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Antares AVOX 2 user manual

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    NOTE : Audio Signal Pan 
    only functions in Stereo or 
    Mono->Stereo versions of 
    ARTICULATOR.  If you have instantiated a 
    Mono version, the slider will be disabled.
    Command (Mac)/Control (PC) click 
    the control to reset it to its default 
    value of 0 (absolute center).
    CONTROL 
    SIGNAL LE VEL
    This control applies 
    gain or attenuation 
    to the Control 
    Signal. The range 
    is from -inf (i.e., off) 
    to 12 dBs of gain.
    To adjust Control 
    Signal Level, click on the knob and move 
    the cursor up to turn the knob clockwise, 
    or down to turn it counterclockwise. 
    The numeric display will indicate the 
    amount of attenuation or gain in dBs.
    Command (Mac)/Alt (PC) clicking on the knob 
    will reset it to its default value of -inf (off).
    CONTROL SIGNAL 
    PA N
    This slider allows 
    you to set the 
    Control Signal’s 
    location in the 
    stereo spectrum. 
    NOTE : Control Signal Pan 
    only functions in Stereo or 
    Mono->Stereo versions of 
    ARTICULATOR.  If you have instantiated a 
    Mono version, the slider will be disabled.
    Command (Mac)/Control (PC) click 
    the control to reset it to its default 
    value of 0 (absolute center).
    Usage Tips
    Although we’ve already mentioned this 
    a few times, it bears repeating that to 
    obtain the most interesting results from 
    ARTICUL ATOR, it’s most important to select 
    appropriate Control and Audio Signals.
    Control Signals•  First and foremost, the Control Signal 
    should be dynamic, both in formant 
    information and volume (as would be 
    case with speaking or singing).
    • Since the actual pitch of the output is 
    provided by the Audio Signal, if you 
    are singing the lyrics to a song, it’s not 
    necessary to sing the actual notes of 
    the melody for the Control Signal. It’s 
    only necessary to enunciate the words 
    clearly and distinctly, with whatever 
    expressive gestures are appropriate for 
    the track. Even a monotone will work.
    • Don’t limit yourself just to words. All 
    manner of vocalizations and vocal effects 
    can be used to provide a dynamic 
    Control Signal. Try vocal beat box 
    sounds or the kinds of vocal wah wahs 
    that simulate a resonant synth filter. 
    • Interesting effects can result from using 
    the amplitude envelope of an intricately 
    rhythmic Control Signal like congas, 
    tablas, or even an entire drum track. 
    Audio Signals• The most important characteristic of a good 
    Audio Signal is that it has rich harmonic 
    content. The formant information from 
    the Control Signal essentially accentuates 
    certain frequencies while attenuating 
    others. But you can only hear this effect if 
    the Audio Signal actually contains harmonic 
    information at those frequencies. 
      Using a  sine wave, for instance, which 
    contains only a fundamental frequency 
    with no harmonics, would provide 
    almost no raw material for the Control 
    Signal to act on. Most solo instruments 
    (e.g., trumpet, flute, violin, etc.), as well 
    as solo voice, are not much better.  
    						
    							36
     Again, better candidates are rich synth pads, 
    distortion-rich guitar sounds, thick chords 
    (from any combination of instruments), and 
    even whole mixes. 
    • An exception to the point above is that if 
    you are only interested in using the Control 
    Signal to provide amplitude modulation, the 
    harmonic content of the Audio Signal will not 
    be an issue.
    • If you do want the Control Signal to provide 
    the rhythmic articulation, the Envelope 
    Amount control should be set at 100 and the 
    Audio Signal should be sustained in nature.
    • If the Audio Signal itself is rhythmic and 
    you want to preserve that rhythm, set the 
    Envelope Amount control to 0, in which 
    case the Control Signal will affect only the 
    harmonic articulation. 
    						
    							37
    Chapter 10: MUTATOR 
    Extreme Voice Designer
    MUTATOR provides a 
    combination of tools for 
    creating unusual, weird, or 
    downright wacky voices. 
    With high- quality pitch shifting, 
    throat modeling,  a pitch-tracking 
    ring modulator for “mutation,” and a 
    mind-bending Alienization function, 
    MUTATOR is the perfect tool for 
    unique vocal effects and post-
    production sound design.
    Controls
    Vocal 
    Range
    Use this 
    control to 
    select the 
    range of the 
    track you will be processing. Choices include 
    soprano voice, alto/tenor voice, baritone/bass 
    voice and instrument (a general setting for 
    anything that isn’t actually a vocal).
    Matching the appropriate algorithm to the 
    input results in faster and more accurate pitch 
    detection and more accurate pitch shifting and 
    modeling.
    To select vocal range, click on the Vocal Range 
    pop -up and then select the desired range from 
    the pop -up list.
    N OTE : Choosing the wrong Vocal 
    Range (or just forgetting to set it 
    at all) can result in compromised 
    performance. Pay attention.
    Voice Design Section
    The following three controls allow you to create 
    the basic vocal characteristics of your voice.
    SHIF T PITCH
    As its name 
    suggests, this 
    control is used 
    to shift the 
    pitch of the 
    input voice 
    either up or 
    down.  
    						
    							38
    MUTATOR’s pitch shifting automatically 
    includes formant correction (i.e., it preserves 
    the resonant characteristics of the original 
    voice), however you can further modify the 
    vocal characteristics using the Throat Length 
    and Throat Width controls described below.
    The range of the control is four octaves — two 
    octaves up and two octaves down. The control 
    is calibrated in 48 discrete steps of a semitone 
    each.
    Since an octave is equal to twelve semitones, 
    the values of this control are equivalent to the 
    following musical intervals:
     1 = minor 2nd 
     2 = major 2nd 
     3 = minor 3rd 
     4 = major 3rd 
     5 = perfect 4th 
     6 = aug 4th/dim 5th 
     7 = perfect 5th 
     8 = aug 5th/min 6th 
     9 = major 6th 
     10 = minor 7th 
     11 = major 7th 
     12 = octave 
     13 = minor 9th 
     14 = major 9th 
     15 = minor 10th 
     16 = major 10th 
     17 = perfect 11th 
     18 = aug 11th 
     19 = perfect 12th 
     20 = minor 13th 
     21 = major 13th 
     22 = minor 14th (rarely used) 
     23 = major 14th (rarely used) 
     24 = 2 octaves 
    To adjust pitch shift, click on the knob and 
    move the cursor up to turn the knob clockwise, 
    or down to turn it counterclockwise. The 
    numeric display will indicate the number of 
    semitones shifted.
    Command (Mac)/Alt (PC) clicking on the knob 
    will reset it to its default value of 0.THROAT LENGTH 
    This control uses the vocal tract modeling 
    technology from THROAT to modify the vocal 
    characteristics of the input voice by actually 
    varying the length of the voice’s model vocal 
    tract. It can be used in combination with the 
    Shift Pitch control to modify gender and/or 
    vocal quality.
    Values above 1.00 represent a lengthening of 
    the throat while values below 1.00 represent 
    a shortening of the throat. The actual values 
    represent the percentage change in the throat 
    length. For example, a value of 1.20 represents 
    a 20% increase in throat length, while a value 
    of 0.80 represents a 20% decrease in throat 
    length.
    In addition to simply changing vocal timbre, 
    increasing throat length is useful when the 
    original input is female and you are shifting it 
    down and want it to sound male. Conversely, 
    decreasing throat length is useful when the 
    original input is male and you want to shift it up 
    to sound female or childlike.
    N
    OTE : While this control gives you 
    the ability to radically change the 
    throat length, keep in mind that 
    the variation in the length of human vocal 
    tracts is rarely more than about 20% in either 
    direction. If you are looking for a “realistic” 
    vocal characteristic, start with modest settings 
    of this control. More extreme settings can 
    produce dramatic results, but probably 
    not what anyone would call “realistic.”
    To adjust Throat Length, click on the knob and 
    move the cursor up to turn the knob clockwise, 
    or down to turn it counterclockwise. The 
    numeric display will indicate the percentage of 
    change. 
    						
    							39
    Command (Mac)/Alt (PC) clicking on the knob 
    will reset it to its default value of 1.00.
    THROAT WIDTH 
    As you might imagine, this control is similar 
    the the Throat Length control described above, 
    but instead modifies the width of the modeled 
    throat.
    Values above 1.00 represent a widening of 
    the throat while values below 1.00 represent 
    a narrowing of the throat. The actual values 
    represent the percentage change in the throat 
    width. For example, a value of 1.20 represents 
    a 20% increase in throat width, while a value 
    of 0.80 represents a 20% decrease in throat 
    width.
    NOTE : As with the Throat Length 
    control above, if you are going 
    for “realism,” limit yourself to 
    modifications of about +/- 20%. For special 
    effects, anything goes.
    To adjust Throat Width, click on the knob and 
    move the cursor up to turn the knob clockwise, 
    or down to turn it counterclockwise. The 
    numeric display will indicate the percentage  
    of change.
    Command (Mac)/Alt (PC) clicking on the knob 
    will reset it to its default value of 1.00.
    Mutate Section
    Having created your basic vocal characteristic 
    with the Voice Design controls, the Mutate 
    section let’s you turn that voice into a variety 
    of, how shall we put it, alternative entities (i.e., 
    weird creatures). MU TAT ION
    The Mutation 
    control allows 
    you to select 
    among 24 
    different varieties 
    of mutation, as 
    well as being 
    able to select “0,” which, not surprisingly, will 
    result in no mutation effect.
    Although the sound of each mutation setting 
    depends to a great extent on the characteristics 
    of the specific voice being processed, as 
    a general rule, odd-numbered settings will 
    typically result in more enharmonic overtones 
    being added to the voice (i.e., weird growly 
    or grunginess) than even-numbered settings. 
    When first experimenting, try starting with “8” 
    and then work out from there.
    Beyond that, there are really no rules for 
    predicting how a particular setting will affect a 
    particular voice. Trial and error is the method of 
    the day.
    N OTE : For the technically curious, 
    what’s going on here is a unique 
    variation of the technique called 
    ring modulation, a staple of early analog 
    synthesizers. What makes MUTATOR’s 
    mutation process special is that MUTATOR 
    is constantly detecting the pitch of the input 
    voice and shifting the relative pitch of the 
    modulating signal to match, thereby preserving 
    the basic mutation quality regardless of pitch 
    changes in the input. A setting of “8” sets 
    the modulation signal to the same frequency 
    as the input voice. “4” sets it an octave lower 
    and “16” an octave higher. Intermediate 
    settings result in more complex ratios and 
    more complex harmonic structures.
    To select a Mutation variety, click on the knob 
    and move the cursor up to turn the knob 
    clockwise, or down to turn it counterclockwise. 
    The numeric display will indicate the mutation 
    number.
    Command (Mac)/Alt (PC) clicking on the 
    knob will reset it to its default value of 0 (no 
    mutation). 
    						
    							40
    MUTANT MIX 
    This control allows you to set a mix between 
    the original unprocessed voice and the voice 
    after being processed by the Mutation control. 
    This mix is then sent on to the Alienize section.
    When this control is set to the extreme 
    “Original” end of its range, only the original 
    unprocessed voice will be sent. At the extreme 
    “Mutated” end, only the processed voice will 
    be sent. In the middle of the range, a selectable 
    mix of the two will be sent.
    To set the Mutant Mix, click on the knob and 
    move the cursor up to turn the knob clockwise, 
    or down to turn it counterclockwise. The 
    numeric display will indicate the percentage of 
    the Mutated signal in the mix.
    Command (Mac)/Alt (PC) clicking on the 
    knob will reset it to its default value of 100 (all 
    mutated signal).
    Alienize Section
    The Alienize section lets you give your speech 
    the quality of an alien language by chopping 
    it up into small segments and playing each 
    segment in reverse. (The effect is kind of hard 
    to describe in words, so just try it. You’ll see.)ALIENIZE
    The Alienize switch 
    lets you activate 
    and deactivate the 
    Alienization process. 
    Click anywhere on the 
    switch to toggle its state 
    between On and Off. 
    It turns blue when Alienization is On and gray 
    when it is Off. DIALECT
    This control 
    sets the length 
    (in time) of 
    the speech 
    segments that 
    are reversed. 
    Low numbers 
    result in short 
    segments, while progressively higher numbers 
    result in progressively longer segments. At 
    very low numbers, the segments are so small 
    that you can still easily understand the original 
    spoken or sung words. At higher numbers 
    intelligibility becomes progressively worse, 
    until at very high numbers, each segment can 
    include one or more entire words.
    N OTE : It should be noted that 
    Alienize is a real-time function, 
    I.e., it doesn’t simply analyze and 
    reverse sections of a pre-recorded track. 
    You could, in fact, connect a microphone 
    and have MUTATOR Alienize your voice 
    as you speak or sing. Try it. It’s fun. 
    aN OT hEr N OTE : Because the 
    Alienize function needs to store up 
    a small bit of your speech before 
    it can start Alienizing it, there will be a short 
    delay between the beginning of the audio 
    and when the alienized voice begins to sound 
    (the exact delay depends on the selected 
    Dialect setting). Conversely, depending on 
    exactly when your audio ends, the alienized 
    voice may continue for a very brief time after 
    you stop while the last alienized segment is 
    completed. (Think of it as Alien Time-shift.)
    To set the Dialect, click on the knob and move 
    the cursor up to turn the knob clockwise, or 
    down to turn it counterclockwise. The numeric 
    display will indicate the relative segment length 
    (in arbitrary units).
    Command (Mac)/Alt (PC) clicking on the knob 
    will reset it to its default value of 10. 
    						
    							41
    Input/Output Section
    Here’s where you can adjust the output level, 
    bypass the entire plug-in, and get a visual 
    representation of the before and after versions 
    of your audio.OUTPUT VOLUME 
    This control applies 
    gain or attenuation 
    to the output signal. 
    Since MUTATOR’s 
    various functions can 
    substantially increase or 
    decrease the level of the 
    input, you can use this 
    control, in combination 
    with the output level 
    meter, to insure that 
    your output is at an 
    appropriate level without 
    clipping. 
    To adjust output volume, 
    click on and move the 
    fader to the desired 
    position. The numeric 
    display will indicate in 
    dBs the exact amount 
    of gain or attenuation 
    applied.
    Command (Mac)/Alt 
    (PC) clicking anywhere 
    in the fader track will 
    reset the control to its 
    default value of 0dB.
    OUTPUT LE VEL ME TER
    Use this meter in 
    combination with the 
    output level control to 
    set the optimum output 
    level. Ideally, the meter 
    should peak in the upper 
    area of its range without 
    repeatedly pegging at 
    0 dB. BYPASS
    The Bypass control lets you 
    completely bypass the plug-in. 
    When the Bypass button is 
    blue, the plug-in is processing 
    normally. When it is red, it is bypassed. Click 
    the button to toggle its state.
    AUDIO DISPL AY
    The Audio Display gives you a visual indication 
    of the original and processed versions of your 
    audio (and is just kind of cool to watch). The 
    blue plot is the waveform of the original audio, 
    The red plot is the processed audio. For hours 
    of fun, try changing the various controls while 
    watching their effect on the red plot.
    Usage Tips
    The effects of the various MUTATOR functions 
    are so dependent on the nature of each 
    individual voice, it’s hard to give useful general 
    guidelines. If there was ever a plug-in that 
    rewarded just messing around, this is it.
    With that caveat:
    •  If you’re looking to create the voice of a  demon, try shifting pretty much any voice 
    down 8-12 semitones (depending on how 
    low the voice is to begin with), set Throat 
    Length to 1.10, and set Mutation to “2”. 
    Then tweak as desired.
    •  To turn a woman into a child, shift the voice up  5 semitones, set Throat Length to 1.30, and set 
    Throat Width to 0.60. Then tweak as desired.
    •  The effect of Alienization Dialect settings are entirely dependent on the specific speech it’s 
    applied to. However, for an interesting musical 
    effect, use a long cycle period and try matching 
    the period to the tempo of your song. 
    						
    							42
    WARM is an easy-to-use plug-in that 
    accurately models the sonic effects of 
    recording audio through a high quality 
    analog tube preamplifier.  
    						
    							43
    Chapter 11: WARM 
    Tube Saturation Generator
    Based on Antares’ legendary (at least among those of us who work here and, based 
    on the volume of emails we’ve gotten since we discontinued it, a fair number of 
    others as well) Tube plug-in, WARM, warms up your vocals with Antares’ world-
    renown tube modeling technology, while being so processing-efficient, you can put 
    an instance on pretty much every track in your project and still barely see your CPU meter twitch. 
    So what exactly is WARM? 
    WARM is an easy-to-use plug-in that accurately 
    models the sonic effects of recording audio 
    through a high quality analog tube preamplifier. 
    It offers the choice of two different tube 
    models as well as a unique OmniTube function 
    that allows the application of the tube effect 
    to the entire signal (as opposed to only the 
    transients, as is typically the case with a tube 
    preamp). 
    WARM’s extended parameter ranges have 
    been designed to allow the creation of a wide 
    variety of sonic effects beyond the classic 
    subtle tube “warmth.” Additionally, WARM has 
    been designed to be extremely DSP efficient, 
    so that even a relatively modest native system 
    will be capable of running WARM on an almost 
    unlimited number of tracks simultaneously. 
    What’s the big deal with tubes 
    anyway? 
    For most of us in audio recording, distortion 
    is a bad word. We typically want the cleanest 
    possible recordings, free of any audible 
    distortion. But for certain types of audio there 
    is an exception: the distortion that comes 
    from transient clipping in a high quality tube 
    preamplifier. 
    When high quality tube pre-amps are operated 
    in their linear range, there is virtually no 
    signal distortion and their audio qualities are 
    essentially identical to that of high quality 
    solid state pre-amps. However, it is common 
    for transients to exceed the preamp’s linear 
    voltage range, resulting in distortion. And here’s 
    where things get interesting. The distortion 
    characteristics of a vacuum tube pre-amp 
    are vastly different than those of solid state 
    amplifiers. Specifically, the overtones produced 
    by tube distortion are generally harmonically 
    related to the fundamental input pitch, whereas 
    solid state overdrive distortion generally 
    produces non-harmonic overtones. This tube 
    distortion is often described as adding a certain 
    “warmth” to a sound. This is in contrast to 
    what is often described as the “brittleness” of 
    the solid state sound.
    As a result, many people pay large sums of 
    money for tube preamps designed to provide 
    this desirable but elusive quality. It was the best 
    sonic qualities of a number of these preamps 
    that served as the sources for WARM’s digital 
    models. 
    						
    							44
    Controls
    Input Level 
    This control applies gain 
    to the input signal before 
    it’s passed to the tube 
    model. It is typically used 
    to ensure that the level of 
    the input is high enough 
    to exceed the clipping 
    level in the tube model. 
    As a starting point, adjust 
    the gain such that the 
    input level meter needle 
    spends most of its time 
    in the top two (gray and 
    purple) meter segments.  
    Further adjustments can 
    be made in combination 
    with the Drive setting 
    (see below).
    To adjust gain, click on 
    and move the fader to 
    the desired position. 
    The numeric display will 
    indicate in dBs the exact 
    amount of gain applied.
    Command (Mac)/Alt (PC) clicking anywhere 
    in the fader track will reset the control to its 
    default value of 0dB.
    N OTE: Since the Drive control is 
    capable of a maximum of 12dB 
    of gain, the input signal transients 
    must be at least above -12dB to produce any 
    tube effect. If the input meter never enters 
    the top segments of the meter, no tube effect 
    will be audible with even maximum Drive.
    a N OT hEr  N OTE: Unless you are 
    going for some special effect, 
    you do not want to have clipping 
    at the input stage. This is not the “good” 
    clipping that happens in the tube model. 
    Input clipping is that nasty digital kind.
    Tube Selector 
    WARM includes two different tube models. 
    The Velvet (blue) tube models the subtle 
    effects of a classic high-quality tube preamp. 
    While this model is perfect for adding warmth 
    to vocals, it’s just as useful for acoustic guitar, 
    horns, strings, synth pads, in fact pretty much 
    anything.
    The Crunch (red) tube models the deep, warm 
    distortion of an overdriven tube amplifier. Use 
    it in moderation to impart a subtle (or not-so -
    subtle) effect to almost any track. Or crank it up 
    for that “industrial” vocal sound, electric guitar, 
    bass, or synths.
    To select a tube, simply click the appropriate 
    button. 
    						
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