Home > Steinberg > Music Production System > Steinberg Cubase 6 Manual

Steinberg Cubase 6 Manual

    Download as PDF Print this page Share this page

    Have a look at the manual Steinberg Cubase 6 Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 523 Steinberg manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.

    Page
    of 708
    							151
    The Mixer
    Channel view sets
    Channel view sets are saved configurations of the Mixer 
    window, allowing you to quickly switch between different 
    layouts for the Mixer. The following settings are stored in 
    view sets:
    • Settings for individual channel strips (e. g. narrow or wide 
    mode and whether the channel strip is hidden or set to “Can 
    Hide”).
    • The global hide/show status for channel types.
    • The panel hide/show status (fader panel, extended panel, 
    routing panel).
    • Configuration of the extended view.
    To create a view set, proceed as follows:
    1.Set up the Mixer configuration that you want to save.
    2.At the bottom of the common panel, click the “Store 
    View Set” button (the “+” sign).
    3.A dialog opens, allowing you to enter a name for the 
    view set.
    4.Click OK to store the current Mixer view set.
    •You can now return to this stored configuration at any 
    time by clicking the “Select Channel View Set” button (the 
    down arrow to the left of the “Store View Set” button) and 
    selecting it from the pop-up menu.
    •To remove a stored channel view set, select it and click 
    the “Remove View Set” button (the “-” sign).
    Setting the width of channel strips
    Each channel strip can be set to either “Wide” or “Nar-
    row” mode by using the “Channel Narrow/Wide” button 
    on the left above the fader strip.
    •Narrow channel strips contain a narrow fader, miniature 
    buttons, and the View Options pop-up menu.
    In the extended panel, only the Channel Overview and the Meter are 
    shown in narrow mode. (All other parameters are shown again when you 
    return to wide mode.) 
    A wide and a narrow channel strip
    •If you select “All targets narrow” or “All targets wide” on 
    the common panel, all channel strips selected as com
    -
    mand targets (see “About the Command Target” on page 
    150) are affected.
    The Window submenu
    The Mixer context menu, opened by right-clicking any-
    where on the Mixer window background, contains a Win-
    dow submenu. Its options are handy for quickly switching 
    to another open Mixer window, showing/hiding the differ
    -
    ent Mixer panes, etc. It contains the following options:
    •Show Routing View
    Allows you to show/hide the topmost section of the Mixer which contains 
    the input/output routing settings.
    •Show Extended View
    Allows you to show/hide the middle section of the Mixer, where you can 
    display different settings for the channels (EQs, Send effects, etc.).
    •Next Mixer
    This displays the next Mixer window (if you have several Mixer windows 
    open).
    !Some remote control devices support this function, 
    which means that you can use the remote device to 
    switch between the channel view sets. 
    						
    							152
    The Mixer
    Basic mixing procedures
    Setting volume in the Mixer
    In the Mixer, each channel strip has a volume fader. 
    •For audio channels, the faders control the volume of the 
    channels before they are routed (directly or via a group 
    channel) to an output bus.
    Cubase only: Each channel can in turn handle up to 6 speaker channels 
    – see the chapter 
    “Surround sound (Cubase only)” on page 217. 
    •An output channel fader determines the master output 
    level of all audio channels routed to that output bus.
    •MIDI channels handle fader volume changes in the 
    Mixer by sending out MIDI volume messages to the con
    -
    nected instrument(s).
    Connected instruments must be set to respond to MIDI messages (such 
    as MIDI volume in this case) for this to function properly.
    •The fader settings are displayed numerically below the 
    faders, in dB for audio-related channels and as MIDI vol
    -
    ume (0 to 127) for MIDI channels.
    You can click in the fader value fields and type in a new volume value.
    •To make fine volume adjustments, hold down [Shift] 
    when you move the faders.
    •If you hold down [Ctrl]/[Command] and click on a fader, 
    it is reset to its default value, i.
     e. to 0.0 dB for audio-re-
    lated channels, or to 100 for MIDI channels.
    Most Mixer parameters can be reset to their default values like this.
    You can use the faders to set up a volume balance be-
    tween the audio and MIDI channels, and perform a manual 
    mix by moving the faders and other controls while playing 
    back. Using the Write function (see 
    “Enabling and dis-
    abling the writing of automation data” on page 228), you 
    can automate the levels and most Mixer actions.
    About the level meters for audio channels
    When playing back audio in Cubase, the level meters in 
    the Mixer show the level of each audio channel.
    •Directly below the level meter is a small level readout – 
    this shows the highest registered level in the signal.
    Click this to reset the peak levels.
    •Peak levels can also be shown as static horizontal lines 
    in the meter, see 
    “Changing the meter characteristics” on 
    page 162.
    ÖCubase uses 32 bit floating point processing inter-
    nally, so there is virtually limitless headroom – signals can 
    go way beyond 0
     dB without clipping. Having higher levels 
    than 0
     dB for individual audio channels is therefore not a 
    problem in itself. The audio quality will not be degraded by 
    this.
    However, when many high level signals are mixed in an 
    output bus, this may require that you lower the output 
    channel level a lot (see below). Therefore it is good prac
    -
    tice to keep the maximum levels for individual audio chan-
    nels roughly around 0 dB.
    About the level meters for input and output channels
    Input and output channels have clipping indicators. 
    •When you are recording, clipping can occur when the 
    analog signal is converted to digital in the audio hardware. 
    With Cubase, it is also possible to get clipping in the signal being re-corded to disk (when 16 or 24 bit record format is used and you have 
    adjusted the Mixer settings for the input channel). For more information, 
    see 
    “Setting input levels” on page 94.
    •In the output busses, the floating point audio is con-
    verted to the resolution of the audio hardware. In the inte-
    ger audio domain, the maximum level is 0 dB – higher 
    levels cause the clipping indicator for each bus to light up.
    If the clipping indicators light up for a bus, this indicates actual clipping – 
    digital distortion which is to be avoided.
    !It is also possible to create volume envelopes for 
    separate events in the Project window or Audio Part 
    Editor (see 
    “Event envelopes” on page 123), or to 
    make static volume settings for an event on the info 
    line or with the volume handle (see 
    “About the vol-
    ume handle” on page 119).
    !When Direct Monitoring is used and the “Map input 
    bus metering to Audio track (in Direct Monitoring)” 
    option is activated in the Preferences dialog (VST–
    Metering page), the level meters in the Mixer show 
    the level of the input bus instead. 
    !If the clipping indicator lights up for an output chan-
    nel, lower the level until the indicator is no longer lit. 
    						
    							153
    The Mixer
    About the Input Gain control
    Each audio-related channel and input/output channel fea-
    tures an Input Gain knob. It controls the gain for the in-
    coming signal, before EQ and effects.
    The Input Gain knob is not meant to be used as a volume 
    control in the Mixer, as it is not suited for continuous level 
    adjustments during playback. However, it can be used to 
    cut or boost the gain. This is useful in the following cir
    -
    cumstances:
    •To change the level of a signal before the effects sec-
    tion.
    The level going into certain effects can change the way the signal is af-
    fected. A compressor, for example, can be “driven” harder by raising the 
    input gain.
    •To boost the level of poorly recorded signals.
    To change the input gain value, you need to press [Shift] 
    before you can adjust the control (that way accidental gain 
    changes are avoided). If you press [Alt]/[Option], you can 
    adjust the Input Gain using a fader. Alternatively, you can 
    directly enter a new value in the value field.
    About the Input Phase control
    Each audio-related channel and input/output channel has 
    an Input Phase button (to the left of the Input Gain con
    -
    trol). When this button is activated, the phase polarity is 
    inverted for the signal. Use this to correct for balanced 
    lines and mics that are wired backwards, or mics that are 
    “out of phase” due to their positioning.
    •Phase polarity is important when mixing together two 
    similar signals. 
    If the signals are “out of phase” with respect to one another, there will be 
    some cancellation in the resulting audio, producing a hollow sound with 
    less low-frequency content.
    Level meters for MIDI channels
    The level meters for MIDI channels do not show actual vol-
    ume levels. Instead, they indicate the velocity values of the 
    notes played back on MIDI tracks.
    MIDI tracks set to the same MIDI channel and output
    If you have several MIDI tracks set to the same MIDI chan-
    nel (and routed to the same MIDI output), making volume 
    and pan settings for one of these MIDI tracks/Mixer chan
    -
    nels also affects all other Mixer channels set to the same 
    MIDI channel/output combination.
    Using Solo and Mute
    You can use the Mute and Solo buttons to silence one or 
    several channels. 
    The following applies:
    •The Mute button silences the selected channel.
    Clicking the Mute button again unmutes the channel. Several channels 
    can be muted simultaneously. Muting group channels can have two dif
    -
    ferent results depending on how the Preferences are set (see “Settings for group channels” on page 165).
    A muted channel 
    in the Mixer.A lit Global Mute icon on the com-
    mon panel shows that one or more 
    channels are muted. 
    						
    							154
    The Mixer
    •Clicking the Solo button for a channel mutes all other 
    channels.
    A soloed channel is indicated by a lit Solo button, and also by the lit 
    Global Solo icon on the common panel. Click the Solo button again to 
    turn off Solo.
    •Several channels can be soloed at the same time.
    However, if you press [Ctrl]/[Command] and click the Solo button for a 
    channel, any other soloed channels are automatically un-soloed (i.
     e. this 
    Solo mode is exclusive).
    •[Alt]/[Option]-clicking a Solo button activates “Solo De-
    feat” for that channel.
    In this mode the channel will not be muted if you solo another channel. To 
    turn off Solo Defeat, [Alt]/[Option]-click the Solo button again. 
    •You can un-mute or un-solo all channels simultaneously 
    by clicking the Global Mute or Global Solo icon on the 
    common panel.
    Solo Defeat is activated for this channel. 
    						
    							155
    The Mixer
    Audio-specific procedures
    This section describes the options and basic procedures regarding audio channels in the Mixer. The following graphic 
    shows different types of (non-extended) audio-related channels (from left to right): an audio track, a group channel, an 
    instrument track, an FX channel, and a VST instrument channel: 
      
    All audio-related channel types have the same channel 
    strip layout, with the following exceptions:
    • Only audio track channels have an Input Routing pop-up 
    menu.
    • Only audio and instrument track channels have Monitor and 
    Record Enable buttons.
    • Instrument track and VST instrument channels have an addi-
    tional button for opening the instrument’s control panel.
    About the Insert/EQ/Send indicators and 
    bypass buttons
    The three buttons in each audio channel strip have the fol-
    lowing functionality:
    •If an insert or send effect, or an EQ module is activated 
    for a channel, the corresponding button is lit. 
    The effect indicator buttons are blue, and the EQ indicator buttons are 
    green.
    •If you click any of these buttons when lit, the corre-
    sponding EQ or effects section is bypassed.
    Bypass is indicated by the color yellow. Clicking the button again deac-
    tivates bypass.
    Options for extended audio channel strips
    When using the extended view (see “Normal vs. extended 
    channel strips” on page 148), the upper panel can be set 
    to show different views for each audio-related channel 
    strip. You can select what to display in the extended panel 
    individually for each channel or globally for all channels.
    The following views are available:
    •A blank panel (“Empty”).
    •The Inserts section, with 8 effect pop-up menus, a by-
    pass and an edit button.
    The inserts can also be found in the Inspector and the Channel Settings 
    window, see “Using Channel Settings” on page 158.
    •The EQ section, either with value sliders (“EQs”) or as 
    numerical settings with a curve display (“EQs curve”).
    These two views have exactly the same controls but different graphic lay-
    outs. The EQ section is also available in the Channel Settings window. 
    For EQ parameter descriptions, see “Making EQ settings” on page 159.
    •The Sends section, with 8 effect pop-up menus and 
    send level value sliders.
    The sends can also be found in the Inspector and the Channel Settings 
    window, see 
    “Using Channel Settings” on page 158.
    Automation controls
    Monitor and Record 
    Enable buttons Input/Output Routing
    Opens the control panel for the VST instrument. Level fader and meter
    Edit button (opens the 
    Channel Settings window)
    Insert/EQ/Send indicators and bypass buttons (see below)Channel name Input Gain control
    Speaker configuration
    Input Phase switch
    Listen button (see the section 
    “Listen mode (Cubase only)” on 
    page 156) Pan control 
    						
    							156
    The Mixer
    •You also have the option of displaying four sends at a 
    time (the Sends 1–4 and 5–8 menu items). 
    These modes offer the additional benefit of displaying send levels as dB 
    values.
    •Cubase only: The Panner section (where applicable).
    If the channel is routed to a surround bus, you can view a compact ver-
    sion of the SurroundPanner in the extended panel. Double-click on it to 
    open the full SurroundPanner panel. 
    •The Meter section.
    Select the Meter option to view large level meters in the extended panel. 
    These operate exactly like the regular meters.
    •The Overview section.
    Select the Overview option if you want to know which insert effects, EQ 
    modules, and send effects are activated for the channel. You can click 
    the On/Off buttons to activate and deactivate the corresponding insert 
    effect, EQ module, or send effect.
    •Cubase only: The User Panel section.
    Select the User Panel option to view the available device panels for the 
    audio track, including panels for inserted VST effects, see “Audio tracks” 
    on page 40. You can access the available panels via the User pop-up 
    menu in the extended Mixer panel.For information on device panels, see the separate PDF document “MIDI 
    Devices”.
    •Cubase only: The Studio Sends section.
    Select the Studio Sends option if you want to view the available studio 
    sends. This section is only available if the Control Room is enabled, see 
    the chapter 
    “Control Room (Cubase only)” on page 172.
    ÖIn narrow mode, only the Channel Overview and the 
    Meter sections can be shown in the extended channel 
    strip. If you have selected any of the other options, the 
    Channel Overview is displayed in narrow mode. When 
    you switch back to wide mode, the corresponding set
    -
    tings become available again.
    Listen mode (Cubase only)
    Additionally to the Solo/Mute functions, which affect the 
    actual mix, Cubase features a Listen function. It allows you 
    to quickly check the signal coming from selected channels 
    without interrupting and interfering with the actual mix.
    For example, during a recording session this allows the 
    sound engineer in the control room to attenuate the signal 
    coming from one of the musicians while the recording 
    continues undisturbed.
    In the Control Room Mixer you can enable/disable the Lis-
    ten function for the Phones and Control Room channels, 
    decide whether the signal is read pre-fader or post-fader, 
    and hear the signals from the listen-enabled channels in 
    context by adding a dimmed version of the mix signal. For 
    more information about the functions available in the Con
    -
    trol Room Mixer, see “The Control Room Mixer” on page 
    177.
    In the Mixer you can listen-enable any track by activating 
    the corresponding Listen button:
    •Clicking the Listen button for a channel routes that 
    channel to the Control Room without interrupting the nor
    -
    mal signal flow. 
    A listen-enabled channel is indicated by a lit Listen button, and also by 
    the lit global Listen button on the common panel. 
    The Listen button for a channel strip and the global Listen button on the 
    common panel
    •Click the Listen button again to turn off Listen mode.
    You can also turn off Listen mode for all listen-enabled tracks at the 
    same time by clicking the global Listen button on the common panel.
    ÖIn the Key Commands dialog (Mixer category) you can 
    also set up a key command to enable/disable Listen for a 
    channel (see 
    “Key commands” on page 541).
    Setting pan in the Mixer
    For each audio-related channel with at least a stereo out-
    put configuration you will find a miniature pan control at 
    the top of the channel strip. Cubase only: This control is 
    different for stereo and surround configurations.
    Panning channels with a stereo output configuration
    The pan control at the top of stereo audio channel strips is 
    used to position a channel in the stereo spectrum.
    The stereo pan control
    The following applies when using the pan control: 
    •To make fine pan adjustments, hold down [Shift] when 
    you move the pan control. 
    						
    							157
    The Mixer
    •To select the (default) center pan position, hold down 
    [Ctrl]/[Command] and click on the pan control.
    •To view the pan settings in a separate window, where 
    you can change the settings using sliders, double-click on 
    the pan control.
    About the three stereo pan modes (Cubase only)
    By default, stereo pan controls the balance between the 
    left and right channels. However, if you want to set pan in
    -
    dependently for the left and right channel, you can select a 
    different pan mode.
    If you right-click in the pan control field for a stereo audio 
    channel, you can select one of three pan modes:
    •Stereo Balance Panner controls the balance between 
    the left and right channels.
    This is the default mode.
    •If Stereo Dual Panner is selected, there will be two pan 
    controls with the upper controlling pan for the left channel, 
    and the lower controlling pan for the right channel.
    This allows you to set pan independently for the left and right channels. 
    Note that it is possible to reverse the left and right channels, i. e. the left 
    channel can be panned to the right and vice versa. You can also “sum” 
    two channels by setting them to the same pan position (i.
     e. mono). How-ever, this will increase the volume of the signal.
    •If Stereo Combined Panner is selected, the left and 
    right pan positions are shown as two lines with a blue/gray 
    area between them.
    In this mode, the left and right pan controls are linked, and can be moved 
    left and right like a single pan control (keeping their relative distance).
    In Stereo Combined mode you can also set the pan inde-
    pendently for the left and right channels. This is done by 
    holding down [Alt]/[Option] and dragging the correspond
    -
    ing pan control.
    ÖIf you reverse the left and right channels, the area be-
    tween the pan controls is red instead of blue/gray.
    When moving combined pan controls so that the left or 
    right pan control reaches its maximum pan value, it natu
    -
    rally cannot go any further. If you continue to move further 
    in the same direction, only the other pan control will move, 
    thus altering the set relative pan range until both channels 
    are panned fully to one side. If you move the pan controls 
    in the opposite direction without releasing the mouse, the 
    previously set pan range will be restored.
    ÖThe pan settings made with the Dual Panner are re-
    flected in the Combined Panner and vice versa.
    ÖYou can specify the default pan mode for inserted au-
    dio tracks in the Preferences dialog (VST page).
    About the “Stereo Pan Law” setting
    In the Project Setup dialog you will find a pop-up menu 
    named “Stereo Pan Law”, which allows you to select one 
    of several pan modes. These modes are required for 
    power compensation. Without power compensation, the 
    power of the sum of the left and right side is higher 
    (louder) if a channel is panned center than if it is panned 
    left or right. 
    To remedy this, the Stereo Pan Law setting allows you to 
    attenuate signals panned center, by -6, -4.5 or -3
     dB (de-
    fault). Selecting the 0 dB option effectively turns off con-
    stant-power panning. Experiment with the modes to see 
    which fits best in a given situation. You can also select 
    “Equal Power” on this pop-up menu, which means that the 
    power of the signal will remain the same regardless of the 
    pan setting.
    Panning multi-channel audio (Cubase only)
    Channels with a multi-channel output configuration fea-
    ture a miniature SurroundPanner control at the top of the 
    channel strip. For further information on multi-channel au
    -
    dio and the SurroundPanner V5, see the chapter “Sur-
    round sound (Cubase only)” on page 217. 
    						
    							158
    The Mixer
    Panning Bypass
    You can bypass the panning for all audio-related track 
    types. To do this, press [Shift]–[Alt]/[Option] and click on 
    the pan setting for the respective channel (on the fader 
    panel or in the extended Mixer view).
    When panning is bypassed for a channel, the following 
    happens:
    • Mono channels are panned center.
    • Stereo channels are panned left and right.
    • Surround channels are panned center (Cubase only).
    ÖTo deactivate Panning Bypass, simply press [Shift]-
    [Alt]/[Option] and click again.
    Using Channel Settings 
    For each audio channel strip in the Mixer and in the In-
    spector and track list for each audio track, there is an Edit 
    button (“e”).
    Clicking this opens the VST Audio Channel Settings win-
    dow. By default, this window contains:
    • A section with eight insert effect slots (see “Audio effects” on 
    page 187).
    • Four EQ modules and an associated EQ curve display (see 
    “Making EQ settings” on page 159).
    • A section with eight sends (see “Audio effects” on page 187).
    • A duplicate of the Mixer channel strip (without the extended 
    panel but with the input and output settings panel).
    You can customize the Channel Settings window, by 
    showing/hiding the different panels and/or by changing 
    their order:
    • To specify which panels are shown or hidden, right-click in the 
    Channel Settings window, and activate/deactivate the corre
    -
    sponding options on the Customize View submenu of the 
    context menu.
    • To change the order of the panels, select “Setup…” on the 
    Customize View pop-up menu and use the “Move up” and 
    “Move Down” buttons.
    ÖFor further information, see the chapter “Customizing” 
    on page 531.
    Every channel has its own Channel Settings window (al-
    though you can view each in the same window if you like – 
    see below).
    The Channel Settings window in its default configuration 
    is used for the following operations:
    • Apply equalization, see “Making EQ settings” on page 159.
    • Apply send effects, see “Audio effects” on page 187.
    • Apply insert effects, see “Audio effects” on page 187.
    • Copy channel settings and apply them to another channel, see 
    “Copying settings between audio channels” on page 161.
    Changing channels in the Channel Settings window
    You can view any channel’s settings from a single win-
    dow. 
    If the “Sync Project and Mixer Selection” option is acti-
    vated in the Preferences dialog (Editing–Project & Mixer 
    page), this can be done “automatically”:
    •Open the Channel Settings window for a track and po-
    sition it so that you can see both the Project window and 
    the Channel Settings window.
    !All channel settings are applied to both sides of a 
    stereo channel.
    Click the Edit button to open the Channel Settings 
    window. 
    						
    							159
    The Mixer
    Selecting a track in the Project window automatically 
    selects the corresponding channel in the Mixer (and vice 
    versa). If a Channel Settings window is open, this will im
    -
    mediately switch to show the settings for the selected 
    channel. This allows you to have a single Channel Settings 
    window open in a convenient position on the screen, and 
    use it for all your EQ and channel effect settings.
    You can also select a channel manually (thereby changing 
    what is shown in the open Channel Settings window). 
    Proceed as follows:
    1.Open the Channel Settings window for any channel.
    2.Open the “Choose Edit Channel” pop-up menu by 
    clicking the arrow button to the left of the channel number 
    at the top of the Fader view.
    3.Select a channel from the pop-up menu to show the 
    settings for that channel in the open Channel Settings 
    window.
    •Alternatively, you can select a channel in the Mixer by 
    clicking its channel strip (make sure not to click on a con
    -
    trol as this will change the respective parameter setting 
    instead).
    This selects the channel, and the Channel Settings window is updated.
    •To open several Channel Settings windows at the same 
    time, press [Alt]/[Option] and click the Edit buttons for the 
    respective channels.
    Making EQ settings
    Each audio channel in Cubase has a built-in parametric 
    equalizer with up to four bands. There are several ways to 
    view and adjust the EQs:
    •By selecting one of the EQ display modes from the 
    View Options pop-up menu (“EQs” or “EQs Curve”) for 
    the extended channel strip in the Mixer. These modes con
    -
    tain the same settings but present them in different ways:
    •By selecting the Equalizers or Equalizer Curve tab in the 
    Inspector.
    The Equalizers section is similar to the EQs mode in the extended Mixer 
    or the Equalizers section in the Channel Settings window, while the 
    Equalizer Curve section shows a display in which you can “draw” an EQ 
    curve. Setting EQ in the Inspector is only possible for track-based audio 
    channels.
    ÖBy default, only the Equalizers tab is shown. To display 
    the Equalizer Curve tab, right-click on an Inspector tab 
    (not in the empty area below the Inspector) and activate 
    the Equalizer Curve option.
    •By using the Channel Settings window.
    This offers both parameter sliders and a clickable curve display (the 
    Equalizer + Curve pane) and also lets you store and recall EQ presets. 
    Below we describe how to set up EQ in the Channel Set-
    tings window, but the parameters are the same in the 
    Mixer and Inspector (apart from the presets and reset func
    -
    tion, which are not available in the Mixer). 
    In “EQs” mode, the top value slider controls the gain, 
    the middle controls frequency and the lower sets the 
    filter type and the Q parameter for each EQ band.
    In “EQs Curve” mode, EQ settings are shown as a 
    curve. Parameters are set by clicking on the value 
    and adjusting with the fader that appears. 
    						
    							160
    The Mixer
    The Equalizers + Curve pane in the Channel Settings win-
    dow consists of four EQ modules with parameter sliders, 
    an EQ curve display and some additional functions at the 
    top.
    Using the parameter controls
    1.Activate an EQ module by clicking its On/Off button.
    Although the modules have different default frequency values and differ-ent Q names, they all have the same frequency range (20 Hz to 20 kHz). 
    The only difference between the modules is that you can specify different 
    filter types for each individual module (see below).
    2.Set the amount of cut or boost with the gain control – 
    the upper slider.
    The range is ± 24 dB.
    3.Set the desired frequency with the frequency slider.
    This is the center frequency of the frequency range (20 Hz to 20 kHz) to 
    be cut or boosted.
    4.Click on the filter name above the bottom slider and 
    select a filter type from the pop-up menu.
    The “eq1” and “eq4” bands can act as parametric, shelving, or high/low-
    pass filters, while “eq2” and “eq3” will always be parametric filters.
    5.Set the Q value with the bottom slider.
    This determines the width of the affected frequency range. Higher values 
    give narrower frequency ranges.
    6.To invert an EQ band (i. e. reflect the curve along the x 
    axis), click the Inverse button to the right of its On/Off but
    -
    ton. This button is hidden when the EQ module is deacti-
    vated.
    This is very useful if you want to filter out unwanted noise. While looking 
    for the frequency to omit, it sometimes helps to boost it in the first place 
    (set the filter to positive gain). After you have found it, you can use the In
    -
    verse button to cancel it out.
    7.If needed, you can activate and make settings for up to 
    four modules.
    •Note that you can edit the values numerically as well, by 
    clicking in a value field and entering the desired gain, fre
    -
    quency, or Q value.
    Using the curve display
    When you activate EQ modules and make settings, you 
    will see that your settings are automatically reflected in the 
    curve display above. You can also make settings directly 
    in the curve (or combine the two methods any way you 
    like):
    1.To activate an EQ module, click in the curve display.
    This adds a curve point and one of the modules below is activated.
    2.Make EQ settings by dragging the curve point in the 
    display.
    This allows you to adjust gain (drag up or down) and frequency (drag left 
    or right).
    3.To set the Q parameter, press [Shift] and drag the 
    mouse up or down.
    You will see the EQ curve become wider or narrower as you drag.
    •You can also restrict the editing by pressing [Ctrl]/
    [Command] (sets gain only) or [Alt]/[Option] (sets fre
    -
    quency only) while you drag the curve point.
    4.To activate another EQ module, click somewhere else 
    in the display and proceed as above.
    5.To turn off an EQ module, double-click its curve point 
    or drag it outside the display.
    6.To invert the EQ curve (i. e. reflect it along the x axis), 
    click the Inverse Equalizers button to the right of the curve 
    display. 
    						
    All Steinberg manuals Comments (0)

    Related Manuals for Steinberg Cubase 6 Manual