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Steinberg Cubase 5 Operation Manual

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    Key commands
    5.Alternatively, you can use the search function in the 
    dialog to find the desired item.
    For a description of how to use the search function, see below.
    6.When you have found and selected the desired item, 
    click in the “Type in Key” field and enter a new key com-
    mand.
    You can choose any single key or a combination of one or several modi-
    fier keys ([Alt]/[Option], [Ctrl]/[Command], [Shift]) plus any key. Just 
    press the keys you want to use.
    7.If the key command you entered is already assigned to 
    another item or function, this is displayed below the “Type 
    in Key” field. 
    You can either ignore this and proceed to assign the key command to 
    the new function instead, or you can select another key command.
    8.Click the Assign button above the field.
    The new key command appears in the Keys List.
    9.Click OK to exit the dialog.
    ÖYou can set up several different key commands for the 
    same function. Adding a key command to a function that 
    already has another key command will not replace the key 
    command previously defined for the function. If you wish 
    to remove a key command, see below.
    Searching for key commands
    If you want to know which key command is assigned to a 
    certain function in the program, you can use the Search 
    function in the Key Commands dialog:
    1.Click in the search text field at the top left of the dialog 
    and type in the function for which you want to know the key 
    command.
    This is a standard word search function, so you should type the command 
    as it is spelled in the program. Partial words can be used; to search for all 
    quantize related commands, type “Quantize”, “Quant”, etc.
    2.Click the Search button (the magnifying glass icon).
    The search is conducted and the first matching command is selected 
    and displayed in the Commands list below. The Keys column and the 
    Keys list show the assigned key commands, if any.
    3.To search for more commands containing the word(s) 
    you entered, click the Search button again.
    4.When you are done, click OK to close the dialog.
    Removing a key command
    To remove a key command, proceed as follows:
    1.Use the list of categories and commands to select the 
    item or function for which you wish to remove a key com-
    mand.
    The key command is shown in the Keys column and the Keys list.
    2.Select the key command in the Keys list and click the 
    Delete button (the trash icon).
    You are asked whether you really want to remove the key command.
    3.Click Remove to remove the selected key command.
    4.Click OK to close the dialog.
    Setting up macros
    A macro is a combination of several functions or commands 
    to be performed in one go. For example, you could select all 
    events on the selected audio track, remove DC offset, nor-
    malize the events and duplicate them, all with a single com-
    mand.
    Macros are set up in the Key Commands dialog as follows:
    1.Click the Show Macros button.
    The macro settings are shown in the lower part of the dialog. To hide 
    these from view, click the button (now renamed Hide Macros) again.
    2.Click New Macro.
    A new, unnamed macro appears in the Macros list. Name it by typing the 
    desired name. You can rename a macro at any time by selecting it in the 
    list and typing in a new name.
    3.Make sure the macro is selected, and use the catego-
    ries and commands in the upper half of the dialog to se-
    lect the first command you want to include in the macro.
    4.Click Add Command.
    The selected command appears in the list of commands in the Macros 
    section.
    !If the key command you enter is already assigned to 
    another function, you will get a warning message 
    asking if you really want to reassign the command to 
    the new function. 
    						
    							482
    Key commands
    5.Repeat the procedure to add more commands to the 
    macro.
    Note that commands are added after the currently selected command in 
    the list. This allows you to insert commands “in the middle” of an existing 
    macro.
    A macro with three commands
    To remove a command from the macro, select it in the 
    Macros list and click Delete.
    Similarly, to remove an entire macro, select it in the 
    Macros list and click Delete.
    After you have closed the Key Commands dialog, all mac-
    ros you have created appear at the bottom of the Edit menu 
    in the Macros submenu, available for instant selection.
    You can also assign key commands to macros. All macros 
    you have created appear in the upper section of the Key 
    Commands dialog under the Macros category – just se-
    lect a macro and assign a key command as with any other 
    function.
    About key commands presets
    As mentioned above, any changes made to the key com-
    mands (and macros) are automatically stored as a Cubase 
    preference. However, it is also possible to store key com-
    mands settings separately. This way, you can store any 
    number of different key command settings as presets for 
    instant recall.
    Saving key commands presets
    Proceed as follows:
    1.Set up the key commands and macros to your liking.
    When setting up key commands, remember to click “Assign” to make the 
    changes.
    2.Click the Save button next to the Presets pop-up 
    menu.
    A dialog appears, allowing you to type in a name for the preset. 
    3.Click OK to save the preset.
    Your saved key commands settings are now available on the Presets 
    pop-up menu.
    Loading key command presets
    To load a key command preset, simply select it from the 
    Presets pop-up menu.
    ÖNote that this operation may replace existing key com-
    mands!
    The key command settings you load will replace the current key command 
    settings for the same functions (if any). If you have macros of the same 
    name as those stored in the preset you load, these will be replaced too.
    If you want to be able to revert to your current settings again, make sure to 
    save them first, as described above!
    Loading earlier key commands settings 
    If you have saved key commands settings with an earlier 
    program version, it is possible to use them in Cubase 5, by 
    using the “Import Key Command File” function, which lets 
    you load and apply saved key commands or macros:
    1.Open the Key Commands dialog.
    2.Click the “Import Key Command File” button to the 
    right of the Presets pop-up menu.
    A standard file dialog opens.
    3.In the file dialog, use the “Files of type” pop-up menu 
    to specify if you want to import a key commands file 
    (“.key”) or a macro commands file (extension “.mac”).
    When you have imported an older file, you might want to save it as a pre-
    set (see above) to be able to access it from the Presets pop-up menu in 
    the future. 
    						
    							483
    Key commands
    4.Navigate to the file you want to import and click “Open”.
    The file is imported.
    5.Click OK to exit the Key Commands dialog and apply 
    the imported settings.
    The settings in the loaded key commands or macros file now replace the 
    current settings.
    About the “Reset” and “Reset All” functions
    These two buttons in the Key Commands dialog will both 
    restore the default settings. The following rules apply:
    “Reset” will restore the default key command setting for 
    the function selected in the Commands list.
    “Reset All” will restore the default key commands for all 
    commands.
    Setting up tool modifier keys
    A tool modifier key is a key you can press to get an alter-
    nate function when using a tool. For example, clicking and 
    dragging an event with the Arrow tool normally moves it – 
    holding down a modifier key (by default [Alt]/[Option]) will 
    copy it instead.
    The default assignments for tool modifier keys can be 
    found in the Preferences (Editing–Tool Modifiers page). 
    Here, you can also edit them:
    1.Open the Preferences dialog and select the Editing–
    Tool Modifiers page.2.Select an option in the Categories list, and locate the 
    action for which you want to edit the modifier key.
    For example, the “Copy” action mentioned above resides in the category 
    “Drag & Drop”.
    3.Select the action in the Action list.
    4.Hold down the desired modifier key(s) and click the 
    Assign button.
    The current modifier keys for the action are replaced. If the modifier keys 
    you pressed are already assigned to another tool, you will be asked 
    whether you want to overwrite them. If you do, this will leave the other 
    tool without any modifier keys assigned.
    5.When you’re done, click OK to apply the changes and 
    close the dialog.
    !Note that the “Reset All” operation will cause any 
    changes made to the default key commands to be 
    lost! If you want to be able to revert to these settings 
    again, make sure to save them first! 
    						
    							484
    Key commands
    The default key commands
    Below, the default key commands are listed according to 
    category.
    As described in the section “Key command conventi-
    ons” on page 12, modifier keys are written as: 
    [Win modifier key]/[Mac modifier key].
    For example, “[Ctrl]/[Command]-[N]” in the list below means “press [Ctrl] 
    under Windows or [Command] under Mac OS X, then press [N]”.
    Audio category
    Automation category
    Devices categoryEdit category
    !When the Virtual Keyboard is displayed, the usual key 
    commands are blocked because they are reserved for 
    the Virtual Keyboard. The only exceptions are: [Ctrl]/
    [Command]-[S] (Save), Num [*] (Start/Stop Record), 
    [Space] (Start/Stop Playback), Num [1] (Jump to left 
    locator), [Delete] or [Backspace] (Delete), Num [/] 
    (Cycle on/off), [F2] (Show/Hide Transport panel), and 
    [Alt]/[Option]-[K] (Show/Hide Virtual Keyboard).
    Option Key command
    Adjust Fades to Range [A]
    Auto Grid [Shift]-[Q]
    Crossfade [X]
    Find Selected in Pool [Ctrl]/[Command]-[F]
    Option Key command
    Toggle Read Enable All Tracks [Alt]/[Option]-[R]
    Toggle Write Enable All Tracks [Alt]/[Option]-[W]
    Option Key command
    Mixer [F3]
    Virtual Keyboard [Alt]/[Option]-[K]
    Video [F8]
    VST Connections [F4]
    VST Instruments [F11]
    VST Performance [F12]
    Option Key command
    Autoscroll [F]
    Copy [Ctrl]/[Command]-[C]
    Cut [Ctrl]/[Command]-[X]
    Cut Time [Ctrl]/[Command]-[Shift]-[X]
    Delete [Delete] or [Backspace]
    Delete Time [Shift]-[Backspace]
    Duplicate [Ctrl]/[Command]-[D]
    Edit In-place [Ctrl]/[Command]-[Shift]-[I]
    Group [Ctrl]/[Command]-[G]
    Insert Silence [Ctrl]/[Command]-[Shift]-[E]
    Left Selection Side to Cursor [E]
    Lock [Ctrl]/[Command]-[Shift]-[L]
    Move to Cursor [Ctrl]/[Command]-[L]
    Mute [M]
    Mute Events [Shift]-[M]
    Mute/Unmute Objects [Alt]/[Option]-[M]
    Open Default Editor [Ctrl]/[Command]-[E]
    Open Score Editor [Ctrl]/[Command]-[R]
    Open/Close Editor [Return]
    Paste [Ctrl]/[Command]-[V]
    Paste at Origin [Alt]/[Option]-[V]
    Paste Time [Ctrl]/[Command]-[Shift]-[V]
    Record Enable [R]
    Redo [Ctrl]/[Command]-[Shift]-[Z]
    Repeat [Ctrl]/[Command]-[K]
    Right Selection Side to Cursor [D]
    Select All [Ctrl]/[Command]-[A]
    Select None [Ctrl]/[Command]-[Shift]-[A]
    Snap On/Off [J]
    Solo [S]
    Split At Cursor [Alt]/[Option]-[X]
    Split Range [Shift]-[X]
    Undo [Ctrl]/[Command]-[Z]
    Ungroup [Ctrl]/[Command]-[U]
    Unlock [Ctrl]/[Command]-[Shift]-[U]
    Unmute Events [Shift]-[U] 
    						
    							485
    Key commands
    Editors category
    File category
    Media category
    MIDI category
    Navigate categoryNudge category
    Project category
    Option Key command
    Show/Hide Info view [Ctrl]/[Command]-[I]
    Show/Hide Inspector [Alt]/[Option]-[I]
    Show/Hide Overview [Alt]/[Option]-[O]
    Option Key command
    Close [Ctrl]/[Command]-[W]
    New [Ctrl]/[Command]-[N]
    Open [Ctrl]/[Command]-[O]
    Quit [Ctrl]/[Command]-[Q]
    Save [Ctrl]/[Command]-[S]
    Save As [Ctrl]/[Command]-[Shift]-[S]
    Save New Version [Ctrl]/[Command]-[Alt]/[Option]-[S]
    Option Key command
    Open Loop Browser [F6]
    Open MediaBay  [F5]
    Open Sound Browser [F7]
    Option Key command
    Quantize [Q]
    Option Key command
    Add Down:
    Expand/Undo selection in the Project 
    window to the bottom/ Move se-
    lected event in the Key Editor down 
    1 octave[Shift]-[Down Arrow]
    Add Left:
    Expand/Undo selection in the Project 
    window/Key Editor to the left[Shift]-[Left Arrow]
    Add Right:
    Expand/Undo selection in the Project 
    window/Key Editor to the right[Shift]-[Right Arrow]
    Add Up:
    Expand/Undo selection in the Project 
    window to the top/Move selected 
    event in the Key Editor up one octave[Shift]-[Up Arrow]Down:
    Select next in the Project window/
    Move selected event in the Key 
    Editor one semitone down[Down Arrow]
    Left:
    Select next in the Project window/
    Key Editor[Left Arrow]
    Right: 
    Select next in the Project window/
    Key Editor[Right Arrow]
    Up:
    Select next in the Project window/ 
    Move selected event in the Key 
    Editor one semitone up[Up Arrow]
    Bottom
    Select bottom track in the Track list[End]
    Top: 
    Select top track in the Track list[Home]
    Toggle Selection [Ctrl]/[Command]-[Space]
    Option Key command
    End Left [Alt]/[Option]-[Shift]-[Left Arrow]
    End Right [Alt]/[Option]-[Shift]-[Right Arrow]
    Left [Ctrl]/[Command]-[Left Arrow]
    Right [Ctrl]/[Command]-[Right Arrow]
    Start Left [Alt]/[Option]-[Left Arrow]
    Start Right [Alt]/[Option]-[Right Arrow]
    Option Key command
    Open Browser [Ctrl]/[Command]-[B]
    Open Markers [Ctrl]/[Command]-[M]
    Open/Close Pool [Ctrl]/[Command]-[P]
    Open Tempo Track Editor [Ctrl]/[Command]-[T]
    Setup [Shift]-[S]
    Show/Hide Track Colors [Shift]-[C] Option Key command 
    						
    							486
    Key commands
    Tool category
    Transport category
    Workspace category
    Zoom category
    Option Key command
    Delete tool [5]
    Draw tool [8]
    Drumstick tool [0]
    Glue tool [4]
    Mute tool [7]
    Next Tool [F10]
    Play tool [9]
    Previous Tool [F9]
    Range tool [2]
    Select tool [1]
    Split tool [3]
    Zoom tool [6]
    Option Key command
    Auto Punch In [I]
    Auto Punch Out [O]
    Cycle Num [/]
    Exchange time formats [.]
    Fast Forward [Shift]-Num [+]
    Fast Rewind [Shift]-Num [-]
    Forward Num [-]
    Input Left Locator [Shift]-[L]
    Input Position [Shift]-[P]
    Input Right Locator [Shift]-[R]
    Input Tempo [Shift]-[T]
    Insert Marker [Insert] (Win)
    Locate Next Event [N]
    Locate Next Marker [Shift]-[N]
    Locate Previous Event [B]
    Locate Previous Marker [Shift]-[B]
    Locate Selection [L]
    Locators to Selection [P]
    Loop Selection [Shift]-[G]
    Metronome On [C]
    Nudge Cursor right [Ctrl]/[Command]-Num [-]
    Nudge Cursor left [Ctrl]/[Command]-Num [+]
    Panel (Transport panel) [F2]Play Selection Range [Alt]/[Option]-[Space]
    Recall Cycle Marker 1 to 9 [Shift]-Num [1] to Num [9]
    Record Num [*]
    Retrospective Record [Shift]-Num [*]
    Return to Zero Num [.] or Num [,]
    Rewind Num [-]
    Set Left Locator [Ctrl]/[Command]-Num [1]
    Set Marker 1 [Ctrl]/[Command]-[1]
    Set Marker 2 [Ctrl]/[Command]-[2]
    Set Marker 3 to 9 [Ctrl]/[Command]-Num [3] to [9] or
    [Ctrl]/[Command]- [3] to [9]
    Set Right Locator [Ctrl]/[Command]-Num [2]
    Play [Enter]
    Start/Stop [Space]
    Stop Num [0]
    To Left Locator Num [1]
    To Marker 1 [Shift]-[1]
    To Marker 2 [Shift]-[2]
    To Marker 3 to 9 Num [3] to [9] or [Shift]-[3] to [9]
    To Right Locator Num [2]
    Use External Sync [T]
    Option Key command
    Lock/Unlock Active Workspace [Alt]/[Option]-Num [0]
    New [Ctrl]/[Command]-Num [0]
    Organize [W]
    Workspace 1-9 [Alt]/[Option]-Num [1-9]
    Option Key command
    Zoom Full [Shift]-[F]
    Zoom In [H]
    Zoom In Tracks [Alt]/[Option]-[Down Arrow]
    Zoom Out [G]
    Zoom Out Tracks [Alt]/[Option]-[Up Arrow] or
    [Ctrl]/[Command]-[Up Arrow]
    Zoom to Event [Shift]-[E]
    Zoom to Selection [Alt]/[Option]-[S]
    Zoom Tracks Exclusive [Z] or [Ctrl]/[Command]-
    [Down Arrow] Option Key command 
    						
    							Part II:
    Score layout and printing 
    						
    							489
    How the Score Editor works
    About this chapter
    In this chapter you will learn:
     How the Score Editor and MIDI data relate.
     What Display Quantize is and how it works.
    Welcome!
    Welcome to scoring in Cubase! The Score Editor has 
    been created to allow you to get any possible piece of 
    music displayed as a score, complete with all the neces-
    sary symbols and formatting. It allows you to extract parts 
    out of a full orchestra score, to add lyrics and comments, 
    create lead sheets, score for drums, create tablature, etc. 
    In other words: just about any type of notation you could 
    ever desire!
    There are a few basic principles to how the Score Editor 
    works, which you have to understand to make full use of it.
    How the Score Editor operates
    The Score Editor does the following:
     Reads the MIDI notes in the MIDI parts.
     Looks at the settings you have made.
     Decides how the MIDI notes should be displayed according to 
    the settings.
    The Score Editor takes MIDI data and settings as input and produces a 
    score as output.
    The Score Editor does all this in realtime. If you change 
    some of the MIDI data (for example by moving or shorten-
    ing a note) this is immediately reflected in the score. If you 
    change some of the settings (for example the time signa-
    ture or key signature) this is also immediately apparent.
    You should not think of the Score Editor as a drawing pro-
    gram, but rather as an “interpreter” of MIDI data.
    MIDI notes vs. score notes
    MIDI tracks in Cubase hold MIDI notes and other MIDI data. 
    As you may know, a MIDI note in Cubase is only defined by 
    its position, length, pitch and velocity. This is not nearly 
    enough information to decide how the note should be dis-
    played in a score. The program needs to know more: What 
    type of instrument are we talking about, Drums? Piano? 
    What key is the piece in? What is the basic rhythm? How 
    should the notes be grouped under beams? You provide 
    this information by making settings and working with the 
    tools available in the Score Editor.
    An example of the MIDI/score relationship
    When Cubase stores a MIDI note’s position, it makes the 
    measurement in an absolute value, called ticks. There are 
    480 ticks to a quarter note. Have a look at the example 
    below.
    A quarter note at the end of a 4/4 measure
    The note is on the fourth beat of the measure. Now, let’s 
    say you change the time signature to 3/4. This shortens the 
    length of a “measure” to only three quarter notes – 1440 
    ticks. Suddenly our quarter note is in the next measure:
    The same note in 3/4
    Why? Since you are not changing the MIDI data in the 
    track/part (that would ruin your recording!) by changing 
    the time signature, the note is still at the same absolute 
    position. It is just that now each “measure” is shorter, 
    which effectively moves the note in the score.
    What we are trying to get across here is that the Score Ed-
    itor is an “interpreter” of the MIDI data. It follows rules that 
    you set up by making settings in dialogs, on menus, etc. 
    And this interpretation is “dynamic”, or in other words, it is 
    constantly updated whenever the data (the MIDI notes) or 
    the rules (the score settings) change.
    MIDI data
    Score Editor Score display
    Score settings 
    						
    							490
    How the Score Editor works
    Display Quantize
    Let’s say you used the Project window to record a figure 
    with some staccato eighth notes. When you open the 
    Score Editor, these notes are displayed like this:
    This does not look anything like what you intended. Let’s 
    start with the timing – obviously, you were off at a couple of 
    places (the third, fourth and last note all seem to be a 32nd 
    note late). You can solve this by quantizing the figure, but 
    this would make the passage sound too “stiff”, and not fit in 
    the musical context. To resolve this problem the Score Ed-
    itor employs something called “Display Quantize”.
    Display Quantize is a setting which is used to tell the pro-
    gram two things:
    How precise the Score Editor should be when display-
    ing the note positions.
    The smallest note values (lengths) you want displayed in 
    the score.
    In the example above, the Display Quantize value seems 
    to be set to 32nd notes (or a smaller note value).
    Let’s say we change the Display Quantize value to six-
    teenth notes in the example:
    With Display Quantize set to sixteenth notes
    OK, now the timing looks right, but the notes still do not 
    look like what you intended. Maybe you can understand 
    that from a computer’s point of view, you did play sixteenth 
    notes, which is why there are a lot of pauses. But that’s 
    not how you meant it. You still want the track to play back 
    short notes, because it is a staccato part, but you want 
    something else “displayed”. Try setting the Display Quan-
    tize value to eighth notes instead:
    With Display Quantize set to eighth notes
    Now we have eighth notes, as we wanted. All we have to 
    do now is to add staccato articulation which can be done 
    with one simple mouse click using the Pencil tool (see the chapter “Working with symbols” on page 555) or using 
    musical articulations (see the chapter “VST Expression” 
    on page 372).
    How did this work? By setting the Display Quantize value 
    to eighth notes, you give the program two instructions that 
    would sound something like this in English: “Display all 
    notes as if they were on exact eighth note positions, re-
    gardless of their actual positions” and “Don’t display any 
    notes smaller than eighth notes, regardless of how short 
    they are”. Please note that we used the word “display”, 
    which leads us to one of the most important messages of 
    this chapter:
    Choose your Display Quantize values with care
    As explained above, the Display Quantize value for notes 
    puts a restriction on the “smallest” note value that can be 
    displayed. Let’s see what happens if we set it to quarter 
    notes:
    With Display Quantize set to quarter notes
    Oops, this doesn’t look too good. Well of course it doesn’t! 
    We have now instructed the program that the “smallest” 
    note that occurs in the piece is a quarter note. We have ex-
    plicitly told it that there are no eighth notes, no sixteenths, 
    etc. So when the program draws the score on screen (and 
    on paper) it quantizes the display of all our eighth notes to 
    quarter note positions, which makes it look like above. But 
    again, please note that when you hit Play, the passage will 
    still play as it originally did. The Display Quantize setting 
    only affects the score image of the recording. One last im-
    portant note:
    !Setting a Display Quantize value does not alter the 
    MIDI notes of your recording in any way, as regular 
    quantizing does. It only affects how the notes are 
    displayed in the Score Editor (and nowhere else)!
    !Even if you manually enter notes in the score using 
    perfect note values, it is very important that you have 
    your Display Quantize settings right! These values 
    are not just used for MIDI recordings! If you for exam-
    ple set the Display Quantize value for notes to quar-
    ter notes and start clicking in eighth notes, you will 
    get eighth notes in the track (as MIDI data), but still 
    only quarter notes in the display! 
    						
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