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Yamaha Motif 6 Manual

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    							Reference  Voice Mode
    Voice Edit mode    Normal Voice Edit    Element Edit
    201Owner’s Manual
    [F5] LFO (Low Frequency Oscillator)
    This display gives you a comprehensive set of controls over the LFO for each individual Element. The LFO can be used to create vibrato, wah, tremolo and other 
    special effects, by applying it to the pitch, filter and amplitude parameters. 
    WaveDetermines the LFO waveform used to vary the sound.
    Settings:saw, tri, squ
    SpeedDetermines the speed of the LFO waveform. The higher the value, the faster the speed.
    Settings:0 ~ 63
    KeyOnResetDetermines whether or not the LFO is reset each time a note is played.
    Settings:off, on
    KeyOnDelayDetermines the delay time between the moment you play a note on the keyboard and the moment the LFO comes 
    into effect. A higher value results in a longer delay time.
    Settings:0 ~ 127
    PMod 
    (Pitch Modulation Depth)Determines the amount (depth) by which the LFO waveform varies (modulates) the pitch of the sound. 
    The higher the value, the greater the amount of pitch modulation. 
    Settings:0 ~ 127
    FMod 
    (Filter Modulation Depth)Determines the amount (depth) by which the LFO waveform varies (modulates) the Filter Cutoff frequency. The 
    higher the value, the greater the amount of filter modulation.
    Settings:0 ~ 127
    AMod 
    (Amplitude Modulation Depth)Determines the amount (depth) by which the LFO waveform varies (modulates) the amplitude or volume of the 
    sound. The higher the value, the greater the amount of amplitude modulation.
    Settings:0 ~ 127
    FadeInTimeDetermines the amount of time for the LFO effect to fade in (after the KeyOnDelay time has elapsed). 
    A higher value results in a slower fade-in.
    Settings:0 ~ 127
    [F6] EQ (Equalizer)
    TypeDetermines the Equalizer Type. This synthesizer features a wide selection of various equalizer types, which can be 
    used not only to enhance the original sound, but even completely change the character of the sound. The particular 
    parameters and settings available depend on the specific Equalizer Type that is selected. 
    Settings:EQ L/H, P.EQ, boost6, boost12, boost18, thru
    EQ L/H (Low/High) ................ This is a “shelving” equalizer, which combines separate high and low frequency bands. 
    P.EQ (Parametric EQ) ............ The Parametric EQ is used to attenuate or boost signal levels (gain) around the Frequency. This type 
    features 32 different “Q” settings, which determine the frequency band width of the equalizer.
    boost6 (boost 6dB)/boost12 (boost 12dB)/boost18 (boost 18dB)
    These can be used to boost the level of the entire signal by 6dB, 12dB and 18dB, respectively. 
    thru ........................................ If you select this, the equalizers are bypassed and the entire signal is unaffected. 
    saw (sawtooth wave)
    squ (square wave) tri (triangle wave)
    Time
    Key onTime
    Key on On Off
    Low Freq 
    Low Gain High Freq
    High Gain
    Frequency
    GainSettings: 50.1Hz – 2.00kHz
    Setttings: 503.8Hz – 10.1kHz
    Settings: -32 – 0 – +32
    Settings: -32 – 0 – +32
    – +
    0
    – +
    0GainSettings: -32 – 0 – +32
    FreqSettings: 139.7Hz – 12.9kHzQ (Frequency characteristic)
    Settings: 0 – 31
    FrequencyGain
    When set to EQ L/H When set to P.EQ  
    						
    							Reference  Voice Mode
    Voice Edit mode    Drum Voice Edit    Common Edit
    202Owner’s Manual
    Drum Voice  Edit
    When a Drum Voice is selected, Voice Edit parameters are divided into Common Edit (parameters common to all keys, up to 73), and Key Edit 
    (parameters of individual keys). 
    These parameters are for making global (or common) edits to all keys of the selected Drum Voice. 
    These parameters are for editing the individual keys that make up a Drum Voice.
    Common Edit[VOICE] → Drum Voice selection → [EDIT] → [COMMON]
    [F1] GENERAL
    [SF1] NAME
    Same as in Normal Voice Common Edit. See page 189. 
    [SF3] MEQ OFS (Master EQ Offset)
    [SF5] OTHER
    [F2] OUTPUT
    Same as in Normal Voice Common Edit. See page 190. In addition, the following two parameters are also available. 
    InsRevSend 
    (Insertion Reverb Send)Determines the Send level for the entire Drum voice (all keys), sent from Insertion Effect A/B to the Reverb effect.
    Settings:0 ~ 127
    InsChoSend 
    (Insertion Chorus Send)Determines the Send level for the entire Drum voice (all keys), sent from Insertion Effect A/B to the Chorus effect. 
    Settings:0 ~ 127
    nSend level (to Reverb and Chorus) cannot be set independently for each Drum key; the value is fixed at 127 (maximum). 
    [F3] ARP (Arpeggio)
    [SF1] TYPE
    Same as in Normal Voice Common Edit. See page 191. 
    [SF2] LIMIT
    [SF3] PLAY FX 
    [F4] CTL SET (Controller Set)
    Same as in Normal Voice Common Edit. See page 192.
    Please note that the Element Switch parameter is not available in Drum Voice Common edit.
    [F6] EFFECT
    Same as in Normal Voice Common Edit. See page 194.
    The only difference here is that “KEY: OUT” appears in the [SF1] CONNECT display instead of “EL: OUT” (in Normal Common Effect).
    Key Edit[VOICE] → Drum Voice selection → [EDIT] → Key selection
    [F1] OSC (Oscillator)
    [SF1] WAVE
    From this display you can select the desired wave or Normal voice used for the individual Drum key.
    TypeDetermines whether a Wave or a Normal voice is to be used for the selected key. Also, use the Bank, Number and 
    Category parameters below to specify the desired Wave or Normal voice.
    Settings:pre wav (Preset wave), voice, usr wav (User wave)
    nWhen the Type is set to “voice” here, some parameters in the Drum Voice Edit mode cannot be edited.
    ElementSw (Element Switch)This parameter is available when Type (above) is set to “pre wav” or “user wav.” This determines whether the 
    currently selected key is on or off, or in other words, whether the wave for the key is active or inactive.
    Settings:on, off
    BankThis parameter is available when Type (above) is set to “voice.” Any of the Normal voice banks can be selected.
    nPlug-in voices cannot be selected for Drum keys.
    NumberDetermines the Wave/Voice number. The number differs depending on the selected Type. For details about available 
    Waves and Voices, refer to the separate Data List booklet. 
    Settings:When Type is set to “pre wav”: 001 ~ 1859
    When Type is set to “voice”: 001 ~ 128
    When Type is set to “usr wav”: 001 ~1024 
    						
    							Reference  Voice Mode
    Voice Edit mode    Drum Voice Edit    Key Edit
    203Owner’s Manual
    CategoryDetermines the Category of the Wave/Normal Voice. If you switch to another Category, the first Wave/Normal Voice in 
    that Category will be selected.
    nFor more information about the Categories, refer to the separate Data List booklet.
    [SF2] OUTPUTFrom this display you can set certain output parameters for the selected Drum key.
    InsEFOut 
    (Insertion Effect Output)Determines which Insertion effect (A or B) is used to process each individual Drum key. The “thru” setting lets you 
    bypass the Insertion effects for the specific key.
    Settings:thru, insA (Insertion Effect A), insB (Insertion Effect B)
    RevSend (Reverb Send)Determines the level of the Drum key sound (the bypassed signal) that is sent to Reverb effect. A setting of “0” 
    results in no Reverb processing of the Drum key sound. This is available only when Insertion Effect Output (above) is 
    set to “thru.”
    Settings:0 ~ 127
    ChoSend (Chorus Send)Determines the level of the Drum key sound (the bypassed signal) that is sent to Chorus effect. A setting of “0” 
    results in no Chorus processing of the Drum key sound. This is available only when Insertion Effect Output (above) is 
    set to “thru.”
    Settings:0 ~ 127
    OutputSel (Output Select)Determines the specific output(s) for the individual Drum key signal. You can assign each individual Drum key sound 
    to be output from a specific hardware output jack on the rear panel. This is available only when Insertion Effect 
    Output (above) is set to “thru.”
    Settings:See page 31.
    [SF5] OTHERFrom this display you can set various parameters related to how the individual notes of the Drum voice respond to 
    the keyboard and MIDI data.
    AssignModeWhen this is set to “single,” double playback of the same note is prevented. This is useful when two or more 
    instances of the same note are received nearly simultaneously, or without a corresponding note off message. To 
    allow playback of each instance of the same note, set this to “multi.”
    Settings:single, multi
    RcvNoteOff (Receive Note Off)Determines whether or not the selected Drum key responds to MIDI Note Off messages. 
    Settings:off, on
    nThis parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202). 
    AlternateGroupSet the Alternate Group to which the key is assigned. In a real drum kit, some drum sounds cannot physically be 
    played simultaneously, such as open and closed hi-hats.You can prevent keys from playing back simultaneously by 
    assigning them to the same Alternate Group. Up to 127 Alternate Groups can be defined. You can also select “off” 
    here if you wish to allow the simultaneous playback of sounds.
    Settings:off, 1 ~ 127
    [F2] PITCH
    [SF1] TUNE
    From this display you can set various pitch-related parameters for the selected key. 
    CoarseDetermines the pitch of each Drum Key Wave (or Normal Voice) in semitones.
    Settings:-48 ~ +48
    nIf a Normal voice has been assigned to the key, this parameter adjusts the position of its note (not its pitch) r elative to note C3.
    FineDetermines the fine tuning for the pitch of each Drum Key Wave (or Normal Voice).
    Settings:-64 ~ +63
    [SF2] VEL SENS 
    (Velocity Sensitivity)
    PitchDetermines how the pitch of the selected Drum key responds to velocity. For positive values, the more strongly you 
    play the key, the higher the pitch becomes. For negative values, the more strongly you play the key, the lower the 
    pitch.
    Settings:-64 ~ +63
    [F3] FILTER
    [SF1] CUTOFF
    This synthesizer lets you apply a low pass filter and high pass filter to each individual Drum key — giving you 
    exceptionally detailed and comprehensive sonic control over the Drum voice.
    Settings:This parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202).  
    LPFCutoffDetermines the Cutoff frequency of the Low Pass Filter.
    Settings:0 ~ 255
    LPFResoDetermines the amount of Resonance (harmonic emphasis) applied to the signal at the Cutoff frequency.
    Settings:0 ~ 127
    HPFCutoffDetermines the Cutoff frequency of the High Pass Filter.
    Settings:0 ~ 255 
    						
    							Reference  Voice Mode
    Voice Edit mode    Drum Voice Edit    Key Edit
    204Owner’s Manual
    [SF2] VEL SENS 
    (Velocity Sensitivity)
    LPFCutoffDetermines the velocity sensitivity of the Low Pass Filter Cutoff frequency. For positive settings, the more strongly 
    you play the keyboard, the higher the cutoff frequency becomes.  For negative settings, the more strongly you play, 
    the lower the cutoff frequency.
    Settings:-64 ~ 0 ~ +63
    [F4] AMP (Amplitude)
    [SF1] LVL/PAN (Level/Pan)
    This display not only lets you make basic Level and Pan settings for the sound of each individual Drum key, it also 
    gives you some detailed and unusual parameters for affecting Pan position. 
    LevelDetermines the output for the selected Drum key (Wave). This lets you make detailed balance adjustments among 
    the various sounds of the Drum voice.
    Settings:0 ~ 127
    PanDetermines the stereo Pan position for the selected Drum key (Wave). This will also be used as the basic Pan 
    position for the Alternate and Random settings.
    Settings:L63 (Left) ~ C (Center) ~ R63 (Right)
    AlternatePanDetermines the amount by which the sound of the selected Drum key is panned alternately left and right for each 
    note you press. The Pan setting (above) is used as the basic Pan position.
    Settings:L64 ~ 0 ~ R63
    nThis parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202).
    RandomPanDetermines the amount by which the sound of the selected Drum key is panned randomly left and right for each note 
    you press. The Pan setting (above) is used as the Center Pan position.
    Settings:0 ~ 127
    nThis parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202). 
    [SF2] VEL SENS 
    (Velocity Sensitivity)
    LevelDetermines the velocity sensitivity of the Amplitude Envelope Generators output level. Positive settings will cause 
    the output level to rise the harder you play the keyboard and, conversely, negative values will cause it to fall.
    Settings:-64 ~ 0 ~ +63
    [SF3] AEG 
    (Amplitude Envelope Generator)
    AttackTimeSettings:0 ~ 127
    Decay1TimeSettings:0 ~ 127
    Decay1Lvl (Level)Settings:0 ~ 127
    Decay2TimeSettings:0 ~ 126, hold
    [F6] EQ (Equalizer)
    Same as in Normal Voice Element Edit. See page 201.
    nThis parameter is available when the Type is set to “pre wav” or “usr wav” in the [F1] OSC → [SF1] WAVE display (page 202).
    Attack level Attack level
    Key onAttack 
    timeDecay1 
    timeDecay2 
    timeAttack 
    timeDecay1 
    timeDecay2 
    time Decay1 level Decay1 level
    Key on
    Level
    Time Time
    Level Decay2Time=0 – 126Decay2Time=hold 
    						
    							Reference  Voice Mode
    Voice Edit mode    Plug-in Voice Edit    Common Edit
    205Owner’s Manual
    Plug-in Voice  Edit
    These parameters are basically the same as in Normal Voice Edit. Unlike with Normal voices, the Plug-in voices only have one Element for 
    editing.
    nDepending on the particular Plug-in board you are using, some of the parameters described here may not be available. For details, refer to the relevant 
    owners manual of the Plug-in board.
    nFor details on the current lineup of available Plug-in boards, see page 74.
    Common Edit[VOICE] → Plug-in Voice selection → [EDIT] → [COMMON]
    [F1] GENERAL
    [SF1] NAME
    Same as in Normal Voice Common Edit. See page 189.
    [SF2] PLY MODE (Play mode)Same as in Normal Voice Common Edit. See page 190.
    Please note that Micro Tuning is not available in Plug-in Voice Common Edit.
    [SF3] MEQ OFS 
    (Master EQ Offset)Same as in Normal Voice Common Edit. See page 190.
    [SF4] PORTA (Portamento)Same as in Normal Voice Common Edit. See page 190.
    Please note that Portamento Mode and Time Mode are not available in Plug-in Voice Common Edit.
    [SF5] OTHERSame as in Normal Voice Common Edit. See page 190.
    Unlike with Normal Voice Edit, the Upper and Lower ranges cannot be independently set here.
    [F2] OUTPUT
    Same as in Normal Voice Common Edit. See page 190.
    [F3] ARP (Arpeggio)
    [SF1] TYPE
    Same as in Normal Voice Common Edit. See page 191.
    [SF2] LIMIT
    [SF3] PLAY FX 
    [F4] CTL SET (Controller Set)
    [SF1] SET1/2
    Same as in Normal Voice Common Edit. See page 192.
    Please note that Element Switch is not available in Plug-in Voice Common Edit.
    [SF2] MW (Modulation Wheel)From this display you can set how the Plug-in voice responds to the Modulation wheel, by changing the control 
    depth for the filter, pitch and amplitude (volume). 
    FilterDetermines the depth of control of the Modulation Wheel over the filter cutoff frequency. Negative settings result in 
    reversed Modulation wheel operation (i.e., moving the wheel up results in less modulation).
    Settings:-64 ~ 0 ~ +63
    PMod (Pitch Modulation Depth)Determines the depth of control the Modulation Wheel has over pitch modulation. The higher the setting, the greater 
    the depth of control.
    Settings:0 ~ 127
    FMod (Filter Modulation Depth)Determines the depth of control the Modulation Wheel has over filter cutoff modulation. The higher the setting, the 
    greater the depth of control.
    Settings:0 ~ 127
    AMod 
    (Amplitude Modulation Depth)Determines the depth of control the Modulation Wheel has over amplitude modulation. The higher the setting, the 
    greater the depth of control.
    Settings:0 ~ 127
    [SF3] AT (After Touch)This synthesizer gives you a comprehensive set of after touch controls for the Plug-in voice, allowing you to change 
    the pitch and filter settings, and produce modulation effects (pitch, filter and amplitude) — simply by pressing down 
    hard on the keys. 
    PitchDetermines the depth of control of keyboard aftertouch over pitch. You can set a value (in semitones) of up to two 
    octaves.
    Settings:-24 ~ 0 ~ +24
    FilterDetermines the depth of control of keyboard aftertouch over the filter cutoff frequency.
    Settings:-64 ~ 0 ~ +63
    PMod (Pitch Modulation Depth)Determines the depth of control that keyboard aftertouch has over pitch modulation. The higher the setting, the 
    greater the depth of control.
    Settings:0 ~ 127 
    						
    							Reference  Voice Mode
    Voice Edit mode    Plug-in Voice Edit    Element Edit
    206Owner’s Manual
    FMod (Filter Modulation Depth)Determines the depth of control that keyboard aftertouch has over filter cutoff modulation. The higher the setting, the 
    greater the depth of control.
    Settings:0 ~ 127
    AMod 
    (Amplitude Modulation Depth)Determines the depth of control that keyboard aftertouch has over amplitude modulation. The higher the setting, the 
    greater the depth of control.
    Settings:0 ~ 127
    [SF4] AC (Assignable Control)From this display you can assign MIDI Control Change numbers (as Src) and determine the degree to which
    the assigned controllers affect the filter and the modulation effects (pitch, filter and amplitude). 
    Src (Source)Determines the MIDI Control Change number used to control the filter, PMod, FMod, and AMod.
    Settings:0 ~ 95
    FilterDetermines the depth of control the Control Change numbers (set in the Src parameter above) have over the filter 
    cutoff frequency.
    Settings:-64 ~ 0 ~ +63
    PMod (Pitch Modulation Depth)Determines the depth of control the Control Change messages (set in the Src parameter above) have over pitch 
    modulation. The larger the setting, the greater the depth of control.
    Settings:0 ~ 127
    FMod (Filter Modulation Depth)Determines the depth of control the Control Change messages (set in the Src parameter above) have over filter 
    cutoff modulation. The larger the setting, the greater the depth of control.
    Settings:0 ~ 127
    AMod 
    (Amplitude Modulation Depth)Determines the depth of control the Control Change messages (set in the Src parameter above) have over amplitude 
    modulation. The larger the setting, the greater the depth of control.
    Settings:0 ~ 127
    [F6] EFFECT
    Same as in Normal Voice Common Edit. See page 194.
    Please note that the EL: OUT settings are not available in the [SF1] CONNECT display and the parallel setting (Insertion Connection) is not available in the [SF1] 
    CONNECT display. 
    Element Edit[VOICE] → Plug-in Voice selection → [EDIT] → Element selection
    [F1] OSC (Oscillator)
    [SF1] WAVE
    From this display you can select the desired Board Voice used for the Element of the Plug-in voice. Keep in mind that 
    a Plug-in voice only has one Element.
    BankDetermines the Board Voice Bank. 
    Settings:These depend on the particular Plug-in board; refer to the relevant owner’s manual for details.
    NumberDetermines the Board Voice Number.
    Settings:These depend on the particular Plug-in board; refer to the relevant owner’s manual for details.
    [SF5] OTHER
    VelocityDepthDetermines the velocity sensitivity of the Plug-in Voice. For higher values, the harder you play the keyboard, the 
    louder the voice becomes.
    Settings:0 ~ 127
    VelocityOffsetThis lets you specify an offset value for Velocity Depth (above). In other words, you can increase the relative velocity 
    (or level) of the voice by a set amount – so that all the notes you play have the added velocity.
    Settings:0 ~ 127
    NoteShiftDetermines the transpose setting for the Plug-in voice, or the amount (in semitones) by which the pitch is raised or 
    lowered. The pitch range is two octaves, up or down.
    Settings:-24 ~ 0 ~ +24 
    						
    							Reference  Voice Mode
    Voice Edit mode
    207Owner’s Manual
    [F2] PITCH
    From this display you can make various time and level settings for the Pitch EG, which determine how the pitch of the Plug-in Voice changes over time. 
    The full names of the available parameters are shown in the chart below, as they appear in the display.
    [F3] FILTER
    HPFCutoff (High Pass Filter 
    Cutoff frequency)Determines the Cutoff frequency for the High Pass Filter.
    Settings:-64 ~ 0 ~ +63
    [F4] NATIVE
    With a Plug-in board installed to this synthesizer, you can create a Plug-in Voice by editing both native parameters (those parameters exclusive to the particular 
    board) and unique parameters (related specifically to this synthesizer). 
    Pressing [F4] gives you access to the native parameters of the Plug-in board. The parameters will vary depending on the Plug-in Board. For details about each 
    parameter and its functions, refer to the Owner’s Manual or the on-line help that came with your Plug-in Board.
    [F5] LFO (Low Frequency Oscillator)
    From this display you can set the basic LFO parameters for modulating the pitch to create vibrato and other special effects. 
    SpeedDetermines the speed of the LFO waveform. Positive settings increase the speed and negative settings decrease it. 
    Settings:-64 ~ 0 ~ +63
    DelayDetermines the delay time between the moment you press note on the keyboard and the moment the LFO comes 
    into effect. Positive settings lengthen the delay and negative settings shorten it. 
    Settings:-64 ~ 0 ~ +63
    PMod (Pitch Modulation Depth)Determines the amount by which the LFO waveform controls the pitch. Positive settings increase the amount and 
    negative settings decrease it. 
    Settings:-64 ~ 0 ~ +63
    [F6] EQ (Equalizer)
    From this display you can apply equalizer settings to the Plug-in Voice. This is a shelving equalizer with 
    two bands; one for high frequencies and the other for low frequencies.
    nFor details on the EQ, see page 178. 
    LowFreq (Low Frequency)Determines the shelving point for the low frequencies. The levels of signals below this frequency will be boosted/
    attenuated by the amount set in the LowGain parameter.
    Settings:32Hz ~ 2.0kHz
    LowGain (Low Gain)Determines the amount by which signals below the LowFreq frequency will be boosted/attenuated.
    Settings:-64 ~ 0 ~ +63
    HighFreq (High Frequency)Determines the shelving point for the high frequencies. The levels of signals above this frequency will be boosted/
    attenuated by the amount set in the HighGain parameter.
    Settings:500Hz ~ 16.0kHz
    HighGain (High Gain)Determines the amount by which signals above the HighFreq frequency will be boosted/attenuated.
    Settings:-64 ~ 0 ~ +63
    Initial level
    0Release level
    Original pitch
    Attack time
    Release time
    Key off
    Time
    Pitch
    Settings:-64 ~ 0 ~ +63INIT ATK DCY1 DCY2 REL DEPTH
    TIME--- Attack time --- --- Release time
    LEVELInitial level --- --- --- Release level ---
    LowFreq 
    LowGain HighFreq
    HighGainFreque
    n
    - +
    0 Gain 
    						
    							Reference  Voice Mode
    Voice Job mode        
    208Owner’s Manual
    The Voice Job mode features several basic operations, such as Initialize and Copy. After setting parameters as required from the selected 
    display, press the [ENTER] button to execute the Job. 
    This function lets you store your edited voice to User memory (Flash ROM).
    For details, refer to page 85 in the Quick Guide section. 
    Voice Job mode[VOICE] → Voice selection → [JOB]
    [F1] INIT (Initialize)
    This function lets you reset (initialize) all Voice parameters to their default settings. It also allows you to selectively initialize certain parameters, such as Common 
    settings, settings for each Element/Drum key, and so on – very useful when creating a completely new voice from scratch.
    Type of parameter to be initialized
    When a Normal Voice is selected: ALL, Common, EL1 ~ 4, without Wave
    When a Drum Voice is selected: ALL, Common, EL, without Wave
    When a Plug-in Voice is selected: ALL, Common, EL, without Wave
    nIf you turn the check mark on when a Drum voice is selected, you can select a Drum key. For details on selecting a key, refer 
    to page 53 in the Basic Operation section.
    [F2] RECALL (Edit Recall)
    If you are editing a Voice and select a different Voice without storing your edited one, all the edits you’ve made will be erased. If this happens, you can use Edit 
    Recall to restore the Voice with your latest edits intact.
    [F3] COPY
    From this display you can copy Common and Element/Drum Key parameter settings from any Voice to 
    the Voice you are editing. This is useful if you are creating a Voice and wish to use some parameter 
    settings from another Voice. 
    Source voiceDetermines the Voice and data type to be copied.Data type
    When a Normal voice is selected: Common, Element 1 ~ 4
    When a Drum voice is selected: Common, Drum key C0 ~ C6
    When a Plug-in voice is selected: Common, Element
    nIf the source Voice type (Normal/Drum/Plug-in) differs from one of the Voice you are currently editing (destination), you will only 
    be able to copy Common parameters.
    Data type of Destination voice 
    (current selected voice)If the source is a Normal or Drum Voice and data type is set to Element or Drum Key, you can set the data type of the 
    destination Voice.
    Data type
    When a Normal voice is selected: Common, Element 1 ~ 4
    When a Drum voice is selected: Common, Drum key C0 ~ C6
    nIf you choose to copy Common parameters from the source, this display will change to “Common.”
    [F4] BULK (Bulk Dump)
    This function lets you send all your edited parameter settings for the currently selected Voice to a computer or another MIDI instrument for data archiving. 
    For details, see page 185. 
    nIn order to execute Bulk Dump, you’ll need to set the correct MIDI Device Number, with the following operation: [UTILITY] → [F5] MIDI → [SF1] CH → DeviceNo. 
    Voice Store mode[VOICE] → Voice selection → [STORE]
    Source Voice
    Destination Voice (Current Voice) 
    						
    							Reference  Voice Mode
    Supplementary infomation
    209Owner’s Manual
    ■ Supplementary information
    Micro Tuning  List
    Filter Type  List
    LPF24D (24dB/oct Digital Low Pass Filter)
    A dynamic 24dB/oct low-pass filter with a 
    characteristic digital sound. Compared to the 
    LPF24A type (below), this filter can produce a more 
    pronounced resonance effect.
    LPF24A (24dB/oct Analog Low Pass Filter)
    A digital dynamic low-pass filter with characteristics 
    similar to a 4-pole analog synth filter.LPF18 (18dB/oct Low Pass Filter)
    3-pole 18dB/oct low-pass filter.
    LPF18s (18dB/oct Staggered Low Pass Filter)
    3-pole 18dB/oct low-pass filter. This filter has a 
    smoother cutoff slope than the LPF18 type.
    LPF12 (12dB/oct Low Pass Filter)
    12dB/oct low-pass filter. This filter is designed to be 
    used in conjunction with a high-pass filter.LPF6 (6dB/oct low-pass Filter)
    1-pole 6dB/oct low-pass filter. No resonance. This 
    filter is designed to be used in conjunction with a 
    high-pass filter.
    HPF24D (24dB/oct Digital High Pass Filter)
    A dynamic 24dB/oct high-pass filter with a 
    characteristic digital sound. This filter can produce 
    a pronounced resonance effect.
    [VOICE] → [EDIT] → [COMMON] → [F1] GENERAL → [SF2] PLY MODE → M.TuningNo./M.TuningRoot (page 190) 
    M.TuningNo.TypeM.TuningRootComments
    00Equal Temp (Equal temperament)
    --The “compromise” tuning used for most of the last 200 years of Western music, and found 
    on most electronic keyboards. Each half step is exactly 1/12 of an octave, and music can 
    be played in any key with equal ease. However, none of the intervals are perfectly in tune.
    01PureMaj (Pure major)
    C ~ BThis tuning is designed so that most of the intervals (especially the major third and perfect 
    fifth) in the major scale are pure. This means that other intervals will be correspondingly 
    out of tune. You need to specify the key (C~B) you will be playing in.
    02PureMin (Pure minor) C ~ B The same as Pure Major, but designed for the minor scale.
    03Werckmeist (Werckmeister)
    C ~ BAndreas Werckmeiser, a contemporary of Bach, designed this tuning so that keyboard 
    instruments could be played in any key. Each key has a unique character. 
    04Kirnberger
    C ~ BJohann Philipp Kirnberger, an 18th century composer, created this tempered scale to 
    allow performances in any key.
    05Vallot&Yng (Vallotti & Young)
    C ~ BFrancescatonio Vallotti and Thomas Young (both mid-1700s) devised this adjustment to 
    the Pythagorean tuning, in which the first six fifths are lower by the same amount.
    061/4 Shift (1/4 shifted) -- This is the normal equal tempered scale shifted up 50 cents.
    071/4 tone 
    --Twenty-four equally spaced notes per octave. (Play twenty-four notes to move one 
    octave.)
    081/8 tone-- Forty-eight equally spaced notes per octave. (Play forty-eight notes to move one octave.)
    09Indian-- Usually observed in Indian music (white keys only). 
    10Arabic 1
    C ~ BUsually observed in Arabic music. 
    11Arabic 2
    12Arabic 3
    [VOICE] → [EDIT] → Element selection → [F3] FILTER → [SF1] TYPE → Type (page 197)
    Resonance
    These frequencies are 
    “passed” by the filter.
    Resonance
    LPF18
    LPF18s
    Resonance
    Resonance
    Resonance 
    						
    							Reference  Voice Mode
    Supplementary
    210Owner’s Manual
    HPF12 (12dB/oct High Pass Filter)
    12dB/oct dynamic high-pass filter.
    BPF12D (12dB/oct Digital Band Pass Filter)
    BPFw (Wide Band Pass Filter)
    A 12dB/oct BPF that combines HPF and LPF filters 
    to allow wider bandwidth settings.
    BPF6 (6dB/oct Band Pass Filter)BEF12 (12dB/oct Band Elimination Filter)
    BEF6 (6dB/oct Band Elimination Filter)
    Dual LPF (Dual Low Pass Filter)
    Two 12dB/oct low-pass filters connected in parallel. 
    Dual HPF (Dual High Pass Filter)
    Two 12dB/oct high-pass filters connected in 
    parallel.Dual BPF (Dual Band Pass Filter)
    Two 6dB/oct band-pass filters connected in 
    parallel.
    Dual BEF (Dual Band Elimination Filter)
    Two 6dB/oct band-elimination filters connected in 
    serial.
    LPF12 + BPF6 (12dB/oct Low Pass Filter + 6dB/
    oct Band Pass Filter)
    A combined low-pass and high-pass filter.
    thru
    The filters are bypassed and the entire signal is 
    unaffected.
    Resonance
    12db/oct
    Resonance
    Cutoff range Cutoff range
    Range passed Level
    Frequency
    Width can be 
    increasedCutoff range Cutoff range
    Range passed Level
    Frequency
    6db/oct
    Resonance
    Cutoff range Cutoff range
    Range passed Level
    Frequency
    Cutoff range
    Range passed Level
    Frequency
    Range passed
    Center frequency
    Level
    Frequency Distance
    The lower cutoff frequency is set 
    directly on the display.
    Level
    Frequency Distance
    The lower cutoff frequency is set 
    directly on the display.
    Level
    Frequency Distance
    The lower cutoff frequency is set 
    directly on the display.
    Level
    Frequency Distance
    The lower cutoff frequency is set 
    directly on the display.
    Level
    Frequency
    Distance
    The lower cutoff frequency is set 
    directly on the display. 
    						
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