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Steinberg Sequel 3 Manual

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    							13
    Effects reference 
    						
    							92
    Effects reference
    Introduction
    This chapter describes the effects and instruments in-
    cluded with Sequel. How to use these is described in the 
    section “The Track Inspector page” on page 58.
    Track/Global Effects
    Delay Effects
    PingPongDelay
    As the name implies, PingPongdelay creates a bouncing ef-
    fect. This will bounce the signal between the left and right.
    “SyncNote” allows you to sync the bouncing effect to the 
    tempo. “Feedback” determines how long the delay will 
    last. Using the “Spatial” parameter you can increase the 
    distance between the bounces. This sounds great on so-
    los. The “Mix” parameter decides how much original signal 
    you hear versus the affected signal.
    StereoDelay
    StereoDelay is great for giving your tracks a sense of 
    space. It includes two delays. One for the left channel and 
    one for the right channel. “SyncNote” allows you to sync 
    the delay effect to the tempo. “Feedback” determines how 
    long the delay will last. The “Mix” parameter decides how 
    much original signal you hear versus the affected signal.
    Distortion Effects
    AmpSimulator
    The AmpSimulator allows you to make it sound like your 
    tracks were recorded through an electric guitar or bass 
    amplifier.
    “Drive” gives a boost to the signal and simulates an over-
    drive pedal. “Bass” adds low end to the signal. “Mid” 
    boosts the middle frequencies of the signal. “Treble” adds 
    high end to the signal. “Volume” allows you to give that ex-
    tra boost to the signal without adding any distortion.
    There are a number of AmpSimulator presets available. 
    Try out the different presets to find the desired amp sound.
    Distortion
    Distortion is great for adding crunch to your tracks. This ef-
    fect is easy to use with only two parameters, but it is ex-
    tremely effective. “Boost” cranks up the distortion amount. 
    “Output” raises or lowers the signal going out of the effect.
    Dynamics Effects
    Gate
    Gate, as the name implies, allows you to create a “gate” 
    which will let only audio through if it meets a volume re-
    quirement that you control. “Threshold” sets the volume 
    level that the signal has to reach in order to be heard. “Re-
    lease” controls how quickly the “gate” will close after it 
    has been opened.
    Maximizer
    Maximizers are commonly used in the mastering stage to 
    raise the overall level of the mix. The Optimize setting 
    raises the level of your tracks without clipping the output. 
    Turning this up all the way creates a “brick wall” type ef-
    fect that is often used on drum tracks in electronic music.
    DualFilter
    This effect filters out certain frequencies while allowing oth-
    ers to pass through. Moving the Position slider changes the 
    focus frequency of the filter. If the position is higher, only 
    high frequencies are heard. If the position is lower, only low 
    frequencies are heard. “Resonance” adds a ringing effect 
    to the filtered sound.
    Modulation Effects
    AutoPan
    AutoPan automatically moves the track’s signal from left to 
    right and back again. “Rate” determines how quickly the 
    signal moves back and forth. “Width” adjusts how far to 
    the left and right the signal will go.
    Chorus
    Chorus works by doubling whatever is sent into it with a 
    slightly detuned version. “Rate” changes the speed of the 
    chorus effect. “Width” adjusts how much the signal is de-
    tuned. The “Mix” parameter decides how much original 
    signal you hear versus the affected signal. 
    						
    							93
    Effects reference
    Flanger
    Flanger works like the Chorus effect in that it doubles the 
    input signal. Instead of detuning it, it delays it slightly by a 
    gradually changing amount. The “Rate” parameter adjusts 
    the speed of the effect. “Feedback” determines the inten-
    sity of the typical Flanger sweep. The “Mix” parameter de-
    cides how much original signal you hear versus the 
    affected signal.
    Phaser
    The Phaser effect works by applying multiple filters to the 
    signal. “Rate” determines the speed of the effect. “Feed-
    back” determines the intensity of the typical Phaser sweep. 
    The “Mix” parameter decides how much original signal you 
    hear versus the affected signal.
    Rotary
    Rotary emulates a rotating speaker, which is a popular ef-
    fect for electronic organ sounds, but also works great for 
    guitar. The “Speed” parameter adjusts the speed of the 
    rotation. 
    Tremolo
    Tremolo works by creating a repetitive variation of gain. It’s 
    sort of like an auto-volume knob. “Rate” determines the 
    speed of the gain adjustments. “Depth” determines how 
    wide the variation in gain will be.
    Vibrato
    Vibrato works by rapidly creating a slight change in pitch. 
    It’s the same idea as playing a note on a guitar and wiggling 
    your finger back and forth within the fret. “Rate” changes 
    the speed of the effect. “Depth” determines how wide the 
    variation in pitch will be.
    Other Effects
    Reverb
    Reverb is a reverb effect. Reverb allows you make it sound 
    like your music was recorded in a large hall or cathedral. 
    The “Mix” parameter decides how much original signal you 
    hear versus the affected signal. “Time” determines the 
    length of the reverb, thus creating a sense of space.
    Stereo Enhancer
    Stereo Enhancer allows you to spread out your project’s 
    stereo image. This can create a greater sense of space for 
    crowded mixes. “Width” determines how wide the image 
    will be spread.
    Instrument parameters
    In the following table, the most common instrument pa-
    rameters are listed.
    ÖNote, however, that some of the preset sounds may 
    show different parameters. The sheer amount of preset 
    sounds makes it impossible to describe all the available 
    parameters.
    Option Description
    Cutoff This determines the cutoff frequency of the signal.
    Resonance Resonance adds a ringing type effect to the signal
    DCF Amount DCF amount determines how much filtering is applied to 
    each note.
    Attack Attack adjusts how quickly you hear the initial hit of a 
    note.
    DCA Decay DCA decay adjusts how each note will fade out.
    DCA Sustain DCA Sustain determines how long you hear a note while 
    is it being played.
    DCA Release DCA Release determines how long a note is held for 
    once it has been released.
    DCA Amount DCA Amount is the amount of the DCA envelope.
    Drive Drive gives a signal boost making the signal louder.
    LFO Frequency LFO stands for “low frequency oscillation”. LFOs are 
    used to modulate and change a signal. This controls the 
    frequency that the LFO will operate on.
    LFO Level This raises or lowers the volume of the LFO.
    FX If the instrument has a certain effect built into it, the FX 
    parameter controls how much this effect is heard. 
    						
    							95
    Index
    A
    Activated Step Input 69
    Activating
    Sequel 9
    Add new track 42
    Add Track 41
    Adding an audio track 13
    Adding Automation 31
    Advanced Features
    About 74
    Amount fader 61
    AmpSimulator 92
    Arpeggiator 58
    Arrange Zone 48, 49
    Arranger page
    About 70
    Arranger parts 35
    Arranging
    About 35
    Chain Play Mode 36
    Live Mode 35
    ASIO driver 82
    Audio
    Connecting 83
    Audio Driver
    Selecting 84
    Audio Editor
    About 65
    Audio hardware
    About 81
    Mac 82
    Settings 84
    Audio quantization and warp 75
    Audio Settings 72
    Auto Quantize 72
    Automatic Fades 50
    Automation
    Edit/Write 42
    Show 42
    AutoPan 92
    C
    CD player
    Recording 84
    Chain Play 71
    Channel
    Level and Pan 57Channels
    About 57
    Chorder 58
    Chorus 92
    Color
    Setting 57
    Computer Usage indicator 46
    Controller Lane
    About 69
    Controller lane
    About 25
    Copy 41
    Creating a new project 12
    Cut 41
    Cycle mode
    About 45
    D
    Defragmenting
    Hard disk 81
    Delete 41
    Media 63
    DirectX 82
    Distortion 92
    Drawing
    Notes and events 24
    Driver
    ASIO 82
    DirectX 82
    Installing 82
    Mac OS X 82
    Selecting 84
    Drivers
    About 82
    DualFilter 92
    Duplicate 41
    E
    Edit
    Add Track 41
    Button/menu 40
    Copy 41
    Cut 41
    Delete 41
    Duplicate 41
    Paste 41Redo 41
    Remove selected tracks 41
    Select None 41
    Split at cursor 41
    Undo 41
    Edit menu 38
    Edit/Write Automation 42
    Editing
    Instrument parts 23
    Editor
    Audio 23
    Instrument parts 23
    Editor page
    About 65
    Effects
    About 92
    AmpSimulator 92
    Audio 29
    AutoPan 92
    Chorus 92
    Distortion 92
    DualFilter 92
    Flanger 93
    Gate 92
    Maximizer 92
    Phaser 93
    PingPongDelay 92
    Reverb 93
    Rotary 93
    StereoDelay 92
    StereoEnhancer 93
    Tremolo 93
    Vibrato 93
    EQ
    Adding 28
    Bypass 61
    Frequency 60
    Gain 60
    Presets 61
    Width 60
    Equalizers
    About 60
    Event Effects
    About 58 
    						
    							96
    Index
    Events
    Mute 53
    Repeat 53
    Resize 54
    Split 54
    Export
    Project to iTunes 40
    Export Project as Audio File 40
    Export to iTunes 40
    F
    Family 63
    File
    Button/menu 39
    File menu 38
    Flanger 93
    G
    Gate 92
    Global Effects 30
    About 61
    Grid 52
    Grid Snap Status
    About 44
    H
    Hard Disk
    Defragmenting 81
    Hardware
    About 81
    Installing 82
    History Menu 71
    I
    Input Selection 51
    Installation
    About 9
    Instrument parts
    Editing 23
    Instruments
    Parameters 93
    iTunes
    Export project to iTunes 40
    K
    Key commands 88
    About 89
    Conventions 7Edit 89
    File 89
    Navigate 89
    Project 89
    Transport 90
    Zoom 89
    Key Editor
    About 23, 68
    L
    Latency
    Optimizing processor scheduling
    (Windows) 87
    Live Pads 70
    Locate
    Locate Previous/Next Marker 45
    M
    Mac OS X
    Audio Drivers 82
    Audio hardware 82
    Requirements 9
    Manage Projects 39
    Manual Adjust Beats 76
    Audio events 67
    Marker
    Locate 45
    Master Channel
    About 58
    Maximizer 92
    Media attributes 64
    Media Bay page
    About 62
    Metronome
    About 46
    Settings 72
    MIDI
    Installing a MIDI interface 81
    Requirements 81
    Setup 86
    Minimum requirements 9
    Mixer page
    About 56
    Mixing 27
    Monitoring
    About 85
    Multi Zone 55, 56
    Multi-channel 83Mute 50
    Events 53
    N
    New Project 42
    Nudge 69
    Number of Bars 67
    O
    One button record 79
    Open Project 42
    Options 72
    Output Effects 31
    About 61
    Output Selector 72
    P
    Pad
    Assignment 70
    Name 70
    Pan 51
    Adjust 51
    Panel Color 72
    Paste 41
    Pencil tool 24
    Perform Quantize 68
    Performance
    Optimizing audio 86
    Phaser 93
    Pilot Zone 37
    About 38
    Pilot Zone display 46
    PingPongDelay 92
    Play
    Button 45
    POS 46, 47
    Previewing Media 64
    Program Registration 9
    Program Settings page
    About 71
    Project 40
    Creating 12
    Manage 39
    New 39, 42
    Open 39, 42
    Recent 40
    Save 39, 42
    Save as 39 
    						
    							97
    Index
    Project Location 72
    Project Root key 47
    Project Tempo display 46
    Q
    Quantize
    Instrument parts 68
    Quit 40
    R
    Recent Projects 40
    Record
    Button 45
    Record Format 72
    Record Ready 50
    Recording
    CD player 84
    Levels and inputs 84
    One button record 79
    Recording audio
    About 12
    Redo 41
    Registration
    About 9
    Rehearsal mode 47
    Remove Selected Tracks 41
    Renaming tracks 49
    Repeat
    Events 53
    Requirements 9
    Mac OS X 9
    MIDI 81
    Windows 9
    Reset
    Arranger parts 71
    Reset Beats 67
    Reset Filters 64
    Resize
    Arrange Zone 49
    Events 54
    Multi Zone 56
    Reverb 93
    Root Key 69
    Audio 67
    Display 47
    Rotary 93
    Ruler Zone 43
    S
    Sample Editor
    About 65
    Save as
    Project 39
    Save Project 42
    Scrolling 53
    Searching
    Media Files 62
    Select
    None 41
    Selecting tracks 49
    Sequel menu (Mac OS X)
    About 38
    Sequel Projects 72
    Settings
    Audio hardware 84
    Setup
    Audio 83
    General notes on how to set up
    your system 81
    MIDI 86
    Show Automation 42
    Show Tips 72
    Silence
    Adding 65, 74
    Smart Tool 53
    Smart Transpose 77
    Song Position display 46
    Split
    Events 54
    Split at cursor 41
    Start-up Action 72
    Step Input 69
    StereoDelay 92
    StereoEnhancer 93
    Stretch Mode 66
    Swing
    Audio Events 67
    Instrument parts 69
    System setup 80
    T
    T.SIGN 47
    TEMPO 46
    Tempo display 46
    Time Signature display 47Track
    About 49
    Automation 51
    Height 50
    Numbering 49
    Renaming 49
    Selecting 49
    Volume and Pan 51
    Track Effects 29
    About 59
    Track Inspector page
    About 58
    Instrument tab 59
    Track Meter 51
    Track numbering 49
    Transport Controls 44
    Transpose lock
    Audio Events 66
    Instrument parts 68
    Tremolo 93
    Triplets On 68
    Tuner
    About 44
    Tuning 15
    U
    Undo 41
    User Content Location 72
    User Interface 72
    V
    Vibrato 93
    Volume 51
    Adjust 51
    W
    Windows requirements 9
    Z
    Zoom 52 
    						
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