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Yamaha Dtxtreme 3 Manual

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    							Drum Kit Mode [DRUM KIT]
    Reference
    DTXTREME III Owner’s Manual91
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
     
    1Category
    BType
    Equivalent to 3 and 4 of the [SF1] CONNECT display. You 
    can select the Chorus Effect type from the Type column. If it 
    is difficult to find the desired Effect type, select the Category 
    first, then select the Type.
    CPreset
    You can set various parameters in order to change how the 
    sound is affected by the selected Effect type. This parameter 
    lets you call up the pre-programmed settings of these effect 
    parameters.
    DEffect Parameters
    The number of parameters and values available differs 
    depending on the currently selected effect type. Refer to page 
    72 for details about the Effect parameters. Refer to the sepa-
    rate Data List booklet for information on the parameters for 
    each Effect type.
    EPAGE >
    This appears when another page can be called up from the 
    current page. Use the Cursor [M] or [N] button to call up 
    another page. 
    F[SF5] BYPASS
    Pressing this button toggles the bypass status of the Chorus 
    Effect between on and off. 
    When Bypass is turned off (the BYPASS indication is shown 
    with white text in black), the Chorus Effect is applied to the 
    Drum Kit sound. When Bypass is turned on (the BYPASS 
    indication is shown with black text in white), the Chorus 
    Effect is not applied to the Drum Kit sound. 
    Chorus Effect Settings
    [SF4] CHORUS
    SettingsDetails about the Effect categories and types 
    are described on page 70.
    SettingsRefer to the separate Data List booklet.
    5321
    6
    4 
    						
    							Drum Kit Mode [DRUM KIT]
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    92DTXTREME III Owner’s Manual
    Pad Settings[F5] PAD
    From this display, you can assign a function to the Pad 
    Controller with which the TP100 and TP120SD are 
    equipped.
    1
    INPUT (Trigger Input jack)
    Determines the Trigger Input jack (equivalent to the con-
    nected pad) to be edited. Note that this parameter can be set 
    only for each Trigger Input jack.
    BPad Controller Type
    Determines the function assigned to the Pad Controller of the 
    pad connected to the Trigger Input jack specified at 1. 
    off No function is assigned to the Pad Controller. 
    snares Turning the Pad Controller adjusts how strongly 
    or softly the snappy parameter is “stretched,” or 
    adjusts the Snares On/Off and Snares Adjust 
    parameters in the display called up via the 
    [DRUM KIT] → [F5] PAD → [SF2] SNARES. 
    Turning the Pad Controller to the left (counter-
    clockwise) progressively loosens the snappy 
    effect, and finally unlocks it. Turning the Pad 
    Controller to the right (clockwise) tightens the 
    snappy effect. If the snappy effect is unlocked, 
    turn the Pad Controller to the right to lock it. 
    tuning The Pad Controller adjusts the tuning of the 
    Drum Voice, or adjusts the Tuning parameters in 
    the display called up via the [DRUM KIT] → [F2] 
    VOICE → [SF2] OUT-TUNE. 
    Turning the Pad Controller to the left (counter-
    clockwise) lowers the pitch. Turning the Pad 
    Controller to the right (clockwise) raises the 
    pitch. 
    tempo The Pad Controller adjusts the tempo of the 
    Song playback or Click sound. The LED display 
    shows the tempo of the Song or Click sound 
    while turning the Pad Controller. 
    filter The Pad Controller adjusts the tonal character-
    istics of the Drum Voice, or adjusts the Filter 
    parameter in the display called up via the 
    [DRUM KIT] → [F2] VOICE → [SF3] EQ-TONE. 
    Turning the Pad Controller to the left (counter-
    clockwise) makes the Drum Voice sound more 
    muffled or darker. Turning the Pad Controller to 
    the right (clockwise) makes the Drum Voice 
    sound brighter. voice Turning the Pad Controller sets the snappy on/
    off status or sets the Snares On/Off parameters 
    in the display called up via the [DRUM KIT] → 
    [F5] PAD → [SF2] SNARES. 
    Turning the Pad Controller to the left (counter-
    clockwise) unlocks the snappy effect, or sets the 
    Snares On/Off parameters to off. Turning the 
    Pad Controller to the right (clockwise) locks the 
    snappy effect, or sets the Snares On/Off param-
    eters to on. 
    C[SF6] Input Lock
    You can turn the Input Lock on or off by pressing this button. 
    When the Input Lock is turned on (the [L] indicator appears at 
    the top right of the display), the Trigger Input jack 1 cannot 
    be changed even if you hit any pad. This function is useful 
    when you want to adjust the parameters of the current pad 
    (connected to the current Trigger Input jack) while hitting 
    other pads.
    From this display, you can set the parameters related to the 
    snappy effect of the snare drum pad connected to the 
    SNARE jack. These parameters can be changed also from 
    the Pad Controller of the drum pad connected to the 
    SNARE jack.
    Keep in mind that the settings in this display are available 
    only for the drum pad connected to the SNARE jack.
    1
    Snares On/Off
    Determines the snappy effect’s status. When set to on, the 
    snappy effect is locked. When set to off, it is unlocked. 
    Assigning a Function to the Pad 
    Controller
    [SF1] PADCTRL
    Settingssnare, tom1, tom2, tom3, tom4, ride, crash1, 
    crash2, hihat, kick, pad11, pad12, pad13, 
    pad14, pad15
    Settingsoff, snares, tuning, tempo, filter, voice
    2
    3
    1
    NOTE
    •The initial default setting of the Pad Controller Type differs depending 
    on the Drum Kit.
    •The available value above differs depending on the selected Trigger 
    Input jack. For example, “snares” and “voice” are available only when 
    the INPUT (Trigger Input jack) is set to “snare.” 
    Snappy Settings
    [SF2] SNARES
    Settingsoff, on
    123
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    							Drum Kit Mode [DRUM KIT]
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    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    BSnares Adjust
    Determines the degree to which the snappy effect is 
    “stretched.” Setting this to “1” makes the snappy effect most 
    loose. The higher the value, the tighter the stretching is.
    CSnare Buzz
    Determines whether or not the snappy effect resonates with 
    the Kick or Tom sound. When set to on, the snappy effect res-
    onates with the Kick or Tom sound. 
    From this display, you can set the parameters related to the 
    Pad Song for each Trigger Input Source. The Pad Song 
    function lets you play a Song by hitting the pad instead of 
    pressing the [>/■] button. One Song is assigned to one 
    Trigger Input Source and up to four Pad Songs can be set.
    1
    SOURCE (Trigger Input Source)
    Determines the Trigger Input Source to which you want to 
    assign the Pad Song. You can change the Trigger Input Source 
    by hitting the corresponding pad when Input Lock is turned 
    off. 
    BPad Song
    Determines whether or not the Pad Song is assigned to the 
    selected Trigger Input Source. When set to on, the Trigger 
    Input Source can be used to start playback of the Song speci-
    fied below. When set to off, the rest of the parameters below 
    cannot be set. 
    CSong No (Song number)
    Determines the Song number when the Pad Song is set to on. 
    You can start playback of the Song specified here by hitting 
    the pad corresponding to the Trigger Input Source. When the 
    Pad Song is set to off, this parameter cannot be set. 
    DRepeat
    Determines whether or not the song plays back repeatedly. 
    When set to on, the Song (started by hitting the pad) will play 
    back repeatedly. When set to off, the Song playback will stop 
    automatically when it reaches the end. 
    EMode
    Determines how the Song playback responds to your pad hit-
    ting. When “play” is selected, hitting the pad starts or stops 
    the specified Song. When “chase” is selected, hitting the pad 
    plays only one measure of the specified Song. When “cutoff” 
    is selected, hitting the pad stops any Songs started by hitting 
    other pads (for which the Mode parameter is set to “cutoff”) 
    then starts the specified Song. Hitting the pad again stops the 
    specified Song. Keep in mind that only a single Song can play 
    back from all the Pad Songs for which the Mode parameter is 
    set to “cutoff.” 
    F[SF5] INFO (Information)
    Pressing this button calls up the display which indicates the 
    Pad Song settings. 
    Range1 – 24
    NOTE
    •Setting this parameter changes the Decay parameter of  “snareHd” 
    and “snareOp” in the display called up via the [DRUM KIT] → [F2] 
    VOICE → [SF3] EQ-TONE.
    Settingsoff, 1 – 5
    Pad Song Settings
    [SF3] PADSONG
    SettingsRefer to the Trigger Input Source List on 
    page 61.
    Settingsoff, on
    NOTE
    •You can play up to four pad songs from one drum kit. If you have 
    already specified four pad songs for other trigger input sources, the 
    following parameter 
    3 – 5 can not be set and “– –” is shown in the 
    display.
    SettingsPRE: 01 – 87, USR: 01 – 50
    132
    4
    65
    Settingsoff, on
    Settingsplay, chase, cutoff
    NOTE
    •The Pad Song plays back according to the tempo specified in the 
    Song mode or Click mode. The DTXTREME III has only the single 
    tempo value. 
    •Keep in mind that hitting the pad softly may not start the Pad Song. 
    Make sure to hit the pad more strongly than a specified level. 
    •If both the Pad Function (which can be set in the display called up via 
    the [UTILITY] → [F2] PAD → [SF2] PADFUNC) and Pad Song are 
    assigned to the Trigger Input Source, the Pad Song setting is can-
    celed. 
    •Depending on the selected Pad Songs and normal Song, an unex-
    pected sound may be produced. This is because each Song may be 
    transmitting different setups to the internal tone generator via the 
    same MIDI channel. If you plan on using two or more Songs together, 
    you should make sure that the MIDI channels used for the Songs are 
    all set to different values. 
    						
    							Drum Kit Mode [DRUM KIT]
    Reference
    94DTXTREME III Owner’s Manual
    From this display, you can set the parameters which deter-
    mine how the DTXTREME III responds to the Trigger Sig-
    nal for each Trigger Input Source. This display consists of 
    two pages.
    1
    SOURCE (Trigger Input Source)
    Determines the Trigger Input Source to be edited. You can 
    change the Trigger Input Source by hitting the corresponding 
    pad when Input Lock is turned off. 
    BTrigLink (Trigger Link)
    When any other value than “off” is selected here, different 
    Trigger Input Sources (on the same pad) can generate the 
    Trigger Signals simultaneously by simply hitting a certain 
    Trigger Input Source. Keep in mind that the available values 
    (Trigger Input Source) differ depending on the Trigger Input 
    Source specified at 1.
    CTrigVelocity (Trigger Velocity)
    Determines the value of velocity generated by hitting the pad 
    corresponding to the SOURCE specified at 1. When “vari-
    able” is selected, the velocity value is determined by your hit-
    ting strength. When a value between “1” – “127” is selected, 
    the corresponding value is used as the velocity regardless of 
    your hitting strength. 
    DPAGE >
    This appears when another page can be called up from the 
    current page. Use the Cursor [M] or [N] button to call up 
    another page. 
    E[SF6] Input Lock
    You can turn Input Lock on or off by pressing this button. 
    When Input Lock is turned on (the [L] indicator appears at the 
    top right of the display), the Trigger Input jack 1 cannot be 
    changed even if you hit any pad. This function is useful when 
    you want to adjust the parameters of the current pad (con-
    nected to the current Trigger Input jack) while hitting other 
    pads.
    FTrigAltGroup (Trigger Alternate Group)
    Determines the Alternate Group to which the Trigger Input 
    Source is assigned. If multiple Trigger Input Source are 
    grouped with the same number assigned, only one input from 
    that group is enabled at a time. When a Trigger Input Source 
    is enabled from a trigger alternate group, other Trigger Input 
    Source from the same group respectively generate a MIDI 
    note off event for the corresponding MIDI note number. The 
    RcvKeyOff parameter for the drum Voice (10 ch) should be 
    set to “on” in the display called up via the [DRUM KIT] → 
    [F2] VOICE → [SF4] OTHER. 
    Up to 32 Alternate Groups can be defined. You can also select 
    “off” here if you wish to allow the simultaneous playback of 
    sounds. 
    GTrigMono/Poly (Trigger Mono/Poly)
    Determines whether the current Trigger Input Source is 
    played back monophonically or polyphonically. If “mono” is 
    selected, triggering the same Voice continuously will stop the 
    previous sound, then start the same Voice sound. Note that the 
    previous sound is stopped by a note off message, unlike the 
    Mono/Poly parameter in the display called up via the [DRUM 
    KIT] → [F2] VOICE → [SF4] OTHER. Accordingly, the 
    RcvKeyOff parameter for the Voice (current Trigger Input 
    Source) should be set to “on” in the display called up via the 
    [DRUM KIT] → [F2] VOICE → [SF4] OTHER. If “Poly” is 
    selected, there is no such limitation.
    HMask Time
    Determines the amount of time within which the DTX-
    TREME III does not accept the Trigger Signal from the cur-
    rent Trigger Input Source after you hit the corresponding pad. 
    When this parameter is set to “2.0s” for example, the DTX-
    TREME III ignores the Trigger Signal for two seconds after 
    you hit the corresponding pad. 
    IHold Mode
    This parameter is normally set to “off,” so that that hitting the 
    same pad (current Trigger Input Source) only triggers (starts) 
    the corresponding Voice sound. On the other hand, when set 
    to “on,” hitting the same pad alternately both triggers and 
    stops the corresponding Voice sound. Because note off mes-
    sages are used for stopping the Voice sound, you need to set 
    the RcvKeyOff parameter to on in the display called up via 
    [DRUM KIT] → [F2] VOICE → [SF4] OTHER.
    Trigger Signal Settings
    [SF4] TRIGGER
    SettingsRefer to the Trigger Input Source List on 
    page 61.
    Settingsoff, head, rim1, rim2, rim1&2, bow, pad11
    NOTE
    •When SOURCE is set to “hhFtCl,” “hhSplsh,” or “pad11,” the Trigger 
    Link parameter is not available.
    Settingsvariable, 1 – 127 
    34
    5
    21
    6789
    Settingsoff, 1 – 32
    Settingsmono, poly
    Settingsoff, 20ms, 40ms – 10.00s (by 20ms), 20.00s, 
    30.00s
    Settingsoff, on
    ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode 
    						
    							Drum Kit Mode [DRUM KIT]
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    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Other Settings[F6] OTHER
    From this display, you can set the parameters applied to the 
    entire sound of the current Drum Kit.
    1
    Volume
    Determines the volume of the entire Drum Kit.
    BTempo
    Determines the tempo value called up when you select the 
    current Drum Kit. When “off” is selected, the tempo value is 
    maintained when you select the current Drum Kit.
    CRevSend (Reverb Send)
    Determines the Reverb depth applied to the Drum Kit. This 
    parameter offsets the same parameter for each of the Drum 
    Voices assigned to the current Drum Kit.
    DChoSend (Chorus Send)
    Determines the Chorus depth applied to the Drum Kit. This 
    parameter offsets the same parameter for each of the Drum 
    Voices assigned to the current Drum Kit.
    From this display, you can set the parameters related to the 
    Hi-Hat Controller (Foot Controller) connected to the HI-
    HAT jack (page 12). 
    1
    Function
    Determines the function assigned to the Hi-Hat Controller. 
    When “Hi-Hat” is selected, you can use the Hi-Hat Controller 
    normally for playing the hi-hat cymbal. When “MIDI” is 
    selected, you can generate MIDI messages by pressing the Hi-
    Hat Controller according to the settings of the MIDI Ch 
    parameter and MIDI Type parameter described below. 
    BMIDI Ch
    Determines the MIDI channel over which operating the Hi-
    Hat Controller generates MIDI messages. This parameter is 
    available only when the Function parameter is set to MIDI. 
    CMIDI Type
    Determines the type of MIDI messages generated by operat-
    ing the Hi-Hat Controller. This parameter is available only 
    when the Function parameter is set to MIDI. “Ctl000” – 
    “Ctl119” represent Control Change messages, “AT” repre-
    sents Aftertouch, “PB up” represents Pitch Bend upward 
    (when pressing) and “PB down” represents Pitch Bend down-
    ward (when pressing). 
    Settings Common to the Entire 
    Drum Kit
    [SF1] COMMON
    Range0 – 127
    Rangeoff, 30 – 300
    Range0 – 127
    Range0 – 127
    2134
    Hi-Hat Controller Settings
    [SF2] HH CTRL
    SettingsHiHat, MIDI
    Settings1 – 16
    SettingsCtl000 – Ctl119, AT, PB up, PB down
    123 
    						
    							Drum Kit Mode [DRUM KIT]
    Reference
    96DTXTREME III Owner’s Manual
    From this display, you can perform the MIDI settings 
    called up when the current Drum Kit is selected. According 
    to the settings here, MIDI messages for 16 channels will be 
    transmitted to the internal tone generator or the external 
    MIDI device via MIDI when the current Drum Kit is 
    selected. This display consists of five pages. 
    First page
    1TG SW (Tone Generator Switch)
    Determines whether or not the MIDI messages will be trans-
    mitted to the internal tone generator when the current Drum 
    Kit is selected. When set to on, selecting the current Drum Kit 
    transmits the MIDI messages for the corresponding channel 
    to the internal tone generator according to the settings at 3 – 
    K. 
    BMIDI SW (MIDI Switch)
    Determines whether or not the MIDI messages will be trans-
    mitted to the external tone generator via MIDI OUT for each 
    MIDI channel when the current Drum Kit is selected. When 
    set to on, selecting the current Drum Kit transmits the MIDI 
    messages for the corresponding channel to the external tone 
    generator via MIDI OUT according to the settings at 3 – K. 
    Second page
    CTRANSMIT
    Determines the type of MIDI messages transmitted to the 
    internal tone generator or external MIDI device. When “off” 
    is selected, no MIDI message will be transmitted even if the 
    TG SW and MIDI SW parameters are set to on. When “all” is 
    selected, both Program Change and Control Change messages 
    will be transmitted. When “PC” is selected, only Program 
    Change messages will be transmitted. 
    DVOLUME
    Determines the value of the Volume (Control Change number 
    7) for each MIDI channel. 
    EPA N
    Determines the value of the Pan (Control Change number 10) 
    for each MIDI channel. 
    Third page
    FVCE NUM (Voice Number)
    Determines the Program Change number for each MIDI chan-
    nel. 
    GBANK MSB/LSB
    Determines the Program Change number (by Bank MSB/LSB 
    values) for each MIDI channel. 
    Fourth page
    HREV SEND (Reverb Send)
    Determines the value of the Reverb Send Level (Control 
    Change number 91) for each MIDI channel. 
    ICHO SEND (Chorus Send)
    Determines the value of the Chorus Send Level (Control 
    Change number 93) for each MIDI channel.
    Fifth page
    JCC NUM
    Determines the Control Change number for each MIDI chan-
    nel. 
    KCC VALUE
    Determines the value of the specified Control Change number 
    for each MIDI channel.
    MIDI Settings
    [SF3] MIDI
    SettingsOff, On
    SettingsOff, On
    SettingsOff, All, PC
    Range0 – 127
    RangeL63 (far left) – C (center) – R63 (far right)
    1
    2
    4
    3
    5
    Settings1 – 128
    Settings0 – 127
    NOTE
    •For details about the Bank MSB, Bank LSB and Program Change 
    messages and how they determine the Voice of the DTXTREME III, 
    refer to the Voice List in the separate Data List booklet. 
    Range0 – 127
    Range0 – 127
    SettingsOff, 1 – 95
    Range0 – 127
    NOTE
    •If you set a Control change event JK that duplicates the VOLUME 4, PAN 5, REV SEND 8, or CHO SEND 9 setting, the Control 
    Change event JK will take priority.
    6
    7
    9
    8
    K
    J
    ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode 
    						
    							Drum Kit Mode [DRUM KIT]
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    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    From this display, you can assign an original name to the 
    Drum Kit.
    1
    Name
    Enters the characters of the Drum Kit name (up to 12). You 
    can call up the Character List by pressing the [SF6] LIST but-
    ton and enter the name. For detailed instructions on naming, 
    refer to “Basic Operation” on page 15.
    BIcon
    Determines the Drum Kit icon shown on the [F1] PLAY dis-
    play. When “off” is selected, no icon will be shown in the [F1] 
    PLAY display.
    C[SF6] LIST
    When the cursor is located on the Name box, you can call up 
    the Character List by pressing the [SF6] LIST button and 
    enter the name. For detailed instructions on naming, refer to 
    “Basic Operation” on page 15. 
    From this display, you can copy the parameter settings 
    from the specified Trigger Input jack/Trigger Input Source/
    MIDI note of the specified Drum Kit to the specified Trig-
    ger Input jack/Trigger Input Source/MIDI note of the spec-
    ified User Drum Kit. 
    After setting the parameters of copy source and destination, 
    press the [ENTER/STORE] button to perform the Copy 
    operation. 
    The available parameters differ depending on the value of 
    the Type parameter located at the left top corner. 
    When the Type is set to “Input” (Trigger Input jack): When the Type is set to Source: 
    When the Type is set to MIDI: 
    1Type
    Determines which segment is used as copy source and copy 
    destination: the Trigger Input jack (Voice Set), Trigger Input 
    Source (Voice) or MIDI (MIDI note). 
    BSource Drum Kit number
    Determines the Drum Kit number used as the source. “Cur-
    rent” means the currently edited Drum Kit.
    CCopy Source
    Determines the source of the Copy operation. When the Type 
    is set to “Input,” this parameter determines the Trigger Input 
    jack used as the source. When the Type is set to “Source,” this 
    parameter determines the Trigger Input Source used as the 
    source. When the Type is set to “MIDI,” this parameter deter-
    mines the MIDI note name used as the source. 
    DDestination Drum Kit number
    Determines the Drum Kit number used as the destination. 
    “Current” means the currently edited Drum Kit. 
    ECopy Destination
    Determines the destination of the Copy operation. When the 
    Type is set to “Input,” this parameter determines the Trigger 
    Input jack used as the destination. When the Type is set to 
    “Source,” this parameter determines the Trigger Input Source 
    used as the destination. When the Type is set to “MIDI,” this 
    parameter determines the MIDI note name used as the desti-
    nation.
    FSTACK/ALTERNATE COPY
    When this checkmark is entered to this box, the Stack/Alter-
    nate settings are also copied. When this checkmark is 
    removed from this box, the Stack/Alternate settings are not 
    copied, with the exception of the first note setting. Keep in 
    mind that this parameter is not available when the Type is set 
    to “MIDI.” 
    Naming the Drum Kit
    [SF4] NAME
    SettingsAcoustic, Rock, Electric, Percuss, Rhythm-
    Box, Effect, R&B/H-Hop, PadSong, off
    Copying the Parameter Settings
    [SF5] COPY
    1
    3
    2
    431256
    SettingsInput (Trigger Input jack), Source (Trigger 
    Input Source), MIDI
    SettingsCurrent, PRE: 01 – USR: 50
    SettingsCurrent, USR: 01 – 50
    643125
    43125 
    						
    							Reference
    98DTXTREME III Owner’s Manual
    Song Mode[SONG]
    This chapter explains the Song mode called up via the [SONG] button. 
    In the Song mode, you can select a desired Song from the Preset Songs (PRE: 01 – 87) for performing and practicing 
    along with, and another 50 User Songs (USR: 01 – 50) for recording and editing your own songs. In addition, you can 
    select one of the SMF Songs (EXT: 01 – 99) saved to an external USB storage device connected to the USB TO 
    DEVICE terminal. These Songs can be called up directly even though they are stored in the external device. 
    Song Play[F1] PLAY
    Explanations about the display called up via the [SONG] → [F1] PLAY are described on page 35 in the Quick Guide. 
    Song Recording[F1] PLAY → [REC]
    Explanations about the Song Record mode called up via the [SONG] → [F1] PLAY → [REC] are described on page 43 in 
    the Quick Guide. 
    Song Jobs[F2] JOB
    The Song Job mode contains a comprehensive set of editing tools and data transform functions you can use to change the 
    sound of the Song. It also includes a variety of convenient operations, such as copying or erasing data.
    NOTE
    •In addition to the Song selected in the Song mode and started/stopped via the [>/■] button on the panel, you can use Pad Songs 
    which let you start the specified Song by hitting the pad. For more information about Pad Songs, see page 93. 
    •Song data recorded in the Song Record mode and edited in the Song Job mode resides in the DRAM temporarily, meaning that 
    it will be lost by turning the power off. Make sure to save the Song data in the File mode to an external USB storage device con-
    nected to the USB TO DEVICE terminal before turning the power off. 
    FunctionsDescriptions
    [SF1] SONGSong Job
    01: Copy Song This Job copies all data from a selected source Song to the current Song.
    02: Clear Song This Job clears all data from the current Song. 
    03: Song Name, 
    Tempo, RepeatThis Job lets you set the name, tempo and repeat on/off settings for the current Song. 
    [SF2] TRACKTrack Job
    01: QuantizeThis job (applied to the current Song and specified track) adjusts the timing of note events by moving them closer to 
    the nearest exact beat. 
    02: Mix Track This job mixes all data from both tracks 1 and 2 of the current Song to either track 1 or 2 of the current Song. 
    03: Copy Track This job copies all data from the specified track of the specified Song to the specified track of the current Song. 
    04: Clear Track This job clears all data from the specified track of the current Song. 
    [SF3] MEASMeasure Job
    01: Copy MeasureThis job copies all data from the specified measure range of the specified track of the specified Song to the specified 
    measure range of the specified track of the current Song. 
    02: Create Measure This job creates empty measures at the specified location in the specified track or tracks of the current Song. 
    03: Delete Measure This job deletes the specified measures of the current Song. 
    04: Erase Measure This job clears all data from the specified measure range of the current Song, producing a segment of silence. 
    [SF4] VOICEVoice Job
    This job sets tone generator parameters, such as voice, volume and pan, for all 16 MIDI channels. 
    CAUTION
    ReferenceDrum Kit modeSong modeClick mode Trigger mode File mode Utility mode Chain mode Sampling mode 
    						
    							Song Mode [SONG]
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    DTXTREME III Owner’s Manual99
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    1In the Song mode, select the desired User 
    Song (to which you want to apply the Job) 
    then press the [F2] JOB button to enter the 
    Song Job mode. 
    2Select the desired Job menu by pressing 
    one of the [SF1] – [SF4] buttons. 
    3Move the cursor to the desired Job by 
    using the data dial, cursor buttons, [INC/
    YES] and [DEC/NO] buttons, then press 
    the [ENTER/STORE] button to call up the 
    Job display.
    Pressing the [EXIT] button returns to the Job menu display. 
    4Move the cursor to the desired parameter, 
    then set the value by using the data dial, 
    [INC/YES] and [DEC/NO] buttons.
    5After setting, press the [ENTER/STORE] 
    button to execute the Job. 
    6Save the Song to a USB storage device in 
    the File mode.
    For details, see pages 54 and 114. 
    01: Copy Song
    This Job copies all data from a selected source Song to the 
    current Song.
    1
    Song number
    Determines the source Song number to be copied. The corre-
    sponding Song name is shown at right of the Song number. 
    02: Clear Song
    This Job clears all data from the current Song.
    Basic Procedure in the Song Job Mode
    NOTE
    •Keep in mind that the Song Job mode can be entered only when a 
    User Song is selected. 
    •Keep in mind that executing the Job will result in loss of your origi-
    nal data, since any data once changed by executing the Job can-
    not be restored. 
    •In some Jobs, the operation overwrites any data previously exist-
    ing in the destination memory. Important data should always be 
    saved to a USB storage device connected to the USB TO DEVICE 
    terminal. 
    CAUTION
    CAUTION
    •Song data created by executing the Job resides in the DRAM tem-
    porarily, meaning that it will be lost by turning the power off. Make 
    sure to save the Song data in the File mode to an external USB 
    storage device connected to the USB TO DEVICE terminal before 
    turning the power off. 
    Song Jobs
    [SF1] SONG
    SettingsPRE: 01 – 87, USR: 01 – 50
    NOTE
    •If you want to clear the track data instead of the entire Song, use the 
    Clear Track Job on page 101. 
    CAUTION
    1 
    						
    							Song Mode [SONG]
    Reference
    100DTXTREME III Owner’s Manual
    03: Song Name, Tempo, Repeat
    This Job lets you set the name, tempo and repeat on/off set-
    tings for the current Song.
     
    1Name
    Enters the characters of the current Song name (up to 10). You 
    can call up the Character List by pressing the [SF6] LIST but-
    ton and enter the name. For detailed instructions on naming, 
    refer to “Basic Operation” on page 15. 
    BTempo
    Determines the tempo called up when the current Song is 
    selected. 
    CRepeat
    Determines whether or not Song playback is repeated. Setting 
    this parameter to on plays the current Song repeatedly, while 
    setting this parameter to off plays through the current Song to 
    the end, then stops. 
    D[SF6] LIST
    When the cursor is located on the Name box, you can call up 
    the Character List by pressing the [SF6] LIST button and 
    enter the name. For detailed instructions on naming, refer to 
    “Basic Operation” on page 15. 
    01: Quantize
    This job (applied to the current Song and the specified 
    track) adjusts the timing of note events by moving them 
    closer to the nearest exact beat.1
    Track
    Determines the track (1 or 2) to which Quantize is applied.
    BQuantize (Resolution)
    Determines the note timing to which the note data will be 
    aligned. You can select the desired value by pressing the [SF6] 
    button to call up the value list.
    16th note triplet
    16th note
    8th note triplet
    8th note
    1/4 note triplet
    1/4 note
    Dotted 1/4 note
    C[SF6]   (note type icon)
    When the cursor is located on the Quantize value, the note 
    type icon is shown at the tab menu corresponding to the [SF6] 
    button. In this condition, you can call up a list of the note type 
    icons by pressing the [SF6] button, then select the desired 
    item from the list.
    02: Mix Track
    This job mixes all data from both tracks 1 and 2 of the cur-
    rent Song to either track 1 or 2 of the current Song. 
    1
    Track
    Determines the track (1 or 2) to which the mixed track is cop-
    ied. The track which is not selected here will have no data 
    after executing the Mix Track Job. 
    NOTE
    •Keep in mind that the pressing the [ENTER/STORE] button (execut-
    ing the Job) is not necessary for the Song Name, Tempo, Repeat.
    Range30 – 300
    Settingsoff, on
    Track Jobs
    [SF2] TRACK
    •Keep in mind that executing this Job may irrevocably change the rhythm 
    feeling of your original performance (such as intentional early or late 
    hits), because once the data is changed by executing the Job, it cannot 
    be restored. 
    1
    4
    23
    CAUTION
    Settings1, 2
    SettingsWhen “3/8,” “6/8,” “9/8,” “12/8” or “15/8” is 
    selected: 
    16th note triplet, 16th note, 8th note triplet, 
    8th note, 1/4 note, dotted 1/4 note
    When another value is selected: 
    16th note triplet, 16th note, 8th note triplet, 
    8th note, 1/4 note triplet, 1/4 note
    Settings1, 2
    123
    1
    ReferenceDrum Kit modeSong modeClick mode Trigger mode File mode Utility mode Chain mode Sampling mode 
    						
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