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Yamaha Dtxtreme 3 Manual

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    							Trigger Mode [TRIGGER]
    Reference
    DTXTREME III Owner’s Manual111
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Other Settings[F5] OTHER
    You can enter a name of up to 12 characters for the Trigger 
    setup currently being edited. For detailed instructions on 
    naming, refer to “Basic Operation” on page 15.
    1
    [SF6] LIST
    When the cursor is located on the Name box, you can call up 
    the Character List by pressing the [SF6] LIST button and 
    enter the name. For detailed instructions on naming, refer to 
    “Basic Operation” on page 
    15. 
    From this display, you can copy a Trigger Setup (from a 
    specific Trigger Input jack of a specific Trigger Setup num-
    ber) to the same or different Trigger Input jack of the same 
    or different Trigger Setup number. For example, if you 
    want to copy the Trigger Setup of the TOM1 jack to TOM4 
    within the current Trigger Setup, set the copy source to 
    ”Current” and “tom1,” then set the copy destination to 
    ”Current” and “tom5,” and execute the Copy operation. 
    The Copy operation can be executed by pressing the 
    [ENTER/STORE] button after making the parameter set-
    tings. 1
    Trigger Setup number as copy source
    Determines the Trigger Setup number as copy source. “Cur-
    rent” refers to the currently edited Trigger Setup. 
    BTrigger Input jack as copy source
    Determines the Trigger Input jack as copy source. 
    CTrigger Setup number as copy destination
    Determines the Trigger Setup number as copy destination. 
    “Current” refers to the currently edited Trigger Setup. 
    DTrigger Input jack as copy destination
    Determines the Trigger Input jack as copy destination. 
    2.Adjust the “tom1” value of Reject Level From so that the 
    Crash1 sound is not triggered, even if hitting the pad connected 
    to the TOM1 jack. 
    The higher the value, the less likely the Crash1 sound will be 
    accidentally triggered. 
    3.After finding and setting the appropriate value, store the setting 
    as a User Trigger Setup and turn Input Lock off so that you can 
    play the drum performance. 
    NOTE
    •If the “tom1” value of the Reject Level From is too large, the 
    Crash1 sound may not be triggered properly when you hit both the 
    Crash1 and Tom1 at the same time. 
    Naming the Trigger Setup
    [SF1] NAME
    Copying the Trigger Setup
    [SF2] COPY
    1
    •When the Trigger Setup Copy operation is executed, the destination 
    Trigger Setup will be replaced with the settings of the copy source. 
    •When setting the copy destination to “Current” and executing the Copy 
    operation, make sure to store the current Trigger Setup by pressing the 
    [ENTER/STORE] button on another display. This is necessary because 
    the edited Trigger Setup will be lost when selecting a different Trigger 
    Setup or when turning the power off; it also is necessary since the 
    Store operation cannot be performed from the [SF2] COPY display. 
    SettingsCurrent, PRE: 01 – USR: 05
    Settingssnare – pad15
    SettingsCurrent, USR: 01 – USR: 05
    Settingssnare – pad15
    CAUTION
    CAUTION
    42
    31 
    						
    							Reference
    112DTXTREME III Owner’s Manual
    File Mode[FILE]
    This chapter explains the File mode called up via the [FILE] button. 
    The File mode provides tools for transferring data (such as Songs and User Voices) between the DTXTREME III and 
    external storage devices, such as a USB storage device or hard disk drive connected to the USB TO DEVICE terminal.
    Terminology in the File Mode
    ■File
    Just as with a computer, various data types such as Drum 
    Kit, User Voice, Song and Trigger Setup created on the 
    DTXTREME III can be treated as a file and saved to an 
    external USB storage device. Each file features a file name 
    and file extension. 
    ■File Name
    Just as with a computer, you can assign a name to the file in 
    the File mode. Files having the same name cannot be saved 
    in the same directory.
    ■File extension
    The three letters following the file name (after the period) 
    such as “.mid” and “.wav” are referred to as a file “exten-
    sion.” The extension indicates the type of file and cannot be 
    changed by the panel operation of the DTXTREME III. The 
    File mode of the DTXTREME III supports ten different 
    extension types, according to the particular data. For 
    details, see page 113. 
    ■File size
    This refers to the memory amount of the file. The file size is deter-
    mined by the amount of data saved to the file. Generally, the size of 
    an audio file (AIFF, WAV, etc.) is much larger than the size of a 
    MIDI file. On the DTXTREME III, the size of file including the 
    User Voices (consisting of audio signals obtained via the Sampling 
    function) is much larger than other files. File sizes are indicated in 
    conventional computer terms by B (Byte), KB (Kilo Byte), MB 
    (Mega Byte) and GB (Giga Byte). 1KB is equivalent to 1024 Byte, 
    1MB is equivalent to 1024KB, and 1GB is equivalent to 1024MB. 
    ■Device
    Refers to a memory storage unit (such as a hard disk) to which the 
    file is saved. The DTXTREME III can handle and mount various 
    types of USB storage devices connected to the USB TO DEVICE 
    terminal. 
    ■Directory (Folder)
    This is an organizational feature on a data storage device 
    (such as hard disk), allowing you to group data files 
    together according to type or application. Directories can be 
    nested in hierarchical order for organizing data. The “direc-
    tory” is equivalent to the computer term “folder.” The File 
    mode of the DTXTREME III allows you to assign a name 
    to a directory as with files. Please note that the directory 
    name does not contain an extension.
    ■Format
    The operation of initializing a storage device (such as a hard 
    disk) is referred to as “format.” The File mode of the DTX-
    TREME III allows you to format the USB memory storage 
    device connected to the USB TO DEVICE connector. The 
    format operation erases all data from the target memory 
    device and automatically creates an “AUTOLOAD” direc-
    tory.
    ■Save/Load
    “Save” means that the data created on the DTXTREME III 
    is saved to an external memory device as a file, while 
    “Store” means that the data created on the DTXTREME III 
    is stored to internal memory. “Load” means that the file on 
    the external memory device is loaded to internal memory.
    ReferenceDrum Kit mode Song mode Click mode Trigger modeFile modeUtility mode Chain mode Sampling mode 
    						
    							File Mode [FILE]
    Reference
    DTXTREME III Owner’s Manual113
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    File Types Compatible With the DTXTREME III
    The DTXTREME III supports various file types that can be saved and loaded.
    ■File types that can be saved
    ■File types that can be loaded
    File typesFile extension*Information
    AllData .T3AAll data in this DTXTREME III’s internal User Memory (Flash ROM, DRAM and optionally installed DIMM) 
    is treated as a single file, and can be saved to the USB storage device.
    Utility .T3UUtility setup data in this DTXTREME III’s internal User Memory (Flash ROM) is treated as a single file, and 
    can be saved to the USB storage device.
    Click .T3CClick setup in this DTXTREME III’s internal User Memory (Flash ROM) is treated as a single file, and can 
    be saved to the USB storage device.
    AllTrigger .T3TAll the Trigger Setup data in the DTXTREME III’s internal User Memory (Flash ROM) is treated as a single 
    file, and can be saved to the USB storage device.
    AllKit .T3KAll the Drum Kit data in the DTXTREME III’s internal User Memory (Flash ROM) is treated as a single file, 
    and can be saved to the USB storage device.
    AllChain .T3HAll the Chain data in the DTXTREME III’s internal User Memory (Flash ROM) is treated as a single file, and 
    can be saved to the USB storage device.
    AllSong .T3SAll the Song data in the DTXTREME III’s internal User Memory (DRAM) is treated as a single file, and can 
    be saved to the USB storage device.
    AllVoice .T3VAll the User Voice data in the DTXTREME III’s internal User Memory (DRAM) is treated as a single file, and 
    can be saved to the USB storage device.
    Wav .WAVA User Voice created in the Sampling mode can be saved to the USB storage device as a WAV file (Win-
    dows audio format).
    Aiff .AIFA User Voice created in the Sampling mode can be saved to the USB storage device as an AIFF file (Mac-
    intosh audio format).
    File typesFile extension*Information
    AllData .T3A Files of the “AllData” type saved to the USB storage device can be loaded and restored to the instrument.
    Utility .T3UFiles of the “AllData” or “Utility” type saved to the USB storage device can be loaded and restored to the 
    instrument.
    Click .T3CFiles of the “AllData” or “Click” type saved to the USB storage device can be loaded and restored to the 
    instrument.
    AllTrigger .T3TFiles of the “AllTrigger” type saved to the USB storage device can be loaded and restored to the instru-
    ment.
    Trigger.T3A
    .T3TA specified Trigger setup data in a file that is saved to the USB storage device as “AllData” or AllTrigger” 
    type can be individually selected and loaded to the instrument.
    AllKit .T3K Files of the “AllKit” type saved to the USB storage device can be loaded and restored to the instrument.
    Kit.T3A
    .T3KA specified Drum kit data in a file that is saved to the USB storage device as “AllData” or AllKit” type can be 
    individually selected and loaded to the instrument.
    AllChain .T3H Files of the “AllChain” type saved to the USB storage device can be loaded and restored to the instrument.
    Chain.T3A
    .T3HA specified Chain data in a file that is saved to the USB storage device as “AllData” or AllChain” type can 
    be individually selected and loaded to the instrument.
    AllSong .T3S Files of the “AllSong” type saved to the USB storage device can be loaded and restored to the instrument.
    Song.T3A
    .T3S
    .MIDA specified Song in a file that is saved to the USB storage device as “AllData” or “AllSong” type can be indi-
    vidually selected and loaded to the instrument.
    AllVoice .T3V Files of the “AllVoice” type saved to the USB storage device can be loaded and restored to the instrument.
    Voice.T3A
    .T3VA specified Voice in a file that is saved to the USB storage device as “AllData” or AllVoice” type can be indi-
    vidually selected and loaded to the instrument.
    Wave.WAV
    .AIFWAV files (extension: .WAV) or AIFF files (extension: .AIF) can be loaded to the User Voice. 
    						
    							File Mode [FILE]
    Reference
    114DTXTREME III Owner’s Manual
    ReferenceDrum Kit mode Song mode Click mode Trigger modeFile modeUtility mode Chain mode Sampling mode
    Saving a File[F1] SAVE
    After connecting the USB storage device to the instrument, 
    follow the instructions below. 
    1Press the [FILE] button to enter the File 
    mode, then press the [F1] SAVE button to 
    call up the Save display.
    1TYPE
    Among the various types of data created on this instrument, 
    you can save all of them or data created in each mode to a sin-
    gle file. This parameter determines which specific type of data 
    will be saved to a single file. 
    BFile name input location
    You can enter a name of up to eight characters for the file you 
    are about to save. For detailed instructions on naming, refer to 
    “Basic Operation” on page 15. 
    CCurrent
    Indicates the current directory (folder). This indication is 
    automatically changed according to the current directory 
    (folder) specified in the File/Directory (Folder) selection box. 
    The “root” directory is the highest directory. 
    DFile  /Directory (Folder)   selection box
    Indicates the directories and files in the current Directory. In 
    this box, the directories and files are listed in alphabetical 
    order. Pressing the [ENTER/STORE] button enters the 
    selected directory (folder) while pressing the [EXIT] button 
    returns to the next highest directory. 
    You can distinguish the directory and file by the indicator at 
    left end of each line.
    ........... Directory (Folder)
    ............ File
    E[SF1] EXEC
    Pressing this button saves the file to the currently selected 
    directory.
    F[SF2] SET NAME
    Pressing this button copies the file/directory name selected 
    from the File/Directory (Folder) selection box to the File 
    name input location.
    G[F6] NEW
    Pressing this button creates a new directory named 
    “NEWDIR**” within the currently selected directory. You 
    can change this name from the [F3] RENAME display. 
    2Set the desired TYPE parameter to one of 
    the  following: “AllData,” “Utility,” “Click,” 
    “AllTrigger,” “AllKit,” “AllChain,” “AllSong,” 
    or “AllVoice.” 
    For details about each of the file types, see page 113. 
    3Move the cursor to the file name input 
    location, then input a file name. 
    For detailed instructions on naming, refer to “Basic Opera-
    tion” on page 15. You can call up the Character List by press-
    ing the [SF6] button. 
    4Move the cursor to the File/Directory 
    selection box, then select the destination 
    directory. 
    Pressing the [ENTER/STORE] button enters the selected 
    directory (folder) while pressing the [EXIT] button returns to 
    the next highest directory. When you want to save the file to 
    the root directory and “root” is not shown as “Current Dir” at 
    the right top of the display, press the [EXIT] button a few 
    times to go to the root directory. 
    5Press the [SF1] EXEC button to execute 
    the Save operation.
    If you are about to overwrite an existing file, the display 
    prompts you for confirmation. Press the [INC/YES] button to 
    execute the Save operation, or press the [DEC/NO] button to 
    cancel it. 
    While the data is being saved, make sure to follow these precautions:
    •Never remove or eject the media from the device (USB storage).
    •Never unplug or disconnect any of the devices. 
    •Never turn off the power of the DTXTREME III or the relevant devices. 
    Saving All User Data or All Data of a 
    Specific Type
    SettingsAllData, Utility, Click, AllTrigger, AllKit, 
    AllChain, AllSong, AllVoice, Wav, Aiff
    CAUTION
    431
    5276 
    						
    							File Mode [FILE]
    Reference
    DTXTREME III Owner’s Manual115
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    You can save the audio data assigned to a User Voice as a 
    WAV file (Windows audio format) or an AIFF file (Macin-
    tosh audio format). After connecting the USB storage 
    device to the instrument, follow the instructions below. 
    1Press the [FILE] button to enter the File 
    mode, then press the [F1] SAVE button to 
    call up the Save display.
    1TYPE
    Among the various types of data created on this instrument, 
    you can save all of them or data created in each mode to a sin-
    gle file. This parameter determines which specific type of data 
    will be saved to a single file. 
    BFile name input location
    You can enter a name of up to eight characters for the file you 
    are about to save. For detailed instructions on naming, refer to 
    “Basic Operation” on page 15. 
    2Move the cursor to TYPE, then select 
    “Wav” or “Aiff” by using the data dial, 
    [INC/YES] and [DEC/NO] button. 
    3Move the cursor to the file name input 
    location, then input a file name. 
    For detailed instructions on naming, refer to “Basic Opera-
    tion” on page 15.
    You can call up the Character List by pressing the [SF6] but-
    ton. 
    4Select the destination directory for saving, 
    if you have created any directory. 
    Pressing the [ENTER/STORE] button enters the selected 
    directory (folder) while pressing the [EXIT] button returns to 
    the next highest directory. When you want to save the file to 
    the root directory and “root” is not shown as “Current Dir” at 
    the right top of the display, press the [EXIT] button a few 
    times to go to the root directory. 
    5Press the [SF1] EXEC button.
    The User Voice bank and number to be saved appear on the 
    left half of the display. You can select the Voice including the 
    desired audio signals. 
    1User Voice bank and number
    Determines the User Voice bank and number which includes 
    the audio signals you want to save as a WAV file or AIFF file. 
    6Select the User Voice bank and number 
    including the audio signals you want to 
    save as a WAV file or AIFF file.
    7Press the [SF1] EXEC button to execute 
    the Save operation.
    Saving the Audio Data Assigned to a 
    User Voice as a WAV or AIFF File
    SettingsAllData, Utility, Click, AllTrigger, AllKit, 
    AllChain, AllSong, AllVoice, Wav, Aiff
    12
    1 
    						
    							File Mode [FILE]
    Reference
    116DTXTREME III Owner’s Manual
    Loading a File[F2] LOAD
    1Press the [FILE] button to enter the File 
    mode, then press the [F2] LOAD button to 
    call up the Load display. 
    1TYPE
    Among the various types of data saved in a single file on a 
    USB storage device, you can load all of them at once or load 
    only a specific type of data to this instrument. This parameter 
    determines which specific type of data will be loaded from a 
    single file.
    2Move the cursor to TYPE, then set the 
    desired File type to one of the following: 
    “AllData,” “AllTrigger,” “AllKit,” “AllChain,” 
    “AllSong,” or “AllVoice.”
    Only available files according to the Type are listed in the 
    Directory/File list box on the display.
    3Move the cursor to the Directory/File list 
    box, then select the file to be loaded.
    You can select any of the files listed in the Directory/File list 
    box on the display. 
    4Press the [SF1] EXEC button to execute 
    the Load operation. 
    •The Load operation overwrites any data previously existing in the des-
    tination internal memory. Important data should always be saved to a 
    USB storage device connected to the USB TO DEVICE terminal. 
    While the data is being loaded, make sure to follow these precautions:
    •Never remove or eject the media from the device (USB storage).
    •Never unplug or disconnect any of the devices. 
    •Never turn off the power of the DTXTREME III or the relevant devices. 
    Loading All User Data or All Data of 
    a Specific Type
    SettingsAllData, Utility, Click, AllTrigger, Trigger, 
    AllKit, Kit, AllChain, Chain, AllSong, Song, 
    AllVoice, Voice, Wave 
    CAUTION
    CAUTION
    1
    ReferenceDrum Kit mode Song mode Click mode Trigger modeFile modeUtility mode Chain mode Sampling mode 
    						
    							File Mode [FILE]
    Reference
    DTXTREME III Owner’s Manual117
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    You can also load a single, specific Drum Kit from the file 
    (File extension: .T3A or T3K) to the desired User Drum 
    Kit number. 
    1Press the [FILE] button to enter the File 
    mode, then press the [F2] LOAD button to 
    call up the Load display. 
    2Move the cursor to TYPE, then set the File 
    type to “Kit.”
    Only available files according to the Type are listed in the 
    Directory/File list box on the display. 
    3Move the cursor to the Directory/File list 
    box, then select the file to be loaded. 
    You can select any of the files listed in the Directory/File list 
    box on the display.
    4Press the [ENTER/STORE] button so that 
    the Drum Kits included in the selected file 
    are shown in the Directory/File list box.
    5Move the cursor to the desired Drum Kit 
    then press the [SF1] EXEC button. 
    The Drum Kit number and name for the Load destination 
    appear on the left half of the display.
    6Select the User Drum Kit number for the 
    Load destination. 
    7Press the [SF1] EXEC button again to exe-
    cute the Load operation. 
    You can also load a single, specific Song from the file (File 
    extension: .T3A or .T3S) to the desired User Song number. 
    1Press the [FILE] button to enter the File 
    mode, then press the [F2] LOAD button to 
    call up the Load display. 
    2Move the cursor to TYPE, then set the File 
    type to “Song.”
    Only available files according to the Type are listed in the 
    Directory/File list box on the display. 
    3Move the cursor to the Directory/File list 
    box, then select the file to be loaded. 
    You can select any of the files listed in the Directory/File list 
    box on the display.
    4Press the [ENTER/STORE] button so that 
    the Songs included in the selected file are 
    shown in the Directory/File list box.
    Empty Songs (having no data) are not shown in the Directory/
    File list box. 
    5Move the cursor to the desired Song then 
    press the [SF1] EXEC button. 
    The Song number and name for the Load destination appear 
    on the left half of the display.
    6Select the Song number for the Load des-
    tination. 
    7Press the [SF1] EXEC button again to exe-
    cute the Load operation. 
    Loading a Specific Drum Kit From an 
    “All Data” or “All Kit” FileLoading a Specific Song From an 
    “All Data” or “All Song” File 
    						
    							File Mode [FILE]
    Reference
    118DTXTREME III Owner’s Manual
    You can also load a single, specific Trigger Setup from the 
    file (File extension: .T3A or .T3T) to the desired Trigger 
    Setup number. 
    1Press the [FILE] button to enter the File 
    mode, then press the [F2] LOAD button to 
    call up the Load display. 
    2Move the cursor to TYPE, then set the File 
    type to “Trigger.”
    Only available files according to the Type are listed in the 
    Directory/File list box on the display. 
    3Move the cursor to the Directory/File list 
    box, then select the file to be loaded. 
    You can select any of the files listed in the Directory/File list 
    box on the display.
    4Press the [ENTER/STORE] button so that 
    the Trigger Setups included in the selected 
    file are shown in the Directory/File list box.
    5Move the cursor to the desired Trigger 
    Setup as Load source then press the [SF1] 
    EXEC button. 
    The Trigger Setup number and name for the Load destination 
    appear on the left half of the display.
    6Select the Trigger Setup number for the 
    Load destination. 
    7Press the [SF1] EXEC button again to exe-
    cute the Load operation. 
    You can also load a single, specific Chain from the file (File 
    extension: .T3A or .T3H) to the desired Chain number. 
    1Press the [FILE] button to enter the File 
    mode, then press the [F2] LOAD button to 
    call up the Load display. 
    2Move the cursor to TYPE, then set the File 
    type to “Chain.”
    Only available files according to the Type are listed in the 
    Directory/File list box on the display. 
    3Move the cursor to the Directory/File list 
    box, then select the file to be loaded. 
    You can select any of the files listed in the Directory/File list 
    box on the display.
    4Press the [ENTER/STORE] button so that 
    the Chains included in the selected file are 
    shown in the Directory/File list box.
    5Move the cursor to the desired Chain as 
    Load source then press the [SF1] EXEC 
    button. 
    The Chain number and name for the Load destination appear 
    on the left half of the display.
    6Select the Chain number for the Load des-
    tination. 
    7Press the [SF1] EXEC button again to exe-
    cute the Load operation. 
    Loading a Specific Trigger Setup From 
    an “All Data” or “All Trigger” FileLoading a Specific Chain From an 
    “All Data” or “All Chain” File
    ReferenceDrum Kit mode Song mode Click mode Trigger modeFile modeUtility mode Chain mode Sampling mode 
    						
    							File Mode [FILE]
    Reference
    DTXTREME III Owner’s Manual119
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    You can also load a single, specific Voice from the file (File 
    extension: .T3A or .T3V) to the desired User Voice num-
    ber. 
    1Press the [FILE] button to enter the File 
    mode, then press the [F2] LOAD button to 
    call up the Load display. 
    2Move the cursor to TYPE, then set the File 
    type to “Voice.”
    Only available files according to the Type are listed in the 
    Directory/File list box on the display. 
    3Move the cursor to the Directory/File list 
    box, then select the file to be loaded. 
    You can select any of the files listed in the Directory/File list 
    box on the display.
    4Press the [ENTER/STORE] button so that 
    the Voices included in the selected file are 
    shown in the Directory/File list box.
    Empty Voices (having no audio signal) are not listed in the 
    Directory/File list box.
    5Move the cursor to the desired Voice as 
    Load source then press the [SF1] EXEC 
    button. 
    The Voice number and name for the Load destination appear 
    on the left half of the display.
    6Select the User Voice bank and number for 
    the Load destination. 
    7Press the [SF1] EXEC button again to exe-
    cute the Load operation. 
    Any audio data created and edited on a computer and saved 
    in the WAV or AIFF format can also be used as material for 
    a User Voice on the DTXTREME III. After connect a USB 
    storage device containing the desired WAV/AIFF audio 
    files then follow the instructions below. 
    1Press the [FILE] button to enter the File 
    mode, then press the [F2] LOAD button to 
    call up the Load display. 
    2Move the cursor to TYPE, then set the File 
    type to “Wave.”
    Only available files according to the Type are listed in the 
    Directory/File list box on the display. 
    3Move the cursor to the Directory/File list 
    box, then select the file to be loaded. 
    You can select any of the files listed in the Directory/File list 
    box on the display.
    4After selecting the file, press the [SF1] 
    EXEC button.
    The User Voice bank, number and name as Load destination 
    appear on the left half of the display.
    5Select the User Voice bank and number as 
    Load destination. 
    6Press the [SF1] EXEC button again to exe-
    cute the Load operation. 
    Loading a Specific Voice From an 
    “All Data” or “All Voice” FileLoading WAV or AIFF Audio Files 
    to Create a User Voice
    IMPORTANT
    If you are loading audio WAV/AIFF files, make sure 
    that DIMM modules must be installed to the instru-
    ment. For details on installing DIMMs, see pages 76 
    and 147.
    NOTE
    •The WAV/AIFF file can be loaded is only 16bit (sample size). 
    •An error message appears when you try to load an unavailable file. 
    						
    							File Mode [FILE]
    Reference
    120DTXTREME III Owner’s Manual
    A Standard MIDI file (a common file format with the file 
    extension: “.MID” for MIDI sequence data, also called 
    “MIDI file” or “SMF”) format 0 can be loaded from the 
    USB storage device to the DTXTREME III and can be 
    used as a User Song. 
    1Press the [FILE] button to enter the File 
    mode, then press the [F2] LOAD button to 
    call up the Load display. 
    2Move the cursor to TYPE, then set the File 
    type to “Song.”
    Only available files according to the Type are listed in the 
    Directory/File list box on the display. 
    3Move the cursor to the Directory/File list 
    box, then select the MIDI file (Extension: 
    .MID) to be loaded. 
    You can select any of the files listed in the Directory/File list 
    box on the display.
    4After selecting the MIDI file, press the 
    [SF1] EXEC button.
    The User Song number and name for the Load destination 
    appear on the left half of the display.
    5Select the User Song number for the Load 
    destination. 
    6Press the [SF1] EXEC button again to exe-
    cute the Load operation. Loading Standard MIDI files (SMF)
    NOTE
    •Only Format 0 Standard MIDI Files (SMFs) can be loaded.
    •When a Standard MIDI file song (format 0) is loaded, parameters 
    such as volume, pan, and program change located at the very top of 
    the song (001:01:000) are handled as header data and applied to the 
    settings on the Voice Job display called up via [SONG] → [F2] JOB → 
    [SF4] VOICE. The settings on the Voice Job are not transmitted to the 
    internal tone generator or the external MIDI device even when the 
    Song is started although they are transmitted to the internal tone gen-
    erator or the external MIDI device when the Song is selected. 
    Because of this, the following problems may occur.
    •When a Song that includes settings such as volume, pan and pro-
    gram change somewhere in the middle is played back with the 
    Repeat setting “on” (in the display called up via [SONG] → [F1] 
    PLAY, or the display called up via [SONG] → [F2] JOB → [SF1] 
    SONG → 03: Song Name, Tempo, Repeat) by pressing the [>/■] 
    button, the sound originally at the top of the Song may differ in sub-
    sequent playbacks.
    •When a Song that includes settings such as volume, pan and pro-
    gram change somewhere in the middle is played back with the 
    Repeat setting “on” (in the display called up via [DRUM KIT] → [F5] 
    PAD → [SF3] PADSONG) by using the Pad Song function (page 
    93), the sound originally at the top of the Song may differ in subse-
    quent playbacks.
    To avoid the problems described above, move the parameter settings 
    at the top of the SMF Song to a few clocks later on your computer or 
    MIDI sequencer before executing the Load operation in the File 
    mode. These parameter settings will then not be handled as header 
    data, meaning that they will be properly transmitted to the internal 
    tone generator or external MIDI device when the Song is started. 
    ReferenceDrum Kit mode Song mode Click mode Trigger modeFile modeUtility mode Chain mode Sampling mode 
    						
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