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Yamaha Dtxtreme 3 Manual

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    							Utility Mode [UTILITY]
    Reference
    DTXTREME III Owner’s Manual131
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Song or Click playback of the DTXTREME III can be syn-
    chronized with the external MIDI clock coming from the 
    MIDI device connected to the DTXTREME III. (Song or 
    Click conventionally plays according to the internal clock.) 
    From this display, the related parameters can be set. 
    1
    MIDI Sync
    Determines whether Song playback will be synchronized to 
    the instrument’s internal clock or an external MIDI clock. 
    Internal Synchronization to internal clock. Use this set-
    ting when this instrument is to be used alone or 
    as the master clock source for other equipment. 
    MIDI MIDI Synchronization to a MIDI clock received 
    from an external MIDI instrument via MIDI. 
    BClockOut
    Determines whether MIDI clock (F8H) messages will be 
    transmitted from the DTXTREME III via MIDI.
    CSeqCtrl
    Determines whether Sequencer Control signals – start (FAH), 
    continue (FBH), and stop (FCH) – will be received and/or 
    transmitted via the MIDI OUT/USB terminal. 
    off Not transmitted/recognized.
    In Recognized but not transmitted.
    out Transmitted but not recognized.
    in/out Transmitted/recognized.
    1MIDI IN/OUT
    Determines which physical output/input terminal(s) will be 
    used for transmitting/receiving MIDI data. 
    BThruPort
    When using the USB terminal for MIDI transmission/recep-
    tion, you can have the DTXTREME III respond to MIDI data 
    over one port, while relaying the data for another port number 
    (which can be set here) to a separate tone generator (con-
    nected to the MIDI OUT terminal). 
    CMerge
    This parameter allows you to mix incoming MIDI data 
    (received via MIDI IN) with MIDI data generated on the 
    DTXTREME III, and output them together from MIDI OUT. 
    Merge is enabled when this is set to on. This parameter is use-
    ful when you want to control a MIDI tone generator con-
    nected to the DTXTREME III by playing a different MIDI 
    keyboard connected to the DTXTREME III and playing the 
    drum pads at the same time. 
    DDeviceNo.
    Determines the device number used by the DTXTREME III 
    in receiving or transmitting data. This number must match the 
    Device Number of the external MIDI device when transmit-
    ting/receiving bulk data, parameter changes or other system 
    exclusive messages. 
    all When this is selected, system exclusive mes-
    sages for all MIDI device numbers are received. 
    The DTXTREME III is recognized as Device 
    Number 1.
    off When this is selected, system exclusive mes-
    sages such as bulk dump and parameter 
    change cannot be transmitted or received. 
    When you try to execute transmission or recep-
    tion of system exclusive messages, an error 
    message appears.
    Resetting the User Memory to the Initial Factory Settings[F6] FACTSET
    The original factory settings of the DTXTREME III’s User Memory (page 76) can be restored. For details and instructions, 
    see page 27. 
    MIDI Sync Settings
    [SF2] SYNC
    Settingsinternal, MIDI
    NOTE
    •When the MIDI Sync parameter is set to MIDI, make sure that the 
    external MIDI equipment or computer connected to the DTXTREME 
    III can transmit MIDI clock data. 
    Settingsoff, on
    Settingsoff, in, out, in/out
    123
    MIDI Other Settings
    [SF3] OTHER
    SettingsMIDI, USB
    Settings1, 2
    Settingsoff, on
    Settings1 – 16, all, off
    1234 
    						
    							Reference
    132DTXTREME III Owner’s Manual
    Chain Mode[CHAIN]
    This chapter explains the Chain mode called up via the [CHAIN] button. 
    In the Chain mode, you can program Chains, each consisting of up to 64 Steps and each of which has its own Drum Kit 
    number, Song number or Click settings (only tempo and time signature). Each Step of the programmed Chain can be 
    called up in order one by one by selecting a Step number in the [F1] SELECT display in the Chain mode or hitting the 
    pad to which the “inc chain” or “dec chain” operation is assigned as the Pad Function (page 126) in the Utility mode. By 
    using the Chain feature, for example, you can arrange different Drum Kits to be selected in your desired order to match 
    your live performance, or you can arrange the different Songs to be selected in order of difficulty to suit your practice 
    needs. 
    The DTXTREME III can memorize up to 64 Chains for recalling them instantly recall whenever you want.
    Using a Programmed Chain[F1] SELECT
    From this display, you can use a Chain programmed from the [F2] EDIT display, and call up Steps in the Chain one by one. 
    1Press the [CHAIN] button to enter the Chain 
    mode.
    2Press the [F1] SELECT button to call up 
    the Chain Select display.
    1NUMBER (Chain number)
    Determines the Chain number. 
    BSTEP
    Determines the Step number of the selected Chain. 
    CKIT
    Indicates the currently specified Drum Kit number and name.
    DSONG
    Indicates the currently specified Song number and name.
    ECLICK
    Indicates the currently specified tempo and time signature. 
    3Move the cursor to the Chain number, then 
    select the desired Chain by using the data 
    dial, or the [INC/YES] and [DEC/NO] but-
    tons.
    Selecting the Chain number calls up the settings programmed 
    for Step 01. 
    4Use the selected Chain program. 
    ●To start/stop the Song or Click programmed in each 
    Step: 
    Each Step of the Chain does not start a Song or Click, but 
    simply calls up the specified Drum Kit, Song number or Click 
    settings. Pressing the [>> > >
    /
    ■] button starts/stops the Song 
    while pressing the [CLICK ON/OFF] button to starts/stops 
    the Click. 
    ●To change the Step number: 
    Two methods are available. 
    You can change the Step number from the [F1] SELECT dis-
    play by moving the cursor to STEP, then using the data dial, 
    [INC/YES] and [DEC/NO] buttons. This method is available 
    only in the Chain mode. 
    You can change the Step number also by hitting the pad to 
    which “inc chain” or “dec chain” has been assigned as the Pad 
    Function (in the display called up via the [UTILITY] → [F2] 
    PAD → [SF2] PAD FUNC.) This method is available in any 
    mode. It is a good idea to use this method when you want to 
    change the Chain Step number quickly as you perform. 
    Settings01 – 64
    Settings01 – 64
    2
    345
    1
    NOTE
    •If you select a Step to which JUMP is assigned, the Step switches to 
    the specified different Chain number. 
    •If you select a Step which is grouped with other different Steps, all 
    settings of the grouped Steps are called up simultaneously. 
    ReferenceDrum Kit mode Song mode Click mode Trigger mode File mode Utility modeChain modeSampling mode 
    						
    							Chain Mode [CHAIN]
    Reference
    DTXTREME III Owner’s Manual133
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Programming a Chain[F2] EDIT
    From this display, you can program a Chain by setting the parameters for each Step. 
    1In the Chain Select display, move the cur-
    sor to the chain number, then select the 
    desired Chain number by using the data 
    dial, [INC/YES] and [DEC/NO] buttons.
    2Press the [F2] EDIT button to call up the 
    Chain Edit display. 
    1STEP
    Indicates the Step number. You can use the checkbox when 
    you want to group a few Steps together. For details about Step 
    Grouping, see page 134. 
    BTYPE
    Determines the type of data called up when the corresponding 
    Step is selected. Selecting “KIT” or “SONG” calls up the 
    respective Drum Kit number or Song number shown at right. 
    Selecting “CLICK” calls up the tempo and time signature 
    (BEAT) shown at right. When “JUMP” is selected, the Chain 
    sequence switches to the Chain number shown at right. When 
    “END” is selected, the Chain program ends when the corre-
    sponding Step is selected.
    CKIT NO./ SONG NO./ TEMPO and BEAT/CHAIN 
    NO.
    The indication of this column differs depending on the 
    selected TYPE. When TYPE is set to “KIT,” this column 
    determines the Drum Kit number called up when the corre-
    sponding Step is selected. When TYPE is set to “SONG,” this 
    column determines the Song number called up when the cor-
    responding Step is selected. When TYPE is set to “CLICK,” 
    this column determines the tempo and time signature called 
    up when the corresponding Step is selected. When TYPE is 
    set to “JUMP,” this column determines the Chain number 
    called up when the corresponding Step is selected. 
    3Program the Chain. 
    ●Setting the parameters for each Step
    Move the cursor to Step 01, then set the desired TYPE by 
    using the data dial, [INC/YES] and [DEC/NO] buttons. When 
    setting TYPE to “KIT,” move the cursor and select the desired 
    Drum Kit bank and number. When setting TYPE to “SONG,” 
    select the desired Song number. When setting TYPE to 
    “CLICK,” select the desired tempo and time signature 
    (BEAT). When setting TYPE to “JUMP,” select the desired 
    Chain number. In the same manner, continue making settings 
    for the rest of the steps as desired.
    ●Step Grouping 
    If you want to call up multiple Steps simultaneously (for 
    example, if you want to call up a specific Drum Kit number 
    and Song number simultaneously), you can use the Step 
    Grouping function by entering checkmarks to the appropriate 
    boxes at the left of the Step number. For details, see below. 
    ●Jumping to a different Chain 
    Each Chain can contain up to 64 Steps. However, if you want 
    to make more than 64 Steps, you can use the Jump function 
    which allows you link the currently edited Chain to a different 
    Chain. Set the TYPE to “JUMP” then set the desired Chain 
    number for the Jump destination in the right column. 
    4After making the desired Step settings, 
    move the cursor to the Step just after the 
    last Step programmed, then set TYPE to 
    END. 
    This operation is necessary in order to avoid calling up unnec-
    essary Steps. When “END” is assigned to a step, no Step 
    numbers following the END step can be selected. 
    5Press the [ENTER/STORE] button after 
    completing the Chain.
    The following display appears.
    6Select the Chain number for the destina-
    tion by using the [INC/YES], [DEC/NO] but-
    tons and data dial. 
    NOTE
    •Keep in mind that only the checkbox of Step 1 cannot be entered. 
    SettingsKIT (Drum Kit), SONG, CLICK, JUMP, END
    213 
    						
    							Chain Mode [CHAIN]
    Reference
    134DTXTREME III Owner’s Manual
    ReferenceDrum Kit mode Song mode Click mode Trigger mode File mode Utility modeChain modeSampling mode
    7Press the [ENTER/STORE] button. 
    The display prompts you for confirmation. To cancel the Store 
    operation, press the [DEC/NO] button. 
    8Press the [INC/YES] button to execute the 
    Store operation. 
    This feature is useful when you want to call up multiple 
    Steps simultaneously (for example, calling up the Drum 
    Kit number and tempo simultaneously). In the [F2] EDIT 
    display in the Chain mode, enter the checkmark(s) to the 
    checkbox(es) at left of the Step number(s) following the 
    first Step number of the group. Example 1)
    The Steps below are called up via 01 → 02 → 03 → 04 → 
    05 in order. 
    Example 2)
    The Steps below are called up via 01 and 02 → 03 and 04 
    → 05 in order. 
    The settings of Steps 01 and 02 are called up simulta-
    neously when this Chain is selected. Selecting the next 
    Step (Step 03) calls up the settings of Steps 03 and 04, then 
    selecting the next Step calls up the settings of Step 05.
    Example 3)
    The Steps below are called up via 01 → 02, 03 and 04 → 
    05. 
    The settings of the Steps 01 are called up when this Chain 
    is selected. Selecting the next Step calls up the settings of 
    Steps 02 – 04 simultaneously. 
    Naming the created Chain[F3] NAME
    From this display, you can enter the desired name for the current chain (up to eight characters). 
    1After the Chain programming is com-
    pleted, press the [F3] NAME button. 
    2Enter a name for the current Chain. 
    For detailed instructions on naming, refer to “Basic Opera-
    tion” on page 15.
    1[SF6] LIST
    You can call up the Character List by pressing this button. 
    Refer to “Using the character list,” page 15, for more informa-
    tion on name entry.
    3Press the [ENTER/STORE] button after 
    making the settings. 
    4Select the Chain number for the destina-
    tion by using the [INC/YES], [DEC/NO] but-
    tons and data dial. 
    5Press the [ENTER/STORE] button. 
    The display prompts you for confirmation. To cancel the Store 
    operation, press the [DEC/NO] button. 
    6Press the [INC/YES] button to execute the 
    Store operation. 
    •The edited Chain will be lost when selecting a different Chain or 
    turning the power off. Make sure to store the Chain data to internal 
    memory by pressing the [ENTER/STORE] button before selecting 
    a different Chain or turning the power off. 
    •Never attempt to turn off the power while the message “Please 
    keep power on” is shown. All Chain data may be lost.
    Step Grouping
    CAUTION
    1 
    						
    							 
    Reference
     DTXTREME III Owner’s Manual 135 
    Drum Kit modeReference
    Song mode
    Click mode
    Tr igger mode
    File mode
    Utility mode
    Chain mode
    Sampling mode
     
    Sampling Mode 
    [SAMPLING] 
    The Sampling Record function lets you record sounds—such as vocals from a connected microphone, the signal from 
    an electric guitar, or audio from an external CD or MP3 player—directly to the DTXTREME III, and assign them to the 
    DTXTREME III as User Drum Voices. The User Drum Voices obtained via the Sampling function can be assigned to the 
    Drum Kit and played back by hitting the pads. 
     
    Sampling Setup 
    1 
    Turn the power off and set the GAIN knob 
    on the rear panel to the minimum.  
    2 
    Connect an audio device (CD player, etc.) 
    to the AUX IN/SAMPLING IN jack on the 
    rear panel.  3 
    Turn the power of the DTXTREME III on. 
    4 
    Press the [UTILITY] button to enter the 
    Utility mode, press the [F4] AUXIN button, 
    then press the [SF1] OUTPUT button to 
    call up the Output display. 5 
    Set the Mic/Line parameter.  
    When connecting low output equipment, such as a micro-
    phone, electric guitar or bass, set the Mic/Line parameter to 
    “mic.” When connecting high output equipment, such as a 
    keyboard, synthesizer or CD player, set the Mic/Line parame-
    ter to “line.”  
    6 
    Press the [ENTER/STORE] button to store 
    these settings. 
    IMPORTANT
     
    In order to use the Sampling function, DIMM mod-
    ules must be installed to the DTXTREME III. When no 
    DIMMs are installed to the DTXTREME III, you cannot 
    enter the Sampling mode even if you press the 
    [SAMPLING] button. For details on installing DIMMs, 
    see page 147. In addition, make sure to prepare a 
    USB storage device before using the Sampling func-
    tion. This is necessary because the User Drum 
    V oices which are created via the Sampling function 
    and residing temporarily in DIMM will be lost when 
    the power is turned off.  
    ●
     
     User Voice
     
    In addition to Preset Voices, the DTXTREME III has User 
    Voices, which you can create in the following ways: 
    Recording audio signals in the Sampling mode or load-
    ing WAV files or AIFF files from the USB storage device 
    connected to the DTXTREME III in the File mode.  
    NOTE  
    •F or details about how to turn the power on/off, see page 18.  
    						
    							 
    Sampling Mode [SAMPLING] 
    Reference
     
    136 
    DTXTREME III Owner’s Manual  
    Reference
    Drum Kit mode
    Song mode
    Click mode
    Tr igger mode
    File mode
    Utility mode
    Chain mode
    Sampling mode
    «
     
    ý
    «
    ¨
     
    Å
    
     
    Sampling Operation and User Voice Assignment 
    [F1] SELECT/[F2] SETTING 
    This section describes the instructions on executing the Sampling operation and creating a User Voice. The created User 
    V oice can be assigned to the Drum Kit and played back by hitting the pad.\
      
    1 
    Connect a microphone or audio equip-
    ment to the DTXTREME III. 
    2 
    Press the [DRUM KIT] button, and then 
    select the Drum Kit to which you want to 
    assign the User Voice. 
    3 
    Press the [SAMPLING] button to enter the 
    Sampling mode. 
    The User Voice Select display appears. From this display, you 
    can select the User Voice number (USR-A: 001 – USR-H: 
    127) as Sampling destination. The Sampling operation 
    assigns the recorded audio data to the User Voice selected 
    here.  
    1  
    User Voice
     
    Determines the User Voice to which the audio signals 
    obtained via the Sampling operation are assigned. 
    B  
    [SF1] AUDITION
     
    Y ou can hear the currently selected User Voice by holding this 
    b utton. (If the User Voice is empty, no sound will result.) 
    C  
    [F6] REC
     
    Pressing this button calls up the Sampling Record Standby 
    display.  
    D  
    [SF6] INF
     
    Pressing this button indicates the amount of Sampling mem-
    ory used. Pressing this button again returns to the original dis-
    play.  
    1  
    Used/Total
     
    Indicates the amount of memory being used and the total 
    amount available. 
    B  
    Recordable Size
     
    Indicates the amount of free memory. 
    C  
    Recordable Time
     
    Indicates the available Sampling time according to the 
    av ailable memory. 
    4 
    Press the [F2] SETTING button to call up 
    the Sampling Setting display, then make 
    the necessary settings.  
    From this display, you can set the basic parameters such as 
    recording source and sampling frequency.  
    1
     
    Source (Sampling Source)
     
    Determines the input connector via which the signal to be 
    sampled will be received. 
     
    A
    UX IN Analog audio from the AUX IN/SAMPLING IN 
    jacks is recognized as the recording source. 
    resample Audio signal from the output of the DTX- TREME III is received internally and recog-
    nized as the recording source. 
     
    B
     
    Mono/Stereo
     
    Determines whether new samples will be recorded as stereo 
    or mono samples.
     
    monoL The L-channel signal will be recorded as a 
    mono sample.
    monoR The R-channel signal will be recorded as a  mono sample.
    monoL+R The L-channel and R-channel signals will be  mixed and recorded as a mono sample.
    stereo A stereo sample will be recorded.
     
    C
     
    Frequency
     
    Determines the sampling frequency. The rate at which digital 
    readings are taken is referred to as the sampling frequency. 
    Higher sampling frequencies result in higher quality sound. 
    Normally, this parameter should be set to “44.1kHz,” the 
    highest setting. If you wish to obtain a lo-fi sound, select a 
    value other than 44.1 kHz. At settings other than 44.1 kHz, the 
    sound monitored during recording may be different from the 
    recorded sound, depending on the source signal. 
    Settings  
    USR-A: 001 – USR-H: 127
    2
    1
    4
    2
    1
    3
      NOTE
     
    •Depending on the Sampling Frequency settings, the available Sam-
    pling time differs as follows: 
    44.1kHz: 6 min. 20 sec.
    22.05kHz: 12 min. 40 sec.
    11.025kHz: 25 min. 20 sec.
    5.5125kHz: 55 min. 40 sec.
    * Applied to both Mono and Stereo 
    Settings
     
    AUX IN, resample
     
    Settings
     
    monoL, monoR, monoL+R, stereo
     
    Settings
     
    44.1k (44.1 kHz), 22.0kLo (22.05 kHz Lo-Fi), 
    11.0kLo (11.025 kHz Lo-Fi), 5.5kLo (5.5125 
    kHz Lo-Fi)
    123
     
    3 
    						
    							 Sampling Mode [SAMPLING] 
    Reference
     
    DTXTREME III Owner’s Manual 137 
    Drum Kit modeReference
    Song mode
    Click mode
    Tr igger mode
    File mode
    Utility mode
    Chain mode
    Sampling mode
     
    5 
    Press the [F1] SELECT button, then press 
    the [F6] REC button.  
    When the User Voice indicated on the [F1] SELECT display 
    contains no audio data, the Sampling Standby display 
    appears. 
    When the User Voice indicated on the [F1] SELECT display 
    contains the audio data, a confirmation message prompts you 
    whether or not to overwrite the already recorded User Voice. 
    If you do not want to overwrite the User Voice, press the 
    [DEC/NO] button, select a different User Voice having no 
    audio data, then press the [F6] REC button again.  
    1  
    T
    riggerMode
     
    Determines the method by which Sampling will be triggered. 
    Normally, set this to “level.”  
    level Sampling star ts as soon as an input signal 
    exceeding the specified Trigger Level 
     
    2  
     is 
    received. 
    manual Sampling star ts soon after you press the [F6]  START button. This setting lets you manually 
    start Sampling, regardless of the input level 
    from audio source. 
     
    B  
    T
    rigger Level
     
    When the Trigger Mode   
    1  
     is set to “level,” you’ll also need 
    to set the Trigger Level. The level set here will be indicated as 
    a triangle in the level meter. For best results, set this as low as 
    possible to capture the entire signal, but not so low as to 
    record unwanted noise. 
    C  
    RecMonitor
     
    Determines the output level of the monitor for the input sig-
    nal. This monitor signal is output from the PHONES jack or 
    the OUTPUT R and L/MONO jacks. 
    D  
    RecGain
     
    This parameter is available only when the Source is set to 
    “resample” and determines the recording gain when resam-
    pling. The higher the value, the greater the volume of the res-
    ampled sound. Before executing the Sampling (Recording) 
    operation, you can set the appropriate gain by checking the 
    v olume via the Level Meter while hitting the pad. 
    E  
    [F6] START
     
    Press this button to start Sampling. When the Trigger mode   
    1  
     
    is set to “level,” pressing the [F6] START button calls up the 
    W AITING indication on the display, and actual Sampling 
    does not start until the proper level signal is received. When 
    audio signal exceeding the specified Trigger Level   
    2  
      is input 
    to the instrument, the RECORDING indication replaces the 
    W AITING indication and Sampling starts. When the Trigger 
    Mode   
    1  
     is set to “manual,” pressing this button starts Sam-
    pling immediately. 
    6 
    Adjust the input sound level for optimum 
    level.  
    T ry to set the input level as high as possible without clipping 
    for the best sound quality.
    F ollow the instructions below to adjust the input level. 
    •W hen the Recording Source is set to “AUX IN,” 
    adjust the input signal level by using the GAIN knob 
    on the rear panel. If you cannot adjust the input level 
    appropriately, change the Mic/Line setting (page 128) 
    in the Utility mode. 
    •W hen the Recording Source is set to “resample,” 
    adjust the input signal level by setting the RecGain 
    parameter.  
    7 
    Press the [F6] START button to start the 
    Sampling operation.  
    •W hen the Trigger Mode  
    1 
     is set to “manual,” press-
    ing the button immediately starts Sampling (a 
    RECORDING indication appears in the display). 
    •W hen the Trigger Mode  
    1 
     is set to “level,” pressing 
    the button enables Sampling but does not start it (a 
    W AITING indication appears in the display).  
    8 
    Play the sound to be sampled.  
    When the Trigger Mode   
    1  
     is set to “level” and an audio sig-
    nal exceeding the specified Trigger Level   
    2 
     is input to the 
    instrument, the RECORDING indication replaces the WAIT-
    ING indication and Sampling starts. During Sampling, a 
    graphic representation of the recorded audio appears in the 
    display. 
    Settings  
    level, manual  
    Range  
    1 – 127  
    Range  
    0 – 127  
    Settings  
    -12dB, -6dB, +0dB, +6dB, +12dB
    1
    5
    34
    2 
    						
    							 
    Sampling Mode [SAMPLING] 
    Reference
     
    138 
    DTXTREME III Owner’s Manual 
    9 
    Press the [F6] STOP button to stop Sam-
    pling.  
    The Pad Assign display appears. From this display, you can 
    hear the result of the Sampling operation by holding the [F3] 
    AUDITION button and assign the recorded audio signal (or 
    User Voice) to the Trigger Input Source (or pad).  
    1  
    Pad Assign
     
    Determines the Trigger Input Source to which the recorded 
    audio signal (in other words, User Voice) is assigned. When 
    “no assign” is selected, the recorded audio signal is not 
    assigned to any Trigger Input Source but only to the User 
    Voice selected on the [F1] SELECT display.  
    B  
    [F3] AUDITION
     
    You can hear the recorded User Voice by holding this button. 
    This lets you check whether the Sampling has been executed 
    appropriately or not.  
    10 
    Press the [F3] AUDITION button to hear 
    the sampled sound.  
    If you are not satisfied with the results and you wish to try 
    again, press the [F4] CANCEL button to return to the 
    Standby display and try Sampling from step 4. 
    11 
    Select the desired Trigger Input Source 
    by setting the Pad Assign parameter.  
    The recorded audio signal (User Voice) will be assigned to 
    the Trigger Input Source selected here instead of the previ-
    ously assigned Voice.  
    12 
    If you are satisfied with the results, 
    press the [F5] OK button to store the 
    sampled sound as a “User voice.”  
    The [F1] SELECT display appears again.  
    13 
    If necessary, repeat steps 5 – 12 to 
    assign another User Voice to a different 
    pad.  
    14 
    Press the [DRUM KIT] button to enter 
    the Drum Kit mode, and then press the 
    [ENTER/STORE] button to store the 
    Drum Kit settings. For instructions, see 
    page 42.  
    This makes it possible to store the User Voice Assignment 
    as a Drum Kit. If you wish to use a User Voice obtained via 
    Sampling, select the Drum Kit number that you have 
    stored here.  
    15 
    Save the created User Voice data to a 
    USB storage device. 
    For detailed instructions on saving, see pages 55 and 114. 
    Settings 
    Refer to the Trigger Input Source on page 
    61.  
    NOTE 
    •If you exit from the Sampling operation display without assigning the 
    User Voice to the pad, press the [F2] button, confirm that the 
    [SOURCE] is shown in the top left of the display via [DRUM KIT]  
    →  
     
    [F2] VOICE  
    → 
     [SF1] SELECT, then assign the User Voice. If the 
    [INPUT] is shown in the top left of the display, press the [SF5] button 
    to alternate the display type to [SOURCE]. For details, see “When the 
    INPUT display is called up:” on page 79.
    2
    1
     
    •The recorded audio data resides temporarily in DIMM (pages 76 
    and 147). Any data in DIMM will be lost when turning the power 
    off. You should always save any data residing in DIMM to a USB 
    storage device before turning off the power. 
    CAUTION
     
    Reference
    Drum Kit mode
    Song mode
    Click mode
    Trigger mode
    File mode
    Utility mode
    Chain mode
    Sampling mode
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    							Sampling Mode [SAMPLING]
    Reference
    DTXTREME III Owner’s Manual139
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Trimming a User Voice[F3] TRIM
    From this display, you can use the Trim function to delete unwanted portions of the User Voice selected on the [F1] SELECT 
    display, located ahead of the Start point and located after the End point. 
    1Press the [SAMPLING] button to enter the 
    Sampling mode. 
    The Sampling Select display appears.
    2Select the User Voice to be trimmed on the 
    [F1] SELECT display. 
    3Press the [F3] TRIM button to call up the 
    Trimming display. 
    1Start (Start point)
    Determines the Start point for playback of the audio data 
    included in the User Voice. The portion of the audio to the left 
    of this point will not be played back. When the cursor is 
    located on the Start parameter, the Start Point is indicated as a 
    vertical full line in the waveform display. When the cursor is 
    not located on the Start parameter, the Start Point is indicated 
    as a vertical dotted line in the waveform display. 
    BLoop (Loop Point)
    Determines the Loop point at which loop playback starts. 
    When the Play mode is set to “loop,” the audio data included 
    in the User Voice is played back between this Loop point and 
    the End point. When the cursor is located on the Loop param-
    eter, the Loop Point is indicated as a vertical full line in the 
    waveform display. When the cursor is not located on the Loop 
    parameter, the Loop Point is indicated as a vertical dotted line 
    in the waveform display. 
    CEnd (End Point)
    Determines the End point for playback of the audio data 
    included in the User Voice. The portion of the audio to the 
    right of this point will not be played back. When the cursor is 
    located on the End parameter, the End Point is indicated as a 
    vertical full line in the waveform display. When the cursor is 
    not located on the End parameter, the End Point is indicated 
    as a vertical dotted line in the waveform display. 
    DPlay Mode
    Determines how the selected User Voice is to be played back.
    oneshot The User Voice plays back one time from Star t 
    point to End point. This setting can be used for 
    solos, sound effects and vocal passages that 
    are used once without looping. 
    reverse The User Voice plays back one time in reverse 
    from End point to Star t point.
    This is useful for creating reversed cymbal 
    sounds and other special effects. 
    loop The User Voice plays back begins from the Star t 
    point, continues to the Loop point, then repeats 
    indefinitely between the Loop point and End 
    point. This setting is useful for short rhythmic 
    passages, riffs and beats that you want to play 
    back repeatedly and continuously. 
    NOTE
    •When a User Voice having no audio data is selected on the [F1] 
    SELECT display, pressing the [F3] button cannot call up the Trimming 
    display. 
    1
    6789J5
    231234
    K
    Settingsoneshot, reverse, loop
    Start Point End Point
    Start Point End Point
    Start Point End PointLoop Playback
    Top Point 
    						
    							Sampling Mode [SAMPLING]
    Reference
    140DTXTREME III Owner’s Manual
    E[SF1] AUDITION
    You can hear the selected User Voice by holding this button.
    F[SF2] LP=ST
    When the menu indication here is “LP=ST,” the Start (Start 
    Point) and the Loop (Loop Start Point) will share the same 
    address, meaning that both of them will be changed simulta-
    neously, even if just one of them is changed. Pressing the 
    [SF2] button in this condition changes the menu from 
    “LP=ST” to “LP≠ST.” When the menu indication here is 
    “LP≠ST,” the Start (Start Point) and the Loop (Loop Start 
    Point) can be changed independently. When pressing the 
    [SF2] button in this condition, the address value of the Start 
    will be copied to that of the Loop, with the result that both of 
    them share the same address value. The menu indication also 
    changes from “LP≠ST” to “LP=ST.” 
    G[SF3] ZOOM –
    H[SF4] ZOOM +
    Press these buttons to zoom in and out of the waveform dis-
    play of the User Voice in the display. 
    I[SF5] SET END >> > >
    Pressing this button calls up the display for determining the 
    End Point, from which you can set the tempo, beat, and mea-
    sure for the audio data included in the User Voice. For details, 
    see page 141. 
    J[SF6] NUM
    You can use the [SF1] – [SF5] and [F1] – [F6] buttons as 
    number buttons by pressing the [SF6] NUM button. For 
    details, see page 14.
    K[F5] DISPLAY
    This menu item appears only when zooming in on the wave-
    form display beyond a certain point (usually several presses 
    of the ZOOM + button). When you zoom beyond this point, 
    the display changes to a split screen, with the left side show-
    ing the Start Point area and the right side showing the End 
    Point area. Pressing the [F5] DISPLAY in this condition alter-
    nates between the split screen display and a display showing 
    either the Start Point area, Loop Point area, or the End Point 
    area (depending on which parameter has been selected).
    4Specify the playback-only portion of the 
    audio data in the User Voice by using the 
    data dial, [INC/YES] and [DEC/NO] but-
    tons. 
    In this step, you can set the Start Point, Loop Point and the 
    End Point—all of which determine how much of the audio 
    will play back and how it will play back. Use the ZOOM +/- 
    controls (as well as the AUDITION control) to adjust how 
    much of the waveform is displayed, making it easier to spec-
    ify the playback-only portion.
    5If necessary, set the End Point as desired 
    by using the display called up via the [SF5] 
    SET END button. 
    From the display called up via the [SF5] SET END button, set 
    the related parameters to determine the End Point. After set-
    ting the parameters, press the [SF1] AUDITION button to 
    hear the result of your settings. If you are satisfied with the 
    result, press the [F6] OK button to return to the original dis-
    play. 
    For details, see page 141. 
    6From the [F3] TRIM display, press the [SF1] 
    AUDITION button to hear the result of the 
    settings. 
    If you are not satisfied with the result, repeat Steps 3 – 5 as 
    desired. 
    7Save the created User Voice data to a USB 
    storage device. 
    For detailed instructions on saving, see pages 55 and 114.
    •The User Voice data resides temporarily in DIMM (pages 76 and 
    147). Any data in DIMM will be lost when turning the power off. 
    You should always save any data residing in DIMM to a USB stor-
    age device before turning off the power. 
    CAUTION
    Reference
    Drum Kit mode
    Song mode
    Click mode
    Trigger mode
    File mode
    Utility mode
    Chain mode
    Sampling mode
    «
     
    ý
    «
    ¨
     
    Å
     
    						
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