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Yamaha Dtxtreme 3 Manual

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    							File Mode [FILE]
    Reference
    DTXTREME III Owner’s Manual121
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Changing the Name of a File or Directory[F3] RENAME
    This lets you rename the selected file/directory selected on the current drive.
    You can rename files using up to eight alphabetic and numeric characters. Files having the same name cannot be saved in the 
    same directory.
    Files are named according to MS-DOS naming conventions. If the file name contains spaces and other characters unrecog-
    nized in MS-DOS, these characters will automatically be replaced by “_” (underscore) characters when saving.
    1Press the [FILE] button to enter the File 
    mode then press the [F3] RENAME button 
    to call up the Rename display.
    1TYPE
    Determines the desired File type. For details about the File 
    type, see page 113.
    BFile  /Directory (Folder)   selection box
    Indicates the directories and files in the current Directory. In 
    this box, the directories and files are listed in alphabetical 
    order. Pressing the [ENTER/STORE] button enters the 
    selected directory (folder) while pressing the [EXIT] button 
    returns to the next highest directory. 
    You can distinguish the directory and file by the indicator at 
    left end of each line. 
    ........... Directory (Folder)
    ............ File
    CFile name input location
    You can enter a name of up to eight characters for the file you 
    are about to save. For detailed instructions on naming, refer to 
    “Basic Operation” on page 15. 
    D[SF1] EXEC
    Pressing this button executes the rename of selected file.
    E[SF2] SET NAME
    Pressing this button copies the file/directory name selected at 
    the file/directory selection box to the file name input location.
    F[F6] NEW
    Pressing this button creates a new directory in the current 
    directory.
    2Move the cursor to TYPE, then set the 
    desired file type by using the data dial, or 
    the [INC/YES] and [DEC/NO] buttons.
    3Move the cursor to the file/directory selec-
    tion box, then select the desired file or 
    directory to be renamed by using the data 
    dial, or the [INC/YES] and [DEC/NO] but-
    tons. 
    4Press the [SF2] SET NAME button. 
    The name of the selected file is copied to the file name input 
    location.
    5Enter the new name.
    Follow the instructions for “Inputting Characters (Naming, 
    etc.)” on page 15. You can call up the Character List by press-
    ing the [SF6] button. 
    6Press the [SF1] EXEC button to execute 
    the Rename operation.
    12
    4563 
    						
    							File Mode [FILE]
    Reference
    122DTXTREME III Owner’s Manual
    Deleting a File or Directory[F4] DELETE
    1Press the [FILE] button to enter the File 
    mode, then press the [F4] DELETE button 
    to call up the Delete display.
    1TYPE
    Determines the desired File type. For details about File types, 
    see page 113.
    2Move the cursor to TYPE, then select the 
    File Type to which the file to be deleted 
    belongs. 
    For details about the File type, see page 113. 
    3Move the cursor to the Directory/File list 
    box, then select the file to be deleted. 
    4Press the [SF1] EXEC button.
    A confirmation message will appear. Press the [DEC/NO] or 
    [EXIT] button to cancel the Delete operation. 
    5Press the [INC/YES] button to execute the 
    Delete operation. 
    1
    NOTE
    •When you wish to delete a directory, delete all the files and folders 
    contained in the directory beforehand. Please keep in mind that only 
    directories that contain no files or other nested folders can be deleted. 
    ReferenceDrum Kit mode Song mode Click mode Trigger modeFile modeUtility mode Chain mode Sampling mode 
    						
    							File Mode [FILE]
    Reference
    DTXTREME III Owner’s Manual123
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Formatting USB Storage Media[F5] FORMAT
    Before you can use a new USB storage device with this instrument, you will need to format it. Follow the instructions below.
    1Connect a USB storage device to the USB 
    TO DEVICE terminal. 
    2Press the [FILE] button to enter the File 
    mode, then press the [F5] FORMAT button 
    to call up the Format display.
    1Volume Label
    Determines the name of the Volume Label. The Volume Label 
    is the name assigned to the USB storage device. The Volume 
    Label can contain up to 11 characters. For detailed instruc-
    tions on naming, refer to “Basic Operation” on page 15. 
    B[SF1] EXEC
    Pressing this button executes the Format operation.
    C[SF6] LIST
    You can call up the Character List by pressing this button. 
    Refer to “Using the character list,” page 15, for more informa-
    tion on name entry.
    3Enter the name of the Volume Label as 
    desired.
    4Press the [SF1] EXEC button. (The display 
    prompts you for confirmation.)
    Press the [DEC/NO] button to cancel the Format.
    5Press the [INC/YES] button to execute the 
    Format.
    •Make sure there is no important data in the USB storage device before 
    formatting; otherwise all data will be deleted.
    NOTE
    •You can also format the USB storage device on the computer; however, for 
    best results and to avoid load/save errors, always use USB storage 
    devices that have been formatted on the DTXTREME III. 
    CAUTION
    1
    3 2
    NOTE
    •The format operation erases all data from the target memory device 
    and automatically creates an “AUTOLOAD” directory, see page 125.  
    						
    							Reference
    124DTXTREME III Owner’s Manual
    ReferenceDrum Kit mode Song mode Click mode Trigger mode File modeUtility modeChain mode Sampling mode
    Utility Mode[UTILITY]
    This chapter explains the Utility mode called up via the [UTILITY] button. 
    In the Utility mode, you can set parameters that apply to the entire system of the DTXTREME III. 
    Basic Procedure in the Utility Mode
    1Press the [UTILITY] button to enter the 
    Utility mode.
    2Note the tab menus (corresponding to the 
    [F1] – [F6] and [SF1] – [SF5] buttons) to 
    find the desired function, then press the 
    relevant button to call up the desired dis-
    play. 
    3Move the cursor to each parameter, then 
    set the value by using the data dial, or the 
    [INC/YES] and [DEC/NO] buttons.
    4After setting, press the [ENTER/STORE] 
    button to store the Utility settings. 
    General Settings[F1] GENERAL
    From this display, you can make overall settings for the 
    internal tone generator. The settings here only affect the 
    internal tone generator block. The MIDI output will not be 
    affected.
    1
    Volume
    Determines the overall volume for the tone generator. The 
    lower the value, the lower the actual volume will be when set-
    ting the slider on the front panel to maximum.
    BPan Depth
    Determines the pan depth (the left and right stereo spread), 
    maintaining the current pan balance between various parts.
    CTune
    Determines the fine tuning of the overall sound. You can 
    adjust the tuning in cent increments.
    From this display, you can set the output gain for individual 
    Output jacks. The higher the value, the louder the actual 
    volume of the sound output via the specified Output jack.
    1
    L&RGain
    Determines the output gain of the OUTPUT L/MONO, R and 
    PHONES jacks.
    BIndivOutGain
    Determines the output gain of the INDIVIDUAL OUTPUT 
    jacks. The setting here is applied to all the INDIVIDUAL 
    OUTPUT jacks.
    •All Utility settings will be lost if the power is turned off without stor-
    ing.
    CAUTION
    Tone Generator Settings
    [SF1] TG
    Settings0 – 127
    Settings1 – 127
    Settings-102.4 – 0 – +102.3
    123
    Output Gain Settings of the Output 
    Jacks
    [SF2] OUTGAIN
    Settings0dB, +6dB
    Settings0dB, +6dB
    12 
    						
    							Utility Mode [UTILITY]
    Reference
    DTXTREME III Owner’s Manual125
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    1Play Count
    Enables or disables a two-measure lead-in click count before 
    actual song playback, after you press the [>> > >
    /■] button.
    BRecCount
    Enables or disables a two-measure lead-in click count before 
    actual song recording, after you press the [>> > >
    /■] button.
    From this display, you can set the Drum Kit number, Song 
    number and Trigger Setup number called up automatically 
    every time you turn the power on.
    1
    Drum Kit Bank
    Determines the Drum Kit Bank that is called up automatically 
    every time you turn the power on.
    BDrum Kit No
    Determines the Drum Kit number of the Drum Kit Bank spec-
    ified above that is called up automatically every time you turn 
    the power on.
    CSong Bank
    Determines the Song Bank that is called up automatically 
    every time you turn the power on.
    DSong No
    Determines the Song number of the Bank specified above that 
    is called up automatically every time you turn the power on.
    ETrigger No
    Determines the Trigger Setup number that is called up auto-
    matically every time you turn the power on. 
    1AutoLoad
    Determines whether the Auto Load function is on or off. 
    When this is on, the instrument will automatically load the 
    files in the AUTOLOAD directory (from the USB storage 
    device) to User memory – whenever the power is turned on.
    When you use the Auto Load function, you must put the files 
    of “AllData,” “Utility,” “Click,” “AllTrigger,” “AllKit,” “All-
    Chain,” “AllSong,” and “AllVoice” in the AUTOLOAD direc-
    tory. You can put only one file for each type in the 
    AUTOLOAD directory. When an “AllData” file exists in the 
    AUTOLOAD directory, only the “AllData” file will be loaded, 
    and other files will not be loaded. 
    BLED Display
    Determines the information which is indicated on the LED 
    display. When “KitNo” is selected, the current Drum Kit 
    number is indicated on the LED display. When “tempo” is 
    selected, the current tempo value is indicated on the LED dis-
    play. When “mode” is selected, the program number of the 
    current mode (Drum Kit number in the Drum Kit mode, Song 
    number in the Song mode, Trigger Setup number in the Trig-
    ger mode, Step number in the Chain mode and User Voice 
    number in the Sampling mode) is indicated on the LED dis-
    play.
    CTempo Link
    When this parameter is set to “kit/song,” changing the Drum 
    Kit or Song will change the tempo value according to the set-
    ting of the new Drum Kit or Song. When this parameter is set 
    to “off,” changing the Drum Kit or Song will maintain the 
    tempo value even if the new Drum Kit or Song has the tempo 
    value setting. Normally, set this to “kit/song.”
    Count Settings
    [SF3] COUNT
    Settingsoff, on
    Settingsoff, on
    Initial Settings Called Up When 
    Turning the Power On
    [SF4] STARTUP
    SettingsPRE, USR, EXT-A – EXT-P
    Range01 – 50 (01 – 99 when EXT is selected)
    SettingsPRE, USR, EXT
    12
    23145
    Range01 – 99
    SettingsPRE: 01 – USR: 05
    Other Settings
    [SF5] OTHER
    Settingsoff, on
    SettingskitNo., tempo, mode
    Settingsoff, kit/song
    123 
    						
    							Utility Mode [UTILITY]
    Reference
    126DTXTREME III Owner’s Manual
    Pad Settings[F2] PAD
    1FootClosePosi (Foot Close Position)
    Determines the amount of time it takes to detect a foot splash 
    (from the start of a downward press to the opening of the hi-
    hat controller). The smaller the value, the more narrow the 
    “virtual” open position is.
    BFootSplashSens (Foot Splash Sensitivity)
    Determines the length of time from the moment you apply a 
    foot-splash performance to the Hi-Hat Controller to the 
    moment the foot-splashed hi-hat sound is actually triggered. 
    For larger values, you can play the foot-splashed sound more 
    easily; however, slight movements of the pedal may trigger 
    the sound inadvertently. It is a good idea to set this parameter 
    to “off” if you do not play foot-splashes.
    CSendHH
    Determines whether or not the continuous change of the 
    sound generated by opening/closing the Hi-Hit cymbal (by 
    pressing/releasing the Hi-Hat Controller) is transmitted as 
    MIDI messages via MIDI OUT.
    From this display, you can assign functions other than trig-
    gering the drum sound to the pad (Trigger Input Source).
    1
    SOURCE (Trigger Input source)
    Determines the Trigger Input Source to which the specified 
    function is assigned. When Input Lock (page 79) is turned off, 
    you can select the Trigger Input Source also by hitting the 
    corresponding section of the pad.
    BPadFunc
    Determines the function assigned to the Trigger Input Source 
    specified above.
    Off No function is assigned. Normal operation. 
    inc kitNo. Hitting the pad increases the Drum Kit num-
    ber by 1.
    dec kitNo. Hitting the pad decreases the Drum Kit num-
    ber by 1.
    inc chain Hitting the pad increases the Chain Step 
    number by 1.
    dec chain Hitting the pad decreases the Chain Step 
    number by 1.
    inc tempo Hitting the pad increases the value of the 
    tempo by 1.
    dec tempo Hitting the pad decreases the value of the 
    tempo by 1. 
    tap tempo Hitting the pad three times sets the tempo 
    value even when the Tap display is not called 
    up. 
    clk on/off Hitting the pad star ts/stops Click playback. 
    1TrigBypass
    When this parameter is set to on, the DTXTREME III will not 
    accept any Trigger Signals coming from all Trigger Input 
    Sources. This parameter is useful when you want to cancel all 
    Trigger Signals temporarily in order to change the pad con-
    nection setup. This parameter should be set to off normally.
    Hi-Hat Settings
    [SF1] HI HAT
    Range-32 – +32
    Rangeoff, 1 – 127
    Settingsoff, on
    Pad Function Settings
    [SF2] PADFUNC
    SettingsRefer to the Trigger Input Source List on 
    page 61. 
    123
    21
    NOTE
    •The Pad Function setting overcomes the Pad Song setting (page 93) 
    if both of them are assigned to the same Trigger Input Source. 
    SettingsSee below.
    Trigger Bypass Settings
    [SF3] TRGBYPS
    Settingsoff, on
    1
    ReferenceDrum Kit mode Song mode Click mode Trigger mode File modeUtility modeChain mode Sampling mode 
    						
    							Utility Mode [UTILITY]
    Reference
    DTXTREME III Owner’s Manual127
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Effect Settings[F3] EFFECT
    Among the entire Effect system (page 68) of the DTXTREME III, the parameters related to the Master EQ and Master Effect 
    can be set in the Utility mode. 
    From this display you can apply five-band equalization to 
    the entire sound of the DTXTREME III.
    1
    SHAPE
    Determines whether the equalizer type used is Shelving or 
    Peaking. The Peaking type attenuates/boosts the signal at the 
    specified Frequency setting, whereas the Shelving type atten-
    uates/boosts the signal at frequencies above or below the 
    specified Frequency setting. This parameter is available only 
    for the LOW and HIGH frequency bands.
    ● shelv (Shelving type)
    This type of EQ shape lets you attenuate/boost the signal at 
    frequencies above or below the specified Frequency setting.● peak (Peaking type)
    This type of EQ shape lets you attenuate/boost the signal at 
    the specified Frequency setting.
    BFREQ (Frequency)
    Determines the center frequency. Frequencies around this 
    point are attenuated/boosted by the Gain setting.
    LOW When the Shape is set to “shelv”: 
    32Hz – 2.0kHz
    When the Shape is set to “peak”:
    63Hz – 2.0kHz
    LOWMID, MID, HIGHMID 
    100Hz – 10kHz
    HIGH 500Hz – 16kHz
    CGAIN
    Determines the level gain for the Frequency (set above), or 
    the amount the selected frequency band is attenuated or 
    boosted.
    DQ (frequency bandwidth)
    This varies the signal level at the Frequency setting to create 
    various frequency curve characteristics. The higher the set-
    ting, the smaller the Q (Bandwidth). The lower the setting, the 
    greater the Q (Bandwidth).
    E[SF5] BYPASS
    Pressing this button toggles the bypass status of the Master 
    EQ between on and off. When Bypass is turned off (BYPASS 
    is shown with white text in black), the Master EQ will be 
    applied to the entire sound of the DTXTREME III. When 
    Bypass is turned on (BYPASS is shown with black text in 
    white), the Master EQ will be bypassed for the entire sound of 
    the DTXTREME III. 
    NOTE
    •For details about the Effect structure of the DTXTREME III, see page 68. 
    Master EQ Settings
    [SF1] MEQ
    Settingsshelv (Shelving type), peak (Peaking type)
    Low HighHi-Mid Mid Lo-Mid
    – +
    0
    Q (frequency bandwidth)
    5 bands Gain
    Frequency
    23
    1
    4
    5
    – +
    0
    – +
    0
    EQ Low EQ High
    Gain
    FrequencyGain
    Frequency
    Frequency Frequency
    RangeSee below.
    Range-12 dB – +0 dB – +12 dB
    Range0.1 – 12.0
    – +
    0
    Gain
    Frequency
    Frequency
    – +
    0
    0.1
    12.0
    FrequencyFrequency 
    						
    							Utility Mode [UTILITY]
    Reference
    128DTXTREME III Owner’s Manual
    1Switch
    Determines whether Master Effect is applied or not to the 
    entire sound of the DTXTREME III. 
    BType
    Determines the Master Effect type.
    CPre
    You can set various parameters in order to change how the 
    sound is affected by the selected Effect type. This parameter 
    lets you call up the pre-programmed settings of these effect 
    parameters. Data List booklet for information on the parame-
    ters for each Effect preset.
    DEffect parameter
    The number of parameters and values available differs 
    depending on the currently selected effect type. Refer to page 
    72 for details about the Effect parameters. Refer to the sepa-
    rate Data List booklet for information on the parameters for 
    each Effect type.
    EPAGE >> > >
    This appears when another page can be called up from the 
    current page. Use the Cursor [MM M M
    ] or [NN N N
    ] button to call up 
    another page. 
    External Audio Settings[F4] AUXIN
    You can set parameters related to audio signals input via the AUX IN/SAMPLING IN jack. 
    From this display, you can set parameters such as volume 
    and pan of the audio signals input via the AUX IN/SAM-
    PLING IN jack. These parameters are useful, for example, 
    when playing or practicing along with a CD or other source 
    connected to the AUX IN/SAMPLING IN jack. 
    1
     Volume
    Determines the output level of the audio signals input via the 
    AUX IN/SAMPLING IN jack.
    BPan
    Determines the stereo pan position of the audio signals input 
    via the AUX IN/SAMPLING IN jack. 
    CMono/Stereo
    Determines the signal configuration for the audio signals 
    input via the AUX IN/SAMPLING IN jack, or how the signal 
    or signals are routed (stereo or mono).
    L mono Only the L channel of the audio input is used.
    R mono Only the R channel of the audio input is used.
    L+Rmono The L and R channels of the audio input are 
    mixed and processed in mono.
    Stereo Both the L and R channels of the audio input 
    are used.
    DOutputSel
    Determines the output jack assignment for the audio signals 
    input via the AUX IN/SAMPLING IN jack. 
    EMic/Line
    When using the AUX IN/SAMPLING IN jacks, this deter-
    mines the input source, microphone (mic) or line. 
    mic Intended for low output equipment, such as a 
    microphone, electric guitar or bass.
    line Intended for high output equipment, such as a 
    keyboard, synthesizer, or CD player.
    Master Effect Settings
    [SF2] MEF
    Settingsoff, on
    SettingsDetails about the Effect types are described 
    on page 70.
    13524
    Output Settings
    [SF1] OUTPUT
    Range0 – 127
    RangeL63 (far left) – C (center) – R63 (far right)
    SettingsL mono, R mono, L+Rmono, stereo
    12345SettingsSee the table below.
    LCDOutput jacksStereo/Mono
    L&R+ph OUTPUT L/R and PHONES Stereo
    Phones PHONES Stereo
    L&R OUTPUT L/R Stereo
    Ind1&2 INDIVIDUAL OUTPUT 1 and 2 Stereo (1: L, 2: R)
    Ind3&4 INDIVIDUAL OUTPUT 3 and 4 Stereo (3: L, 4: R)
    Ind5&6 INDIVIDUAL OUTPUT 5 and 6 Stereo (5: L, 6: R)
    Ind1 INDIVIDUAL OUTPUT 1 Mono
    :: :
    Ind6 INDIVIDUAL OUTPUT 6 Mono
    Settingsmic, line
    ReferenceDrum Kit mode Song mode Click mode Trigger mode File modeUtility modeChain mode Sampling mode 
    						
    							Utility Mode [UTILITY]
    Reference
    DTXTREME III Owner’s Manual129
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    From this display, you can set the parameters related to the 
    Insertion Effect Types applied to audio signals input via the 
    AUX IN/SAMPLING IN jack. 
    1
    InsConnect
    Determines the effect routing for Insertion Effects A and B. 
    The setting changes are shown on the diagram in the display, 
    giving you a clear picture of how the signal is routed.
    Ins A to B Signals processed with Inser tion Effect A will 
    be sent to Inser tion Effect B.
    Ins B to A Signals processed with Inser tion Effect B will 
    be sent to Inser tion Effect A.
    BInsertion A (Insertion A Category/Type)
    CInsertion B (Insertion B Category/Type)
    Determines the Insertion Effect A/B type after selecting a cat-
    egory. From the Category column, you can select one of the 
    Effect Categories, each of which contains similar Effect types. 
    From the Type column, you can select one of the Effect Types 
    listed in the selected Category.
    D[SF5] BYPASS
    Pressing this button toggles the bypass status of the Insertion 
    Effect between on and off. When Bypass is turned off 
    (BYPASS is shown with white text in black), the Insertion 
    Effect will be applied to the audio signals input via the AUX 
    IN/SAMPLING IN jack. When Bypass is turned on (BYPASS 
    is shown with black text in white), the Insertion Effect will be 
    bypassed for the audio signals input via the AUX IN/SAM-
    PLING IN jack.
    From these displays, you can set the Insertion Effect Types 
    applied to the audio signals input via the AUX IN/SAM-
    PLING IN jack.
    1
    Category
    BType
    From the Category column, you can select one of the Effect 
    Categories, each of which contains similar Effect types. From 
    the Type column, you can select one of the Effect Types listed 
    in the selected Category.
    CPre
    You can set various parameters in order to change how the 
    sound is affected by the selected Effect type. This parameter 
    lets you call up the pre-programmed settings of these effect 
    parameters.
    DEffect parameters
    The number of parameters and values available differs 
    depending on the currently selected effect type. Refer to page 
    72 for details about the Effect parameters. Refer to the sepa-
    rate Data List booklet for information on the parameters for 
    each Effect type.
    E[SF5] BYPASS
    Pressing this button toggles the bypass status of the Insertion 
    Effect between on and off. When Bypass is turned off 
    (BYPASS is shown with white text in black), the Insertion 
    Effect will be applied to the audio signals input via the AUX 
    IN/SAMPLING IN jack. When Bypass is turned on (BYPASS 
    is shown with black text in white), the Insertion Effect will be 
    bypassed for the audio signals input via the AUX IN/SAM-
    PLING IN jack. 
    FPAGE >> > >
    This appears when another page can be called up from the 
    current page. Use the Cursor [MM M M
    ] or [NN N N
    ] button to call up 
    another page. 
    Insertion Effect Connection Settings
    [SF2] INSTYPE
    NOTE
    •For details about the Effect structure of the DTXTREME III, see page 68. 
    SettingsIns A to B, Ins B to A
    SettingsDetails about the Effect categories are 
    described on page 70.
    142
    3
    Insertion Effect Type Settings
    [SF3] Ins A, [SF4] Ins B
    SettingsDetails about the Effect categories are 
    described on page 70.
    312654 
    						
    							Utility Mode [UTILITY]
    Reference
    130DTXTREME III Owner’s Manual
    MIDI Settings[F5] MIDI
    From these displays called up via the [F5] MIDI button, you can set the MIDI related parameters. The tone generator block 
    of the DTXTREME III can handle MIDI messages on 16 channels simultaneously. Among these channels, MIDI channel 10 
    is used to handle the Drum Voices triggered by hitting the pads. 
    The tone generator block of the DTXTREME III can play 
    various types of Voices as well as Drum Voices by receiv-
    ing Program Change messages over MIDI channels other 
    than 10. The related parameters can be set from this dis-
    play. 
    1
    Receive10ch
    Determines whether or not the DTXTREME III receives 
    MIDI channel messages over channel 10 from the external 
    MIDI device. When set to on, the DTXTREME III will 
    receive messages over MIDI channel 10. When set to off, the 
    DTXTREME III will ignore them, meaning that the sound of 
    the DTXTREME III will be triggered only by hitting the con-
    nected pad or pressing the Audition button. 
    BReceivePC
    Determines whether or not the DTXTREME III receives Pro-
    gram Change messages from an external MIDI device. When 
    set to on, the DTXTREME III will receive Program Change 
    messages from the external MIDI device. When set to off, the 
    DTXTREME III will ignore them.
    CReceivePC10ch
    Determines whether or not the DTXTREME III receives Pro-
    gram Change messages over MIDI channel 10 (which handles 
    the part of the Drum Voice triggered by hitting the pads). If 
    you want to change the Drum Kit number from the external 
    MIDI device, this parameter should be set to on. Keep in mind 
    that this parameter is effective only when the Receive PC 
    parameter 2 is set to on.
    DLocalCtrl (Local Control)
    This determines whether or not the tone generator of the 
    instrument responds to your pad playing. Normally, this 
    should be set to “on” – since you’ll want to hear the sound of 
    the DTXTREME III as you play it. When this parameter is set 
    to “off,” no sound is produced even if you hit the pads, but the 
    corresponding MIDI messages will be transmitted via MIDI. 
    Also, the internal tone generator block will respond to mes-
    sages received via MIDI. You may want to set this to “off” 
    when you are recording your drum performance as MIDI data 
    to another device, such as a sequencer or DAW. Setting Program Change Reception 
    On/Off
    [SF1] SWITCH
    Settingsoff, on
    NOTE
    •MIDI channel messages include Note on/off, Program Change, Con-
    trol Change, Pitch Bend Change, and so on. 
    Settingsoff, on
    Settingsoff, on
    1234
    Settingsoff, on
    ReferenceDrum Kit mode Song mode Click mode Trigger mode File modeUtility modeChain mode Sampling mode 
    						
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