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Yamaha Motif 6 Manual

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    							About MIDI
    181Owner’s Manual
    Basic Structure
    About MIDI
    MIDI (Musical Instrument Digital Interface) is a standard which allows electronic musical instruments to communicate with each 
    other, by sending and receiving compatible Note, Control Change, Program Change and various other types of MIDI data, or 
    messages.
    This synthesizer can control other MIDI devices by transmitting note related data and various types of controller data. It can also 
    be controlled by incoming MIDI messages which automatically determine the tone generator mode, select MIDI channels, 
    voices and effects, change parameter values, and of course play the voices specified for the various Parts.
    Many MIDI messages are expressed in hexadecimal or binary numbers. Hexadecimal numbers may include the letter “H” as a 
    suffix. The letter “n” indicates a certain whole number.
    The chart below lists the corresponding decimal number for each hexadecimal/binary number. 
    MIDI channels
    MIDI performance data is assigned to one of sixteen MIDI channels. Using these channels, 1 - 16, the performance data for 
    sixteen different instrument parts can be simultaneously sent over one MIDI cable. 
    Think of the MIDI channels as TV channels. Each TV station transmits its broadcasts over a specific channel.
    Your home TV set receives many different programs simultaneously from several TV stations and you select the appropriate 
    channel to watch the desired program.
    MIDI operates on the same basic principle.
    The transmitting instrument sends MIDI data on a specific MIDI channel (MIDI Transmit Channel) via a single MIDI cable to the 
    receiving instrument. If the receiving instrument’s MIDI channel (MIDI Receive Channel) matches the Transmit Channel, the 
    receiving instrument will sound according to the data sent by the transmitting instrument. 
    For information on how to set the MIDI transmit channel and the MIDI receive channel, see page 35. 
    MIDI data is assigned to one of sixteen channels. However, we can overcome the sixteen-channel limit by using separate MIDI 
    “ports,” each supporting sixteen channels. For details, see page 38. 
    MIDI Messages Transmitted/Recognized by this synthesizer
    MIDI messages can be divided into two groups: Channel messages and System messages. Below is an explanation of the various 
    types of MIDI messages which this synthesizer can recognize/transmit. The messages transmitted/recognized by this synthesizer 
    are shown in the MIDI Data Format and MIDI Implementation Chart of the separate Data List.
    nThis synthesizer’s tone generator and sequencer blocks handle different MIDI events. These are listed separately in the MIDI Data Format as well as in the 
    MIDI Implementation Chart.
    1
    Weather Report
    News
    22
    News
    MIDI Transmit channel 2 MIDI Receive channel 2
    MIDI
    cable 
    						
    							Basic Structure
    About MIDI
    182Owner’s Manual
    CHANNEL MESSAGES
    Channel messages contain data related to the performance 
    on the keyboard for the specific channel.
    ■ Note On/Note Off (Key On/Key Off)
    Messages which are generated when the keyboard is played.
    Reception note range = C-2 (0) - G8 (127), C3 = 60 
    Velocity range = 1 - 127 (Only the Note On velocity is 
    received)
    Note On: Generated when a key is pressed.
    Note Off: Generated when a key is released.
    Each message includes a specific note number which 
    corresponds to the key which is pressed, plus a velocity value 
    based on how hard the key is struck.
    ■ Control Change
    Control Change messages let you select a voice bank, control 
    volume, panning, modulation, portamento time, brightness 
    and various other controller parameters, through specific 
    Control Change numbers which correspond to each of the 
    various parameters.
    Bank Select MSB (Control #000)
    Bank Select LSB (Control #032)
    Messages which select variation voice bank numbers by 
    combining and sending the MSB and LSB from an
    external device. The functions of MSB and LSB messages 
    differ depending on the tone generator mode. MSB numbers 
    select voice type (Normal Voice or Drum Voice), and LSB 
    numbers select voice banks.
    (For more information about Banks and Programs, see Voice 
    List in the separate Data List.)
    A new bank selection will not become effective until the next 
    Program Change message is received.
    Modulation (Control #001)
    Messages which control vibrato depth using the Modulation 
    Wheel.
    Setting the value to 127 produces maximum vibrato and 0 
    results in vibrato off.
    Portamento Time (Control #005)
    Messages which control the duration of portamento, or a 
    continuous pitch glide between successively played notes.
    When the parameter Portamento Switch (Control #065) is set 
    to on, the value set here can adjust the speed of pitch 
    change. 
    Setting the value to 127 produces maximum portamento time 
    and 0 results in minimum portamento time.
    Data Entry MSB (Control #006)
    Data Entry LSB (Control #038)
    Messages which set the value for the parameter specified by 
    RPN MSB/LSB (page 183) and NRPN MSB/LSB (page 183). 
    Parameter value is determined by combining the MSB and 
    LSB.
    Main Volume (Control #007)
    Messages which control the volume of each Part.
    Setting the value to 127 produces maximum volume and 0 
    results in volume off.
    Pan (Control #010)
    Messages which control the stereo panning position of each 
    Part (for stereo output).
    Setting the value to 127 positions the sound to the far right 
    and 0 positions the sound to the far left.
    Expression (Control #011)
    Messages which control intonation expression of each Part 
    during performance.
    Setting the value to 127 produces maximum volume and 0 
    results in volume off.
    Hold1 (Control #064)
    Messages which control sustain on/off.
    Setting the value between 64 - 127 turns the sustain on, 
    between 0 - 63 turns the sustain off.
    Portamento Switch (Control #065)
    Messages which control portamento on/off.
    Setting the value between 64 -127 turns the portamento on, 
    between 0 - 63 turns the portamento off.
    Sostenuto (Control #066)
    Messages which control sostenuto on/off.
    Holding specific notes and then pressing and holding the 
    sostenuto pedal will sustain those notes as you play 
    subsequent notes, until the pedal is released.
    Setting the value between 64 -127 turns the sostenuto on, 
    between 0 - 63 turns the sostenuto off.
    Harmonic Content (Control #071)
    Messages which adjust the filter resonance set for each Part.
    The value set here is an offset value which will be added to or 
    subtracted from the voice data. Higher values will result in a 
    more characteristic, resonant sound. Depending on the voice, 
    the effective range may be narrower than the range available 
    for adjustment. 
    						
    							About MIDI
    183Owner’s Manual
    Basic Structure
    Release Time (Control #072)
    Messages which adjust the AEG release time set for each 
    Part.
    The value set here is an offset value which will be added to or 
    subtracted from the voice data.
    Attack Time (Control #073)
    Messages which adjust the AEG attack time set for each Part.
    The value set here is an offset value which will be added to or 
    subtracted from the voice data.
    Brightness (Control #074)
    Messages which adjust the filter cutoff frequency set for each 
    Part. 
    The value set here is an offset value which will be added to or 
    subtracted from the voice data. Lower values result in a softer 
    sound.
    Depending on the voice, the effective range may be narrower 
    than the range available for adjustment.
    Decay Time (Control #075)
    Messages which adjust the AEG decay time set for each Part. 
    The value set here is an offset value which will be added to or 
    subtracted from the voice data.
    Effect1 Depth (Reverb Send Level) (Control #091)
    Messages which adjust the send level for the Reverb effect.
    Effect3 Depth (Chorus Send Level) (Control #093)
    Messages which adjust the send level for the Chorus effect.
    Data Increment (Control #096)
    Decrement (Control #097) for RPN
    Messages which increase or decrease the MSB value of pitch 
    bend sensitivity, fine tune, or coarse tune in steps of 1. You will 
    need to assign one of those parameters using the RPN in the 
    external device in advance. The data byte is ignored. When 
    the maximum value or minimum value is reached, the value 
    will not be incremented or decremented further. (Incrementing 
    the fine tune will not cause the coarse tune to be 
    incremented.)
    NRPN (Non-Registered Parameter Number)
    LSB (Control #098) (Plug-in Board only)
    NRPN (Non-Registered Parameter Number)
    MSB (Control #099) (Plug-in Board only)
    Messages which adjust a voice’s vibrato, filter, EG, drum 
    setup or other parameter settings.
    First send the NRPN MSB and NRPN LSB to specify the 
    parameter which is to be controlled. Then use Data Entry 
    (page 182) to set the value of the specified parameter.
    Note that once the NRPN has been set for a channel, 
    subsequent data entry will be recognized as the same 
    NRPN’s value change. Therefore, after you use the NRPN, you 
    should set a Null (7FH, 7FH) value to avoid unexpected 
    results.
    For details, refer to the owner’s manual of the relevant Plug-in 
    Board.
    RPN (Registered Parameter Number) LSB (Control #100)
    RPN (Registered Parameter Number) MSB (Control #101)
    Messages which offset, or add or subtract values from a 
    Part’s pitch bend sensitivity, tuning, or other parameter 
    settings. First send the RPN MSB and RPN LSB to specify the 
    parameter which is to be controlled. Then use Data 
    Increment/Decrement (page 183) to set the value of the 
    specified parameter. Note that once the RPN has been set for 
    a channel, subsequent data entry will be recognized as the 
    same RPN’s value change. Therefore after you use the RPN, 
    you should set a Null (7FH, 7FH) value to avoid unexpected 
    results.
    The following RPN numbers can be received.
    ■ Channel Mode Messages
    The following Channel Mode Messages can be received.
    All Sounds Off (Control #120)
    Clears all sounds currently sounding on the specified 
    channel. However, the status of channel messages such as 
    Note On and Hold On is maintained.
    Reset All Controllers (Control #121)
    The values of the following controllers will be reset to the 
    defaults.
    All Notes Off (Control #123)
    Clears all notes currently on for the specified channel.
    However, if Hold1 or Sostenuto is on, notes will continue 
    sounding until these are turned off.
    RPN MSBRPN LSBPARAMETER
    00 00 Pitch Bend Sensitivity
    00 01 Fine Tune
    00 02 Coarse Tune
    7F 7F Null
    2nd BYTE3rd BYTEMESSAGE
    120 0 All Sounds Off
    121 0 Reset All Controllers
    123 0 All Notes Off
    126 0 - 16 Mono
    127 0 Poly
    CONTROLLERVALUE
    Pitch Bend Change 0 (center)
    Aftertouch 0 (off)
    Polyphonic 
    Aftertouch0 (off)
    Modulation 0 (off)
    Expression 127 (max)
    Hold1 0 (off)
    Portamento 0 (off)
    Sostenuto 0 (off)
    Soft Pedal 0 (off)
    Portamento Control Cancels the Portamento source key number
    RPN Number not specified; internal data will not change
    NRPN Number not specified; internal data will not change 
    						
    							Basic Structure
    About MIDI
    184Owner’s Manual
    Mono (Control #126)
    Performs the same function as when an All Sounds Off 
    message is received, and if the 3rd byte (mono number) is in 
    the range of 0 - 16, it sets the corresponding channel to Mono 
    Mode (Mode 4: m = 1).
    Poly (Control #127)
    Performs the same function as when an All Sounds Off 
    message is received, and sets the corresponding channel to 
    Poly Mode.
    ■ Program Change
    Messages that determine which voice to select for each Part. 
    With a combination of Bank Select, you can select not only 
    basic voice numbers, but also variation voice bank numbers. 
    For a list of the Voices, see the separate Data List. 
    ■ Pitch Bend
    Pitch Bend messages are continuous controller messages 
    that allow the pitch of designated notes to be raised or 
    lowered by a specified amount over a specified duration.
    ■ Channel Aftertouch
    Messages which let you control the sounds by the pressure 
    you apply to the keys after the initial striking of the keys, over 
    the entire channel.
    This synthesizer does not transmit this data from the 
    keyboard; however, this synthesizer does properly respond to 
    this data when received from an external device.
    ■ Polyphonic Aftertouch
    Messages which let you control the sounds by the pressure 
    you apply to the keys after the initial striking of the keys, for 
    each individual key. This synthesizer does not transmit this 
    data from the keyboard; however, the data is transmitted from 
    the internal sequencer.
    SYSTEM MESSAGES
    System messages are the data related to the overall system of 
    the device.
    ■ System Exclusive Messages
    System Exclusive messages control various functions of this 
    synthesizer, including master volume and master tuning, tone 
    generator mode, effect type and various other parameters.
    General MIDI (GM) System On (Song mode/P attern only)
    When “General MIDI system on” is received, the MOTIF ES 
    will receive the MIDI messages which are compatible with GM 
    System Level 1, and consequently will not receive NRPN and 
    Bank Select messages.
    F0 7E 7F 09 01 F7 (Hexadecimal)
    nMake sure that the interval between this message and the first note 
    data of the song is at least a quarter note or greater in length.
    Master Volume
    When received, the Volume MSB will be effective for the 
    System Parameter.
    F0 7F 7F 04 01 ll mm F7 (Hexadecimal)
    * mm (MSB) = appropriate volume value, ll (LSB) = ignored
    ■ System Realtime Messages
    These messages control the sequencer, that is to say Song 
    and Pattern. 
    Active Sensing (FEH)
    Once FEH (Active Sensing) has been received, if no MIDI 
    data is subsequently received for longer than an interval of 
    approximately 300 msec, the MOTIF ES will perform the same 
    function as when All Sounds Off, All Notes Off, and Reset All 
    Controllers messages are received, and will then return to a 
    status in which FEH is not monitored
    Timing Clock (F8H)
    This message is transmitted with a fixed interval (24 times per 
    1/4 note) to synchronize connected MIDI instruments. 
    You can select whether the sequencer block uses the internal 
    Timing Clock, or external Timing Clock messages received 
    via MIDI IN by setting the MIDI Sync parameter: [UTILITY] → 
    [F5] MIDI → [SF3] SYNC → MIDI Sync.
    Start (FAH)
    This message lets the MIDI sequence data start playing back 
    from the beginning. This message will be transmitted when 
    pressing the [F] (Play) button at the top of the Song or 
    Pattern. 
    Continue (FBH)
    This message lets the MIDI sequence data start playing back 
    from the current song position. This message will be 
    transmitted when pressing the [F] (Play) button at the 
    middle of the Song or Pattern. 
    Stop (FCH)
    This message causes MIDI sequence data (song) to stop 
    playing back. This message will be transmitted when 
    pressing the [■] (Stop) button during playback. 
    nYou can select whether this synthesizer will transmit Timing Clock, 
    Start, Continue, and Stop messages by setting the SeqCtrl parameter: 
    [UTILITY] → [F5] MIDI → [SF3] SYNC → SeqCtrl.
    ■ System Common Message
    System Common messages also control the sequencer, 
    including Song Select and Song Position Pointer messages. 
    						
    							Basic Structure
    Internal Memory and File Management
    185Owner’s Manual
    Internal Memory and File Management
    As you use the MOTIF ES, you’ll create many different kinds of data, including Voices, Performances, Songs, and Patterns.  This 
    section describes how to maintain the various types of data and use the memory devices/media for storing them.
    Maintaining data
    You can maintain the data you’ve created via the following three methods. 
    ● Store
    This is a process of transferring or saving the created data of this synthesizer to a dedicated location (User Memory) in the 
    internal memory. Each type of data can be stored with the following operations.
    * Please note that pressing the [STORE] in the Utility mode starts the Store operation of the System settings immediately. 
    Since Song Mixing, Pattern Mixing, and Mixing Voice data is stored to DRAM (page 187), all such data is lost when turning off the power — even if the data 
    has been stored with the operations above. Make sure to save this data to the SmartMedia/USB storage device in the File mode after storing. 
    Never attempt to turn off the power while data (e.g., Voice) is being written to Flash ROM (while an “Executing...” or “Please keep power on” message is 
    shown). Turning the power off in this state may cause the system to freeze (due to corruption of data in the Flash ROM) and prevent normal startup the next 
    time the power is turned on, as well as resulting in the loss of all user data.
    This is a process of transferring or saving the created data of this synthesizer to an external memory device (SmartMedia/USB storage device). 
    This process can be done in the File mode. The Save operation can be done via various methods, such as saving all data as a single file or 
    saving a specified type of data (e.g., only Voices) as a single file. For details, see Memory Structure (page 186) and Reference (page 188). The 
    saved data as files can be recalled by loading them in the File mode. 
    ● Bulk Dump
    This function lets you save the data in the Edit buffer (DRAM) or Flash ROM by transmitting it as Bulk data (system exclusive message) to an 
    external MIDI instrument or sequence software on a computer. This can be done with the following operations.
    nMixing Voice data cannot be transmitted as Bulk data via panel operations.
    nUser Arpeggio data and some of the System settings are not handled as Bulk data. 
    nThe data in the User Memory of Flash ROM can be transmitted to an external MIDI instrument or computer upon reception of a bulk request message. For 
    details about the bulk request message and bulk dump format, see the separate Data List. 
    Voice and Plug-in Voice data can be transmitted to a computer for editing with the Voice Editor software (on the included CD-ROM).  The edited 
    Voice data can then be transmitted back to the instrument in banks as bulk data.  Similarly, Voice data created in the Voice Edit mode can be 
    sent to the computer in banks as bulk data.
    Song Mixing and Pattern Mixing data can also be transmitted to a computer for editing, using the Multi Part Editor software (on the included CD-
    ROM).  The edited Mixing data can then be transmitted back to the instrument as bulk data.  Mixing data created in the Song Mixing Edit and 
    Pattern Mixing modes can also be sent to the computer in banks as bulk data.
    Voice[VOICE] → Voice selection → [STORE]Page 85
    Performance[PERFORM] → Performance selection → [STORE] Page 91
    Song Mixing[SONG] → Song selection → [MIXING] → [STORE]  Page 131
    Pattern Mixing[PATTERN] → Pattern selection → [MIXING] → [STORE]  Page 131
    Mixing Voice[SONG] or [PATTERN] → Song/Pattern selection → [MIXING] → [F5] VCE ED → [STORE]  Page 106
    Master[MASTER] → Master selection → [STORE] Page 137
    System settings[UTILITY] → [STORE] *Page 260
    ● Save[FILE] → [F2] SAVE
    Voice[VOICE] → Voice selection → [JOB] → [F4] BULK
    Performance[PERFORM] → Performance selection → [JOB] → [F4] BULK
    Song Mixing[SONG] → Song selection → [MIXING] → [JOB] → [F4] BULK 
    Pattern Mixing[PATTERN] → Pattern selection → [MIXING] → [JOB] → [F4] BULK
    Master[MASTER] → Master selection → [JOB] → [F4] BULK
    CAUTION
    CAUTION 
    						
    							Internal Memory and File Management
    186Owner’s Manual
    Basic Structure
    Memory Structure
    This diagram details the relationship among the functions of the MOTIF ES and the internal memory and SmartMedia/USB storage device. 
    *1 For details on the Bulk Dump, Save, and Store operations, see page 185.
    *2 Only the currently edited data can be transmitted as Bulk data. Note that the Mixing Voice cannot be transmitted as Bulk data. 
    *3 The Mixing settings can be stored/recalled as a template in the Song Mixing Job mode/Pattern Mixing Job mode. 
    *4 You can convert the MIDI sequence data recorded in the Song Record mode/Pattern Record mode to Arpeggio data. This can be executed with the following 
    operations:  • [SONG] → [JOB] → [F5] TRACK → 07: Put Track to Arp  • [PATTERN] → [JOB] → [F5] TRACK → 06: Track to Arp
    *5 In order to create a Waveform by sampling or importing an audio file, optional DIMM modules must be installed.
    Sequence software
    Voice Editor in the included CD-ROM
    Multi Part Editor in the included 
    CD-ROMMIDI instrument or computer
    SmartMedia/USB storage device
    *4 *3
    *3
    *5 *2
    Excluding Master and 
    Utility settings
    Recall Buffer
    Compare Buffer
    (DRAM)
    • Voice
    • Plug-in Voice
    • Preset Phrase (Pattern)
    • Preset Arpeggio
    • Demo
    Preset Data (ROM)
    Edit Buffer
    (DRAM)User Memory
    Flash ROM
    Bulk Dump *1
    Store *1
    Store  *1
    Store  
    *1
    B
    u
    lk D
    u
    m
    p
     
    *1
    Internal Memory
    • Voice Edit • User Voice (Normal, Drum) File extensions “.W7V” and “.W7E”
    • File extensions “.WAV” and “.AIF”
    • A5000/4000/3000 data
    • AKAI format data
    File extensions “.W7G”
    File extensions “.W7A”
    (including all the data on the User Memory)
    File extensions “.MID”
    File extensions “.W7S”
    File extensions “.W7P”
    File extensions “.W7W”
    • File extensions “.WAV” and “.AIF”
    • A5000/4000/3000 data
    • SU700 data
    • AKAI format data
    File extensions “.W2B”Internal data communication
    Data communication between this 
    synthesizer and the external device
    • Mixing Voice Edit
    • Plug-in Voice Edit
    • Master Edit
    • Utility settings
    • Pattern Mixing Edit
    • Song Mixing Edit
    • Pattern Record• System settings
       (Utility settings 
       + Mixing Template)
    • Pattern Patch
    • Pattern Chain
    • Sampling • Waveform • Song Record
    • Song Chain
    • Phrase
    • Pattern
    • Pattern Chain • Song
    • Song Chain • Performance Edit• User Plug-in Voice
    • User Master
    • User Arpeggio • User Performance
    Editing the Board Voice 
    (page 76) using the 
    software Plug-in Board 
    Editor supplied with 
    each Plug-in BoardComputer
    DRAM
    • Plug-in All Bulk
    Plug-in board (DRAM)
    Load/Save (executed in the File mode) 
    *1 
    						
    							Basic Structure
    Internal Memory and File Management
    187Owner’s Manual
    Internal Memory
    Below are explanations of the basic terms used in the Memory Structure illustration on the previous page.
    ● Flash ROM
    ROM (Read Only Memory) is memory designed specifically for reading out of data, and as such data cannot be written to it. 
    Unlike conventional ROM, Flash ROM can be overwritten – allowing you to store your own original data. The contents of Flash 
    ROM are maintained even when the power is turned off. 
    ● DRAM
    RAM (Random Access Memory) is memory designed specifically for data writing and data reading operations. There are two 
    different kinds of RAM, depending on the condition for storing the data: SRAM (Static RAM) and DRAM (Dynamic RAM). 
    The created data stored on DRAM is lost when the power is turned off. Because of this, you should always store any data 
    residing in DRAM to the SmartMedia/USB storage device before turning off the power.
    ● DIMM
    DIMM modules must be installed in order to use the Sampling function or to load audio data (Waveform/WAV file/AIFF file) to the 
    instrument.  As with DRAM described above, the created data stored on DIMM is lost when the power is turned off.  Because of 
    this, you should always store any data residing in DIMM to the SmartMedia/USB storage device before turning off the power. 
    ● Edit Buffer and User Memory
    The edit buffer is the memory location for edited data of these types: Voice, Performance, Master, Song Mixing, and Pattern 
    Mixing. Data edited in this location will be stored to the User Memory.
    If you select another Voice, Performance, Master, Song, or Pattern, the entire contents of the edit buffer will be rewritten with the 
    newly selected Voice/Performance/Master/Song Mixing/Pattern Mixing data. Make sure to store any important data before 
    selecting another Voice, etc. 
    ● Edit Buffer and Recall Buffer
    If you’ve selected another Voice/Performance/Song/Pattern without storing the one you were editing, you can recall your original 
    edits, since the edit buffer’s contents are stored in backup memory. 
    nKeep in mind that the recall buffer is not available in the Master Edit mode.  
    						
    							Reference  Voice Mode
    Voice Play mode        
    188Owner’s Manual
    Voice mode
    ■ Creating Voices — basic procedure
    You can create and edit your original Voices by setting various parameters in both the Voice Play mode and Voice Edit mode, while the Voice Job 
    mode provides some basic parameter-related tools, such as Initialize and Copy.  Once you’ve edited a Voice, you can store it to a User Bank in 
    internal memory (Flash ROM) and save all edited Voices to a SmartMedia/USB storage device in the File mode. 
    The Voice Play mode lets you perform a variety of general editing operations on the selected voice. For more detailed and comprehensive 
    editing operations, use the Voice Edit mode.
    nIn the Voice Play mode and Voice Edit mode, you can set the parameters for each Voice. The parameters for all the Voices such as Master EQ and Master 
    Effect can be set from the [UTILITY] → [F3] VOICE display in the Utility mode. 
    nThe parameters that have the same name in the Voice Play mode and in the Voice Edit mode have the same functions and settings. 
    nWhen a Plug-in voice is selected, certain parameters are not available for editing, even if they’re described here. 
    Reference
    Voice Play mode[VOICE] → Voice selection
    [F1] PLAY
    TCH (Transmit Channel)Indicates the Keyboard MIDI transmit channel.
    You can change the Keyboard MIDI transmit channel by pressing the [TRACK SELECT] button so that its indicator 
    lights and pressing any of the NUMBER [1] - [16] buttons. The Keyboard MIDI transmit channel can be changed 
    also with the following operation: [UTILITY] → [F5] MIDI → [SF1] CH → KBDTransCh.
    OCT (Octave)Indicates Keyboard Octave setting set via the [OCTAVE] buttons. 
    This can be changed also with the following operation: [UTILITY] → [F1] GENERAL → [SF2] KBD → Octave.
    ASA (ASSIGN A), 
    ASB (ASSIGN B)Indicates the functions assigned to the respective Knobs (printed “ASSIGN A” and “ASSIGN B”) when the lamps of 
    both the [PAN/SEND] and [TONE] buttons are turned on. The functions are assigned with the following operation: 
    [UTILITY] → [F4] CTL ASN → [SF2] ASSIGN.
    nTCH (Transmit Channel), OCT (Octave), ASA (ASSIGN A), and ASB (ASSIGN B) settings do not belong to each Voice. Because of this, these are not stored as an individual 
    Voice in the Voice Store mode (page 208). 
    AS1 (ASSIGN 1), 
    AS2 (ASSIGN 2)Indicates the functions assigned to the respective Knobs (printed “ASSIGN 1” and “ASSIGN 2”) when the lamps of 
    both the [PAN/SEND] and [TONE] buttons are turned on. The functions are assigned by setting the Voice Edit 
    common parameters with the following operation: [VOICE] → [EDIT] → [COMMON] → [F4] CTL SET.
    [SF1] ARP1 (Arpeggio 1) - [SF5] 
    ARP5 (Arpeggio 5)You can register the desired Arpeggio types to these buttons and call them up any time during your keyboard 
    performance. Refer to page 66 in the Quick Guide section.
    [F2] BANK
    This display is available only when a Plug-in Board has been installed and a Voice of the Plug-in Board is selected. 
    From this display you can select the particular bank on the Plug-in board, and determine whether you will be using a Plug-in voice or a “Board” voice. Board 
    voices are unprocessed, unaltered voices of the Plug-in board – the “raw material” for Plug-in voices. Plug-in voices are edited Board voices – voices that have 
    been specially programmed and processed for optimum use with this synthesizer. For more details, see page 74.
    Settings:The following selections are available, for example, when a Plug-in voice using the Plug-in board installed to slot 1 is selected: PLG1USR (User Plug-in voice), PLGPRE1 (Preset 
    Plug-in voice), 032/000 ... (Indicates the Bank Select MSB/LSB of the Board voice. These values differ depending on the installed Plug-in board.)
    [F3] EFFECT
    Pressing the [F3] EFFECT button in the Voice Play mode calls up the same EFFECT display in the Voice Edit mode ([VOICE] → [EDIT] → [COMMON] → [F6] 
    EFFECT). From this display, you can set the effect related parameters for the current Voice. See page 194. 
    [F4] PORTA (Portamento)
    From this display you can select monophonic or polyphonic playback and set the Portamento parameters.
    Portamento is used to create a smooth transition in pitch from the first note played on the keyboard to the next.
    Mono/PolyDetermines whether the Voice is played back monophonically (single notes only) or polyphonically (multiple 
    simultaneous notes).
    Settings:mono, poly
    nWhen pressing the second note while holding the first note with the PortaSw set to on and the Mono/Poly set to on, the second 
    note sound starts succeeding the transition of the first note, or the second note starts not from the EG (AEG/PEG/FEG) start 
    point but from the EG (AEG/PEG/FEG) point the first note reaches. This realizes the legato performance. This legato degree 
    can be set with the following operation: [VOICE] → [EDIT] → [COMMON] → [F1] GENERAL → [SF4] PORTA → LegatoSlope 
    (page 190).
    PortaSw (Portamento Switch)Determines whether Portamento is applied to the current Voice or not.
    Settings:off, on 
    						
    							Reference  Voice Mode
    Voice Edit mode    Normal Voice Edit    Common Edit
    189Owner’s Manual
    There are three kinds of Voices: Normal Voices, Drum Voices and Plug-in Voices (if a Plug-in board has been installed). The following section 
    shows how to edit the different types of voices and explains the parameters available. Note that available parameters to be edited differ 
    depending on the Voice types (Normal Voice, Drum Voice, Plug-in Voice).
    Normal Voice  Edit
    When a Normal Voice is selected, the Voice Edit parameters are divided into Common Edit (parameters common to all four Elements), and 
    Element Edit (parameters of individual Elements).
    These parameters are for making global (or common) edits to all four Elements of the selected Normal Voice.
    PortaTime (Portamento Time)Determines the pitch transition time. Higher values result in longer transition times.
    Settings:0 ~ 127
    PortaMode (Portamento Mode)Determines the Portamento mode. The behavior of the Portamento varies depending on whether Mono/Poly is set to 
    “mono” or “poly.”
    Settings:fingered, fulltime
    fingered ........... Portamento is only applied when you play legato (playing the next note before releasing the previous one). 
    fulltime ............. Portamento is always applied. 
    [F5] EG (Envelope Generator)
    This display contains the basic EG settings, both volume and filter, for the voice, as well as the filter’s cutoff frequency and resonance settings. The settings made 
    here are applied as offsets to the AEG and FEG settings in the Voice Edit mode.
    The full names of the available parameters are shown in the chart below, as they appear in the display.
    Settings:-64 ~ 0 ~ +63 (except --- above)
    [F6] ARP (Arpeggio)
    This display contains the basic settings for Arpeggio playback, including Type and Tempo. About the [SF1] - [SF5] buttons, see the explanation of the [F1] PLAY 
    display.
    Bank, 
    Ctgr (Category), 
    TypeThese three parameters determine the Arpeggio Type. The three-letter prefix number before the Type name 
    indicates the number within the selected Category.
    Settings:Refer to the separate Data List.
    TempoDetermines the Arpeggio Tempo. When MIDI Sync ([UTILITY] → [F5] MIDI → [SF3] SYNC → MIDI Sync) is set to 
    “MIDI,” “MIDI” is displayed here and cannot be set.
    Settings:1 ~ 300
    VelLimit (Velocity Limit)Determines the lowest and highest velocity which can trigger the Arpeggio playback. The Arpeggio plays when you 
    play notes at velocities within in this range.
    Settings:1 ~ 127
    nKeys played outside the set limit sound normally without any Arpeggio.
    SwitchDetermines whether Arpeggio is on or off. You can also turn Arpeggio on/off from the front panel with the 
    [ARPEGGIO ON/OFF] button.
    Settings:off, on
    HoldDetermines whether the Arpeggio playback is “held” or not. When this is set to “on,” the Arpeggio cycles 
    automatically, even if you release your fingers from the keys, and it continues to cycle until the next key is pressed.
    Settings:sync-off (see below), off, on
    sync-off ............ When set to “sync-off,” the Arpeggio playback continues to run silently, even when you release the keys. Pressing any 
    key turns the Arpeggio playback on again. In other words, you can use the key to “un-mute” or “mute” (not start or stop) 
    the Arpeggio playback by, respectively, holding it down or releasing it. 
    Voice Edit mode[VOICE] → Voice selection → [EDIT] 
    Common Edit
    [VOICE] → Normal Voice selection → [EDIT] → [COMMON]
    [F1] GENERAL
    [SF1] NAME
    From this display you can assign the category (sub and main) of the selected voice, and create a name for the 
    voice. The voice name can contain up to 10 characters. For detailed instructions on naming a voice, see “Basic 
    Operation” on page 53.
    ATKDCY SUS REL DEPTH CUTOFF RESO
    AEG
    Attack time Decay timeSustain level
    Release Time--- --- ---
    FEG--- Depth Cutoff frequency Resonance 
    						
    							Reference  Voice Mode
    Voice Edit mode    Normal Voice Edit    Common Edit
    190Owner’s Manual
    [SF2] PLY MODE (Play mode)From this display you can make various settings for the tone generator of this synthesizer, and assign different Micro 
    Tuning settings.
    Mono/PolyDetermines whether the Voice is played back monophonically (single notes only) or polyphonically multiple 
    simultaneous notes).
    Settings:mono, poly
    KeyAsgnMode 
    (Key Assign Mode)When this is set to “single,” double playback of the same note is prevented. This is useful when two or more 
    instances of the same note are received nearly simultaneously, or without a corresponding note off message. To 
    allow playback of each instance of the same note, set this to “multi.”
    Settings:single, multi
    M. TuningNo. 
    (Micro Tuning  Number)Determines the tuning system for the voice. Normally, this should be set to 00 (Equal temperament); however 
    additional tuning systems are available for a variety of tuning applications and effects. 
    Settings:See the Micro Tuning List on page 209.
    M. TuningRoot 
    (Micro Tuning  Root)Determines the root note of the Micro Tuning set above. 
    Settings:C ~ B
    [SF3] MEQ OFS 
    (Master EQ Offset)From this display you can adjust the master (global) EQ settings for the entire Voice. The settings made here are 
    applied as offsets to the EQ settings (with the exception of “MID”) from the Utility mode, with the following operation:  
    [VOICE] → [UTILITY] → [F3] VOICE → [SF1] MEQ. You can edit these parameters by using the Knobs.
    Settings:-64 ~ 0 ~ +63
    [SF4] PORTA (Portamento)This display allows you to set the Portamento related parameters. Portamento is used to create a smooth transition in 
    pitch from the first note played on the keyboard to the next.
    SwitchDetermines whether Portamento is applied to your keyboard performance using the current Voice or not. 
    Settings:off, on
    TimeDetermines the pitch transition time. Higher values result in a longer pitch change time, when Time Mode below is 
    set to “Time.”
    Settings:0 ~ 127
    ModeDetermines how the Portamento is applied to your keyboard performance. 
    Settings:fingered, fulltime 
    fingered............Portamento is only applied when you play legato (playing the next note before releasing the previous one).
    fulltime..............Portamento is always applied.
    TimeModeThis determines how the pitch changes in time. 
    Settings:rate1, time1, rate2, time2
    rate1 .................Pitch changes at the specified rate. 
    time1 ................Pitch changes in the specified time. 
    rate2 .................Pitch changes at the specified rate within a octave. 
    time2 ................Pitch changes in the specified time within a octave.
    LegatoSlopeDetermines the speed of the attack of legato notes, when Switch above is set to on and Mono/Poly is set to mono.  
    (Legato notes “overlap” each other, the next being played before the previous is released.)  The higher the value, the 
    slower the attack rate. 
    Settings:0 ~ 7
    [SF5] OTHERFrom this display you can set the control functions for the Knobs, and determine the up/down range for the Pitch 
    Bend wheel.
    Knob AssignDetermines the function for the assignable Knobs (1-4). Pressing the [KNOB CONTROL FUNCTION] button on the 
    panel sets the desired function row, which is automatically stored to memory with the currently selected voice.
    Settings:pan, tone, assign, MEQofs, MEF, arpFx
    PB Upper 
    (Pitch Bend range Upper), 
    PB Lower 
    (Pitch Bend range Lower)These two parameters determine the pitch change range of the Pitch Bend wheel.
    Settings:-48 ~ 24
    AssignA, AssignB, 
    Assign1, Assign2Simply tweaking the knob with setting the Knob Assign (above) to “assign” to the desired value, which is 
    automatically stored to memory with the currently selected voice. 
    [F2] OUTPUT
    VolumeDetermines the output level of the Voice.
    Settings:0 ~ 127
    PanDetermines the stereo pan position of the Voice. You can also adjust this parameter using the PAN knob on the front 
    panel.
    Settings:L63 (Left) ~ C (Center) ~ R63 (Right)
    nWhen a stereo Voice is selected, this parameter setting may not be effective. Voices with Elements set to opposite Pan settings 
    (set in [F4] AMP → [SF1] LVL/PAN → Pan) — i.e.,  one at L63 and another at R63 — are considered stereo Voices.  
    						
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