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Antares kantos 10 user manual

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    Note that while this kind of real-time playing can be fun, the most common
    filter application is to add dynamic effects by controlling it with a signal
    such as input dynamics or an envelope. This routing would be done in the
    Modulation Matrix.
    MODE GENERAL EFFECT WHAT FREQ DOES WHAT Q DOES
    lowpass 4 pole reduces highs rolls off highs at
    24dB/octave starting
    at the selected
    cutoff freqboosts response at the
    cutoff frequency and
    slightly lowers the level
    of frequencies below the
    cutoff frequency
    boosts response at the
    cutoff frequency (but
    more gently than 4 pole
    mode), and slightly
    lowers the level of
    frequencies below the
    cutoff frequency
    boosts a range of
    frequencies centered at
    the freq parameter lowpass 2 pole
    bandpass 4 pole
    bandpass 2 pole
    highpass 4 pole
    highpass 2 polereduces highs
    more gently
    than 4 pole
    mode
    boosts a range
    of frequencies
    boosts a range
    of frequencies,
    but with a
    wider slope
    reduces lows
    reduces lows
    more gently
    than 4 pole
    moderolls off highs at
    12dB/octave starting
    at the selected
    cutoff freq
    boosts a range of
    frequencies
    centered at the
    freq parameter
    boosts a range of
    frequencies
    centered at the
    freq parameter
    rolls off lows at
    24dB/octave starting
    at the selected
    cutoff freq
    rolls off lows at
    12dB/octave
    starting at the
    selected cutoff freqnarrows/widens the
    range of frequencies
    boosts response at the
    cutoff frequency and
    slightly lowers the level
    of frequencies above
    the cutoff frequency
    boosts response at the
    cutoff frequency (but
    more gently than 4 pole
    mode) and slightly
    lowers the level of
    frequencies above the
    cutoff frequency
    The Active button turns the filter on and off. If you don’t need a filter, turn
    it off to reduce the stress on your hard-working CPU. This will cause it to
    like you. 
    						
    							14
    The Chorus
    Chorus is an effect that copies the oscillator sound, and detunes it in a
    periodic fashion (sort of like a slow, mild vibrato). Mixing the copied,
    modulated sound with the original oscillator produces a fat, animated
    effect. Not only do we now have the equivalent of two oscillators, the
    other oscillator has a chorus also, giving the equivalent of a four-oscillator
    synthesizer capable of generating downright corpulent timbres.
    TUTORIAL: USING THE CHORUS
    Press Play on your sequencer to play the tutorial file (if you’re getting
    tired of hearing this, don’t worry — starting with the next tutorial,
    we’ll be using a different audio example).
    Choose the Sawtooth wave.
    Click on the Chorus Active button to enable this function.
    Adjust Depth for the desired amount of detuning. Also experiment
    with the Rate control, which determines the rate at which the detuning
    occurs.
    With slow rate settings, lots of detuning adds a really annoying effect
    that can help clear a room when needed.
    Rate = 0.3 Hz and Depth = 10% gives a subtle chorusing effect.
    The Noise Generator
    kantos presents yet another signal source: a noise generator with filter. This
    isn’t too exciting by itself, but works wonders in conjunction with the
    Articulator. The output is gated on and off with the main oscillator signal
    (or not, as you see fit), and can deliver scary whispering effects as well as
    emphasize vocal sibilance.
    For tutorials on the Noise Generator, refer to Chapter 7 on the Articulator. 
    						
    							15
    Chapter 6: Applied Mixology, Delay,
    and Tempo Sync
    Before getting into the Articulator, let’s get into the mixing capabilities.
    The Sub-Mixer
    kantos produces five audio
    sources for use in your final
    sound:
    Oscillator 1: The sound
    of oscillator 1.
    Fundamental 1: kantos
    tracks the input signal’s
    pitch, derives the
    fundamental fre-
    quency, and generates
    a sine wave (i.e., a
    wave with no harmon-
    ics – just the fundamen-
    tal) at that frequency.
    The fundamental
    follows any tuning or
    pitch constraint settings, but does not go through the Articulator.
    Therefore, mixing in this waveform can reinforce the bass in cases
    when the Articulator passes only the upper harmonics of the oscillator.
    Oscillator 2: The sound of oscillator 2.
    Fundamental 2: The oscillator 2 version of what we described previ-
    ously for oscillator 1.
    Noise: Output from the Noise Generator. 
    						
    							16
    Other Sub-Mixer controls are:
    Solo button (one per channel). When enabled, this allows you to hear
    one channel (if its fader is up) while muting the rest. Multiple channels
    can be soloed.
    Mute button (one per channel). When enabled, this silences the
    associated channel. Multiple channels can be muted.
    TUTORIAL: USING THE SUB-MIXER
    Before beginning this tutorial, let’s start with a clean slate. Remove the
    kantos plug-in from your sequencer, then call it up again to start with the
    default patch.
    Load the file VOCALS_WORDS.AIF and loop it. Set the Gate Generator
    parameters as follows: On = -10, Off = -20, Floor = -40, Hold = 100 ms.
    As the audio plays, adjust the levels of the various Sub-Mixer sliders.
    Note how each element affects the sound. Hint: Use different wave
    settings for the two oscillators.
    Click on a channel’s Solo button to hear the channel by itself (assuming
    the channel’s fader is up).
    Click on Mute for a channel that has its fader up and hear the sound go
    away.
    The Main Mixer and Output
    The main Mixer adjusts the
    balance of:
    The synth output. This is the
    Sub-Mixer output.
    Delay line return. kantos can
    add delay effects to the sound;
    this slider adjusts the delay
    level.
    The original unprocessed
    audio input. 
    						
    							17
    Important note: kantos has lots of modules that can produce substan-
    tial amounts of gain, so if you turn everything up, the program can
    easily run out of headroom and introduce clipping distortion. Now,
    some of you perverse hardcore techno types might appreciate this as a
    “feature,” which is fine with us. But those who want a somewhat purer
    sound are advised to realize that wherever levels can be set, kantos can
    overload. Most platforms assume a lower level from plug-ins than
    kantos can provide, so be careful.
    Another important note: The mixer lets you mix the input signal into
    the kantos output. But you may want to add processing independent
    of kantos to the input signal. For example, suppose you want kantos to
    double the vocal with a super-wonderful synth, but also want reverb
    and echo on the vocal. The reverb and echo will confuse kantos, and
    give unreliable results. For best results, copy the audio you want to
    process to a separate track, and add processing to that. Use the
    original, unprocessed track to drive kantos.
    Even with rhythmic loops, an unprocessed version of the loop may well
    provide more predictable gates and tighter rhythm. Send that version
    to kantos and copy the loop to another track for processing and
    mixing.
    Okay, so much for warnings. Here’s the scoop on the other Mixer controls.
    Solo button (one per channel). When enabled, this allows you to hear
    one channel (if its fader is up) while muting the rest. Multiple channels
    can be soloed.
    Mute button (one per channel). When enabled, this silences the
    associated channel. Multiple channels can be muted.
    Pan control. This places the channel output in the stereo field, from full
    left to full right, or anywhere in between. If kantos 1.0 has been
    instantiated as a mono in/stereo out plug-in, each of the main mixer
    inputs include a pan control. If instantiated as a mono out plug-in,
    there won’t be any pan controls.
    Output level. Determines the overall kantos output. This also has a
    Mute button so you can silence kantos if needed.
    Output level meters and clip indicators. These help in adjusting the
    Output Level control, which should be set so that the clip indicators
    flash only on the strongest audio peaks. 
    						
    							18
    TUTORIAL: USING THE MIXER
    Continue playing the VOCALS_WORDS.AIF file, and adjust the levels of
    the various Mixer sliders. Note how each element affects the sound.
    Click on a channel’s Solo button to hear the channel by itself (assuming
    the channel’s fader is up).
    Click on Mute for a channel that has its fader up and hear the sound go
    away.
    Move the output level slider all the way to the top, so that the over-
    load indicators shine like the sun at midday. You should hear a very
    distorted sound – some people actually like this effect, so use it if
    desired.
    The Delay
    kantos has a simple delay line,
    with delay time variable from 10
    ms to 999 ms (drag the delay time
    slider, or enter a value in the
    corresponding numerical). The
    delay processes the Sub-Mixer
    output; the main Mixer synth
    output does not need to be up to
    use the delay.
    A feedback parameter feeds some
    of the delay output back to the
    input, producing multiple echoes.
    This is variable from 0% to 100%
    via slider or numerical.
    Setting feedback to 100% can produce runaway feedback that goes
    into oscillation. Reduce overall levels before setting high feedback
    levels.
    An important note: If you assign a control source to the Delay Level in
    the Modulation Matrix, when that source is applying positive modula-
    tion you will hear the Delay return even with the Delay fader all the
    way down. If that isn’t what you want, either remove the modulation
    assignment or press the Mute button above the Delay fader to silence
    the signal. 
    						
    							19
    Delay Tempo Sync/Tap Tempo
    You can synchronize the delay
    time to song tempo in two ways:
    Click your mouse button on
    the Tap button in the Tempo
    section, or hit the keyboard
    “T” key, on quarter notes of
    the song’s tempo.
    Enter the song tempo in the Tempo sync numerical box.
    In either case, the delay time equals the duration of a quarter note at the
    song tempo.
    To create an eighth note delay, tap out eighth notes for the tap
    function, or enter double the tempo in the numerical. For half-note
    delays, tap out half-notes for the tap function, or enter half the tempo
    in the numerical.
    TUTORIAL: MESSIN’ AROUND WITH DELAY
    Continue playing the VOCALS_WORDS.AIF file.
    Turn up the Delay slider in the main Mixer to around –6 or so.
    Vary the delay time slider and note how the delay time changes.
    Increase the Feedback amount to create multiple echoes. The effect
    will be most obvious at longer delay times. Caution: Avoid the 100%
    setting unless the monitoring level is way down.
    Click on the Tempo Delay button, then enter a value in the tempo
    numerical between 60 and 400 BPM. Note how the delay time changes
    to reflect the new tempo.
    Click on the Tap icon in the Tempo section at a quarter note rate, or
    tap on your computer keyboard’s “T” key. The tempo you are tapping
    will be shown in the numerical field.
    Congratulations! You now know your way around the delay module.
    The more taps you give kantos, the more accurate the reading because
    the taps are averaged over time.
    Keyboards often scan keys fairly slowly, so if you tap the T key really
    fast, it might not register. Make sure each T key tap is more than a few
    milliseconds long.
    You can use kantos as a tempo-to-time interval calculator. Want to
    know the duration of a quarter note at 133 BPM? Enter that value in
    the Tempo numerical, then observe the delay time at the delay slider
    (451 ms, in case you wondered). Or enable an LFO to calculate BPM to Hz. 
    						
    							20
    Chapter 7: The Articulator
    The Articulator is the heart of kantos 1.0. It uses the harmonic content and
    formant information detected by kantos 1.0’s input section, and applies
    that to the output of the oscillators and noise generator. The process is
    somewhat like a vocoder, which uses the harmonic content of a voice and
    applies that to an oscillator or other instrument. The kantos Articulator can
    give the same kind of effects, but because it’s an Antares product, it also
    does much more than expected.
    Like the filters, the Articulator uses a Biaxial Graphic Adjuster; the two
    parameters are Amount and Q, which define the amount and character of
    the harmonic processing. Here are the Top 5 things you need to know
    about the Articulator:
    The Articulator has three inputs: Osc 1, Osc 2, and Noise In. Enable their
    “LEDs” to send them to the Articulator.
    With the control dot at the lower left-hand corner, the input passes
    through unaffected. This equals numerical values of 0% Q and 0%
    Amount. 
    						
    							21
    Moving the dot to the upper right hand corner produces the maximum
    effect. This equals numerical values of 100% Q and 100% Amount.
    The Formant Offset parameter shifts the input’s detected formants
    (overall harmonic structure) up or down in frequency, providing yet
    another twisted way to affect the sound’s character.
    The Emphasis section is a three-band graphic equalizer with separate
    controls for low, mid, and high frequencies. Use it to tailor the sound’s
    overall character.
    TUTORIAL: KOOL ARTICULATOR FUN!
    Continue playing the VOCALS_WORDS.AIF file. If needed, bring down
    the delay slider (or click on its mute button) from the previous tutorial.
    Also turn down the Input slider in the main Mixer so you don’t hear the
    original vocal.
    Start off by dragging the glowing blue ball to the lower left-hand
    corner, where the Articulator has no effect.
    Drag the ball around and note the audio result.
    Vary the Formant slider. As you move it to the right, the sound be-
    comes brighter. Toward the left, the sound becomes darker and lower.
    Enable and disable the Articulator’s Osc1 and Osc2 buttons to hear how
    they affect the sound. Leave them enabled for now, along with the
    Noise In button.
    Bring up the Sub-Mixer Noise slider and check out the creepy whisper-
    ing effect.
    Click on the Noise Filter’s Active button and experiment with different
    filter settings.
    Experiment with the Emphasis sliders to check out how they affect the
    sound. 
    						
    							22
    Chapter 8: Modulation Mastery
    What Is Modulation?
    Modulation is the process of using a control signal to vary a sound-altering
    or sound-generating parameter. For a simple example, turning up an amp’s
    volume is an example of “modulating” the amplitude with a “control
    signal” (your hand turning the knob). More examples: synthesizer vibrato
    uses an LFO to modulate oscillator pitch, and the tremolo in a guitar amp
    modulates level with a periodic waveform.
    Some of the modulation has handy defaults. For example, the detected
    pitch of the input defaults to controlling the oscillator pitch. Also, unless
    you specifically click on the Amp Envelope’s On button, input dynamics are
    automatically routed to the oscillator and noise levels. This is the most
    common way to use kantos; generally the input dynamics control the
    sound.
    kantos has seven modulation sources, and 35 possible modulation destina-
    tions. That should keep you busy for a while. Before we investigate these in
    detail, though, let’s look at how to adjust the Gate Generator, as this
    generates triggers that can be an essential part of the modulation process.
    The Gate Generator
    The Gate Generator (GG) helps
    kantos determine when to
    trigger envelopes, reset wave-
    forms, and other useful duties.
    The GG resembles a sophisticated
    noise gate with four main
    parameters; here’s what those
    parameters do.
    On: When a signal exceeds this
    threshold, kantos recognizes it as
    a new note and generates a
    note-on trigger.
    Off: When a signal drops below
    this level, kantos decides the
    note has stopped and generates
    a note-off. 
    						
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