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Wolf Cinema Projector Dcx 1500fd User Manual

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    							B-32
    3.85  lPC
    lamp ChangedlPC  laMP  ChangeD 
    Use LPC to record a new lamp serial number (8 characters max.) in projector memory. This will 
    automatically reset the projector’s lamp timer so that it begins to log time for the new lamp. 
    lPh  laMP  hoURs of Use 
    Use	the	request	LPH	to	find	out	the	number	of	hours	logged	on	the	current	lamp.
    lPI  laMP  InTensITY  
    Use  LPI  to  specify  a  desired  light  intensity  setting  (0-9999  for  any  model)  for  the  lamp,  and 
    automatically put the lamp into the “Intensity” mode also known as\
     Lamp Tracking. 
    lPl   laMP  lIMIT 
    Use  LPL  to  specify  the  number  of  hours  the  lamp  can  operate  within  the  projector  before  a 
    warning  message  appears  telling  the  user  that  the  lamp  limit  has  expired  and  the  lamp  needs 
    replacement	 (System	Warning	 also	given:	 LEDs	flash).	 The	range	 varies	 with	projector—do	 not	
    set beyond the expected life for the type of lamp installed. 
    lPM  laMP  MoDe 
    Use  LPM  to  control  how  you  run  the  lamp  (0=max  brightness,  1=maintain  intensity  setting 
    for  models  with  Lamp  Tracking,  2=maintain  power  setting).  If  you  choose  constant  intensity 
    or  constant  brightness,  you  must  also  specify  the  desired  level  using  the  corresponding  LPI 
    (intensity) or LPP (power) command. See LPI and LPP. 
    lPP  laMP  PoWeR 
    Use LPP to set the desired lamp power level (in watts—range depends on the projector model), 
    and automatically put the lamp into the “Power” mode. 
    lPs  laMP  sTaTUs 
    Use	the	read-only	request	LPS	to	find	out	the	status	of	the	current	lamp(s):	
      0 = Good lamp
      1 = Lamp fan has failed (NOTE: in dual lamp models, Fan 8 cools Lamp 1,\
     and Fan  
            10 cools Lamp 2)
      2 = Lamp can’t ignite
      3 = Lamp turned off unexpectedly
      4 = Lamp interlock problem
      5 = Color wheel failure (NOTE: dual lamp models only)
      6 = Lamp compartment too hot (NOTE: dual lamp models only)
      7 = Driver Vcc too low (NOTE: dual lamp models only)
      8 = Lamp not installed (NOTE: dual lamp models only)
      9 = Operation error (NOTE: dual lamp models only) 
    l Vo  lens VeRTICal offseT 
    The LVO adjusts vertical offset on projectors having a motorized lens mount, and requires keypad 
    emulation. 
    examples:
      (LVO K3)   Move the image down 
      (LVO K2)  
    Move the image up 
      (LVO K0)   Stop vertical movement (without this, lens movement will continue 
    
     
          until it reaches the end stop). 
    3.86  lPh
    lamp hours of Use
    3.87  lPI
    lamp Intensity
    3.88  lPl
    lamp limit
    3.89  lPM
    lamp Mode
    3.90  lPP
    lamp  Power
    3.91  lPs
    lamp status
    3.92  l Vo 
    lens Vertical offset
    Appendix	B	►	Serial	Communications 
    						
    							B-33
    To “nudge” the image down a minimum distance, script in a delay between (LVO K3) and (LVO 
    K0).	Depending	on	your	application,	a	delay	of	at	least	20-30	milliseconds	may	be	sufficient.	
    MfT MenU fonT 
    Use MFT to choose whether menu font size is normal (0) or large (1). 
    MlK soURCe MeMoRY loCK 
    Use	 MLK	 to	lock	 (1)	or	unlock	 (0)	a	specific	 source	setup.	See	also	 2.5,	Accessing	 Specific	
    Source Setups. 
    MnU MenU sT aTUs 
    The MNU command has two uses. One is to get the current status of the menus and customize 
    the	menu	structure	and	the	other	is	to	define	and	activate	a	custom	menu.	
    When using serial commands to operate the menu, likely don’t want the menu to appear on the 
    screen. To prevent the menu from appearing on the screen while using serial commands, use the 
    OSD command. In addition, you may want to disable the keypads using the \
    KEN command. 
    Some  menus  automatically  change  particular  settings  to  make  adjustments  easier.  Depending 
    on the context, you may also need to send: 
      ACE x     to enable or disable Automatic Color Enables 
      MNU 3 x   to enable or disable Automatic Test Pattern selection
    Parameter Value Description
    P1  0-3  0=presentation level
    1=main menu
    2=sub menu
    3=enable or disable automatic test patterns 
    P2  When P1=2, #=0-9 When P1=3, #=0-1, to 
    enable or disable automatic 
    test patterns  #= the number of the submenu you wish to go to
    #=0, restore normal operation
    #=1, disable automatic test pattern 
    MNU can also be used to create a custom menu. For example, (MNU “My Menu” “BRT” “CON” 
    “PIP”),  produces  a  custom  menu  called  “My  menu”  consisting  of  the  Brightness,  Contrast,  and 
    Picture in Picture Enable controls. 
    You can combine this with a RTE FUNC key event to make the custom menu available from a 
    keypad. For example, (RTE F 3 “(MNU “My Menu” “BRT” “CON” “PIP”)”), will pop up the custom 
    menu when the FUNC-3 key is pressed. 
    noTe:  this  custom  menu  is  not  saved  anywhere  –  as  soon  as  you  exit  from  it,  the  menu  no 
    longer  exists  and  when  you  want  to  display  it  again  you  must  send  the  MNU  command,  with 
    all the controls, again. It is expected that this command will be used in conjunction with a  RTE 
    FUNC key event to have the custom menu available from a keypad. 
    3.93  MfT
    Menu font
    3.94  MlK
    source Memory lock
    3.95  MnU
    Menu status
    Appendix	B	►	Serial	Communications 
    						
    							B-34
    MoT  MoTIon fIlTeR 
    Use MOT to control how de-interlacing is managed. 
      0 = Auto — software determines the best option. 
      1 = Still — produces crisp images when there is no motion. 
    	 2	=	Motion	—	for	video	not	originally	from	film,	or	for	moving	computer-generated		
             images 
      3 = Film — performs inverse telecine operation to reproduce accuratel\
    y and crisply  
    	 							material	originating	from	24Hz	film.	
    Msh  MenU shIfT hoRIzonT al 
    Use MSH to move menus horizontally (0 = Left, up to 466 right) 
    MsP  MenU loCa TIon 
    Use MSP to moves menus to a preset location: 
      0 = 4:3 Top/Left 
      1 = 4:3 Inset 1 
      2 = 4:3 Inset 2 
      3 = 16:9 Top/Left 
      4 = 16:9 Inset 1 
      5 = 16:9 Inset 2 
      6 = Custom (read-only) 
    MsV  MenU shIfT VeRTICal  
    Use MSV to move menus vertically (0 = Top, up to 350 Down) 
    naM  soURCe / Channel naMe 
    Set	/	get	a	source	setup	name.	See	also	2.5,	 Accessing	Specific	Source	Setups.	
    nRD  noIse ReDUCTIon 
    Use NRD to set the noise reduction level. 
    nsI  nUMbeR seleCT IMage 
    Use  NSI  to  use  the  numeric  keys  1-8  as  input  keys  for  the  main  image.  This  option  is  only 
    effective when the Menu system is not active, for example when Picture-in-\
    Picture is enabled. 
      0 = Never 
      1 = Only when the PIP window is active 
      2 = Always 
    nTR  neTWoRK RoUTIng 
    Use NTR to specify which ports are joined in a common network. By default, only RS232 ports 
    (IN  &  OUT)  are  linked.  If  desired,  add  the  RS422  port(s)  to  this  network,  and/or  the  Ethernet 
    port. 
      0 = RS232, RS422 & Ethernet communications are all separate from one ano\
    ther 
      1 = RS422 port(s) is/are connected to the RS232 network 
      2 = The Ethernet port is connected to the RS232 network 
      3 = RS232, RS422 & Ethernet are all connected to each other 
    osD  on sCReen D
    Is
    
    PlaY 
    Enable (1) or disable (0) the on-screen display of the menus system.\
     3.96  MoT
    Motion filter
    3.97  Msh
    Menu shift horizontal
    3.98  MsP
    Menu location
    3.99  MsV
    Menu shift Vertical
    3.100  naM
    source / Channel name
    3.101  nRD
    noise Reduction
    3.102  nsI
    number select Image
    3.103  nTR
    network Routing
    3.104  osD
    on screen Display
    Appendix	B	►	Serial	Communications 
    						
    							B-35
    oTf  oUTPUT foRMaT 
    Change output format for Cine-IPM 2K. 
      0 = Single Link on DVI-1 or DVI-2 
      1 = Twin Link 
    noTe: DVI-1 has lower 8 bits; DVI-2 has higher 2 bits). 
    P aP  PIP  asPeCT Ra TIo PReseT 
    Use PAP to select the preferred aspect ratio for your Picture-in-Picture window\
    . 
      0 = Default 
      1 = Anamorphic 
      2 = Custom (Response only – The vertical stretch does not correspond to one of the  
            settings.) 
    PbC  PIP boRDeR ColoR 
    Use PBC to select the color for the Picture-in-Picture window border. 
      0=Black 
      1=DarkRed 
      2=DarkGreen 
      3=DarkBlue 
      4=DarkCyan 
      5=DarkMagenta 
      6=DarkYellow 
      7=DarkGrey 
      8=LightGrey 
      9=Red 
      10=Green 
      11=Blue 
      12=Cyan 
      13=Magenta 
      14=Yellow 
      15=White 
      See also PBW. 
    PbW  PIP boRDeR WIDTh 
    Use  PBW  to  specify  the  width  (0-10)  of  the  border  of  the  Picture-in-Picture  window.  See  also 
    PBC. 
    PDT  PeaK DeTeCT oR 
    Enable (1) or disable (0) the peak detector test mode as an aid in s\
    etting up input levels. 
    PhP  PIP hoRIzonT al PosITIon 
    noTe: Not available in v1.0. 
    Use  PHP  to  set  the  horizontal  position  (0-100)  of  the  picture-in-picture  window.  Range  is  a 
    percentage of the screen size. 3.105  oTf
    output format
    3.106  P aP
    PIP  aspect Ratio Preset
    3.107  PbC
    PIP border Color
    3.108  PbW
    PIP border Width
    3.109  PDT
    Peak Detector
    3.110  PhP
    PIP horizontal Position
    Appendix	B	►	Serial	Communications 
    						
    							B-36
    3.111  Phs
    PIP horizontal sizePhs  PIP hoRIzonT al sIze 
    noTe: Not available in v1.0. 
    Use PHS to set what percentage (0-100) of the screen width to use for the width of the Picture-
    in-Picture window. Height of the window will then be determined by the aspect ratio of the input 
    image.
    PIP  PICTURe-In-PICTURe 
    Use PIP to turn picture-in-picture on (1) or off (0).   noTe: Not available in software v1.0. 
    Pjh  PRojeCT oR hoURs of Use 
    Use  PJH  to  determine  the  number  of  hours  (0-16,777,215)  the  projector  has  been  operated, 
    including cool-down modes. 
    PlK  PaRaMeTeR loCKoUT 
    Use PLK to specify which menu options are to be locked from the user (note: a lockout can still 
    be accessed via ASCII command). In a PLK message, P1 represents the corresponding function 
    code (e.g., CNT, CTM, etc.) you wish to lock or unlock. Where several related options—such as 
    blanking  controls—share  a  single  lockout,  locking  or  unlocking  any  one  of  the  options  toggles 
    the full lockout status. 
    To lock/unlock all options, omit any P1 function code from your PLK set m\
    essage. 
      examples:
      (PLK “CON” 1)  Lock the “Contrast” control 
      (PLK 1)     Lock all possible options 
      (PLK “BRT” 0)   Unlock the “Brightness” control 
    PnD  PlUg & DIsPla Y MoDes 
    Use PND to specify the display mode requested of the video source. 
    noTe: The source computer may need to be rebooted before this setting will tak\
    e effect. 
      0 = Default Timing (Native Resolution @ 60Hz) 
      1 = 1024 x 768 x 116Hz 
      2 = 720p (1280 x 720 x 60Hz) 
      3 = 1080p50/1080i50 
      4 = 1280 x 1024 x 110Hz 
      5 = 1400 x 1050 x 60Hz 
      6 = 1400 x 1050 x 102Hz 
      7 = DC2k (2048 x 1080 x 60Hz) 
      8 = 1080p60/1080i60 
      9 = 1080p24/1080p30Hz 
    3.112  PIP
    Picture-in-Picture
    3.113  Pjh
    Projector hours of Use
    3.114  PlK
    Parameter lockout
    3.115  PnD
    Plug & Display Modes
    Appendix	B	►	Serial	Communications 
    						
    							B-37
      
    3.116  PngPingPng  PIng 
    Use  PNG  to  request  and  get  basic  projector  information  such  as  the  type  of  projector  &  main 
    software version installed on the TIPM (10-bit Image Processor Module). 
      P1 = Wolf Cinema projector type 
       31 = a projector listed on page 3 (always). These all include a TIPM. 
       0 = the projector is not initialized 
      P2 = Major s/w version# (0-99) 
      P3 = Minor s/w version# (0-99) 
      P4 = Maintenance version# with no functional change (a-z) 
      P5 = Beta version#, if applicable only (1-199) 
      P6 = Variation, such as an OEM. Preceded with “T” (T1-T63) 
     
    examples:
    (png?) (png! 031 001 000)    // TIPM version 1.0 
    (png?) (png! 031 002 005 b)   // TIPM version 2.5b 
    (png?) (png! 031 003 001 T005)   // TIPM version 3.1 T5 (=variation of released version v3.1) 
    (png?)  (png!  031  001  000  c  045 T002)  // TIPM  version  1.0c.045 T2  (=variation  of  beta  version 
    1.0c.045) 
    PPP  PIP PosITIon PReseT
    Use PPP to select the preferred position and size for the Picture-in-Picture wi\
    ndow. 
      0 = Top right 
      1 = Top left 
      2 = Bottom left 
      3 = Bottom right 
      4 = Custom (Response only – The size and position do not correspond to any of the  
            defaults.) 
    PPs  PIP sW aP 
    Use PPS to swap the picture-in-picture window with the main window. PPS is a toggle command 
    with no parameters. 
    PsW   alTeRna TIVe seRVICe PassWoRD 
    Use	 PSW	 to	find	 out	the	most	 recently	 defined	password	 for	accessing	 the	service	 menu,	or	
    to	 define 	an	 alternative	 service	password	 (range	=	0-32768).	 Note	that	defining	 an	alternative	
    PSW  simply  adds  a  password  to  projector  memory  so  that  you  may  use  either  the  original 
    factory-defined	 Wolf	Cinema	 password	 (which	is	always	 valid)	or this new password. Because 
    (PSW?)	 will	find	 only	 the	most	 recently	 defined	password,	 the	factory-defined	 password	cannot	
    be retrieved in this manner once you have created an alternative password. Use PWE to enable/
    disable passwords as described below. 
    PVP  PIP VeRTICal PosITIon 
    Use  PVP  to  set  the  vertical  position  (0-100)  of  the  picture-in-picture  window.  Values  represent 
    what percentage of the screen size is used for the picture-in-picture wi\
    ndow.
    PWe PassWoRD enable 
    Enable (1) or disable (0) the service password for access to the ser\
    vice menu. 
    3.117  PPP
    PIP Position Preset
    3.118 PPsPIP swap
    3.119  PsW
    alternative service  Password
    3.120  PVP
    PIP Vertical Position
    3.121  PWe
    Password e
    nable
    Appendix	B	►	Serial	Communications 
    						
    							B-38
    3.122  PWRPowerPWR  PoWeR 
    Use PWR to turn the projector power on or off, or to use special modes during a download, or to 
    see the current power state. 
      0 = Off
      1 = On
      2 = Boot mode (for downloading new code only)  Do noT Use 
      3 = No lamp (powered up, but lamp is off. For downloading only.) 
      11 = Warming up (read only)
    PxP  PIxel Phase 
    Use PXP to adjust the position of the sampling clock relative to the video data. Available range 
    depends on the incoming signal, with a higher frequency source having ½ the range of a lower 
    frequency source. 
    PxT  PIxel TRaCKIng 
    Use  PXT  to  adjust  the  number  of  pixels/lines  in  the  image.  Range  depends  on  the  horizontal 
    sync frequency. 
    Rbl   RIghT blanKIng 
    Use RBL to blank the right edge of the image (0-1000). The amount of blanking feasible depends 
    on the incoming source data. 
    RDb  ReD blaCKleVel 
    Set	or	request	the	red	Blacklevel	(0-511)	for	a	specific	source	setup.	
    RDD  ReD DRIVe 
    Set	or	request	the	red	Drive	(0-511)	for	a	specific	source	setup.	
    ReM  ReMoTe CoMManDs 
    Allows	 arbitrary	 serial	data	to	be	 sent	 out	a	specified	 port	and	the	data	 can	also	 be	read	 from	that	
    port. It is intended to be used in conjunction with the RTE commands to allow a single event to 
    control other equipment connected to the projector. 
    Before	 being	used,	a	port	 must	 be	configured.	 After	configuration,	 the	port	 cannot	 be	used	 for	
    standard	 Wolf	Cinema	 protocol	 commands	 until	that	
    port	is	reconfigured
    
    	as	 a	Wolf	 Cinema	 port	
    again.	 See	tables	 below	for	setting	 port	configuration,	 reading	port	configuration	 and	sending	
    and receiving arbitrary data from a port. 
    Configuring a Port
    P1 = Port P2 = Port ConfigurationP3 = Baud Rate
    1 = RS232 IN
    2 = RS232 OUT
    3 = RS422 (db9)
    4 = RS422 (XLR – only some models)
    5 = RS422 (XLR – only some models) R = Remote equipment 
    C = Wolf Cinema 
    standard protocol
    Same as for the BDR 
    command (i.e. 96, 1152 
    or 115200…)
     
      examples:
    	 (REM	2	r	96):	Configures	the	OUT 	port	to	send	arbitrary	data	at	9600	baud
      (REM 2 c): Returns the OUT port to normal operation 
    3.123  PxP
    Pixel Phase
    3.124  PxT
    Pixel Tracking
    3.125  Rbl
    Right blanking
    3.126  RDb
    Red blacklevel
    3.127  RDDRed Drive
    3.128  ReM
    Remote Commands
    Appendix	B	►	Serial	Communications 
    						
    							B-39
    Reading the Configuration of a Port 
    P1 = ‘port’  Same values for ‘port’ as above 
      example:
      (REM? C2): Returns (REM! C002 r 0115200) 
    sending  arbitrary Data out a Port 
    P1 = Port   Same values for ‘port’ as above 
    P2	=	Data		 The	data	to	send	out	the	specified	port	
      examples:
      (REM 2 “A123”): The data A123 is sent out the OUT port without any other protocol  
      characters. Some codes are not standard ASCII characters. These can be sent by  
    	 using	any	of	the	escape	codes	defined	in	the	section	on	text	parameters.	
      (REM 2 “123\h1645): Sends the following bytes:  0x31,0x32,0x33,0x1\
    6,0x34,0x35 
    Reading  arbitrary Data from a Port 
    P1 = Port   Same values for ‘port’ as above 
      example:
      (REM? 2): Returns (REM! 002 “1234”). “1234” is the data \
    returned from the remote  
      equipment. 
    Rog  ReD oDD gaIn 
    Set or request the red  Odd Gain	(0-255)	for	a	specific	 source	setup.	You	can	set	an	Odd	 Gain	
    value	 for	two	 separate	 analog	input	paths.	 The	first	input	 path	is	Input	 1	(BNC	 connectors).	 The	
    second input path is one of: Input 2 (DVI-A connector), or Input 5 or Input 6 (one of the analog 
    option cards). 
    To leave one of the input values unaffected, enter a value of 0 for the input. If only one value is 
    specified,	then	both	input	paths	will	have	the	same	value.	
      examples:
      (ROG 130 135)   Sets the BNC analog path to 130, the DVI/option card path to 135.  
      (ROG 0 120)   Leaves the BNC path as it was, the DVI/option card path to 120. 
      (ROG 125)  Sets both paths to 125. 
    Roo  ReD oDD
     o
    
    ffseT 
    Set or request the blue  Odd offset (0-255)	for	a	specific	 source	setup.	You	can	set	an	Odd	 Offset	
    value	 for	two	 separate	 analog	input	paths.	 The	first	input	 path	is	Input	 1	(BNC	 connectors).	 The	
    second input path is one of: Input 2 (DVI-A connector), or Input 5 or Input 6 (one of the analog 
    option cards). 
    To leave one of the input values unaffected, enter a value of 0 for the input. If only one value is 
    specified,	then	both	input	paths	will	have	the	same	value.	
    3.129  Rog
    Red odd gain
    3.130  Roo
    Red off offset
    Appendix	B	►	Serial	Communications 
    						
    							B-40
    3.131  RTe
    Real Time eventsRTe  Real TIMe eVenTs 
    Use RTE to specify actions to be initiated at a certain point in time or by an external stimulus. This 
    action  can be  anything  supported  in the projector, as long  as the action  itself is not embedded 
    within  an  RTE  command  (such  as  GIO  input  simulation  and  others).  There  are  four  types  of 
    RTEs: 
      T = Timed event 
      D = Scheduled/delayed single event 
      G = GPIO port change 
      S = System Status Change 
      F = FUNC key event 
      X = Delete event 
    If P1 = T or t DescriptionMeaning
    P1 = T or t 
    P2 – P7 = Date/Time 
    P8 = Schedule 
    P9 = ASCII message Timed event 
    yyyy/MM/dd hh:mm:ss 
    S = Single one-time event 
    D = Daily 
    W = Weekly 
    Any valid ASCII commandThis is a “timed” (scheduled) event 
    Date	and	time	for	first	occurrence	
    Frequency of the event 
    Activity in the event
    If P1 = D or d DescriptionMeaning
    P1 = D or d 
    P2 – P4 = Amount of delay 
    P5 = ASCII message Delayed event 
    hh:mm:ss 
    Any valid serial protocolThis one-time event is scheduled 
    to occur at a certain point in the 
    future. 
    How long to wait before starting the 
    event 
    Represents action taken during the 
    event
    If P1 = G or g Description
    P1 = G or g  GPIO port change. This is a real-time I/O event. 
    P2 = I/O bit  1-255, depending on hardware (in the case of masking, this 
    represents the starting pin number). 
    P3 = Level  H or h = high (transition to active state) 
    L or l = low 
    “LHxxxHLx” combines multiple inputs and trigger occurs when 
    all conditions are met. 
    P4 = Which ASCII 
    command  Any valid serial command 
    If P1 = S or s Description Meaning
    P1 = S or s 
    P2 = Type of system event  System event 
    0 = Boot 
    1 = Power* 
    2 = Error *
    3 = Signal Valid 
    4 = Signal Bad / No Signal 
    5 = Signal Input Change* 
    6 = Signal Channel Change* 
    * May also include P3 info 
    (below)  This one-time event is 
    scheduled for a certain point in 
    time in the future. 
    Defines	events	internal	to	
    the hardware that can trigger 
    command sequences. 
    Appendix	B	►	Serial	Communications 
    						
    							B-41
    P3 = State/details (opt.)  P3 only applies if: P2 = 1 (Power) 
       If P3 is 0 = Power Off 
       If P3 is 1 = Power On 
    P2 = 2 (Error) 
       P3 = error number 
    P2 = 5 (Signal Input) 
       P3 = Input number 
    P2 = 6 (Signal Channel) 
       P3 = Channel Number  This optional parameter further 
    defines	the	state.	If	this	is	
    omitted, assume the event will 
    fire	on	any	system	event	of	this	
    type (for example, all signal 
    input changes rather than a 
    specific	one)
    If P1 = F or f Description Meaning
    P1 = F or f  FUNC key event  This is a real-time event that 
    triggers a command when the 
    specified	FUNC	#	is	pressed.
    P2 = Number key 1-5, 7-9 The number to trigger from.
    If P1 = X or x Description Meaning
    P1 = X or x System event This deletes a stored event.
    P2 = Target * = Delete all events
    d = Delete all pending events 
    waiting because of a DLY 
    command. 
    Number = Delete the event 
    with the given number from 
    the list  This parameter determines 
    which events will be deleted.
      examples:
      (RTE g 7 H “(GIO 22 P 100)”) 
      (RTE g 7 H “(GIO 22 P 100) (GIO 1 L)”) 
      (RTE G 7 H “(GIO 22 P 100) (GIO 1 L)”) 
      (RTE T 2003/07/09 12:36:45 S "(PWR 1)")   = "S" Single / one time 
      (RTE T 2003/07/09 18:00:00 D "(PWR 0)")   = "D" Daily 
      (RTE T 2003/07/09 05:00:00 W "(PWR 0)")   = "W" Weekly 
      (RTE F 3 “(FRZ 1)”)     // freeze image when FUNC-3 pressed 
      (RTE D 00:05:00 "(PWR 0)")   = In 5 minutes, turn the projector off 
      (RTE G 5 H “(DLY 100) (PWR 0)”)   = When pin 5 goes high, delay 100ms, then    
                  power off. 
      (RTE?) 
      (RTE!000 T 2003/07/09 05:00:00 S "(PWR 0)") 
      (RTE!001 T 2003/07/09 12:36:45 S "(PWR 1)") 
      (RTE!002 T 2003/07/09 18:00:00 D "(PWR 0)") 
     
      (RTE?0)
      (RTE!000 T 2003/07/09 05:00:00 S "(PWR 0)") 
     
      (RTE X 1): delete entry one 
      (RTE X *): delete all entries
      (RTE X d): delete all pending events waiting because of a (DLY) command 
    Appendix	B	►	Serial	Communications 
    						
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