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Yamaha Motif 6 Manual

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    							Quick Guide — Advanced Course
    Creating a Song on the MOTIF ES
    121Owner’s Manual
    Song Recording using Plug-in Voices
    This section shows you how to use the Voices of an optional Single Part Plug-in Board (such as PLG150-AN, PLG150-PF 
    and PLG150-DX) in recording a Song.
    1 ~ 4
    Install a Single Part Plug-in Board to the 
    instrument, then follow steps #1 - 4 on page 75 to 
    set the necessary parameters. 
    In step #4, set PORT.NO (port number) to “2” or “3.”  
    Keep in mind that if you’ve also installed a PLG100-
    XG Multi-Part Plug-in Board, the boards should be 
    set to different numbers.
    5Enter the Song Play mode and call up the MIDI 
    output setting display ([SONG] →→ → →
     [F3] TRACK →→ → →
     
    [SF1] CHANNEL).
    6Select the track for recording, making sure that 
    the track number is the same as that of the slot to 
    which the Plug-in Board is installed, and set the 
    port number.
    The track number must match the slot number, and 
    the port number must be the same as set in step #4 
    above.
    7Select a Voice of the installed Plug-in Board. 
    Enter the Mixing Edit mode ([MIXING] → [EDIT] → 
    Part selection). Press the [F6] button once or twice to 
    call up the display for the Plug-in Board parts (PLG 
    parts) as shown below (page 164). Next, press the 
    [TRACK SELECT] button (the lamp lights), and select 
    the PLG Part of Slot 1 by pressing the [1] button. 
    Finally, press the [F1] VOICE button, followed by the 
    [SF1] VOICE button, then select the desired Voice on 
    the Plug-in Board.When you play the keyboard, you should be able to hear 
    the selected Voice of the Plug-in Board. If the Voice of the 
    Plug-in Board does not sound as expected, check the 
    following points. 
    ●Make sure that the OUT CH of the track matches the 
    Receive Channel of the corresponding Part of the 
    tone generator.
    Check the ReceiveCh (MIDI Receive Channel) in the 
    display called up by pressing the [SF2] MODE in the 
    above display, then check the OUT CH (MIDI Output 
    Channel) of track 1 in the display shown in step #6. 
    These two channels should be same. 
    ●Make sure that the destination tone generator is set 
    to internal, not external.
    Check the settings in the display called up via the [F1] 
    PLAY → [SF2] OUT CH button. The INT SW of the 
    corresponding track (1 in this case) should be set to 
    “on.” 
    8Record your keyboard performance using the Plug-
    in Voice to track 1. 
    9Store the Song Mixing settings in the [SONG] →→ → →
     
    [MIXING] →→ → →
     [STORE] display (page 131). 
    The settings related to the Plug-in Board voice should 
    be stored as Song Mixing data.
    10Save the created Song data to a SmartMedia/USB 
    storage device (page 131) before turning the 
    power off. 
    nThe explanations above apply also to the Pattern modes. 
    TIP
    When a Single Part Plug-in Board has been installed to 
    slot 1, move the cursor here then set the port number.
    When a Single Part Plug-in Board has been installed to 
    slot 1, move the cursor here then set the port number.
    Voice Bank
    Voice Number 
    						
    							Creating a Song on the MOTIF ES
    122Owner’s Manual
    Quick Guide — Advanced Course
    Using the Groove function
    Just as in the Pattern Play mode, the Groove function is 
    available also in the Song Play mode. 
    For details, refer to the explanation of Groove in the Pattern 
    Play mode (page 114). 
    The created Song data resides temporarily in DRAM (page 187). Because 
    data contained in DRAM is lost when the power is turned off, you should 
    always store any data residing in DRAM to a SmartMedia/USB storage 
    device before turning off the power. 
    Sampling a one-shot sound to a Song 
    track
    The MOTIF ES conveniently lets you sample audio material, 
    even while a Song is playing.  This allows you to quickly and 
    easily “fly in” samples to your Song as you need them — for 
    example, capturing short sound effects from a CD, or 
    recording background vocal phrases with a microphone.  
    Sounds like these can be added to the Song as desired, and 
    can even be aligned in time as needed after recording in the 
    Song Edit mode.
    In order to use the Sampling function, DIMM modules must be 
    installed to the instrument.  For details on installing DIMMs, see page 
    289.
    Follow steps #1 - 8 on page 73, substituting the instructions 
    below for steps #4 and 8.
    In step #4, press the [SONG] button to enter the Song Play 
    mode then select a song to be created. 
    In step #8, set the related parameters from the AUDIO IN 
    display ([SONG] → [MIXING] → [EDIT] → [COMMON] → [F5] 
    AUDIO IN).Type: sample+note
    Source: A/D
    Next: off
    Mono/Stereo: stereo
    Frequency: 44.1k
    For details about each parameter, see page 253. 
    Set the TrggrMode (Trigger Mode) to “meas” then specify the 
    Punch In measure (at which the Sampling starts 
    automatically) and the Punch Out measure (at which 
    Sampling stops automatically). 
    1In the Song Play mode, select a Song for which 
    the Groove settings are to be applied. 
    2Press the [F2] GROOVE button to call up the 
    Groove setting display.
    3Select a track, then adjust the Groove settings. 
    4
    Save the created Song data to a SmartMedia/USB 
    storage device (page 132) before turning the 
    power off.
    1Connect an audio device (CD player, etc.) to the 
    instrument.
    2Press the [INTEGRATED SAMPLING] button in 
    the Song mode to enter the Sampling mode. 
    CAUTION
    3
    Press the [F2] SOURCE button to call up the 
    display for setting the Sampling Source, then set 
    the parameters as shown below.
    4
    Press the [F1] DEST button to call up the display 
    for setting the Sampling Destination, set the 
    parameters as described below.
    TrackThis parameter determines the Song track to which the 
    Sample Voice is assigned. 
    KeybankThis parameter determines the note to which the sample 
    is assigned. 
    5
    Press the [F6] REC button to call up the 
    Sampling Record display (Sampling Standby 
    status), then set the parameters as required. 
    Punch Out measureMeasure number at which 
    Sampling stops 
    automatically
    Punch In measureMeasure number at which 
    Sampling starts automatically
    Indicates Sampling 
    Standby status.  
    						
    							Quick Guide — Advanced Course
    Creating a Song on the MOTIF ES
    123Owner’s Manual
    Doing this puts sample recording on standby, waiting for 
    song/pattern playback to reach the specified Punch-in 
    measure.
    Audio is recorded to the instrument.Press the [F3] AUDITION button to hear the sampled sound. 
    If you’re not satisfied with the results and you wish to try 
    again, press the [F4] CANCEL button to return to the 
    Sampling Standby display and try sampling from step #5 
    again. If you are satisfied with the results, press the [F5] OK 
    button to store the sampled sound as a “sample” and return 
    to the [F1] DEST or [F2] SOURCE display. 
    Keep in mind that if the Confirm function is turned off in step 
    #5 above, the display shown above will not appear when 
    stopping sampling. Instead, stopping sampling returns 
    directly to the [F1] DEST or [F2] SOURCE display.
    Listen back to the Song (the sample automatically sounds 
    along with playback) and check that the timing is correct.  If 
    you’re not satisfied with the timing, you can adjust it as 
    needed in the Song Edit mode. For details about Song Edit, 
    see page 124. 
    Registering a Song Scene and Arpeggio type simultaneously to the [SF1] - [SF5] buttons
    Song Scenes and Arpeggio types can both be registered to the [SF1] - [SF5] buttons (when the ARP1 - ARP5 menu items are shown 
    at the bottom of the display). These settings are stored as Song data. Song Scene is a powerful function that allows you to store five 
    different “snapshots” of important Song related parameters – including transpose, tempo, track mute status, and the basic sound/
    mixing controls (all parameter settings controllable from the Knobs with the [PAN/SEND] or [TONE] lamp turned on, and the Control 
    Sliders). The Arpeggio function and Arpeggio types are discussed in detail in the Voice mode, on page 66.  You can call up both the 
    Song Scene and Arpeggio type simultaneously by simply pressing one of the [SF1] - [SF5] buttons (when ARP1 - ARP5 are shown at 
    the bottom of the display in the Song mode).
    6Press the [F6] REC button again enable Punch In 
    Waiting. 
    7Press the [F] (Play) button to start Song 
    playback. 
    8
    Start the audio equipment when the Song 
    reaches the Punch In point (when sampling 
    actually starts). 
    F6
    Indicates that sample recording is waiting for song/pattern 
    playback to reach the specified Punch-in measure.
    9
    Stop the audio equipment when the Song 
    reaches the Punch Out point (when sampling 
    stops). 
    10Press the [SONG] button or [EXIT] button to 
    return to the Song Play mode.
    11Press the [F] (Play) button to play the Song.
    12
    Save the Song data to a SmartMedia/USB 
    storage device in the File mode (page 132) before 
    turning the power off. 
    SCENE
    SF1 SF2SF3SF4SF5
    SCENE STORE
    SET LOCATE
    STORESCENE
    SF1 SF2SF3SF4SF5
    ARPEGGIO
    ON / OFF
    ●Registering a Song Scene and Arpeggio type 
    simultaneously to the [SF1] - [SF5] buttons●Recalling a Song Scene and Arpeggio type 
    simultaneously from the [SF1] - [SF5] buttons
    In the Song mode, you can register the Song Scene and Arpeggio 
    type simultaneously to the [SF1] - [SF5] buttons only when the 
    ARP1 - ARP5 menus appear at the bottom in the display.  Simultaneously hold 
    the [STORE] button 
    and press one of 
    the [SF1] - [SF5] 
    buttons.   
    						
    							Creating a Song on the MOTIF ES
    124Owner’s Manual
    Quick Guide — Advanced Course
    ■ Recalling a Song Scene and Arpeggio type during recording
    ARP1 - ARP5 menus appear also in the [F3] ARP display in the Song Record mode as well as the [F1] PLAY display in the Song 
    Play mode. These indicate that you can change the Song Scene and Arpeggio type simultaneously during Song recording from 
    the [F3] ARP display.
    ■ Recording Song Scene changes to a song
    Each Song contains a Scene track to which you can record Scene changes. When the RecTrack is set to “scene” in step #4 
    described on page 118, you can record Scene changes from any display (even from those in which ARP1 - ARP5 are not shown) 
    by pressing the [SF1] - [SF5] buttons during recording. 
    nThe explanations on Arpeggio here also apply to the Pattern mode.
    nAs in the Voice mode and Performance mode, Arpeggio types can only be registered to the [SF1] - [SF5] buttons when the [ARPEGGIO ON/OFF] button is 
    turned off.
    nFor details on how to select an Arpeggio type in the Song mode/Pattern mode, see page 105. 
    Editing the recorded song
    The Song Edit mode and Song Job mode can be used to edit or change the data of the already recorded song. 
    The Song Edit mode lets you change the recorded data and insert new data if needed.  This includes note data as well as non-
    note data, such as program (Voice) changes and MIDI control change messages.  The Song Job mode on the other hand 
    provides a comprehensive variety of tools you can use to transform the recorded data — such as cleaning up the timing 
    (Quantize), transposing, changing the velocity of notes, modifying the length of notes, and other useful operations for altering the 
    sound. It also includes a variety of convenient operations, such as copying or erasing data. Most of these operations can be 
    performed on either an entire track or a selected range of measures in the track.
    nThe explanations here also apply to the Pattern mode.
    ■ Editing the recorded Song data by MIDI event (in the Song Edit mode)
    1Press the [SONG] button to enter the Song Play mode, then select a Song to be edited. 
    2Enter the Song Edit mode by pressing the [EDIT] button (the lamp lights), then press the [F1] CHANGE 
    button to call up the MIDI event list display.
    EDIT
    007:1-007
    Song position
    MIDI events
    Clock (480 clocks 
    per quarter-note)
    Beat Measure 
    number 
    						
    							Quick Guide — Advanced Course
    Creating a Song on the MOTIF ES
    125Owner’s Manual
    Select one of the three available track types by pressing the 
    [F4] TR SEL (Track Select) button. Each press of the button 
    alternates among the track types. 
    To select one of the Pattern tracks (1 - 16), make sure the 1-16 
    track edit display is selected (see below), then turn the 
    [TRACK SELECT] button on and press any of the [1] - [16] 
    buttons. 
    ●Editing/Deleting Existing Events
    To edit data in the Event List, use the up/down cursor buttons 
    to highlight the specific event you want to edit, and use the 
    left/right cursor buttons to highlight the data type or 
    parameter to be edited. Then, change the value as needed 
    by using the [INC/YES] and [DEC/NO] buttons or the data 
    dial.
    The entire line of the edited event will flash on the display. 
    Press the [ENTER] button to actually enter the edited data 
    (the entire line of the edited event will stop flashing). To abort 
    an edit simply highlight to a new event location without 
    pressing the [ENTER] button. 
    Press the [F6] button to delete the event at the current 
    location.
    ●Inserting New Events
    To insert an event, use the up/down cursor buttons to 
    highlight an event at the desired point in the track measure, 
    beat, clock) – this is the location to which the new event will 
    be inserted. Then, follow the steps below.
    In the Event List display, you can edit various types of events 
    such as Voice, volume, and pan as well as note events. This 
    means that you could, for example, enter Voice changes to 
    the middle of a track, even if the track was recorded using 
    only one Voice.
    nFor details about the MIDI events handled in the Event List display, 
    see page 225. 
    nIf you find the display too cluttered, you can filter out certain event 
    types with the View Filter. Simply press the [F2] VIEW FLT button and 
    select the event types you want to be displayed. For details, see page 
    225. 
    3Select a track to be edited. 
    4Edit the MIDI events of the Song.
    ELEMENT / PERF. PART / ZONE
    8
    7 6 5 4 3 2 1
    16
    MUTE TRACK
    SELECT
    SOLO15 14 12 13 11
    10 9
    Select a track to be edited from 1 - 16.
    1 - 16 track edit display
    Scene track edit display
    Tempo track edit display
    [F4] button
    [F4] button
    [F4] button
    When changing the value, the entire line will flash on the 
    display indicating this is being edited and not fixed yet. 
    This value has been 
    fixed as data. Press the [F6] button to delete the 
    event at the current location. [ENTER] button
    ENTER
    EXECUTE
    Press the [F1] button or [EXIT] button 
    to abort and return to the main Event 
    List display.
    Press the [F6] SET button to actually insert 
    the event shown in the display and remain 
    in display. If you wish to insert the event 
    type currently shown in the display several 
    times, use [F6] SET and press the [F1] or 
    [EXIT] button to return to the main Event 
    List display. 
    Press the [ENTER] button to actually insert the 
    event and return to the main Event List display. [F5] button 
    [F1] button or 
    [EXIT] button 
    						
    							Creating a Song on the MOTIF ES
    126Owner’s Manual
    Quick Guide — Advanced Course
    Since the Song can be played back from within the Song Edit 
    mode, you can instantly hear and check the changes you’ve 
    made while editing.  If you want to hear just the track being 
    edited, use the Solo function (page 58). 
    ■ Transforming the recorded data and other 
    operations — Song Job mode
    The Song Job mode has a wide variety of operations for 
    changing and working with Song data.  Virtually all of the Jobs 
    share the same procedure, so we’ll explain only one of them 
    here — Quantize, which lets you clean up the timing of a 
    previously recorded track.
    In the following example, this musical passage has been 
    written with exact quarter-note and eighth-note values. 
    Even though you think you may have recorded the passage 
    accurately, your actual performance may be slightly ahead of 
    or behind the beat (or both!). Quantize allows you to align all 
    the notes in a track so that the timing is absolutely accurate to 
    the specified note value. 
    As shown below, the Jobs are divided into six main groups, 
    each of which is selected using the [F1] - [F6] buttons.After specifying the track and range over which the Job is to 
    be applied, set Quantize to “ ” (8th note) according to the 
    notation example above. Set the Strength to “100%,” 
    SwingRate to “050%,” and GateTime to “100%.” Regarding 
    these parameters, see page 227. 
    nSet the Quantize value to correspond to the smallest value notes in the 
    track you are working with. For example, if the data was recorded with 
    both quarter notes and eighth notes, use eighth note for the quantize 
    value. 
    After the Job has been completed, a “Completed” message 
    appears and operation returns to the original display.
    An “Executing...” message is shown when it takes a shor t amount of time to 
    execute the Job. Never attempt to turn off the power while the Job is being 
    executed. Turning the power off in this state results in loss of all user data.  
    If you are satisfied with the result of the Job, go to step #7. 
    If not, execute the UNDO Job in the [F1] UNDO display in the 
    Song Job mode to restore the data to its previous state, then 
    try out the Job (from step #4) again. For details about Undo, 
    see next page. 
    In addition to Quantize, you’ll find a variety of other useful and 
    powerful Jobs in the Song Job mode (page 226) and Pattern 
    Job mode (page 244). 
    5Press the [F] (Play) button to hear your edited 
    data. 
    6Edit other tracks as required by repeating steps 
    #3 through #5 as desired. 
    7After editing, press the [SONG] button to return 
    to the Song Play mode. 
    8
    Save the edited Song data to a SmartMedia/USB 
    storage device (page 132) before turning the 
    power off.
    1
    Press the [SONG] button to enter the Song Play 
    mode, then select a Song for which the Job is to 
    be applied.
    2Press the [JOB] button to enter the Song Job mode. 
    [F1] [F2] [F3] [F4] [F5] [F6]
    Indicates the Job List. Because all the Jobs cannot be 
    displayed simultaneously, you will need to use the cursor 
    buttons to scroll the display in order to find the desired Job. [F1] UNDOUndo (Canceling the executed Job)/Redo 
    (Restoring the executed Job) functions 
    [F2] NOTENote Data Job
    [F3] EVENTEvent Job
    [F4] MEASMeasure Job
    [F5] TRACKTrack Job
    [F6] SONGSong Job
    3
    Press the [F2] NOTE button, move the cursor to 
    “01: Quantize” then press the [ENTER] button to 
    call up the Quantize Job display. 
    4Set the relevant Job parameters.
    5Press the [ENTER] button to execute the Job. 
    6
    Press the [SONG] button to return to the Song 
    Play mode, then press the [F] button to hear 
    the song over which the Job is applied. 
    7
    Save the Song data to a SmartMedia/USB 
    storage device in the File mode (page 132) before 
    turning the power off. 
    Track over which the Job is applied Range over which the Job is applied
    CAUTION 
    						
    							Creating a Song on the MOTIF ES
    127Owner’s Manual
    Quick Guide — Advanced Course
    Using the Undo/Redo functions
    If you’re not satisfied with the results of a just-executed Job, or you want to hear the difference of the sound before and 
    after using a Job, you can use the convenient Undo and Redo functions.  After changing the data with a particular Job, 
    repeat steps #1 -4 as desired.
    1Press the [SONG] button to return to the Song Play mode, then press the [F] button to hear the Song as it was 
    changed by the Job.
    This lets you check the results of the Job.
    2After stopping the song, press the [JOB] button followed by the [F1] UNDO button to call up the Undo display. 
    Press the [ENTER] button to execute Undo. 
    The Song data is restored to its previous state. 
    3Press the [SONG] button to return to the Song Play mode, then press the [FF F F
    ] (Play) button to play the song. 
    This lets you check the sound before actually making changes to it with the Job.
    4After stopping the song, press the [JOB] button followed by the [F1] UNDO button to call up the Undo display. 
    Press the [ENTER] button to execute the Redo. 
    This lets you “redo” the Job, restoring the Song to the changes you made before using Undo in step #2 above.
    nUndo/Redo is applied to the most recent operation (Job, Edit, Record, etc.).
    nThe Undo/Redo Job is available also in the Pattern Job mode. 
    Editing Mixing parameters to complete a Song (in the Mixing mode/Mixing Edit mode)
    In this final step (other than saving your precious work, which we’ll cover next), you can mix down your tracks with the Song 
    Mixing function – adjusting the volume balance and pan setting of all the parts and tweaking the effect levels. 
    nThe explanations here also apply to the Pattern mode. 
    Select the menu you wish to edit by pressing the [F1] - [F4] buttons, then edit the parameters in each display. 
    You can use the Song Mixing mode for Sample Mixing as well.  For information on the available parameters, see page 233. 
    If you wish to edit more detailed Mixing parameters, enter the Song Mixing Edit mode. 
    1Press the [SONG] button to enter the Song Play mode, then select a Song for which Mixing edits have been made.
    2Enter the Song Mixing mode by pressing the [MIXING] button (the lamp lights).
    TIP
    Indicates the operation to be affected by Undo. Changes to “Redo.”[ENTER] 
    button
    Indicates the operation to be affected by Redo. Changes to “Undo.”[ENTER] 
    button
    If you alter any parameters, the [E] indicator will appear in the top left of the display. 
    Press the [F6] button to switch between the display for 
    Parts 01-16 (for the internal tone generator), 17-32 (for 
    the Multi-Part Plug-in Board PLG100-XG), and PLG1-3 
    (for the Single Part Plug-in Board).
    Press the [F5] VCE ED button to enter the Mixing 
    Voice Edit mode (page 105).  
    						
    							Quick Guide — Advanced Course
    Creating a Song on the MOTIF ES
    128Owner’s Manual
    Use Part Edit to edit the parameters for each Part. Use Common Edit to edit the parameters for all of the Parts. 
    For details on the available parameters, see page 234. 
    After pressing the [EXIT] button to return to the Song Mixing mode, press the [STORE] button to enter the Song Mixing Store 
    mode, then press the [ENTER] button to execute the Store operation (page 131). 
    3Press the [EDIT] button to enter the Song Mixing Edit mode. 
    4Call up the Common Edit display or Part Edit display. 
    5Select the menu you wish to edit by pressing the [F1] - [F5] buttons and [SF1] - [SF5] buttons, then edit the 
    parameters in each display.
    6Repeat steps #4 - 5 as desired.
    7Store the edited Song Mixing settings to internal User memory (DRAM). 
    8Before turning the power off, save the stored Song Mixing settings to a SmartMedia/USB storage device as 
    Song data in the File mode (page 132). 
    EDIT
    COMPARE SCENE STORE
    SET LOCATE
    JOB STORE
    COMMONELEMENT / PERF. PART / ZONE FAVORITESDRUM KITS
    A. PIANO KEYBOARD GUITAR/
    PLUCKED
    PRE 5PRE 6USER 1
    GUITAR
    SYN LEAD
    AB CD
    3 2 1
    11
    10 9
    SYN PAD/
    CHOIRSYN COMPCHROMATICPERCUSSION
    USER 2
    8
    16......
    ......
    ..... .....
    F6
    Calling up the Common Edit displayPress the [COMMON] button to call up the 
    Common Edit display. 
    In the Edit mode, the [DRUM KITS] button 
    functions as the [COMMON] button. While in the Song Mixing Edit mode, you can switch 
    between the Common Edit display and the Element 
    Edit display as shown below.
    Indicates a Common Edit 
    display.Calling up the Part Edit displayPress the desired Part number from the PART [1] - 
    [16] buttons to call up the Part Edit display. 
    Indicates the display for editing Part 1.
    Common EditPart1 Edit
    To switch between the Part 1 - 16 
    display, Part 17 - 32, and Part PLG1 
    - 3 display, press the [F6] button.
    nCommon Edit operations cannot be 
    performed on the Multi-part Plug-in parts 
    17 - 32. The Mixing settings for the Multi-
    Part Plug-in Part (17~32) apply not to one 
    individual song but to all 64 songs.
    Internal Tone 
    Generator
    Multi-Part Plug-in 
    Board PLG100-XG
    Single Part 
    Plug-in 
    Board
    nYou can mute or solo a Part just as is done with 
    tracks in the Song Play mode or Pattern Play mode. 
    Part2 Edit
    Part3 Edit
    Part4 Edit
    Part 16 Edit
    Part 17 Edit
    Part 32 Edit
    Plug-in part 1 (PLG1) Edit
    Plug-in part 2 (PLG2) Edit
    Plug-in part 3 (PLG3) Edit 
    						
    							Creating a Song on the MOTIF ES
    129Owner’s Manual
    Quick Guide — Advanced Course
    Editing a Mixing by using the Knobs (in the Song mode/Pattern mode)
    The four knobs at the top left of the instrument can be used to tweak the Song/Pattern Mixing settings as they play (in the 
    Song Play/Pattern Play mode).  What’s mode, you can use them to edit the Mixing settings, in the Song Mixing Edit/Pattern 
    Mixing Edit modes.
    For details on the parameters edited by the knobs, refer to the descriptions in the Performance mode (page 90). 
    ●When the [PAN/SEND] indicator is turned on: 
    ●When the [TONE] indicator is turned on: 
    ●When the [ARP FX] indicator is turned on: 
    ●When the [EQ] indicator is turned on: 
    ●When both the [PAN/SEND] and [TONE] indicators are turned on (by pressing them simultaneously): 
    nIn addition to the above functions, Master Effect related parameters ([SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → 
    [COMMON] → [F2] MEQ/MEF → [SF2] MEF) can be assigned to these four knobs, and the knobs can be used for these assignments by pressing 
    the [ARP FX] and [EQ] buttons simultaneously to turn them on. The particular parameters assigned to the four knobs can be set in the [UTILITY] → 
    [F4] CTL ASN → [SF5] MEF display. 
    Compare function and Edit Recall (in the Song mode/Pattern mode)
    These are the same as in the Voice mode and Performance mode. See pages 80 and 82. 
    PA N[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F2] OUTPUT → 
    [SF1] VOL/PAN → PanPage 235
    REVERB[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F2] OUTPUT → 
    [SF2] EF SEND → RevSendPage 235
    CHORUS[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F2] OUTPUT → 
    [SF2] EF SEND → ChoSendPage 235
    TEMPOTempo of the current Song/PatternPages 57 
    and 59
    CUTOFF[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF2] FILTER → 
    CutoffPage 236
    RESONANCE[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF2] FILTER → 
    ResonancePage 236
    AT TA C K[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF4] AEG → 
    AttackPage 236
    RELEASE[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F4] TONE → [SF4] AEG → 
    ReleasePage 236
    SWING[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → [COMMON] → [F3] ARP → [SF3] PLAY FX → 
    SwingPage 234
    GATE TIME[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → [COMMON] → [F3] ARP → [SF3] PLAY FX → 
    GateTimeRatePage 234
    VELOCITY[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → [COMMON] → [F3] ARP → [SF3] PLAY FX → 
    VelocityRatePage 234
    UNITMULTIPLY[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → [COMMON] → [F3] ARP → [SF3] PLAY FX → 
    UnitMultiplyPage 234
    LO[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F3] EQ → Low Gain Page 236
    LO MID[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F3] EQ → Mid Gain Page 236
    HI MID—-
    HI[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [EDIT] → Part selection → [F3] EQ → High Gain Page 236
    ASSIGN AAdjusts parameters assigned to these knobs in the [UTILITY] → [F4] CTL ASN → [SF2] ASSIGN display.  Page 263
    ASSIGN BPage 263
    ASSIGN 1Depend on the settings of the voice assigned to the currently selected part. Page 192
    ASSIGN 2Page 192
    TIP 
    						
    							Quick Guide — Advanced Course
    Creating a Song on the MOTIF ES
    130Owner’s Manual
    Editing a Mixing by using Control Sliders (in the Song mode/Pattern mode)
    In the Song/Pattern mode, the four Control Sliders let you independently adjust the levels of the Parts (Voices), letting you 
    control the overall balance of the Parts.
    nInadvertent use of the sliders may result in no sound. If this occurs, move the sliders upward. 
    Creating an Arpeggio
    In addition using the preset Arpeggios, you can also create your own original Arpeggio data.
    Actually, there is no direct operation for recording Arpeggios. First, you have to record a Phrase to a Song or Pattern track. 
    Then, use the appropriate Song or Pattern Job function to convert the data to Arpeggio data.
    ■ Determining how Song/Pattern data is converted to an Arpeggio — Convert Type
    MIDI sequence data (of Song/Pattern tracks) can be converted to Arpeggio data in one of three ways, according to the 
    Convert types below. These types can also be selected independently for each destination track — providing enormous 
    flexibility and performance control.
    [SONG] →→ → →
     Song selection →→ → →
     [MIXING] →→ → →
     [EDIT] →→ → →
     Part selection →→ → →
     [F2] OUTPUT →→ → →
     [SF1] VOL/PAN →→ → →
     Volume
    Normal The Arpeggio is played back using only the played note and its octave notes.
    FixedPlaying any note(s) will trigger the same MIDI sequence data.
    OrgNotes (Original Notes)Basically same as “Fixed” with the exception that the Arpeggio playback notes differ according to the played chord.
    TIP
    TIP
    Track 1
    Track 2
    Track 3
    Track 4
    Track 5
    Track 6
    Track 7
    Track 8
    Track 9
    Track 10
    Track 11
    Track 12
    Track 13
    Track 14
    Track 15
    Track 16
    12
    Track 1
    Track 2
    Track 3
    Track 4
    Record
    User Arpeggio 256
    User Arpeggio 001
    Song or Pattern
    Arpeggio 
    [SONG] → [JOB] → [F5] TRACK → 07: Put Track To Arp
    Record
    Record
    Record
    Convert
    You can record MIDI sequence data for 
    the Arpeggio to any of the tracks. After 
    recording, select four tracks from all 
    sixteen and convert them to Arpeggio 
    data. Specify the tracks of the source Song or 
    Pattern. Set unused tracks to “off.”Set the root note when the 
    convert type of any track is 
    set to “OrgNote.”  Specify the destination Arpeggio number. Specify the source Song/
    Pattern number and 
    measure range. 
    Select a convert type by track (see below).  After setting the parameters as shown below, 
    press the [ENTER] button to execute Convert.
    Convert the MIDI sequence data (recorded to 
    the Song or Pattern) as Arpeggio data.  Record the MIDI sequence data to be 
    used as the basis for base of the Arpeggio 
    to a Song or Pattern.  
    						
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