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Steinberg Cubase Le 8 Manual

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    							Audio Effects
    Plug-In Information Window
    261
    2. In the dialog, specify a name and location for the plug-in information export 
    file.
    3. Click OK to export the file. 
    						
    							262
    Audio processing and functions
    Background
    Audio processing in Cubase can be called “non-destructive”, in the sense that you 
    can always undo changes or revert to the original versions. This is possible because 
    processing affects audio clips rather than the actual audio files, and because audio 
    clips can refer to more than one audio file.
    This is how it works:
    PROCEDURE
    1. If you process an event or a selection range, a new audio file is created in the 
    Edits folder, within your project folder.
    This new file contains the processed audio, while the original file is unaffected.
    2. The processed section of the audio clip (the section corresponding to the 
    event or selection range) then refers to the new, processed audio file.
    The other sections of the clip will still refer to the original file.
    • The original, unprocessed audio file can still be used by other clips in the 
    project, by other projects or by other applications.
    Audio processing
    You apply processing by making a selection and selecting a function from the 
    Process submenu of the Audio menu.
    Processing is applied according to the following rules:
    • When events are selected in the Project window or the Audio Part Editor, the 
    processing will be applied to these events only.
    Processing will only affect the clip sections that are referenced by the events.
    • When an audio clip is selected in the Pool, the processing will be applied to 
    the whole clip.
    • When you have made a selection range, the processing will be applied to this 
    range only.
    Other sections of the clip are not affected. 
    						
    							Audio processing and functions
    Audio processing
    263
    If you attempt to process an event that is a shared copy (i. e. the event refers to a 
    clip that is used by other events in the project), you are asked whether you want to 
    create a new version of the clip.
    Select “New Version” if you want the processing to affect the selected event only. 
    Select “Continue” if you want the processing to affect all shared copies.
    Common settings and features
    If there are any settings for the selected Audio processing function, these will 
    appear when you select the function from the Process submenu. While most 
    settings are specific for the function, some features and settings work in the same 
    way for several functions.
    The “More…” button
    If the dialog has a lot of settings, some options may be hidden when the dialog 
    opens.
    • To reveal these, click the “More…” button.
    • To hide the settings, click the button again (now labeled “Less…”).
    The Preview, Process, and Cancel buttons
    These buttons have the following functionality:
    Preview button
    Allows you to listen to the result of the processing with the current settings. 
    Playback will continue repeatedly until you click the button again (the button 
    is labeled “Stop” during Preview playback). You can make adjustments during 
    Preview playback, but the changes are not applied until the start of the next 
    “lap”. Some changes may automatically restart the Preview playback from the 
    beginning.
    NOTE
    To start or stop previewing, you can also press [Space].
    Process button
    Performs the processing and closes the dialog.
    NOTE
    To perform the process, you can also press [Enter] or [Return].
    Cancel button
    Closes the dialog without processing. 
    						
    							Audio processing and functions
    Audio processing
    264
    Pre/Post-Crossfade
    Some processing functions allow you to gradually mix the effect in or out. This is 
    done with the Pre/Post-Crossfade parameters. For example, if you activate 
    Pre-Crossfade and specify a value of 1000
     ms, the processing is applied gradually 
    from the start of selection, reaching full effect 1000
     ms after the start. Similarly, if 
    you activate Post-Crossfade, the processing is gradually removed, starting at the 
    specified interval before the end of the selection.
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    The sum of the Pre-Crossfade and Post-Crossfade times cannot be larger than the 
    length of the selection.
    This only works if the entire audio event is selected (separately or as part of a 
    selection range).
    Envelope
    The Envelope function allows you to apply a volume envelope to the selected audio.
    The dialog contains the following settings:
    Curve Kind buttons
    These determine whether the envelope curve consists of spline curve 
    segments (left button), damped spline segments (middle button) or linear 
    segments (right button).
    Envelope display
    Shows the shape of the envelope curve. The resulting waveform shape is 
    shown in dark gray, with the current waveform shape in light gray. You can 
    click on the curve to add points, and click and drag existing points to change 
    the shape. To remove a point from the curve, drag it outside the display.
    Presets
    If you have set up an envelope curve that you may want to apply to other 
    events or clips, you can save it as a preset by clicking the Store button.
    • To apply a stored preset, select it from the pop-up menu.
    • To rename the selected preset, double-click on the name and enter a 
    new one in the dialog that opens. 
    						
    							Audio processing and functions
    Audio processing
    265
    • To remove a stored preset, select it from the pop-up menu and click 
    Remove.
    Fade In and Fade Out
    For a description of these functions, click on the related link.
    RELATED LINKS
    Fades and crossfades on page 174
    Gain
    Allows you to change the gain (level) of the selected audio.
    The dialog contains the following settings:
    Gain
    This is where you set the desired gain, between -50 and +20 dB. The setting 
    is also indicated below the Gain display as a percentage.
    Clipping detection text
    If you use the Preview function before applying the processing, the text below 
    the slider indicates whether the current settings result in clipping (audio levels 
    above 0
     dB). If that is the case, lower the Gain value and use the Preview 
    function again.
    • If you want to increase the level of the audio as much as possible 
    without causing clipping, use the Normalize function instead.
    Pre/Post-Crossfade
    Some processing functions allow you to gradually mix the effect in or out. This 
    is done with the Pre/Post-Crossfade parameters. For example, if you activate 
    Pre-Crossfade and specify a value of 1000
     ms, the processing is applied 
    gradually from the start of selection, reaching full effect 1000
     ms after the 
    start. Similarly, if you activate Post-Crossfade, the processing is gradually 
    removed, starting at the specified interval before the end of the selection.
    IMPORTANT
    The sum of the Pre-Crossfade and Post-Crossfade times cannot be larger 
    than the length of the selection.
    RELATED LINKS
    Normalize on page 267 
    						
    							Audio processing and functions
    Audio processing
    266
    Merge Clipboard
    This function mixes the audio from the clipboard into the audio selected for 
    processing, starting at the beginning of the selection.
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    For this function to be available, you need to have cut or copied a range of audio in 
    the Sample Editor first.
    The dialog contains the following settings:
    Sources mix
    Allows you to specify a mix ratio between the original (the audio selected for 
    processing) and the copy (the audio on the clipboard).
    Pre/Post-Crossfade
    Some processing functions allow you to gradually mix the effect in or out. This 
    is done with the Pre/Post-Crossfade parameters. For example, if you activate 
    Pre-Crossfade and specify a value of 1000
     ms, the processing is applied 
    gradually from the start of selection, reaching full effect 1000
     ms after the 
    start. Similarly, if you activate Post-Crossfade, the processing is gradually 
    removed, starting at the specified interval before the end of the selection.
    IMPORTANT
    The sum of the Pre-Crossfade and Post-Crossfade times cannot be larger 
    than the length of the selection.
    Noise Gate
    Scans the audio for sections weaker than a specified threshold level and replaces 
    them with silence. 
    						
    							Audio processing and functions
    Audio processing
    267
    The dialog contains the following settings:
    Threshold
    The level below which you want audio to be silenced. Levels below this value 
    will close the gate.
    Attack Time
    The time it takes for the gate to open fully after the audio level has exceeded 
    the threshold level.
    Min. Opening Time
    This is the shortest time the gate will remain open. If you find that the gate 
    opens and closes too often when processing material that varies rapidly in 
    level, try raising this value.
    Release Time
    The time it takes for the gate to close fully after the audio level has dropped 
    below the threshold level.
    Dry/Wet mix
    Allows you to specify a mix ratio between “dry” and processed sound.
    Pre/Post-Crossfade
    Some processing functions allow you to gradually mix the effect in or out. This 
    is done with the Pre/Post-Crossfade parameters. For example, if you activate 
    Pre-Crossfade and specify a value of 1000
     ms, the processing is applied 
    gradually from the start of selection, reaching full effect 1000
     ms after the 
    start. Similarly, if you activate Post-Crossfade, the processing is gradually 
    removed, starting at the specified interval before the end of the selection.
    IMPORTANT
    The sum of the Pre-Crossfade and Post-Crossfade times cannot be larger 
    than the length of the selection.
    Normalize
    The Normalize function allows you to specify the desired maximum level of the 
    audio. It then analyzes the selected audio and finds the current maximum level. 
    Finally it subtracts the current maximum level from the specified level and raises the 
    gain of the audio by the resulting amount (if the specified maximum level is lower 
    than the current maximum, the gain will be lowered instead). A common use for 
    Normalizing is to raise the level of audio that was recorded at too low an input level. 
    						
    							Audio processing and functions
    Audio processing
    268
    The dialog contains the following settings:
    Maximum
    The desired maximum level for the audio, between -50 and 0 dB. The setting 
    is also indicated below the Gain display as a percentage.
    Pre/Post-Crossfade
    Some processing functions allow you to gradually mix the effect in or out. This 
    is done with the Pre/Post-Crossfade parameters. For example, if you activate 
    Pre-Crossfade and specify a value of 1000
     ms, the processing is applied 
    gradually from the start of selection, reaching full effect 1000
     ms after the 
    start. Similarly, if you activate Post-Crossfade, the processing is gradually 
    removed, starting at the specified interval before the end of the selection.
    IMPORTANT
    The sum of the Pre-Crossfade and Post-Crossfade times cannot be larger 
    than the length of the selection.
    Phase Reverse
    Reverses the phase of the selected audio, turning the waveform “upside down”.
    The dialog contains the following settings:
    Phase Reverse on
    When processing stereo audio, this pop-up menu allows you to specify which 
    channel(s) are phase-reversed.
    Pre/Post-Crossfade
    Some processing functions allow you to gradually mix the effect in or out. This 
    is done with the Pre/Post-Crossfade parameters. For example, if you activate 
    Pre-Crossfade and specify a value of 1000
     ms, the processing is applied 
    gradually from the start of selection, reaching full effect 1000
     ms after the 
    start. Similarly, if you activate Post-Crossfade, the processing is gradually 
    removed, starting at the specified interval before the end of the selection.
    IMPORTANT
    The sum of the Pre-Crossfade and Post-Crossfade times cannot be larger 
    than the length of the selection. 
    						
    							Audio processing and functions
    Audio processing
    269
    Remove DC Offset
    This function will remove any DC offset in the audio selection. A DC offset is when 
    there is too large a DC (direct current) component in the signal, sometimes visible 
    as the signal not being visually centered around the “zero level axis”. DC offsets do 
    not affect what you actually hear, but they affect zero crossing detection and certain 
    processing, and it is recommended that you remove them.
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    It is recommended that this function is applied to complete audio clips, since the 
    DC offset (if any) is normally present throughout the entire recording.
    Resample
    The Resample function can be used for changing the length, tempo and pitch of an 
    event.
    The original sample rate of the event is listed in the dialog. Resample the event to a 
    higher or lower sample rate by either specifying a sample rate or by specifying the 
    difference (as a percentage value) between the original sample rate and the desired 
    new one.
    • Resampling to a higher sample rate will make the event longer and cause the 
    audio to play back at a slower speed with a lower pitch.
    • Resampling to a lower sample rate will make the event shorter and cause the 
    audio to play back at a faster speed with a higher pitch.
    • You can audition the result of the resampling by entering the desired value 
    and clicking “Preview”.
    The event will then be played back as it will sound after the resampling.
    • When you are satisfied with the preview result, click “Process” to close the 
    dialog and apply the processing.
    Reverse
    Reverses the audio selection, as when playing a tape backwards. There are no 
    parameters for this function. 
    						
    							Audio processing and functions
    Audio processing
    270
    Silence
    Replaces the selection with silence. There are no parameters for this function.
    Stereo Flip
    This function works with stereo audio selections only. It allows you to manipulate the 
    left and right channel in various ways.
    The dialog contains the following parameters:
    Mode
    This pop-up menu determines what the function does:
    •Flip Left-Right
    Swaps the left and right channel.
    •Left to Stereo
    Copies the left channel sound to the right channel.
    •Right to Stereo
    Copies the right channel sound to the left channel.
    •Merge
    Merges both channels on each side for mono sound.
    •Subtract
    Subtracts the left channel information from the right. This is typically 
    used as a “Karaoke effect”, for removing centered mono material from a 
    stereo signal.
    Time Stretch
    This function allows you to change the length and “tempo” of the selected audio 
    without affecting the pitch. 
    						
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