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Comdial Impression LCD Speakerphone System Reference Guide

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    							·Locating Your Speakerphone
    – Place your speakerphone at least eight inches away from your
    desk edge (the desktop helps to reverberate your voice into the
    microphone).
    – Do not place your speakerphone in a high-traffic area.
    Background noise from voices and machines can inhibit the
    speakerphone’s performance.
    – Do not place anything directly beside or beneath your
    speakerphone; objects in the speakerphone’s path may inhibit
    the microphone’s operation.
    ·Using Your Speakerphone
    – Speak directly into the microphone (don’t shout, but speak in a
    loud and clear voice for best results).
    – Remain within a three-foot radius while speaking (the
    microphone may pick up your voice from a greater distance,
    but within three feet provides optimal results).
    – Make sure you and your distant party don’t speak at the same
    time (because the voice-activated microphone overrides the
    speaker, both parties speaking simultaneously may garble the
    transmission).
    unisyn07.cdr
    Speaker
    SPKR Button
    Handset
    ITCM ButtonVolume Control
    Microphone Opening
    1
    2
    4
    7
    0 89 56 3
    #
    ABC
    GHI
    PRS
    OPERTUVWXY JKLMNO DEF
    SPKR
    HOLD
    TAPITCM T/C
    MUTE
    Introducing The LCD Speakerphone
    Impression LCD Speakerphone – 5 
    						
    							1.4 Understanding What the Lights Mean
    The lights on your telephone indicate the status of lines, features, and
    intercom.
    ·Next to a Direct Station Select (DSS)/
    Busy Lamp Field (BLF) button:
    – Steady red = station is in use, or in Do Not Disturb.
    – Flashing red = station is receiving a call or station is
    calling you.
    – Fluttering red = station-to-station messaging has been set.
    ·Next to a line button:
    – Steady green = line is in use at your station.
    – Steady red = line is in use at another station.
    – Flashing red = a call is coming in on this line.
    – Flashing orange = your line is ringing and will be answered
    when you take the telephone off hook.
    – Winking green = line is on hold at your station.
    – Winking red = line is on hold at another station.
    – Fluttering green = line has recalled from hold at your station.
    – Fluttering red = line has recalled from hold at another station.
    ·Next to a fixed or programmable feature button:
    – Steady red = the feature is on.
    – Steady off = the feature is off.
    ·Next to the ITCM button:
    – Steady red with a quick flash = you are using your intercom.
    – Flutteringred=autoredialisinuse,orsystemisinnight
    mode (station 10).
    – Winking red = an LCD message is set on your telephone for
    others to receive when calling.
    – Flashing red = another station is calling you.
    ·Next to the HOLD button:
    – Flashing red = message awaits pick up.
    – Fluttering red = automatic station relocation has been set.
    Introducing The LCD Speakerphone
    6 – Impression LCD Speakerphone 
    						
    							·Next to the SPKR button:
    – On steady (with telephone on hook and busy)
    = speakerphone mode active.
    – On steady (with telephone on hook and idle)
    = background music turned on.
    – On steady (with telephone off hook and busy)
    = group listen is active.
    ·Next to the MUTE button:
    – On steady = called party cannot hear your conversation.
    Mute Light
    Speaker Light
    Message
    Waiting Light
    Hold Light
    Intercom Light
    unisyn12.cdr
    Line Lights,
    DSS/BLF Lights
    (one for each button)
    1
    2
    4
    7
    0 89 56 3
    #
    ABC
    GHI
    PRS
    OPERTUVWXY JKLMNO DEF
    SPKR
    HOLD
    TAPITCM T/C
    MUTE
    Interactive Buttons
    Introducing The LCD Speakerphone
    Impression LCD Speakerphone – 7 
    						
    							1.5 Understanding The LCD Abbreviations
    The following chart identifies the abbreviations that appear above your
    interactive buttons on the LCD screen.
    LCD Screen Feature
    ADIAL Automatic Dial
    ALL All
    ANS Answer
    ARDL Automatic Redial
    BKSP Back Space
    BLOCK Block
    CAMP Camp
    CFWD Call Forward
    CLBK Call Back
    CLEAR Clear
    CWAIT Call Waiting
    DARK Dark (Contrast)
    DIAL Dial
    DISP Display (Contrast)
    DND Do Not Disturb
    DSS Direct Station Select
    EXIT Exit
    EXT External
    FEAT Feature
    FWD Forward
    G (followed by last number) Group
    HOLD Hold
    HVHLD Have Hold
    INT Internal
    L (followed by last number) Line
    Last No Saved Last Number Saved
    LIGHT Light (Contrast)
    MUSIC Background Music
    MSG Message
    NEXT Next Display
    Introducing The LCD Speakerphone
    8 – Impression LCD Speakerphone 
    						
    							LCD Screen Feature
    OVER Override
    P (followed by last number) Port
    PERS Personal
    PREV Previous Display
    RECALL Recall
    RECON Reconnect
    RING Ring Tone
    S (followed by last number) Station
    SAVE Save Number
    SDIAL Speed Dial
    SEND Send Transfer
    SET Set
    SOHVA Subdued Off Hook
    Voice Announce
    TIMER Timer
    TKMSG Take Message
    VAB Voice Announce Block
    1.6 Understanding What the Rings Mean
    Two short rings = intercom call.
    Single longer ring = outside call.
    One short ring burst = voice announce.
    Three short ring bursts = ring back from a held call, callback from a
    queued call.
    You can vary the ringing tone of your telephone, choosing from one of
    six different rings. This way, you can identify your ring even though
    you may not be close to your telephone.
    Additionally, so you won’t be disturbed when you’re busy on a call and
    another call rings at your station, the ring volume is subdued
    automatically.
    Introducing The LCD Speakerphone
    Impression LCD Speakerphone – 9 
    						
    							This page remains blank intentionally.
    10 – Impression LCD Speakerphone 
    						
    							Programming The
    Attendant Features
    2.1 Using Chapter Two
    The main system operator, or attendant, should be familiar with all of
    the information contained in this system user’s manual. The manual is
    user-friendly and designed with both the attendant and the station
    user’s needs in mind.
    All of the chapters will prove useful to you, but if you are the system
    attendant, you should closely study Chapter Two,Programming the
    Attendant Features, before you begin operating the system.
    Within Chapter Two you will find helpful information on programming
    all of the special features on your telephone that are unique to attendant
    station operation.
    NOTE: If possible, read all of this manual before you attempt to
    operate your telephone system.
    2
    Programming The Attendant Features
    Impression LCD Speakerphone – 11 
    						
    							2.2 Creating The LCD Response Messages
    When you are busy or are away from your desk, you can set a message
    at your telephone that will be received by any LCD speakerphone
    within your system. Your system provides two default messages:
    Backat...andCall.... In addition, you can add eight customized
    messages, or you can create up to ten messages if you choose not to use
    the two default messages.
    NOTE: If you intend to create a response message to a voice announce,
    remember that this is also a message, and that it uses one of
    your message locations.
    ·To store the LCD messages, proceed as follows:
    — write your messages on the chart on page 15 (each message
    can have up to 16 characters),
    — use the letter code table (on page 14) to assign a number to
    each letter,
    — write these numbers on the chart line beside the
    message letters,
    — pressITCM,
    —dialS#05,
    — dial a message location number (0–9),
    — dial # to clear current message,
    — compose your messages by dialing the two-digit codes that
    relate to the letters,
    —dialSto save message,
    — dial next location number, # to clear it, two-digit codes for the
    message, andSto save,
    — repeat previous step until all messages are stored,
    — pressSPKRto end.
    Programming The Attendant Features
    12 – Impression LCD Speakerphone 
    						
    							Example: Create a message that will read asTAK E ME SSAG Eand
    program it into message location number 3.
    — pressITCM,dialS
    #05,
    —dial3
    #,
    —dial 81, 21, 52, 32 12 61, 32, 73, 73, 21, 41, 32
    TAKE space MESSAGE
    —dialS,and pressSPKRto end.
    — When you are finished creating and programming messages,
    fill in the list on page 15 of this guide. Make a list of the
    stored messages and their location numbers, and give each
    station user a copy.
    Programming The Attendant Features
    Impression LCD Speakerphone – 13 
    						
    							Letter Code Table
    Character Code Character Code Character Code
    A21a24SPACE12
    B22b25;17
    C23c26/18
    D 31d34“19
    E32e35.27
    F33f36, 28
    G41g44:29
    H42h45101
    I 43 i 46202
    J 51 j 54303
    K52k55404
    L 53 l 56505
    M61m64606
    N 62n65707
    O63 o66808
    P 71p74909
    Q11q14000
    R72r75 +
    S73s76 ^
    T81 t84 ^
    U82u85 ^
    V83v86 ^
    W91w94 ^
    X92x95 ^
    Y93y96 ^
    Z13z16 ^
    Programming The Attendant Features
    14 – Impression LCD Speakerphone 
    						
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