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Yamaha Dtxtreme 3 Manual

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    							Sampling Mode [SAMPLING]
    Reference
    DTXTREME III Owner’s Manual141
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Explanations here apply to step 5 on page 140. 
    From the display called up via the [SF5] SET END button 
    on the [F3] TRIM display, you can set the tempo, beat 
    (time signature) and measure for the audio data included in 
    the User Voice, resulting that the End Point is automatically 
    determined. If you are satisfied with the result (press [SF1] 
    to audition the result), press the [F6] OK button to return to 
    the original display. If not, manually edit the End Point 
    until you are satisfied.
    1
     Tempo
    Determines the tempo of User Voice playback. Setting the 
    value here changes the End Point so that the length between 
    the Start Point and the End Point matches the settings of the 
    Beat (time signature) and Measure.
    BBeat (Time signature)
    Determines the time signature of User Voice playback. Setting 
    the value here changes the End Point so that the length 
    between the Start Point and the End Point matches the set-
    tings of the Tempo and Measure. 
    CMeas (Measure and beat)
    Determines the length (measure and beat) of User Voice play-
    back. Setting the value here changes the End Point so that the 
    length between the Start Point and the End Point matches the 
    settings of the Tempo and Beat (time signature). 
    Setting the End Point by Specifying 
    Tempo, Beat and Measure
    [SF5] SET END >> > >
    Range30 – 300
    Settings1/4 – 16/4, 1/8 – 16/8, 1/16 – 16/16
    RangeMeasure: 000 – 032
    Beat: 00 – 15 (Varies depending on the Beat 
    setting.)
    NOTE
    •The Measure setting here indicates the length between the Start 
    Point and End Point of the audio data included in the User Voice. 
    When you wish to play two measures beginning from the Start Point 
    of the User Voice, set the Measure parameter to “002:00.”
    123 
    						
    							Sampling Mode [SAMPLING]
    Reference
    142DTXTREME III Owner’s Manual
    Sampling Jobs[F4] JOB
    The Sampling Job lets you process and modify User Voices you have recorded. 14 Sampling Jobs are available. 
    01: Normalize  06: Stereo to Mono  11: Delete
    02: Time-Stretch  07: Loop-Remix  12: Delete All
    03: Convert Pitch 08: Slice  13: Extract
    04: Fade In/Out  09: Name  14: Optimize Memory
    05: Convert Freq  10: Copy
    1From the [F1] SELECT display, select the 
    User Voice to which the Job is applied. 
    2Press the [F4] JOB button. 
    3Move the cursor to the desired Job by 
    using the data dial, [INC/DEC] and [DEC/
    NO] buttons or Cursor up/down buttons, 
    then press the [ENTER/STORE] button. 
    The selected Job display appears.
    Press the [EXIT] button to go back to the Job menu display.
    4Move the cursor to the desired parameter, 
    then set the value by using the data dial, 
    [INC/YES] and [DEC/NO] buttons.
    5Press the [ENTER/STORE] button to exe-
    cute the Job. 
    If “Are you sure?” appears, go to Step 6. If not, go to step 7. 
    6Press the [INC/YES] button. 
    To cancel the Job, press the [DEC/NO] button then go back to 
    step 4. 
    7Press the [SF1] AUDITION button to hear 
    the modified sound. 
    At this time, the User Voice has been modified temporarily 
    and is not fixed as data. 
    8Press the [F6] OK button if you are satis-
    fied with the result of the Job operation. 
    If you are not satisfied with the result of the Job operation, 
    press the [F5] CANCEL button and go back to Step 4. 
    9Save the created User Voice data to a USB 
    storage device. 
    For detailed instructions on saving, see pages 55 and 114.
    Basic Procedure of the Sampling 
    Jobs
    NOTE
    •When the User Voice contains no audio data, pressing the [ENTER/
    STORE] button cannot call up the Job display, depending on the 
    selected Job. 
    NOTE
    •When executing the “08: Slice” Job, you will need to set additional 
    parameters: Select and Save To. Set these parameters, press the 
    [ENTER/STORE] button, then press the [INC/YES] button to assign 
    the sliced audio data to the specified User Voice. Repeat this proce-
    dure as desired (depending on the Subdivide setting) then go to Step 
    9. 
    •You cannot return the modified User Voice to the original after fix-
    ing the Job result. Important data should always be saved to a 
    USB storage device connected to the USB TO DEVICE terminal 
    (pages 55 and 114). 
    •The recorded audio data resides temporarily in DIMM (pages 76 
    and 147). Any data in DIMM will be lost when turning the power 
    off. You should always save any data residing in DIMM to a USB 
    storage device before turning off the power. 
    CAUTION
    CAUTION
    Reference
    Drum Kit mode
    Song mode
    Click mode
    Trigger mode
    File mode
    Utility mode
    Chain mode
    Sampling mode
    «
     
    ý
    «
    ¨
     
    Å
     
    						
    							Sampling Mode [SAMPLING]
    Reference
    DTXTREME III Owner’s Manual143
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    The explanations here apply to Steps 4 – 8 of “Basic Proce-
    dure of the Sampling Jobs” on page 142. 
    01: Normalize
    This Job maximizes (normalizes) the overall level of the 
    specified User Voice. This is useful for bringing up the vol-
    ume of a User voice that was inadvertently recorded at a 
    low level. 
    1
    Ratio
    Determines the post-normalization level of the User Voice. A 
    setting of 100% maximizes the level so that the highest peak 
    level in the User Voice is just below clipping (maximum digi-
    tal signal level). Settings higher than 100% will raise the User 
    Voice level above the maximum, producing deliberate clip-
    ping. Normally, set this to 100% or less. 
    02: Time Stretch
    This Job lets you change the length of the User Voice with-
    out changing the pitch. By using this Job, you can synchro-
    nize playback of the audio data included in the User Voice 
    with Song/Click playback, since changing the length of the 
    User Voice also changes the playback tempo of the audio 
    data included in the User Voice. 
    1
    Ratio
    Determines the length of the post-process Voice as a ratio of 
    the length of the original Voice (100%). The tempo change 
    and the appropriate Ratio value can be calculated as follows.
    Ratio value = (original tempo/modified tempo) x 100.
    BAccuracy
    Determines the quality of the resulting Voice by specifying 
    which aspect of the original is to be emphasized: sound qual-
    ity or rhythmic feel. 
    sound4 – sound1 These settings place emphasis on 
    sound quality, with the “sound4” set-
    ting producing the highest sound 
    quality. 
    normal Produces an optimum balance of 
    sound quality and rhythmic feel. 
    rhythm1 – rhythm2 These settings place emphasis on 
    rhythmic feel, with the “rhythm2” set-
    ting producing the most accurate 
    rhythmic feel. 
    03: Convert Pitch
    This Job lets you change the pitch of the User Voice with-
    out changing the tempo.
    1
    Pitch
    Determines the amount and direction of pitch shift in semi-
    tone increments.
    BFine
    Determines the amount and direction of pitch shift in cent 
    increments. 1 cent is equivalent to 1/100th of a semitone.
    Sampling Jobs
    Range1% – 800%
    Range1% – 400%
    1
    12
    Settingssound4 – sound1, normal, rhythm1 – 
    rhythm2
    Range-12 – +0 – +12
    Range-50 – +0 – +50
    12 
    						
    							Sampling Mode [SAMPLING]
    Reference
    144DTXTREME III Owner’s Manual
    04: Fade In/Out
    This Job lets you create a fade-in for the starting portion of 
    the User Voice and a fade-out for the ending section of the 
    User Voice. 
    1
    Type (Fade Type)
    Determines the type of level fade: fade-in or fade-out.
    BLength
    Determines the length of the fade-in or fade-out. When a fade-
    in is selected, this parameter specifies the length of the fade 
    starting at the specified Start point. When a fade-out is 
    selected, this parameter specifies the length of the fade start-
    ing at the beginning of the fade and ending at the specified 
    End point. A Length setting of 4410 is roughly equivalent to 
    0.1 seconds when the Frequency is set to 44.1 kHz in the Set-
    ting display (page 136) of the Sampling mode.
    05: Convert Freq
    This Job lets you halve the sampling frequency of the spec-
    ified User Voice. This can be used to convert hi-fi Voices to 
    a lo-fi sound, as well as reduce the User Voice size by half. 
    06: Stereo to Mono
    This Job lets you convert a stereo User Voice to a mono 
    User Voice. 
    1
    Type
    Determines which channel, or both channels, of the stereo 
    User Voice will be converted to a mono User Voice. 
    L+R>mono The left and right channels of a stereo Sam-
    ple are mixed and converted to a mono Sam-
    ple.
    L>mono  The left channel of a stereo Sample is con-
    verted to a mono Sample.
    R>mono  The right channel of the stereo sample is con-
    verted to a mono sample. 
    07: Loop-Remix
    This Job lets you automatically cut the audio data included 
    in the User Voice into separate “slices” and randomly rear-
    range the slices for special effects and unusual rhythmic 
    variations. 
    1
    Type
    Determines the degree to which the looped portion of the 
    User Voice will be sliced. 
    BVariation
    Determines how the original User Voice is varied by this Job. 
    normal1 – 2 These settings slice and rearrange the User 
    Voice data, without performing any other 
    audio changes.
    reverse1 – 2 In addition to slicing and rearranging, these 
    settings reverse the playback of some of the 
    slices.
    Settingsin (fade-in), out (fade-out)
    Range00000000 – End point
    12
    Fade In
    Fade Out
    Length
    End point Length
    Start point
    SettingsL+R>mono, L>mono, R>mono
    Settings1 – 4
    Settingsnormal1 – 2, reverse1 – 2 
    1
    12
    Reference
    Drum Kit mode
    Song mode
    Click mode
    Trigger mode
    File mode
    Utility mode
    Chain mode
    Sampling mode
    «
     
    ý
    «
    ¨
     
    Å
     
    						
    							Sampling Mode [SAMPLING]
    Reference
    DTXTREME III Owner’s Manual145
    08: Slice
    This Job lets you divide the audio data included in the cur-
    rent User Voice into separate “slices” and assign them to 
    the different User Voices. 
    This Job consists of two displays. The first display shown 
    before executing the Slice operation lets you set how the 
    audio data is divided while the second display shown after 
    executing the Slice operation lets you assign the created 
    “slice” to a different User Voice. 
    The first display (for setting the related parameters)
    1Type
    Determines the type that best suits the original phrase. Speci-
    fies how the User Voice is sliced, and to some extent deter-
    mines the resulting sound quality. 
    beat This slice type is suited for percussive 
    phrases such as drums or bass with a fast 
    attack and short decay.
    phrase1 – 4 Ideal for phrases containing cymbals or 
    other instruments with a long decay.
    quick Regardless of the phrase content, the audio 
    data included in the User Voice is divided at 
    numbers specified as the Sub Divide 
    parameter. 
    BSubDivide
    Determines the number of slices. 
    The second display (for setting the slice number and 
    User Voice number as destination)
    From this display (which appears after executing the Slice 
    operation), you can assign each of the slices to a different 
    User Voice. Set the Select parameter to the desired slice 
    number, set the Save To parameter to the User Voice num-
    ber as assignment destination, then press the [ENTER/
    STORE] button to execute the Assignment operation. 
    The advantage of this feature is that you can assign each 
    rhythmic slice to be triggered by a different pad (or note 
    number), and thus the rhythm can be reconstructed in vari-
    ous ways by playing of the individual slices.
    C
    Select
    Determines the slice number.
    DSaveTo
    Determines the User Voice number to which the specified 
    slice is to be assigned.
    E[SF1] AUDITION
    You can hear the created slice one by one by selecting the 
    slice number 3 and holding the [SF1] AUDITION button. If 
    you are satisfied with the result of each slice, assign each slice 
    to a separate User Voice. If you are not satisfied with the 
    result, press the [EXIT] button to go back to the first display, 
    then execute the Slice operation again. 
    09: Name
    Use this job to enter or change the name of the current User 
    Voice. 
    1
    Name
    Determines the User Voice name (up to 10 characters). For 
    detailed instructions on naming, refer to “Basic Operation” on 
    page 15.
    B[SF6] LIST
    When the cursor is located on the Name box, you can call up 
    the Character List by pressing the [SF6] LIST button and 
    enter the name. For detailed instructions on naming, refer to 
    “Basic Operation” on page 15. 
    Settingsbeat, phase1 – 4, quick
    Range2 – 16
    12
    SettingsUSR-A: 001 – USR-H: 127
    34
    5
    1
    2 
    						
    							Sampling Mode [SAMPLING]
    Reference
    146DTXTREME III Owner’s Manual
    Reference
    Drum Kit mode
    Song mode
    Click mode
    Trigger mode
    File mode
    Utility mode
    Chain mode
    Sampling mode
    «
     
    ý
    «
    ¨
     
    Å
    
    10: Copy
    This Job lets you copy the data of one User Voice to 
    another. 
    1
    User Voice bank and number as Source
    BUser Voice bank and number as Destination
    Determines the User Voice banks and numbers as source and 
    destination. 
    11: Delete
    This Job lets you delete a specific User Voice from mem-
    ory. 
    1
    User Voice bank and number
    Determines the User Voice bank and number to be deleted. 
    12: Delete All
    This Job lets you delete all User Voices. After calling up 
    this display, press the [ENTER/STORE] button to delete all 
    User Voices. 
    13: Extract
    This Job lets you delete from memory all unnecessary 
    audio data included in the User Voice (located ahead of the 
    Start Point and located after the End Point), leaving only 
    the portion of the sample you wish to keep. 
    1
    User Voice bank and number
    Determines the User Voice bank and number of which the 
    unnecessary portion is to be extracted. 
    14: Optimize Memory
    This Job optimizes the memory (DIMM) for Sampling. 
    Optimization consolidates areas of used and unused (avail-
    able) memory to create the largest possible area of contigu-
    ous available memory. In some cases, the amount of 
    remaining memory will be increased when you execute the 
    Optimize Memory Job. 
    After calling up this display, press the [ENTER/STORE] 
    button to execute the Optimize Memory Job. 
    •This operation overwrites any data previously existing at the desti-
    nation User Voice number. 
    2
    1
    CAUTION
    1
    1 
    						
    							 DTXTREME III Owner’s Manual 147 
    Appendix
     
    Appendix
     Optional DIMM Installation 
    This section explains how to install DIMM memory modules to the DTXTREME III. 
     
    The DTXTREME III does not necessarily support all com-
    mercially available DIMMs. Yamaha cannot guarantee 
    operation of DIMMs that you purchase.
    Before purchasing DIMMs, please consult your Yamaha 
    dealer, or an authorized Yamaha distributor (see list at end 
    of the Owner’s Manual) for advice, or visit the following 
    website: http://www.yamaha.co.jp/english/product/drums/ed/ •Y
    amaha recommends that you purchase DIMMs that 
    conform to the JEDEC* standard. Please be aware, how-
    ev er, that conformance to this standard does not consti-
    tute a guarantee that the DIMMs will operate correctly 
    on the DTXTREME III.  * JEDEC (Joint Electron Device Engineering Council) 
    sets standards for terminal configurations within elec-
    tronic devices.
    • Use only 168-pin DIMMs of 64, 128 or 256 MB capac-
    ity (synchronized DRAM; PC100 or PC133). 
    •W hen installing DIMMs, make sure to install them in a 
    matched pair of the same capacity. You cannot install 
    only one module and leave the second memory socket 
    open. Also make sure each DIMM in the pair is of the 
    same manufacturer and the same type. DIMMs of differ-
    ent makers and configurations may not work together. 
    •W hen purchasing DIMMs, make sure that the DIMM 
    design does not utilize more than 18 memory chips per 
    module. (DIMMs comprised of more than 18 chips do 
    not operate correctly on the DTXTREME III.) 
    Installation Precautions 
    •Before beginning installation, switch off the power to the instrument and 
    connected peripherals, and unplug them from the power outlet. Installa-
    tion or removal of any devices should be started ONLY after the instru-
    ment (and the optional hardware) returns to normal room temperature. 
    Then remove all cables connecting the instrument to other devices. 
    (Leaving the power cord connected while working can result in electric 
    shock. Leaving other cables connected can interfere with work.)
    • Be careful not to drop any screws inside the instrument during installa-
    tion. (This can be prevented by keeping the optional units and cover 
    aw ay from the instrument while attaching). If this does happen, be sure 
    to remove the screw(s) from inside the unit before turning the power on. 
    Loose screws inside the instrument can cause improper operation or 
    serious damage. If you are unable to retrieve a dropped screw, consult 
    y our Yamaha dealer for advice. 
    • Install the optional units carefully as described in the procedure below. 
    Improper installation can cause shorts which may result in irreparable 
    damage and pose a fire hazard. 
    • Do not disassemble, modify, or apply excessive force to board areas 
    and connectors on optional units. Bending or tampering with boards 
    and connectors may lead to electric shock, fire, or equipment failures.
    • It is recommended that you wear gloves to protect your hands from 
    metallic projections on optional units and other components. Touching 
    leads or connectors with bare hands may cause finger cuts, and may 
    also result in poor electrical contact or electrostatic damage. 
    • Be careful of static electricity. Static electricity discharge can damage 
    the IC chips on the DIMM. Before you handle the optional DIMM, to 
    reduce the possibility of static electricity, touch unpainted metal parts or 
    a ground wire on the devices that are grounded. 
    • Handle the optical units with care. Dropping or subjecting them to any 
    kind of shock may cause damage or result in a malfunction. 
    • Do not touch the exposed metal parts in the circuit board. Touching 
    these parts may result in a faulty contact. 
    • Be careful not to misplace any of the screws. 
    • Do not use any screws other than what are installed on the instrument. 
    Use of incorrect screws can cause damage. 
     
    Compatible DIMMs
    WARNING
    CAUTION
     
    DIMM Type and DIMM Configuration
    64MB x 2 = 128MB 128MB x 2 = 256MB
    256MB x 2 = 512MB 
    						
    							Optional DIMM Installation
    Appendix
    148DTXTREME III Owner’s Manual
    1Turn the DTXTREME III power off, and dis-
    connect the power cord.
    2Turn over the DTXTREME III so you can 
    have direct access to the underside. 
    To protect the data dial and sliders from damage, place the 
    DTXTREME III so the four corners are supported by some-
    thing that provides sufficient support, such as magazines or 
    cushions. Place supports at all four corners, taking care not to 
    touch the Data dial and Sliders. 
    3Remove the slot cover. 
    Remove the screws from the slot cover by using a Phillips 
    screwdriver. 
    4Insert the two DIMMs into the DIMM sock-
    ets.
    Location for DIMM installation
    Installing the DIMM modules to the sockets
    4-1 Press the ejector levers to the outside of the 
    socket.
    4-2 Insert the DIMM vertically in the socket. 
    Press the DIMM in firmly until it “snaps” or 
    locks in place.
    Confirm whether or not both the levers are 
    firmly locked.
    DIMM Installation
    IMPORTANT
    Keep the removed screws in a safe place. They will 
    be used when re-attaching the cover to the instru-
    ment after installing the DIMMs.
    Rear panel  Bottom surface of the 
    DTXTREME III
    Slot cover
    Underside of the DTXTREME III
    DIMM slot x 2
    Make sure that the DIMM module is aligned 
    correctly before you install it.
    Ejector leverNotch for alignment
    Appendix 
    						
    							Optional DIMM Installation
    Appendix
    DTXTREME III Owner’s Manual149
    Appendix
    5Re-install the cover you removed in step 3, 
    in reverse order.
    6Check that the installed DIMMs are func-
    tioning properly. 
    Set the DTXTREME III right-side up, and connect the AC 
    power adaptor to the DC IN jack of the DTXTREME III and 
    an AC wall outlet. 
    Turn on the power, go to the Sampling mode by pressing the 
    [SAMPLING] button, then press the [SF6] INF button (page 
    136). If the DIMMs have been installed properly, the appro-
    priate available memory size is indicated in the display.
    1Press the ejector lever until the DIMM 
    unlocks.
    2Pull the DIMM vertically out of the socket. 
    NOTE
    •When you re-install the cover, make sure to steady the cover from the 
    side with your hand.
    NOTE
    •If the DIMMs have not been installed properly, the Sampling function 
    will not work correctly. If this occurs, turn the power off, perform the 
    instructions above again, and make sure to install the DIMMs firmly.
    Memory size
    Removing DIMMs 
    						
    							Appendix
    150DTXTREME III Owner’s Manual
    Troubleshooting
    No sound, even when the pad is hit. 
    ●Check whether or not the lamp of the TRIGGER INDICA-
    TOR lights when you hit the pad. If not, make sure the 
    pads and Drum triggers (Yamaha DT20, etc.) are con-
    nected correctly to the input jacks of the DTXTREME III. 
    (page 12) 
    ●Is the DTXTREME III properly connected to headphones 
    or an external audio device such as an amplifier and 
    speaker ? (page 19) 
    ●Is there a problem with the cable you are using ? 
    ●Check whether or not the power of the external audio 
    device connected to the DTXTREME III is turned on. Also 
    check whether or not the volume level of the external 
    audio device is adjusted properly. 
    ●Check whether or not the Pad Function is assigned to the 
    pad you hit. The Pad Function parameter setting can be 
    confirmed in the display called up via [UTILITY] → [F2] 
    PAD → [SF2] PAD FUNC. If a specific function is 
    assigned to the corresponding pad, hitting the pad trig-
    gers no sound. 
    ●Check the Trigger Bypass parameter (page 126) in the 
    display called up via [UTILITY] → [F2] PAD → [SF3] 
    TRGBYPS. If this parameter is set to on, no sound is pro-
    duced even if you hit any pad. 
    ●Check the Local Control parameter (page 130) in the dis-
    play called up via [UTILITY] → [F5] MIDI → [SF1] 
    SWITCH. If this parameter is set to off, the internal tone 
    generator will not accept the Trigger Input Signals. 
    No sound or the sound volume is lower than 
    expected. 
    ●Check whether or not the volume sliders (page 31) on 
    the front panel of the DTXTREME III are set properly. 
    ●Check the Volume parameter (page 80) in the display 
    called up via [DRUM KIT] → [F2] VOICE → [SF2] OUT-
    TUNE. If this parameter value is too low, raise the value. 
    ●Check the Volume parameter (page 95) in the display 
    called up via [DRUM KIT] → [F6] OTHER → [SF1] COM-
    MON. If this parameter value is too low, raise the value. 
    ●Check the Volume parameter (page 124) in the display 
    called up via [UTILITY] → [F1] GENERAL → [SF1] TG. If 
    this parameter value is too low, raise the value. 
    ●Check the Gain and Velocity Curve parameters (page 
    109) in the display called up via [TRIGGER] → [F3] 
    SENS. No sound may be produced depending on the 
    settings on this display. 
    ●Check the OutputSel parameter (page 81) in the display 
    called up via [DRUM KIT] → [F2] VOICE → [SF2] OUT-
    TUNE. If this parameter is set to a value other than 
    “L&R+ph,” the sound of the corresponding pad is not 
    output via the PHONES jack and OUTPUT jacks. 
    ●Check the Attack and Decay parameters (page 83) in 
    the display called up via [DRUM KIT] → [F2] VOICE → 
    [SF3] EQ-TONE. No sound may be produced depending 
    on the settings of these parameters. 
    ●Check the Effect and Filter settings. No sound may be 
    produced especially depending on the Filter settings. 
    The external MIDI tone generator produces no 
    sound. 
    ●Is the MIDI cable (connector) properly connected? (page 
    20)
    ●Make sure the MIDI Transmit Channels of the DTXTREME 
    III match the MIDI Receive Channels of the connected 
    external MIDI tone generators. For information about the 
    MIDI settings in the Drum Kit mode, see page 96. For 
    information about the MIDI settings during Song play-
    back, see page 103. 
    ●Check whether or not a specific drum instrument of the 
    external tone generator is properly assigned to the corre-
    sponding MIDI note number (generated by hitting the 
    pad connected to the DTXTREME III). If no instrument is 
    assigned, no sound is produced on the external tone 
    generator even if you hit the pad. 
    ●Make sure the Trigger Bypass parameter (page 126) is 
    set to off in the display called up via [UTILITY] → [F2] 
    PAD → [SF3] TRGBYPS. 
    ●Check the MIDI IN/OUT parameter (page 131) in the dis-
    play via [UTILITY] → [F5] MIDI → [SF3] OTHER. If this 
    parameter is set to “USB,” the DTXTREME III cannot 
    communicate with the external MIDI tone generator con-
    nected via the MIDI cables. 
    Unexpected sound is produced. 
    ●Check the Pad Type parameter in the display called up 
    via [TRIGGER] → [F2] TYPE. If the combination between 
    the Input and the Pad Type is not appropriate, unex-
    pected sound may be produced. 
    ●When the external tone generator connected to the DTX-
    TREME III via MIDI produces unexpected sound, check 
    whether or not the Voice setting for the tone generator’s 
    MIDI channel equivalent to the Transmit channel of the 
    DTXTREME III is properly set. 
    ●Make sure you have not plugged the monaural phone 
    plug or monaural pad when the power is still ON. This 
    sets the rim switch ON on the DTXTREME III. Turn the 
    power OFF and ON again.
    Sound is distorted.
    ●Are the Effect settings appropriate? Use of an Effect at 
    certain settings may produce distortion. 
    ●Check the Filter and Resonance parameters (page 83) in 
    the display called up via the [DRUM KIT] → [F2] VOICE 
    → [SF3] EQ-TONE. Distorted sound may be produced 
    depending on the settings of these parameters. Exces-
    sively high filter resonance settings can cause distortion. 
    ●Is the MASTER VOLUME set so high that clipping is 
    occurring? 
    Wrong pitch or unexpected pitch.
    ●Check the Tune parameter (page 124) in the display 
    called up via [UTILITY] → [F1] GENERAL → [SF1] TG. If 
    this parameter is set to a value other than “0,” unex-
    pected sound may be produced. 
    ●Check the Tune parameter (page 80) in the display 
    called up via [DRUM KIT] → [F2] VOICE → [SF2] OUT-
    TUNE. If this parameter is set to a value other than “0,” 
    unexpected sound may be produced. 
    Appendix 
    						
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