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Steinberg Cubase 8 Manual

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    							Audio processing and functions
    About time stretch and pitch shift algorithms
    431
    NOTE
    In rare cases, editing warped audio events may cause discontinuities at the edit 
    points. You can then try to move the edit point to a different position or bounce the 
    audio event prior to editing.
    Reverse playback and scrubbing
    Most of the algorithms used for time stretching and pitch shifting only support 
    forward playback. Reverse playback or scrubbing of warped audio events can lead 
    to recurring artifacts in the playback.
    Pitch and stretch factor limitations
    Some algorithms may put limitations on the maximum degree of time stretching or 
    pitch shifting supported. 
    						
    							432
    Sample Editor
    Window overview
    The Sample Editor allows you to view and manipulate audio by cutting and pasting, 
    removing, or drawing audio data, and by processing audio. This editing is 
    “non-destructive”: The actual file will remain untouched so that you can undo 
    modifications or revert to the original settings at any time.
    The Sample Editor also contains most of the realtime time stretching functions in 
    Cubase. These can be used to match the tempo of audio to the project tempo.
    Another special feature of the Sample Editor is hitpoint detection. Hitpoints allow 
    you to create audio slices, which can be useful in many situations, for example, if 
    you want to change the tempo without introducing artifacts.
    The VariAudio features (Cubase Pro only) allow you to edit monophonic vocal 
    recordings in pitch and time, as easily as editing MIDI in the Key Editor. In these 
    realtime pitch modifications the transitions are kept so that the sound remains 
    natural. The pitch detection and correction is “non-destructive”, i.
     e. you can always 
    undo modifications or revert to the original versions. 
    						
    							Sample Editor
    Window overview
    433
    NOTE
    The term “loop” is used throughout this chapter and in this context usually means 
    an audio file with a musical time base. That means that the length of the loop 
    represents a certain number of bars and beats at a certain tempo. Playing the loop 
    back at the right tempo in a cycle set to the correct length will produce a continuous 
    loop without gaps.
    RELATED LINKS
    Audio processing and functions on page 401
    Warping audio on page 452
    Working with hitpoints and slices on page 459
    VariAudio (Cubase Pro only) on page 468
    Opening the Sample Editor
    To open the Sample Editor, double-click an audio event in the Project window or 
    the Audio Part Editor, or double-click an audio clip in the Pool. You can have more 
    than one Sample Editor window open at the same time.
    NOTE
    Double-clicking an audio part in the Project window opens the Audio Part Editor, 
    even if the part contains a single audio event only.
    RELATED LINKS
    Audio Part Editor on page 492
    The toolbar
    The toolbar contains various tools for selecting, manipulating and playing back 
    audio, as well as options that affect the appearance and behavior of the Sample 
    Editor.
    In the Musical Information section at the right of the toolbar, the estimated length of 
    your audio file is displayed in bars and beats (PPQ) together with the estimated 
    tempo and the time signature. These values are important for using Musical Mode.
    The Algorithm pop-up menu allows you to select an algorithm for the realtime time 
    stretching.
    • You can customize the toolbar by right-clicking it and using the context menu 
    to hide or show items. 
    						
    							Sample Editor
    Window overview
    434
    Show Audio Event
    When the “Show Audio Event” button is activated on the toolbar, the section 
    corresponding to the edited event is highlighted in the waveform display and 
    the Overview. The sections of the audio clip not belonging to the event are 
    shown with a gray background.
    • You can adjust the start and end of the event in the clip by dragging the 
    event handles in the waveform display.
    IMPORTANT
    This button is only available if you have opened the Sample Editor by 
    double-clicking an audio event in the Project window or the Audio Part Editor. 
    It is not available if you have opened the audio event from the Pool.
    Edit Active Audio Event Only (Cubase Pro only)
    The “Edit Active Audio Event Only” button on the toolbar lets you restrict 
    editing operations to the active audio event.
    Snap
    The Snap function helps you to find exact positions when editing in the 
    Sample Editor by restricting horizontal movement and positioning to certain 
    grid positions. You turn Snap on or off by clicking the Snap button in the 
    Sample Editor toolbar.
    NOTE
    The Sample Editor Snap function is independent of the Snap setting in the 
    Project window toolbar or other editors. It has no effect outside the Sample 
    Editor.
    Snap to Zero Crossing
    When this option is activated, editing is done at zero crossings (positions in 
    the audio where the amplitude is zero). This helps you to avoid pops and 
    clicks, which might otherwise be caused by sudden amplitude changes.
    NOTE
    The Sample Editor function “Snap to Zero Crossing” is independent of the 
    same setting in the Project window toolbar or other editors. It has no effect 
    outside the Sample Editor.
    Auto-Scroll
    When the Auto-Scroll option is activated on the Sample Editor toolbar, the 
    waveform display will scroll during playback, keeping the project cursor visible 
    in the editor.
    NOTE
    This setting is independent of the Auto-Scroll setting in the Project window 
    toolbar or other editors. 
    						
    							Sample Editor
    Window overview
    435
    VariAudio Segment Colors (Cubase Pro only)
    You can select a color scheme for VariAudio segments on the “VariAudio 
    Segment Colors” pop-up menu on the toolbar. When working with several 
    audio events, this makes it easier to see which segments belong to which 
    event.
    The following options are available:
    RELATED LINKS
    Musical Mode on page 451
    Selecting an algorithm for realtime playback on page 451
    Handling Several Audio Events (Cubase Pro only) on page 448
    Chord Functions on page 814
    Using the Setup options on page 1032
    The info line
    The info line is displayed below the toolbar. It shows information about the audio 
    clip, such as the audio format and the selection range.
    Option Description
    Auto This is the default mode. All segments belonging to the same audio 
    event get the same color.
    Event The segments get the same color as the corresponding event in the 
    Project window.
    Pitch The segments get different colors depending on their pitch.
    Chord Track Segments that match the corresponding chord or scale events on the 
    chord track are highlighted in a special color. 
    						
    							Sample Editor
    Window overview
    436
    Initially, length and position values are displayed in the format specified in the 
    Project Setup dialog.
    • To show or hide the info line, click the “Set up Window Layout” button on the 
    toolbar and activate or deactivate the Info Line option.
    RELATED LINKS
    Using the Setup options on page 1032
    The Sample Editor Inspector
    On the left in the Sample Editor, you will find the Sample Editor Inspector. It 
    contains tools and functions for working in the Sample Editor.
    The Definition tab
    The Definition tab helps you to adjust the audio grid and define the musical 
    context of your audio. This is useful if you have an audio loop or audio file that 
    you want to match to the project tempo. If the Definition tab is open, a second 
    ruler is displayed, showing the musical structure of your audio.
    The AudioWarp tab
    Disable Warp Changes
    The AudioWarp tab lets you perform timing settings for your audio. This 
    includes applying swing and manually changing the rhythm of the audio by 
    dragging beats to time positions in the grid.
    • If you click the “Disable Warp Changes” button, any warp modifications 
    you have made are disabled, allowing you to compare the modified 
    sound with the original sound of your audio.
    However, the display does not change. The time stretch applied by the 
    Musical Mode is not disabled by this. “Disable Warp Changes” is 
    deactivated when you reset your warp operations or when you close the 
    Sample Editor. It will not be recalled when reopening the Sample Editor. 
    						
    							Sample Editor
    Window overview
    437
    The VariAudio tab (Cubase Pro only)
    Disable Pitch Changes
    On this tab you can edit single notes of your audio file and change their pitch 
    and/or timing, in a way that is similar to the editing of MIDI notes. Furthermore, 
    you can extract MIDI from your audio.
    • If you click the “Disable Pitch Changes” button, any pitch modifications 
    you have made are disabled, allowing you to compare the modified 
    sound with the original sound of your audio.
    However, the display does not change. “Disable Pitch Changes” is 
    deactivated when you reset your pitch or warp operations or when you 
    close the Sample Editor. It will not be recalled when reopening the 
    Sample Editor.
    The Hitpoints tab
    On this tab, hitpoints can be marked and edited. Hitpoints allow you to slice 
    your audio and to create groove quantize maps from your audio. You can also 
    create markers, regions, events, and warp markers based on hitpoints.
    The Range tab
    On this tab you will find functions for working with ranges and selections. 
    						
    							Sample Editor
    Window overview
    438
    The Process tab
    This tab regroups the most important audio editing commands from the Audio 
    and Edit menus.
    RELATED LINKS
    Inspector on page 50
    Warping audio on page 452
    Applying swing on page 456
    Free Warp on page 457
    Understanding the waveform display in VariAudio on page 469
    Extracting MIDI on page 486
    Working with hitpoints and slices on page 459
    Making selections on page 444
    Audio processing and functions on page 401
    The overview line
    The overview line displays the whole clip.
    1) Event Start
    2) Selection
    3) Event End
    4) Viewing area
    5) Snap Point
    The section currently shown in the main waveform display of the Sample Editor (the 
    viewing area) is indicated by a rectangle in the overview line, and the current 
    selection range is also shown. If the “Show Audio Event” button is activated on the 
    toolbar, event start/end and snap point are shown in the overview line.
    • To view other sections of the clip, move the viewing area in the overview line.
    Click in the lower half of the viewing area and drag to the left or right to move 
    it.
    • To zoom in or out, horizontally, resize the viewing area by dragging its left or 
    right edge.
    • To define a new viewing area, click in the upper half of the Overview and drag 
    a rectangle. 
    						
    							Sample Editor
    Window overview
    439
    The ruler
    The Sample Editor ruler is located between the overview line and the waveform 
    display.
    When the Definition tab is open, an additional ruler displays the musical structure 
    of the audio file.
    RELATED LINKS
    Ruler on page 48
    The waveform display and the level scale
    The waveform display shows the waveform image of the edited audio clip according 
    to the wave image style set in the Preferences dialog (Event Display–Audio page).
    To the left of the waveform display a level scale is shown, indicating the amplitude 
    of the audio.
    • You can select whether the level is shown as a percentage or in dB.
    This is done by opening the level scale pop-up menu at the top of the level 
    scale and selecting an option. 
    						
    							Sample Editor
    General Functions
    440
    • Select the “Show Half Level Axis” option on the context menu of the waveform 
    display, if you want the half level axes to be shown.
    Half-level axis
    RELATED LINKS
    Event Display on page 1063
    General Functions
    Zooming
    Zooming in the Sample Editor is done according to the standard zoom procedures, 
    with the following special notes to keep in mind:
    • The vertical zoom slider changes the vertical scale relative to the height of the 
    editor window, in a way similar to the waveform zooming in the Project 
    window.
    • The vertical zoom will also be affected if the “Zoom Tool Standard Mode: 
    Horizontal Zooming Only” preference (Editing–Tools page) is deactivated 
    and you drag a rectangle with the Zoom tool.
    The following options relevant to the Sample Editor are available on the Zoom 
    submenu of the Edit menu or the context menu:
    Zoom In
    Zooms in one step, centering on the position cursor.
    Zoom Out
    Zooms out one step, centering on the position cursor.
    Zoom Full
    Zooms out so that the whole clip is visible in the editor.
    Zoom to Selection
    Zooms in so that the current selection fills the editor display. 
    						
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