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Steinberg Cubase Le 8 Manual

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    							Markers
    Markers Window
    201
    Length
    In this column you can view and edit the length of cycle markers.
    Description
    Here you can enter names or descriptions for markers.
    RELATED LINKS
    Marker IDs on page 202
    Cycle Markers on page 196
    Editing Attributes
    • To edit a marker attribute, select the corresponding marker, click in the 
    desired attribute column, and make your settings.
    • To change the attributes of several markers, select the markers and click the 
    checkbox for the desired attribute.
    All selected markers will change their attributes accordingly. Note that this 
    does not work when clicking on a timecode value or a text field.
    NOTE
    To navigate in the list of marker attributes, you can also use the [Tab] key and the 
    arrow keys.
    Sorting and Reordering Columns
    You can customize the display of the marker attributes in the marker list by sorting 
    or reordering the columns.
    • To sort the marker list by a specific attribute, click on the corresponding 
    column header.
    NOTE
    No matter by which attribute you sort, the second sort criterion will always be 
    the position attribute.
    • To reorder the marker attributes, drag and drop the corresponding column 
    headers.
    • To adjust the width of a column, place the mouse pointer between two column 
    headers and drag left or right. 
    						
    							Markers
    Marker Track
    202
    Marker IDs
    Each time you add a marker, it is automatically and sequentially assigned an ID 
    number, starting from 1.
    IDs for cycle markers are shown in brackets and start from [1]. ID numbers can be 
    changed at any time – this allows you to assign specific markers to key commands.
    NOTE
    I f  y o u  m o v e  a m a r k e r  fr o m  o n e  m ar k e r  t r ac k  to  a n o t h e r  b y  d r ag  &  d r o p  i n  th e  Project 
    window and the marker ID is already used on this track, the inserted marker 
    automatically gets a new ID.
    Reassigning Marker IDs
    Sometimes, especially when setting markers on the fly, you may forget or miss to 
    set a marker. When added later, this marker’s ID will not correspond to its position 
    on the marker track. Therefore, it is possible to reassign the IDs for all markers on a 
    track.
    PROCEDURE
    1. Open the Markers window.
    2. Open the Functions pop-up menu and select either Reassign Position 
    Marker IDs or Reassign Cycle Marker IDs.
    RESULT 
    The marker IDs of the selected type are reassigned to match the order of markers 
    on the marker track.
    Marker Track
    The marker track is used for adding and editing markers.
    1)Add Marker
    Adds a position marker at the cursor position.
    2)Add Cycle Marker
    Adds a cycle marker at the cursor position. 
    						
    							Markers
    Marker Track203
    3)Locate pop-up menu
    If you select a position or a cycle marker in this pop-up menu, the 
    corr
     esponding marker in the event display or in the  Markers window is 
    selected.
    4) Cy
    cle pop-up menu
    If you select a cycle marker in this pop-up menu, the left and right locators are 
    se
    t to the corresponding cycle marker.
    5) Zoom p
     op-up menu
    If you select a cycle marker in this pop-up menu, the view zooms to the 
    corr
     esponding cycle marker.
    6) Marke
     r event (inactive)
    Shows an inactive marker event.
    7) Marke
     r event (active)
    Shows an active marker event.
    8) Cycle marker event 
     (inactive)
    Shows an inactive cycle marker event.
    9) Cycle marker event 
     (active)
    Shows an active cycle marker event.
    Adding, Moving, and Removing the Marker Track
    • To add the marker track to the project, select  Project > Add Track > Marker.
    • To move the marker track to another position in the track list, click and drag it  up or dow
     n.
    • To remove the marker track, right-click it in the track list and select  Remo
     ve 
    Selected Tracks .
    • To remove an empty ma rker trac
     k, select Project > Remove Empty Tracks .
    This also removes any other tracks that are empty.
    Editing Markers on the Marker Track
    • To add a position marker, click  Add Marker  or use the Draw tool.
    • To add a cycle marker, click  Add Cy
     cle Marker  or use the Draw tool.
    • To select a marker, use the standard techniques.
    • To resize a cycle marker, select it and drag the handles. You can also do this  n
     umerically on the info line. 
    						
    							Markers
    Importing and Exporting Markers
    204
    • To move a marker, select it and drag it. You can also edit marker positions on 
    the info line.
    • To remove a marker, select it and press [Delete] or use the Erase tool.
    Using Markers to Select Ranges
    Markers can be used in conjunction with the Range Selection tool to make range 
    selections in the Project window. This is useful if you quickly want to make a 
    selection that spans all tracks in the project.
    PROCEDURE
    1. Set markers at the start and end of the section that you want to move or copy.
    2. Select the Range Selection tool and double-click on the marker track 
    between the markers.
    Everything in the project within the marker boundaries is selected. Any functions or 
    processing you perform now affect the selection only.
    3. Click on the marker track in the selected range and drag the range to a new 
    position.
    If you hold down [Alt]/[Option] while you drag the range, the selection in the Project 
    window is copied instead.
    Importing and Exporting Markers
    Markers and marker tracks can be imported and exported.
    The following files can contain markers:
    • MIDI files
    Importing Markers via MIDI
    You can import position markers by importing MIDI files containing markers. This is 
    useful if you want to use your marker tracks in other projects or if you want to share 
    them with other Cubase users. Any markers you have added are included in the 
    MIDI file as standard MIDI file marker events.
    •Select File > Preferences > MIDI > MIDI File and make sure Import 
    Markers is activated.
    The following settings are imported:
    • The start position of position markers and cycle markers
    RELATED LINKS
    Importing MIDI files on page 624 
    						
    							Markers
    Importing and Exporting Markers
    205
    Exporting Markers via MIDI
    You can export your markers as part of a MIDI file.
    • To include any markers in the MIDI file, activate Export Markers in the Export 
    Options dialog.
    The following settings are exported:
    • The start position of position markers and cycle markers.
    NOTE
    To be able to export markers via MIDI export, your project must contain a marker 
    track.
    RELATED LINKS
    Exporting MIDI files on page 622 
    						
    							206
    MixConsole
    The MixConsole  provides a common environment for producing mixes in stereo or 
    surround. It allows you to control level, pa n, solo/mute status, etc. for audio and MIDI 
    channels. Furthermore, it is a convenient environment for setting up the input and 
    output routing for multiple tracks or channels at the same time.
    To open the  Mi
     xConsole, you have the following options:
    • Press [F3].
    •Select  Devic
     es > MixConsole.
    • On the Project  window tool
     bar, click Open MixConsole  .
    This is only visible on the toolbar if the section  Media & Mix
     Console 
    Windows  is activated. 
    						
    							MixConsole
    207
    The MixConsole is divided into several sections:
    1)Channel Selector
    Allows you to set up the visibility of channels in the fader section.
    2)Fader Section
    The fader section is the heart of the MixConsole. It is always visible and 
    shows all channels in the same order as in the track list.
    3)Meter Bridge
    Allows you to monitor the levels of your channels.
    4)Equalizer Curve
    Allows you to draw an EQ curve. Click in the curve display to open a larger 
    view where you can edit the curve points.
    5)Channel Racks
    Allows you to show additional channel controls as needed. 
    						
    							MixConsole
    Setting Up the MixConsole
    208
    6)Pictures
    Opens the Pictures section that allows you to add a picture to the selected 
    channel. Pictures can help you identify your MixConsole channels quickly.
    7)Notepad
    In the Notepad section, you can enter notes and comments about a channel. 
    Each channel has its own notepad.
    RELATED LINKS
    Track Pictures Browser on page 94
    Setting Up the MixConsole
    You can show and hide the different sections of the MixConsole. This saves screen 
    space and enables you to display only the information that you need.
    PROCEDURE
    1. Click the Set up Window Layout button on the MixConsole toolbar.
    2. Activate the checkboxes for the sections that you want to show.
    MixConsole Toolbar
    The toolbar holds tools and shortcuts for settings and functions in the MixConsole.
    Set up Window Layout
    Allows you to activate/deactivate the different sections of the MixConsole.
    Filter Channel Types
    Opens the channel filter that allows you to show/hide all channels of a certain 
    channel type.
    Channel Visibility Configurations
    Allows you to create configurations that are useful for switching quickly 
    between different visibility setups.
    Show Channel Racks
    Activates/Deactivates the rack selector. 
    						
    							MixConsole
    Configuring the MixConsole
    209
    Select Racks
    Opens the rack selector that allows you to show/hide specific racks.
    Rack Settings
    Opens a pop-up menu with settings for the racks.
    Locators
    Shows the left and right locator positions.
    Transport Buttons
    Shows the transport controls.
    Time Display
    Shows the time display.
    Markers
    Shows the marker buttons.
    State Buttons
    Shows the mute, solo, listen, and automation states. Here you can also 
    bypass inserts, EQs, channel strips, and sends.
    Link Group
    Allows you to link channels.
    Zoom Palette
    Allows you to increase/reduce the channel width and the rack height. You can 
    change the width for all channels from viewable (narrow) to editable (wide), 
    by using the default key commands [G] and [H].
    Performance Meter
    Shows the meters for ASIO time usage and hard disk transfer load.
    Functions Menu
    Opens the Functions Menu, that allows you to make settings in the 
    MixConsole.
    Configuring the MixConsole
    You can configure the MixConsole exactly to your needs and to your individual 
    workflow.
    Channel Selector
    The channel selector contains the Visibility tab that lists all channels contained in 
    your project. 
    						
    							MixConsole
    Configuring the MixConsole
    210
    Visibility Tab
    The Visibility tab allows you to determine which channels are shown in the 
    MixConsole. This is particularly helpful if you organize your tracks in folder or group 
    tracks.
    • To show/hide channels, activate/deactivate the dots.
    • To collapse/expand groups and folders, click the group or folder name.
    Input Routing Configurations for Mono Channels
    • Mono input busses.
    • Mono output busses, or mono group output busses.
    These should not lead to feedback.
    RELATED LINKS
    Routing on page 221
    Input Routing Configurations for Stereo Channels
    • Mono or stereo input busses.
    • Mono or stereo output busses, and mono or stereo group output busses.
    These should not lead to feedback.
    RELATED LINKS
    Routing on page 221 
    						
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