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Yamaha 01v 96 I Manual

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Page 61

Using Fader Group Master61
01V96i—Reference Manual
Grouping Channels & Linking Parameters
Using Fader Group Master
The 01V96i features a Fader Group Master function that 
enables you to control the level of all channels using the Group 
Master level while maintaining the relative balance between 
channels, much like a VCA group on an analog mixing console. 
While this function is enabled, channel fader operation does 
not affect channel levels in the corresponding Fader group.
1.After you perform Step 5...

Page 62

62Grouping Channels & Linking Parameters
01V96i—Reference Manual
Using Mute Group Master
In addition to the Mute Group function that links the opera-
tion of channel [ON] buttons, the 01V96i features a Mute 
Group Master function that enables you to mute grouped 
channels using the Master Mute buttons in a manner similar 
to using a mute group on an analog mixing console. While 
this function is enabled, the [ON] buttons for grouped chan-
nels will not be linked.
1.After you perform Step 5 in “Using...

Page 63

Linking EQ and Compressor Parameters63
01V96i—Reference Manual
Grouping Channels & Linking Parameters•In Comp page
This page enables you to set Compressor links (i–l) for 
Input Channels 1–32.
•Out Comp page
This page enables you to set Compressor links (m–p) for 
Bus Outs (1–8), Aux Outs (1–8) and Stereo Out.2.Press the up ( ) or down ( ) cursor button 
to select a link to which you want to add chan-
nels.
3.Press the [SEL] button for a channel you wish 
to add to the EQ or Compressor link.
The selected...

Page 64

64Internal Effects
01V96i—Reference Manual
Internal Effects
This chapter describes how to use the 01V96i’s internal effects 
processors.
About the Internal Effects
The 01V96i features four internal multi-effects processors. 
These effects processors offer numerous types of effects, 
including reverbs, delays, modulation-based effects, and 
combination effects designed especially for use with sur-
round sound.
Processor inputs and outputs can be patched to various 
sources. For example, effects processor...

Page 65

Inserting the Internal Effects into Channels65
01V96i—Reference Manual
Internal Effects3.To select a signal to be input to the effects 
processor, move the cursor to the desired In 
parameter box, select a signal from the fol-
lowing options, then press [ENTER].
•– ................................ No assignment
•AU X 1 – 8.................. Aux Sends 1–8
•INS CH1–32........... Input Channel 1–32 Insert Out
•INS BUS1–8........... Bus 1–8 Insert Out
•INS AUX1–8.......... Aux Send 1–8 Insert Out
•INS...

Page 66

66Internal Effects
01V96i—Reference Manual
4.Select the effect insertion position using the 
INSERT button in the POSITION section.
5.Move the cursor to the OUT parameter box 
in the INSERT section, then select the inputs 
of the effects processor selected in Step 1.
•FX1-1 & FX1-2...... Inputs 1 & 2 of Internal Effects Pro-
cessor 1 
•FX2-1 & FX2-2...... Inputs 1 & 2 of Internal Effects Pro-
cessor 2 
•FX3-1 & FX3-2...... Inputs 1 & 2 of Internal Effects Pro-
cessor 3 
•FX4-1 & FX4-2...... Inputs 1 & 2...

Page 67

About Add-On Effects67
01V96i—Reference Manual
Internal Effectsbutton is on, the 01V96i updates the TEMPO data 
(BPM) based on the MIDI Clock information received at 
the MIDI IN port. You can also specify the tempo by 
moving the cursor to the TAP TEMPO button and dou-
ble-clicking the [ENTER] button. The 01V96i calculates 
the tempo based on the time interval between your two 
taps (clicks) on the [ENTER] button. 
7Meters
These meters indicate the input or output levels of the 
currently-selected...

Page 68

68Scene Memories
01V96i—Reference Manual
Scene Memories
This chapter describes Scene memories, which store 01V96i 
mix and effects settings.
About Scene Memories
Scene memories enable you to store a snapshot of 01V96i 
channel mix settings and internal effects processor settings as 
a “Scene” in a special memory area.
There are 99 Scene memories, and you can recall any Scene 
using the display pages or the controls on the top panel.
What is Stored in a 
Scene?
The following parameter settings are stored...

Page 69

Storing and Recalling Scenes69
01V96i—Reference Manual
Scene Memories
Storing and Recalling 
Scenes
You can store and recall Scenes by pressing the buttons on the 
top panel or using the dedicated Scene memory page on the 
display.
Storing and Recalling Scenes 
Using the SCENE MEMORY 
Buttons
You can use the SCENE MEMORY buttons to store and recall 
Scenes.
1.Adjust the mix parameters on the 01V96i to 
the conditions you wish to store as a Scene.
2.Press the SCENE MEMORY Up [ ] or Down 
[ ] buttons to...

Page 70

70Scene Memories
01V96i—Reference Manual
7PATCH LINK INPUT
This indicates the Input Patch library number that is 
linked to each scene. When you store a scene, the number 
of the input patch that was most recently recalled or 
stored will automatically be linked with that scene. When 
you recall that scene, this library number will also be 
automatically recalled. You can also move the cursor to 
the parameter boxes and change the library numbers.
8PATCH LINK OUTPUT
This indicates the Output Patch...
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