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Steinberg Cubase 5 Operation Manual

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    The mixer
    Loading All Mixer Settings
    Selecting “Load All Mixer Settings” from the context menu 
    allows you to open a saved mixer settings file, and have 
    the stored settings applied to all channels for which there 
    is information included in the file. All channels, output set-
    tings, VST Instruments, sends and “master” effects will be 
    affected.
    ÖPlease note that if the saved mixer settings were for 
    24 channels, for example, and the mixer you apply it to 
    currently contains 16 channels, only the settings for chan-
    nels 1 to 16 will be applied – this function will not auto-
    matically add channels.
    About the VST Performance window
    The VST Performance window is opened from the Devices 
    menu. The window shows two meter displays: The ASIO 
    meter, which indicates CPU load, and the Disk meter, 
    which shows the hard disk transfer rate. It is recommended 
    that you check this from time to time, or keep it always 
    open. Even if you have been able to activate a number of 
    audio channels in the project without getting any warning, 
    you may run into performance problems when adding EQ 
    or effects.
    The ASIO meter (at the top) shows the ASIO time us-
    age, i. e. the time required to complete the current pro-
    cessing tasks. The more tracks, effects, EQ etc. you use in 
    your project, the longer processing will take, and the 
    longer the ASIO meter will show activity.
    If the red Overload indicator lights up, you need to decrease the number 
    of EQ modules, active effects and/or audio channels playing back simul-
    taneously.
    The lower bar graph shows the hard disk transfer load.
    If the red overload indicator lights up, the hard disk is not supplying data 
    fast enough to the computer. You may need to reduce the number of tracks 
    playing back by using the Disable Track function (see “About track disable/
    enable” on page 63). If this does not help, you need a faster hard disk. 
    Note that the overload indicator may occasionally blink, e.g. when you lo-
    cate during playback. This does not indicate a problem, but happens be-
    cause the program needs a moment for all channels to load data for the 
    new playback position.
    ÖThe ASIO and Disk load meters can also be shown on 
    the Transport panel (as “Performance”) and on the Project 
    window toolbar (as “Performance Meter”).
    There they are shown as two miniature vertical meters (by default at the 
    left side of the panel/toolbar). 
    						
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    The mixer
    VST Mixer Diagrams
    Input Objects
    Channel Objects
    !Note that the AFL/PFL Listen Bus architecture is 
    available only in Cubase.
    Input Channel External Input Channel (Cubase only) Talkback Channel (Cubase only)
    Audio ChannelReWire Channel
    VSTi ChannelExternal Instrument (Cubase only) 
    						
    							133
    The mixer
    Summing Objects
    Control Room Objects (Cubase only)
    Group ChannelFX Channel
    Output BusMain Mix Bus
    Control Room ChannelPhones Channel
    Studio ChannelMonitor 
    						
    							134
    The mixer
    Overall (Cubase only) 
    						
    							10
    Control Room (Cubase only) 
    						
    							136
    Control Room (Cubase only)
    Background
    Large console Monitoring sections
    In traditional analog studios, the audio console maintained 
    control over every audio signal in the studio, including the 
    control room monitors, headphone systems, external 
    2-track tape machines and communications such as the 
    talkback system.
    The console itself provided a means of creating multiple 
    cue mixes for performers in the studio. Using available aux 
    sends, the engineer could create multiple cue mixes for 
    the various performers, each one having a unique mix tai-
    lored for that person or group of performers.
    With the advent of the DAW, many of the functions of the 
    console started being performed inside the audio soft-
    ware, allowing for more flexibility and instant recall of any 
    setting. In many studios, the console sat idle except for 
    adjusting the playback level of the speakers, switching to 
    monitor external devices and routing signals to head-
    phones and other cue mix playback systems.
    Smaller hardware units have been made to replace the 
    monitoring section using a simple volume knob with 
    speaker and input switches. Some even include a talkback 
    system and headphone amplifiers.
    Surround sound
    With more and more surround recording and mixing being 
    performed in the DAW environment, the needs of the mon-
    itoring section have become magnified. Surround speaker 
    setups must be able to work with smaller, stereo speakers 
    and even mono speaker systems. Switching back and forth 
    between them can become quite complicated. Also, the 
    ability to perform downmixes of multi-channel audio is 
    needed on a regular basis for many audio professionals. 
    Virtual Control room – The concept
    The concept behind creating the Control Room features in 
    Cubase was to divide the studio environment into the per-
    forming area (studio) and the engineer/producer area (con-
    trol room) common to traditional studios. Previously, an 
    analog console or some method of speaker control and 
    monitor routing was necessary to provide this functionality 
    to the DAW environment.With its Control Room Mixer and Control Room Overview 
    features, Cubase provides all the functionality of the ana-
    log console’s monitoring section, along with many more 
    features, in a virtual, VST-based audio environment where 
    flexibility and instant recall are expected.
    Control Room features
    The following features are available for the Control Room 
    Mixer:
     Support for up to four sets of monitors with various speaker 
    configurations from mono up to 6.0 Music or Cine speaker 
    systems.
     Dedicated Headphone output.
     Support for up to four discrete cue mix outputs called “Studios”.
     Dedicated Talkback channel with flexible routing and automatic 
    record defeat.
     Support for up to six external inputs with configurations up to 
    6.0 surround.
     Click track routing and level control to all Control Room out-
    puts.
     Flexible Listen Bus options with the Listen Dim setting that 
    allows Listen-enabled tracks to be heard in context with the 
    whole mix.
     Listen Bus Enabling on both Control Room and Headphone 
    outputs.
     User-definable downmix settings using the MixConvert plug-in 
    for all speaker configurations.
     Individual speaker soloing for all speaker configurations.
     Multiple inserts on each Control Room channel for metering 
    and surround de-coding among other possibilities.
     Monitor Dim function with adjustable level.
     User-defined Calibrated Monitor level for post-production 
    mixing in a calibrated environment.
     Adjustable Input Gain and Input Phase on all external inputs 
    and Speaker outputs.
     Full-sized meters on every Control Room channel.
     Support for up to four aux sends (Studio Sends) for creation 
    of discrete cue mixes for performers. Each Studio output has 
    its own cue mix.
     The ability to disable the Control Room Section when working 
    with an external monitoring solution or console. 
    						
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    Control Room (Cubase only)
    Control Room operations
    In traditional analog studios, the control room section of 
    the console contained the most used set of controls in the 
    whole studio. Often, the studio monitor level had all the 
    markings rubbed off from so much use.
    The need to constantly be able to switch monitoring 
    sources, adjust the volume of monitors and route various 
    cue mixes and other sources to headphone systems is the 
    norm in most sessions. Meeting the needs of several per-
    formers in the studio plus a producer and the engineer be-
    comes a constant task that requires flexibility and ease of 
    operation. Communication between everyone must be 
    flawlessly clear without intruding on the creativity of per-
    formers.
    With all this in mind, the Cubase Control Room Mixer is 
    designed to fill those needs with a simple yet highly flexi-
    ble solution. The virtual mixing environment of VST is the 
    ideal solution to the varied needs of a control room matrix. 
    With a virtual mixer, a high degree of customization and 
    precise settings are possible with the ability to completely 
    recall these settings at any time.
    Configuring the Control Room
    The Control Room features are configured in several loca-
    tions within Cubase. 
     The VST Connections window has a tab labelled “Studio” in 
    which the hardware inputs and output are defined for the 
    Control Room channels.
     On the Devices menu you will find the Control Room Over-
    view that gives you a visual overview of the Control Room 
    channels and signal flow.
     On the Devices menu you will find the Control Room Mixer 
    which allows operation of the Control Room features.
     In the Preferences dialog (VST–Control Room page) you will 
    find some general Control Room settings.
    VST Connections – Studio tab
    The Studio tab of the VST Connections window is where 
    you configure the inputs and outputs for the Control Room 
    Mixer. For more information, see the chapter “VST Connec-
    tions: Setting up input and output busses” on page 13. By 
    default, one stereo Monitor channel is created after install-
    ing Cubase.
    Control Room channels
    There are five types of channels that you can create, each 
    defining either an input or output of the Control Room 
    Mixer. As more channels are created, the Control Room 
    Mixer expands to display controls for each channel.
     Monitors
    Each Monitor channel is a set of outputs that are connected to monitor 
    speakers in the Control Room. Each Monitor can be configured for a 
    mono, stereo or up to 6.0 surround speaker configuration. Up to four 
    Monitors can be created, each with a different speaker configuration.
     Phones
    The Phones channel is used by the engineer in the control room for 
    checking cue mixes and as another option for listening to the mix or ex-
    ternal inputs on a pair of headphones. It is not intended for cue mixes that 
    performers use while recording. Only one stereo Headphone channel is 
    available.
    
    Studio channels are intended for sending cue mixes to performers in the 
    studio during recording. They have talkback and click functions and can 
    monitor the main mix, external inputs or a dedicated cue mix. Up to four 
    Studios can be created allowing four discrete cue mixes for performers.
     External inputs
    External inputs are for monitoring external devices such as CD players, 
    multi-channel recorders or any other audio source. Up to six external in-
    puts can be created with various configurations from mono up to 6.0 sur-
    round.
     Talkback
    The Talkback is a mono input used for a communications system be-
    tween the control room and performers in the studio. Only one mono 
    Talkback channel is available.
    Control Room channels cannot share hardware inputs or 
    outputs with external FX or external instruments, as de-
    fined in the VST Connections window (see “Connecting 
    the external effect/instrument” on page 20). As you create 
    connections for each channel, only those device ports that 
    have not been used for external FX or instruments will be 
    available. 
    						
    							138
    Control Room (Cubase only)
    A great deal of confusion can result if outputs and Monitor 
    channels share the same device ports. As a starting point, 
    set all the outputs to “Not Assigned” while the Control 
    Room is set up.
    Creating a Control Room channel
    To create a new channel, open the the Studio tab of the 
    VST Connections window and click on the Add Channel 
    button. A pop-up menu lists all available channel types 
    along with how many of each type are available. Select the 
    type of channel you wish to create. For most channel types 
    a dialog opens, allowing you to choose the configuration of 
    the channel (stereo, 5.1, etc.).
    The Studio tab of the VST Connections window showing several Con-
    trol Room channels
    After clicking OK, the new channel will appear in the VST 
    Connections window. For each audio path an audio device 
    must be selected. You can assign device ports to channels 
    in the same fashion as assigning any VST connection.
    Monitors
    Create a Monitor channel for every set of speakers in your 
    studio. A typical post-production studio could have one 
    set of 5.1 surround speakers, another stereo set of speak-
    ers and even a single, mono speaker for checking bal-
    ances for mono broadcast. The Control Room Mixer will 
    allow you to switch speakers easily. Each set of Monitors 
    can have its own custom downmix settings, input gain and 
    input phase adjustments.
    Phones
    Create a Phones channel if you intend to listen to head-
    phones in the control room. The Phones channel is not in-
    tended for use by performers in the studio. It is designed 
    for the engineer to quickly listen to any source in the stu-
    dio, including the four cue mixes, as a reference.
    Studios
    Create a Studio channel for each cue mix you wish to cre-
    ate for performers in the studio. For example, if you have 
    two available headphone amplifiers for performers to use, 
    create two Studio channels, one for each headphone mix. 
    There are four available Studio channels. 
    !The Control Room Mixer is designed to display infor-
    mation and controls only for the channels you have 
    defined in the VST Connections dialog. For example, if 
    you have not defined any Studio channels, they will 
    not appear in the Control Room Mixer. The Control 
    Room Overview displays all the possible channels but 
    only highlights the ones that have been defined. To 
    see all available controls in the Control Room Mixer, 
    start by creating the maximum amount of channels on 
    the Studio tab of the VST Connections window.
    !Note that the port assignments for all Control Room 
    channels except Monitor channels are exclusive, 
    meaning that you cannot assign the same device 
    port to an input or output and a Control Room chan-
    nel at the same time.
    !Monitor channels, however, can share device ports 
    with each other as well as inputs and outputs. This 
    can be helpful if you use the same speakers as a ste-
    reo pair and also as the left and right channels of a 
    surround speaker configuration. Switching between 
    monitors that share device ports will be seamless, 
    providing any downmix of multi-channel audio to ste-
    reo if needed. Only one monitor set can be active at 
    a time.
    !The Phones channel is stereo only.
    !Studio channels can either be mono or stereo. 
    						
    							139
    Control Room (Cubase only)
    External inputs
    Create external input channels for every playback device 
    you wish to be able to monitor in the Control Room. There 
    are six available external inputs with channel configura-
    tions from mono up to 6.0 surround. Use external inputs to 
    quickly listen to CD players, master recorders, or other 
    workstations. 
    Talkback
    Create a Talkback channel if you have a microphone in the 
    control room available for communication with performers 
    in the studio. The Talkback channel can be routed to each 
    Studio channel with variable levels in order to optimize 
    communications between the control room and perform-
    ers. It is mono only.
    Additionally, the Talkback is available as a possible input 
    source for audio tracks. You can record from the Talkback 
    just like any other input.
    Disabling the Control Room
    Once you have created all the channels for your studio con-
    figuration, the Control Room functions are available for use. 
    If you need to use Cubase without the Control Room func-
    tions, you can simply press the Disable Control Room but-
    ton on the Studio tab of the VST Connections window. Any 
    channels you have created are saved and when you enable 
    the Control Room again, that configuration is reloaded.
    You can also create presets for the Control Room config-
    uration in the same manner as for inputs and outputs, see 
    “Other bus operations” on page 17.
    Outputs – Main Mix
    For the Control Room to function correctly, the Main Mix on 
    the Outputs tab must be assigned to the set of outputs that 
    actually contains your final mix signal. If you only have one 
    output bus, it will be the Main Mix by default.
    If you have more than one output bus defined, you can 
    choose another bus as Main Mix by right-clicking on the 
    name of the output and selecting “Set ‘Out’ as Main Mix”. 
    The Main Mix is marked by a small speaker icon to the left 
    of its name.
    Selecting an output bus as Main Mix in the VST Connections window.
    Outputs other than the Main Mix are not routed through the 
    Control Room Mixer. They can, however, share the device 
    ports of Monitor channels in the Control Room. 
    Output click enabling
    There may be a situation when you want the click to be 
    routed always to a specific output bus, regardless of the 
    actual Control Room settings, or indeed when the Control 
    Room is disabled. In these cases, enable the click on spe-
    cific outputs using the Click column on the Outputs tab in 
    the VST Connections window.
    The Output tab showing the Main Mix and a second stereo output that 
    is click enabled.  
    !If you select external inputs as input source of an au-
    dio channel, you can record them. In this case, you 
    will not need to assign the device ports to the input 
    channel (see “Routing” on page 18).
    !Inserts are available on the Talkback and all other 
    Control Room channels. A compressor/limiter can 
    be inserted on the Talkback channel to ensure that 
    erratic levels do not bother performers and clear 
    communication with everyone is possible.
    !The click will only be heard in outputs that are as-
    signed to device ports. Be aware that the click can 
    also be routed to device ports using the Control 
    Room features.  
    						
    							140
    Control Room (Cubase only)
    The Control Room Overview
    You can access the Control Room Overview from the De-
    vices menu. The Control Room Overview is designed to 
    display the current configuration of the Control Room. The 
    window shows all possible channels, with active channels 
    highlighted once they have been created in the VST Con-
    nections window. Channels that are grayed out have not 
    been defined in the VST Connections window.
    The Control Room Overview allows you to see the signal 
    flow through the Control Room Mixer. All the routing func-
    tions of the Control Room Mixer are duplicated in the 
    Overview.Open the Control Room Mixer and the Control Room Over-
    view windows side by side. As you operate the controls in 
    the Mixer you will see the various pale green squares light 
    up in the Overview, indicating changes in signal flow. You 
    can also click the squares in the Overview and watch the 
    controls in the Mixer reflect the changes in signal flow.
    !Sharing audio device ports between outputs and 
    Control Room channels can cause confusing behav-
    ior and possible overload of those ports without any 
    indication from Cubase. It is advisable to disconnect 
    all outputs from all device ports when first configur-
    ing the Control Room. 
    !Be aware that some audio interfaces allow very flexi-
    ble routing within the hardware itself. Certain routing 
    configurations could cause overloads and possible 
    damage to speaker equipment. Consult the hard-
    ware documentation for further information. 
    						
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