected.
    When set to ON, the DIGITAL EFFECT button
    turns on automatically when the sound is
    selected.
    
    Select stereo (STEREO) or monaural (MONO)
    output of the effect.
    3.Use the buttons along the bottom of the dis-
    play to select the attribute you wish to adjust.
    When the type is changed, the parameters revert to the
    factory defaults.
    Controller Edit
    Specify how operation of the controllers, such as the wheels, etc., affects the sound.
    These settings are effective when the instrument recieves controller MIDI data.
    CONTROLLER
    1.On the SOUND EDIT menu display, select
    CONTROLLER.
    The display looks similar to the following.
    2.Use the buttons to the left of the display to
    select a controller.
    Two functions can be assigned to each controller.
    3.Use the FUNCTION ∧ and ∨  buttons to select
    a function for the controller.
    4.Use the DEPTH∧ and ∨ buttons to set the
    depth of the function applied by the controller.
    5.Use the ON/OFF ∧ and ∨ buttons to set the
    controller to on or off for each tone.
    When set to INV, the effect is applied inversely.
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    							Part VIII Sound Edit
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    Sound Edit
    6.Repeat steps 2 to 5 for the other controllers,
    as desired.
    7.Use the GLIDE ∧ and ∨ buttons to select
    whether or not the glide effect is active.
    ENABLE: 
    The glide effect is enabled.
    DISABLE: 
    The glide effect is disabled.
    Store the new sound
    The MEMORY button in the SOUND GROUP section accesses memory banks reserved for the sounds
    you create with the SOUND EDIT. You can store up to 40 original sounds then select the sounds just like
    the other sounds in the SOUND GROUP.
    Procedure
    1.When you have edited the sound to just the
    way you like it, on the SOUND EDIT menu dis-
    play press the WRITE button.
    The display changes to the MEMORY WRITE display.
    2.To assign a name to your new sound, press
    the SOUND NAMING button.
    If you do not assign a name to your sound, the name
    becomes the same as the original sound from which you
    started. In this case, skip to step 5.
    The display changes to the SOUND NAMING display.
    3.Use the buttons below the display to assign a
    name.
    Set the character input position with the POSITION but-
    tons, select the characters with the alphanumeric buttons
    and repeat name assignment. 
    Switch from upper to lower case letters with the ABC, abc
    button.
    Use the !#$ button to switch to the symbols character set.
    Press the INS button to enter a space at the cursor posi-
    tion.
    Press the DEL button to erase the character at the cursor
    position.
    Press the CLR button to erase the entire name.
    Press the →← button to center the name.
    4.When you have finished typing the name,
    press the OK button.
    The display returns to the MEMORY WRITE display.
    5.Use the ∧ and ∨ buttons to select the MEM-
    ORY number in which to store the new sound
    (1–40).
    6.Press the OK button.
    The new sound is stored, and “COMPLETED!” is shown
    on the display.
    The SOUND EDIT mode is turned off.
    The stored sound memories can be saved on a disk for
    recall at a later time. (Refer to page 97.)
    Select a new sound
    You can select your original sound just like the
    other sounds in the SOUND GROUP.
    1.In the SOUND GROUP section, press the
    MEMORY button.
    The list of sounds is shown on the display.
    2.Select the desired sound from the list on the
    display.
    MEMORY
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    Control
    Part IX   Control
    Outline of Control 
    functions
    Various settings related to the operation of this instrument are adjusted with the CONTROL functions.
    1.Press the PROGRAM MENUS button to turn it
    on.
    • The display looks similar to the following.
    2.Select CONTROL.
     The display looks similar to the following.
    3.Select a function.
    INITIAL 
    Return the settings and memories to the
    factory-preset status. (Refer to page 133.)
    PEDAL SETTING
    Various functions can be assigned to the soft
    pedal.
    PANEL MEMORY MODE 
    Define which panel settings are stored when
    the PANEL MEMORY is used. (Refer to page
    53.)
    MUSIC STYLE ARRANGER MODE 
    Define which panel settings change by press-
    ing a FILL IN button when the MUSIC STYLE
    ARRANGER is used. (Refer to page 51.)
    FADE IN/OUT SETTING 
    Settings related to the FADE IN/FADE OUT.
    (Refer to page 48.)
    4.Follow the procedure to adjust the settings.
     While you are adjusting the settings, when the
    TEMPO/PROGRAM indicator is lit, it indicates that the
    TEMPO/PROGRAM is available for setting the current
    function.
    5.When you have finished setting the functions,
    press the PROGRAM MENUS button to turn it
    off.
    Pedal Setting
    By assigning one of the many programmable functions to the soft pedal, you can then control the function
    during your performance just by pressing the pedal.
    1.On the CONTROL MENU display, select
    PEDAL SETTING. The display looks similar to the following.
    MAIN
    VOLUME
    MAX
    MINMAX
    OFFAUTO PLAY CHORDRHYTHM GROUPTEMPO / PROGRAM
    PROGRESSIVE
    PIANIST PIANO STYLISTSPLIT
    POINTMETRONOMEPOP ROCKFUNK &
    SOUL DISCOPOP BALLADBALLADBALLROOM
    & SHOWMEMORY
    CONTRAST LATIN &
    WORLD JAZZ &
    SWING WALTZ
    & TRAD USA 16 BEAT 8 BEAT IN OUTSOUND
    ARRANGER
    SET MODECHORD FINDEROFF/ONONE TOUCH
    PLAYAPC/SEQUENCER
    VOLUME
    DEMOMUSIC STYLE ARRANGERVA R I AT I O N 12 1 2 1 1234BEATLOAD
    SEQUENCER
    RESETCOUNT
    INTRO2 34
    FA D E
    FILL IN INTRO & ENDINGSYNCHRO & BREAKSTART / STOP TAP TEMPOHELPOTHER PARTS/TR- TRANSPOSE +MUTEPA G EDISPLAY HOLDEXIT GRANDUPRIGHT ELECTRICMODERN SIMPLE PIANO TECHNI-CHORD BANKABCP.MEM 5-8
    SET 1 / 5 2 / 6 3 / 7 4 / 8
    SOUND GROUPSEQUENCER
    PIANOSTRINGS
    BASSMALLET &
    ORCH PERCWORLDPIANO
    MIXTURESORCH
    MIXTURESDIGITAL
    DRAWBARSDRUM KITSMEMORYLEFT RIGHT 2 RIGHT 1DIGITAL
    EFFECTMULTI
    EFFECTCHORUS REVERBCHORD STEP RECVOCALGUITAR &
    HARPSI BRASSPLAYEASY
    RECFAVORITESPROGRAMMENUSDISKIN USEDISKLOADSAX &
    WOODWINDORGAN &
    ACCORDIONSYNTHSOUND
    EXPLORERCONDUCTOR
    PANEL MEMORY
    PROGRAMMENUS
    14_Part IX.fm  120 ページ  2003年5月20日 火曜日 午後5時26分 
    						
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