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Yamaha Dtxtreme 3 Manual

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    							Drum Kit Mode [DRUM KIT]
    Reference
    DTXTREME III Owner’s Manual81
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    The second page when the INPUT display is called up: 
    The second page when the SOURCE display is 
    called up: 
    DRevSend (Reverb Send)
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    Reverb Send level of each selected Trigger Input Jack. When 
    the SOURCE display is called up, this parameter determines 
    the Reverb Send level of each selected Trigger Input Source. 
    EChoSend (Chorus Send)
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    Chorus Send level of each selected Trigger Input Jack. When 
    the SOURCE display is called up, this parameter determines 
    the Chorus Send level of each selected Trigger Input Source. 
    FVarSend (Variation Send)
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    Variation Send level of each selected Trigger Input Jack. 
    When the SOURCE display is called up, this parameter deter-
    mines the Variation Send level of each selected Trigger Input 
    Source. 
    GDry Level
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    unprocessed (dry) level of the Reverb/Chorus effects’ signal 
    for each selected Trigger Input Jack. When the SOURCE dis-
    play is called up, this parameter determines the unprocessed 
    (dry) level of the Reverb/Chorus effects’ signal for each 
    selected Trigger Input Source. 
    HPan
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    pan (stereo) position of each selected Trigger Input Jack. 
    When the SOURCE display is called up, this parameter deter-
    mines the pan (stereo) position of each selected Trigger Input 
    Source. 
    IOutputSel (Output Select)
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    Output jack of each selected Trigger Input Jack will be trans-
    mitted to the external device. When the SOURCE display is 
    called up, this parameter determines the Output jack of each 
    selected Trigger Input Source will be transmitted to the exter-
    nal device. 
    Range0 – 127
    Range0 – 127
    Range0 – 127
    Range0 – 127
    485679
    485679
    RangeL63 – C – R63
    SettingsL&R+ph (OUTPUT and PHONES), ind1&2 – 
    ind5&6 (INDIVIDUAL OUTPUT 1 and 2 – 5 
    and 6), ind1 – ind6 (one of the INDIVIDUAL 
    OUTPUTs), dryL&R (OUTPUT, Effect is not 
    applied.)
    NOTE
    •In the INPUT display, an asterisk (*) will appear when the value set at 
    each Trigger Input source is different from this parameter.  
    						
    							Drum Kit Mode [DRUM KIT]
    Reference
    82DTXTREME III Owner’s Manual
    From this display, you can set the EQ related parameters 
    and the Tone related parameters such as attack and release. 
    This display consists of two pages, which can be called up 
    via the Cursor [N] and [M] buttons.
    The first page when the INPUT display is called up:
    The first page when the SOURCE display is called up: 
    The first page when the SOURCE display is called up 
    and “MIDI” is selected:
    1Low Frequency
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    center frequency of the low EQ band that is attenuated/
    boosted for each selected Trigger Input Jack. When the 
    SOURCE display is called up, this parameter determines the 
    center frequency of the low EQ band that is attenuated/
    boosted for each selected Trigger Input Source. 
    BLow Gain
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    amount of boost or attenuation applied to the low EQ band for 
    each selected Trigger Input Jack. When the SOURCE display 
    is called up, this parameter determines the amount of boost or 
    attenuation applied to the low EQ band for each selected Trig-
    ger Input Source. 
    CMid Frequency
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    center frequency of the middle EQ band that is attenuated/
    boosted for each selected Trigger Input Jack. When the 
    SOURCE display is called up, this parameter determines the 
    center frequency of the middle EQ band that is attenuated/
    boosted for each selected Trigger Input Source. 
    DMid Gain
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    amount of boost or attenuation applied to the middle EQ band 
    for each selected Trigger Input Jack. When the SOURCE dis-
    play is called up, this parameter determines the amount of 
    boost or attenuation applied to the middle EQ band for each 
    selected Trigger Input Source. 
    EMID Q
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    frequency bandwidth of the middle EQ band for each selected 
    Trigger Input Jack. When the SOURCE display is called up, 
    this parameter determines the frequency bandwidth of the 
    middle EQ band for each selected Trigger Input Source.
    FHigh Frequency
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    center frequency of the high EQ band that is attenuated/
    boosted for each selected Trigger Input Jack. When the 
    SOURCE display is called up, this parameter determines the 
    center frequency of the high EQ band that is attenuated/
    boosted for each selected Trigger Input Source. 
    GHigh Gain
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    amount of boost or attenuation applied to the high EQ band 
    for each selected Trigger Input Jack. When the SOURCE dis-
    play is called up, this parameter determines the amount of 
    boost or attenuation applied to the high EQ band for each 
    selected Trigger Input Source. 
    HPAGE >
    This appears when another page can be called up from the 
    current page. Use the Cursor [M] or [N] button to call up 
    another page.
    Setting EQ- and Tone-related 
    Parameters
    [SF3] EQ-TONE
    Range50.1 – 2.00k
    Range-32 – +32
    87621435
    8135
    56
    247
    8135
    56
    247
    Range139.7 – 10.1k
    Range-32 – +32
    Range0 – 31
    Range503.8 – 14.0k
    Range-32 – +32
    ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode 
    						
    							Drum Kit Mode [DRUM KIT]
    Reference
    DTXTREME III Owner’s Manual83
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    The second page when the INPUT display is called up:
    The second page when the SOURCE display is 
    called up: 
    IAttack
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    attack time (from the moment a pad is hit until the moment 
    the maximum initial level of the volume is reached) of each 
    selected Trigger Input Jack. When the SOURCE display is 
    called up, this parameter determines the attack time of each 
    selected Trigger Input Source. 
    JDecay
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    decay time (indicating how fast the volume falls from maxi-
    mum attack level) of each selected Trigger Input Jack. When 
    the SOURCE display is called up, this parameter determines 
    the decay time of each selected Trigger Input Source.
    KRelease
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    release time of each selected Trigger Input Jack. When the 
    SOURCE display is called up, this parameter determines the 
    release time of each selected Trigger Input Source.
    LFilter
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    cutoff frequency of the low pass filter for each selected Trig-
    ger Input Jack. When the SOURCE display is called up, this 
    parameter determines the cutoff frequency of the low pass fil-
    ter for each selected Trigger Input Source. 
    MQ (Resonance)
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    resonance of the low pass filter for each selected Trigger Input 
    Jack. When the SOURCE display is called up, this parameter 
    determines the resonance of the low pass filter for each 
    selected Trigger Input Source. You can use this parameter to 
    add further character to the sound or change the sound in 
    more dramatic ways. 
    Range-64 – +63
    Range-64 – +63
    Range-64 – +63
    NOTE
    •This parameter is available only when the RcvKeyOff parameter is set 
    to “on.” 
    9MJKL
    9MJKL
    Range-64 – +63
    Range-64 – +63
    These frequencies are 
    “passed” by the filter.High sounds 
    are muted.
    Frequency (pitch) Cutoff frequency
    Low Pass Filter
    Volume
    Resonance
    Frequency
    Cutoff frequency Level 
    						
    							Drum Kit Mode [DRUM KIT]
    Reference
    84DTXTREME III Owner’s Manual
    From this display, you can set parameters such as Mono/
    Poly and Alternate Group. This display consists of two 
    pages, which can be called up via the Cursor [N] and [M] 
    buttons.
    The first page when the INPUT display is called up:
    The first page when the SOURCE display is called up: 
    The first page when the SOURCE display is called up 
    and “MIDI” is selected:
    1Mono/Poly
    When the INPUT display is called up, this parameter deter-
    mines the playback of each selected Trigger Input Jack, mono 
    or polyphonic. When the SOURCE display is called up, this 
    parameter determines the playback of each selected Trigger 
    Input Source, mono or polyphonic. 
    If “Mono” is selected, hitting the same pad repeatedly in suc-
    cession will stop the sound generated by the previous hit, then 
    start the same sound again. If “Poly” is selected, this limita-
    tion does not apply. 
    BAltGroup (Alternate Group)
    When the INPUT display is called up, this parameter deter-
    mines the Alternate Group to which each selected Trigger 
    Input Jack is assigned. When the SOURCE display is called 
    up, this parameter determines the Alternate Group to which 
    each selected Trigger Input Source is assigned. 
    In a real acoustic drum kit, some drum sounds cannot physi-
    cally be played simultaneously, such as open and closed hi-
    hats. You can prevent Drum Voices from playing back simulta-
    neously by assigning them to the same Alternate Group. Up to 
    127 Alternate Groups can be defined. You can also select “off” 
    here if you wish to allow the simultaneous playback of sounds.
    CRcvKeyOff (Receive Key Off)
    When the INPUT display is called up, this parameter deter-
    mines whether or not each selected Trigger Input Jack 
    responds to MIDI Note Off messages. When the SOURCE 
    display is called up, this parameter determines whether or not 
    each selected Trigger Input Source responds to MIDI Note 
    Off messages. 
    This parameter is normally set to off since the sounds of many 
    Drum Voices naturally decay and stop without the need for 
    Note Off messages. This parameter should be set to on when 
    the current Drum Voice has a sustained, non-decaying sound, 
    so that you can stop the sound by sending MIDI note off mes-
    sages to the internal tone generator. The timing the MIDI note 
    off message is transmitted to the internal tone generator is 
    determined by the Gate Time parameter in the STK/ALT dis-
    play. You can also use the Hold Mode parameter to control 
    MIDI Note Off messages (page 94).
    DPAGE >
    This appears when another page can be called up from the 
    current page. Use the Cursor [M] or [N] button to call up 
    another page.
    Setting Other Parameters 
    [SF4] OTHER
    Settingsmono, poly
    NOTE
    •In the INPUT display, an asterisk (*) will appear when the value set at 
    each Trigger Input source is different from this parameter. 
    21
    3
    4
    21
    3
    4
    21
    3
    4
    Settingsoff, HHOpen, HHClose, 1 – 124
    NOTE•Concerning the Drum Voices assigned to the same number (1 – 124) 
    of the Alternate Group, only one of these Voices will be played back fol-
    lowing the last-hitting priority. Concerning the Drum Voices assigned to 
    the “HHOpen” and “HHClose,” a special rule (below) is applied. 
    •Playing the Voice assigned to “HHOpen” will not stop the sound of the 
    Voice assigned to “HHOpen” or “HHClose.” Playing the Voice 
    assigned “HHClose” will stop the sound of the Voice assigned to 
    “HHOpen”.
    •In the INPUT display, an asterisk (*) will appear when the value set at 
    each Trigger Input source is different from this parameter. 
    Settingsoff, on
    NOTE
    •In the INPUT display, an asterisk (*) will appear when the value set at 
    each Trigger Input source is different from this parameter. 
    ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode 
    						
    							Drum Kit Mode [DRUM KIT]
    Reference
    DTXTREME III Owner’s Manual85
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    The second page when the INPUT display is called up: 
    The second page when the SOURCE display is 
    called up:
    EVelSensDpt (Velocity Sensitivity Depth)
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines the 
    degree to which the resulting volume of each selected Trigger 
    Input Jack responds to the strength with which you hit the 
    pad. When the SOURCE display is called up, this parameter 
    determines the degree to which the resulting volume of each 
    selected Trigger Input Source responds to the strength with 
    which you hit the pad.
    The higher the value, the more the volume changes in 
    response to your hitting strength (as shown below).
     
    FVelSensOfs (Velocity Sensitivity Offset)
    When the INPUT display is called up, this parameter (for 
    which the value is indicated in the knob icon) determines how 
    the played velocities of each selected Trigger Input Jack affect 
    the actual resulting velocity. When the SOURCE display is 
    called up, this parameter determines how the played velocities 
    of each selected Trigger Input Source affect the actual result-
    ing velocity. 
    This lets you raise or lower all velocities by the same 
    amount—allowing you to automatically compensate for play-
    ing too strongly or too softly. If the result is 0 or less, the 
    value is set to 0. If the result is higher than 127, the value is 
    set to 127.
     
    GSliderSel (Slider Select)
    When the INPUT display is called up, this parameter deter-
    mines the Slider with which you can adjust the volume of 
    each selected Trigger Input Jack. When the SOURCE display 
    is called up, this parameter determines the Slider with which 
    you can adjust the volume of each selected Trigger Input 
    Source.
    Range0 – 127
    Range0 – 127
    567
    756
    127
    0
    127Depth=64
    Depth=32
    Depth=0 Depth=127
    Actual resulting velocity
    (affecting the tone
    generator block)
    Velocity at which pad is hit
    When the VelSensOfs parameter below is set to 64: 
    Settingskick, snare, tom, cymbal, hihat, misc
    127
    0
    127 64
    127
    0
    127 64
    127
    0
    127 64
    Actual resulting velocity
    (affecting the tone
    generator)
    Actual resulting velocity
    (affecting the tone
    generator)
    Actual resulting velocity
    (affecting the tone
    generator)
    Velocity at which pad is hit Velocity at which pad is hit Velocity at which pad is hit
    When Depth (above) = 64 and Offset = 64 When Depth (above) = 64 and Offset = 96
    When Depth (above) = 64 and Offset = 32 
    						
    							 Drum Kit Mode [DRUM KIT] 
    Reference
     
    86 
    DTXTREME III Owner’s Manual Programming the Stack/Alternate 
    [F3] STK/ALT 
    The Stack function lets you play several Drum Voices simultaneously by hitting only a single pad, while the Alternate func-
    tion lets you play different Drum Voice(s) alternately. 
    In addition, the Stack function lets you play chords by using pitched Voices (called “Normal Voices” in Yamaha synthesizers) 
    which can be called up by setting the CH (MIDI channel) to a number ot\
    her than 10 (this channel is normally used by the 
    DTXTREME III to play the Drum Voice) and assigning the Voice number to the corresponding channel in the display called 
    up via [F6] OTHER 
     
    →
     
     [SF3] MIDI. 
    Note that the Stack/Alternate parameters can be set only for each Trigger Input Source. 
     
    When the cursor is located on the STEP column: 
     
    1
     
    SOURCE (Trigger Input Source)
     
    Determines the Trigger Input Source which triggers the Stack/
    Alternate function. You can change the Trigger Input Source 
    by hitting the corresponding pad when Input Lock is turned 
    off. 
    B
     
    STEP
     
    Determines the step number of the Alternate function. Only 
    one Step 001 is preprogrammed in most preset Drum Kits., 
    meaning that the Stack/Alternate function is not used. 
    For example, each of the STEP “001” lines indicates the pro-
    gram when hitting the pad for the first time. Each of the STEP 
    “002” lines indicates the program when hitting the pad for the 
    second time. Likewise, the rest of the numbers such as “003” 
    and “004” are the same as above.
    When the number of the existing step is changed, the new step 
    number’s line blinks. Pressing the [ENTER/STORE] button 
    to fix the step number and stop blinking. 
    C
     
    [SF1] INSERT
     
    Pressing this button inserts a new step at the current cursor 
    location and increases the numbers of all the already-pro-
    grammed steps after the cursor location by 1. 
    D  
    [SF2] ADD
     
    Pressing this button adds a new step of the same number as 
    that at the current cursor location without affecting the num-
    bers of the other steps.  E
     
    [SF3] DELETE
     
    Pressing this button deletes the step at the current cursor loca-
    tion. If the step number is gone by deleting a certain step, the 
    numbers of all the already-programmed steps after the cursor 
    location are decreased by 1. 
    F
     
    [SF4] CLEAR
     
    Pressing this button clears the step at the current cursor loca-
    tion without affecting the numbers of the other steps. G
     
    [SF5] CHORD
     
    Pressing this button calls up the different display used when 
    you enter the Stack program by playing the external MIDI 
    keyboard connected to the MIDI IN connector. For details, 
    see page 87.  
    H
     
    [SF6] Input Lock
     
    You can turn Input Lock on or off by pressing this button. 
    When Input Lock is turned on (the [L] indicator appears at the 
    top right of the display), the Trigger Input jack 
     
    1
     
     cannot be 
    changed even if you hit any pad. This function is useful when 
    you want to adjust the parameters of the current pad (con-
    nected to the current Trigger Input jack) while hitting other 
    pads.  
    The first page when the cursor is not located on the 
    STEP column: 
     
    1
     
    CH (MIDI channel)
     
    Determines the MIDI channel. With the default initial set-
    tings, this parameter is set to 10, which is normally used for 
    the Drum Voice. If you want to play a pitched Voice, set this 
    parameter to a number other than 10. 
    NOTE  
    • In the internal tone generator of the DTXTREME III, MIDI channel 10 is exclusively used for the Drum Voices. The MIDI mes-
    sages generated by your drum performance will be transmitted to the internal tone generator over MIDI channel 10.  
    Programming the Stack/Alternate 
    Settings  
    Refer to page 61.   
    Settings  
    001 – 100 
    NOTE  
    • Up to 100 events for each Trigger Input Source (a total of 500 events 
    f or each Drum Kit) can be entered. An error message appears when 
    y ou try to enter more steps than the limitation.
    3
    1
    2
    4
    5678
     
    Settings
     
    1 – 16 
    NOTE
     
    •You can assign the Voice to each of the MIDI channels 1 – 16 on the 
    display called up via the [DRUM KIT] 
     
    →
     
     [F6] OTHER 
     
    →
     
     [SF3] MIDI. 
    This setting can be performed for each of the Drum Kits. 
    123
    4
    5
    6
     
    Reference Drum Kit mode
    Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode 
    						
    							Drum Kit Mode [DRUM KIT]
    Reference
    DTXTREME III Owner’s Manual87
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    BNOTE
    Determines the MIDI note number of the corresponding step.
    CGATETIME
    Determines the gate time (length from the moment you hit the 
    pad to the moment the corresponding note off is transmitted to 
    the tone generator block). In effect, this determines how long 
    the resulting sound lasts.
    D[SF3] ALL
    Regarding the CH, NOTE, GATE TIME and VELOCITY 
    LIMIT parameters, you can change the current values of all 
    the steps by simultaneously holding this button and using the 
    data dial, [INC/DEC] and [DEC/NO] buttons.
    E[SF4] STEP
    Regarding the CH, NOTE, GATE TIME and VELOCITY 
    LIMIT parameters, you can change the current values of the 
    current step number by simultaneously holding this button 
    and using the data dial, [INC/DEC] and [DEC/NO] buttons.
    F> (page)
    This appears when another page can be called up from the 
    current page. Use the Cursor [M] or [N] button to call up 
    another page. 
    The second page: 
    1VELOCITY LIMIT
    Determines the minimum and maximum values of the veloc-
    ity range within which the Drum Voice will sound. The Drum 
    Voice will sound only when you hit the pad at velocities 
    within the range specified here. 
    ■Example Stack/Alternate program
    Here is an example of how you can use Stack/Alternate. 
    In this example, hitting the pad once produces a C major 
    chord. Hitting it a second time produces a G major chord, 
    and a third hit produces a C major chord again. 
    To create the above program, follow the procedure below. 
    1Press the [F6] OTHER button followed by 
    the [SF3] MIDI button to call up the MIDI 
    display, allowing you to set the tone gener-
    ator settings for each of the MIDI 16 chan-
    nels.
    2Move the cursor to channel 11. 
    3Move the cursor down to the TRANSMIT 
    row, then set the TRANSMIT parameter of 
    channel 11 to “All” or “PC.”
    Settingsoff, C#-2 – G8
    NOTE
    •For details about the relationship between the Drum Voices and MIDI 
    note numbers, see page 62.
    Range0.0s – 9.9s
    Range0 – 127
    1
    Example program of the Stack/Alternate
    Step 001
    The program for hitting the pad for the first time.
    Step 002
    The program for hitting the pad for the second time.
    Step 003
    The program for hitting the pad for the third time. 
    						
    							 Drum Kit Mode [DRUM KIT] 
    Reference
     
    88 
    DTXTREME III Owner’s Manual 4 
    Move the cursor down again and set the 
    VCE NUM, BANK MSB and BANK LSB, 
    which determine the Voice program num-
    ber.  
    For a complete list of available Voices, refer to the Data List 
    booklet. 
    5 
    Call up the Stack/Alternate display again 
    by pressing the [F3] STK/ALT button. 
    6 
    Create the program as illustrated above. 
    Enter the appropriate values shown in the Example Program 
    illustration at the top of this section, using the [INC/YES], 
    [DEC/NO] buttons and data dial. (You can also enter the notes 
    directly from a MIDI keyboard; see “Programming the Stack 
    from an external MIDI keyboard” below.) 7 
    Tr y out the newly created Stack/Alternate 
    program by hitting the pad as many times 
    as the step number.  
    8 
    Store the settings as a User Drum Kit by 
    pressing the [ENTER/STORE] button.  
    Y ou can enter note events from an external MIDI keyboard 
    connected to the MIDI IN connector of the DTXTREME 
    III. This conveniently lets you play the chords and notes 
    and directly enter them to the Stack program.  
    1 
    Connect one end of the MIDI cable to the 
    MIDI OUT connector of the MIDI keyboard 
    and the other to the MIDI IN connector of 
    the DTXTREME III. 
    2 
    On the MIDI keyboard, make the appropri-
    ate settings so that the MIDI connector is 
    active. 
    If the MIDI keyboard is equipped with a USB TO HOST ter-
    minal, you may need to manually enable MIDI operation, 
    depending on the MIDI parameter settings of your keyboard. 
    F or details, refer to the Owner’s Manual of the MIDI key-
    board. 
    3 
    On the DTXTREME III, set the MIDI IN/OUT 
    parameter to enable MIDI operation.  
    From the display called up via the [UTILITY] 
     
    →
     
     [F5] MIDI 
     
    →
     
     [SF3] OTHER, set the MIDI IN/OUT parameter to MIDI.  4 
    Call up the Stack/Alternate display again 
    by pressing the [F3] STK/ALT button. 
    5 
    Press the [SF5] CHORD button to call up 
    the Chord display.  
    This display is used for receiving MIDI note events from an 
    external MIDI device and applying them to the current Stack/
    Alternate program. 
    6 
    Set the Step number by using the data 
    dial, [INC/DEC] and [DEC/NO] buttons.  7 
    Play the MIDI keyboard.  
    The notes you play on the MIDI keyboard (along with the cor-
    responding MIDI channel) appear in the display. 8 
    Press the [F6] OK button to actually apply 
    the received notes to the current Stack/
    Alternate program.  
    If you do not want to apply the received notes to the program, 
    press the [F5] CANCEL button to go back to the original dis-
    play.  9 
    Repeat steps 6 – 8 as desired.  10 
    Store the settings as a User Drum Kit by 
    pressing the [ENTER/STORE] button.  
    Programming the Stack From an 
    External MIDI Keyboard 
    [SF5] CHORD 
    Reference Drum Kit mode
    Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode 
    						
    							Drum Kit Mode [DRUM KIT]
    Reference
    DTXTREME III Owner’s Manual89
    Drum Kit mode
    Reference Song mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode
    Effect Settings[F4] EFFECT
    From the displays called up via the [F4] EFFECT button, you can set the Effect related parameters for the current Drum Kit. 
    In the Drum Kit mode, you can set the parameters of the Reverb effects, Chorus effects and Variation Effects. The Reverb 
    and Chorus effects are applied to the entire DTXTREME III sound as well as the Drum Kit sound while the Variation effects 
    are applied only to the Drum Kit sound. For details about the Effect structure, see page 68. 
    This display gives you at-a-glance, overall view of the 
    effect routing and comprehensive control over the effects.
    1
    Variation Effect Category
    Determines the Variation Effect Category. 
    BVariation Effect Type
    Determines the Variation Effect Type. 
    CChorus Effect Category
    Determines the Chorus Effect Category. 
    DChorus Effect Type
    Determines the Chorus Effect Type. 
    E Reverb Effect Type
    Determines the Reverb Effect Type. You need not select the 
    Reverb Effect Category because the effect types of the Reverb 
    block are not divided into multiple categories. 
    FVariation Return
    Determines the Return level of the Variation Effect.
    GVariation To  Chorus
    Determines the Send level of the signal sent from the Varia-
    tion Effect to the Chorus Effect.
    HVariation To  Reverb
    Determines the Send level of the signal sent from the Varia-
    tion Effect to the Reverb Effect.
    IVariation Pan
    Determines the pan position of the Variation effect sound.
    JChorus Return
    Determines the Return level of the Chorus Effect.
    KChorus To  Reverb
    Determines the Send level of the signal sent from the Chorus 
    Effect to the Reverb Effect. 
    LChorus Pan
    Determines the pan position of the Chorus effect sound.
    MReverb Return
    Determines the Return level of the Reverb Effect.
    NReverb Pan
    Determines the pan position of the Reverb effect sound.
    O[SF5] BYPASS
    Pressing this button toggles the bypass status of all three 
    Effect blocks (Reverb, Chorus and Variation) between on and 
    off. 
    When Bypass is turned off (the BYPASS indication is shown 
    with white text in black), the Reverb, Chorus and Variation 
    Effects are applied to the Drum Kit sound. When Bypass is 
    turned on (the BYPASS indication is shown with black text in 
    white), one or two or all three of the Effects will be bypassed 
    for the Drum Kit sound. The box surrounding the bypassed 
    Effect block (either of C: VAR, C: CHO, and REV) is indi-
    cated with a dotted line while the box surrounding the non-
    bypassed Effect block is indicated with a solid line. 
    Effect Connection Settings
    [SF1] CONNECT
    SettingsDetails about the Effect categories and types 
    are described on page 70.
    SettingsDetails about the Effect categories and types 
    are described on page 70.
    SettingsDetails about the Effect categories and types 
    are described on page 70.
    SettingsDetails about the Effect categories and types 
    are described on page 70.
    SettingsDetails about the Effect categories and types 
    are described on page 70.
    Range0 – 127
    128734K5
    MLJ6N9O
    Range0 – 127
    Range0 – 127
    RangeL63 (far left) – C (center) – R63 (far right)
    Range0 – 127
    Range0 – 127
    RangeL63 (far left) – C (center) – R63 (far right)
    Range0 – 127
    RangeL63 (far left) – C (center) – R63 (far right) 
    						
    							Drum Kit Mode [DRUM KIT]
    Reference
    90DTXTREME III Owner’s Manual
    1Category
    BType
    Equivalent to 1 and 2 of the [SF1] CONNECT display. You 
    can select the Variation Effect type from the Type column. If it 
    is difficult to find the desired Effect type, select the Category 
    first, then select the Type. 
    CPreset
    You can set various parameters in order to change how the 
    sound is affected by the selected Effect type. This parameter 
    lets you call up the pre-programmed settings of these effect 
    parameters.
    DEffect Parameters
    The number of parameters and values available differs 
    depending on the currently selected effect type. Refer to page 
    72 for details about the Effect parameters. Refer to the sepa-
    rate Data List booklet for information on the parameters for 
    each Effect type.
    EPAGE >
    This appears when another page can be called up from the 
    current page. Use the Cursor [M] or [N] button to call up 
    another page.
    F[SF5] BYPASS
    Pressing this button toggles the bypass status of the Variation 
    Effect between on and off. 
    When Bypass is turned off (the BYPASS indication is shown 
    with white text in black), the Variation Effect is applied to the 
    Drum Kit sound. When Bypass is turned on (the BYPASS 
    indication is shown with black text in white), the Variation 
    Effect is not applied to the Drum Kit sound. 
     
    1Type
    Equivalent to 5 of the [SF1] CONNECT display. You can 
    select the Reverb Effect type from the Type column.
    BPreset
    You can set various parameters in order to change how the 
    sound is affected by the selected Effect type. This parameter 
    lets you call up the pre-programmed settings of these effect 
    parameters.
    CEffect Parameters
    The number of parameters and values available differs 
    depending on the currently selected effect type. Refer to page 
    72 for details about the Effect parameters. Refer to the sepa-
    rate Data List booklet for information on the parameters for 
    each Effect type.
    DPAGE >
    This appears when another page can be called up from the 
    current page. Use the Cursor [M] or [N] button to call up 
    another page.
    E[SF5] BYPASS
    Pressing this button toggles the bypass status of the Reverb 
    Effect between on and off. 
    When Bypass is turned off (the BYPASS indication is shown 
    with white text in black), the Reverb Effect is applied to the 
    Drum Kit sound. When Bypass is turned on (the BYPASS 
    indication is shown with black text in white), the Reverb 
    Effect is not applied to the Drum Kit sound. 
    Variation Effect Settings
    [SF2] VAR
    SettingsDetails about the Effect categories and types 
    are described on page 70.
    SettingsRefer to the separate Data List booklet.
    5321
    6
    4
    Reverb Effect Settings
    [SF3] REVERB
    SettingsDetails about the Effect categories and types 
    are described on page 70.
    SettingsRefer to the separate Data List booklet.
    13
    5
    4
    2
    ReferenceDrum Kit modeSong mode Click mode Trigger mode File mode Utility mode Chain mode Sampling mode 
    						
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